As always, I appreciate your batreps. I recommend you check out the rules for multi-launchers (e.g. the nebelwerfer), light AT guns (barring any applicable special rules, they are +4 [+3 over 24"], not +6), and damage against Soft-Skinned vehicles (they're not automatically destroyed on a 6, you still roll to see if it's damaged [a 1 always fails] then roll on the Damage Chart for the damage result). Thanks again for sharing your video.
The AT had lost 2 of its crew which is why it was shooting on a 6+, and that makes sense with the soft skin vehicle, being a motorcycle throws me off I guess
@@cogsonthetabletop4162didn't the AT gun destroy both the Marder and the motorcycle? I felt bad for you because it's cool to see the Marder in a game but sad to see it get destroyed.
As always, I appreciate your batreps. I recommend you check out the rules for multi-launchers (e.g. the nebelwerfer), light AT guns (barring any applicable special rules, they are +4 [+3 over 24"], not +6), and damage against Soft-Skinned vehicles (they're not automatically destroyed on a 6, you still roll to see if it's damaged [a 1 always fails] then roll on the Damage Chart for the damage result). Thanks again for sharing your video.
The AT had lost 2 of its crew which is why it was shooting on a 6+, and that makes sense with the soft skin vehicle, being a motorcycle throws me off I guess
@@cogsonthetabletop4162 +4 AP for the Light AT gun not +6 AP is what I meant.
@@drblasphemy I don't recall the AT gun hitting anything, you may be referring to the panzerfaust?
@@cogsonthetabletop4162didn't the AT gun destroy both the Marder and the motorcycle? I felt bad for you because it's cool to see the Marder in a game but sad to see it get destroyed.
@@drblasphemy ah, no I crippled the AT early, the M10 took out the marder, the marder is a favorite of mine, sadly its easily taken out