I feel like you missed the plot on this. Zeno Clash as a series is a commentary on isolation and otherness and the role society plays in it, and its visual style is meant to express that sort of uniqueness or individualism. The point of the twist is to drive home the original conceit of the plot and connect its themes to their real world analogues. Crime, justice, law, the boundaries we use to define civilization in general are subjective ideologies being forced on a people who had existed fine without them. The addition of the prison worked out terribly. Nobody in town is approving of it save for the enforcers themselves, pleased at the introduction of an elevated status to their society and their privilege to be part of it, but not because they understand some concept of moral duty or order. Ghat and Rimat had validated ethical problems with the "new prison", which you seemed to grasp, and then they only come to find out zenozoik was a prison itself. That their entire lives were already seen as undesirable to the point theyd already been subjected to the unethics of confinement. It directly addresses the player to call into question the nature of things like prisons and specifically psych wards in reality and the unfairness and inhumanity with which we regard those trapped in them. Kax Teh, the northern golem, is symbolic to the methods of pathologization used to blame the neurodivergent for their own conditions without taking into account the ways society is established might be wrong and deliberately incompatable or unhealthy to those people, causing the problem as a result. He's like the people insisting autism must be cured. Xotl Teh on the other hand is a representation of the way society harasses the neurodivergent. Theyre something to gawk at. An oddity. He wants to define them as something strange to be observed and experimented with, the ultimate ends of what medicalization does to those defined as mentally ill. Theyre to be bullied and ostracized for being different. Poked and prodded at for an interaction. The first game is a standard depiction of being othered as a pariah, and I think the nature of Ghats decision not to reveal Father-Mother's secret is a changed decision. Kax Teh pushed him towards an action that would amount to retribution, to reveal her secret and make Father-Mother the new pariah. He chose not to because he understands that pain, and understands that kind of lonliness is what influenced her to steal children in the first place. Because he doesnt have our preconceived notions that conflate vengeance with justice he tries to spare her that punishment, only for Kax Teh to take that choice from him the way the law does. The direction ZC2 follows upon that is to define the reasons for Kax Tehs interference at the end of the game. To explain why he believes these concepts should be forced upon this culture that didnt need them. To measure the reality of the issue that is being commented on.
I'm saving your text, because you just so well expressed so much meanings of the these games world and story that I understood when I played but couldn't properly express in any way. I feel that I unconsciously got a lot of ideas and views from these games, which I still have in me, it's like a part of me and my view and your text made me remember where are this part from. Thank you
I have to say, as someone who was really let down by Zeno Clash 2 and especially by its twist, I appreciate this reading. This is a story relevant to me.
I watched the whole video from beginning to end and I love it! I only played ZC1 and I was always interested in the story of the second one. Somehow this video explained more than the Wiki. I’m not sure how I feel about the outside world. I don’t completely hate this development, but I can completely understand you being frustrated about it. It is quite “cheap”. I don’t really get the whole back and forth with keeping N. Golem alive. If he gets hurt everyone gets hurt, then they almost cut him in half and nothing happens. Then they need to revive him to save everyone, to just then crush him in a clockwork and nobody gets hurt from this?
In spite of the questionable story choices, now I’m super intrigued by this series I’ve never heard about. I won’t pretend that I’m sold for all the games that I discover through your channel, but I am really impressed by the fact that they are always original, which is a significant achievement in the world of video game review on UA-cam.
The idea of a higher power being bored and making stuff up is not really a unique one. I mean it DOES feel pretty lazy. but it also highlights how insignificant everyone is. Your guy is supposed to do something that proves that we all have value. but in the end it is all for one powerful guys amusement. I wonder why they chose this ending though. It does seem to shit all over the buildup in the plot, huh?
hi is It's a pity that you didn't like the plot. it's not like it doesn't have its problems and I understand where you are coming from but my issues with it are technical and not on the merits of the plot itself, mostly that they are way to many underdeveloped ideas that stretch the main plot thinly turning a 5 hours games into 8-10 hours some darlings needed killing (like the forest singers). I have a one questions and two remarks on the videos . If I remember correctly the Zenozoik are chimeras so they are also a unfinished experiment like those monkeys. So it wasn't a "prison for weirdos" but a "prison for undesirable results" right? cause if it is there is a huge different. The makers of the Zenozoik didn't imprison them out of hate but out of shame in their lack of ability to progress their own kind. I probably need to re-read the cubes tablets. also in think the you underestimated how idiotic the golems are or at least how much they lack any free will (I lean towards lack of free will) . south golem talk about morality (which does lead to my favorite scene in the game, the roasting of father-mother) but he doesn't realize that he lacks one and that his solutions are no better then north golem's one not because of their different ideologies but rather because both of them are relaying on a system that is a. not applicable to there situation and b. by the look of that city already proven to lead into a catastrophe. Both of them have ulterior motives and find the position they are in and the system they work under to be problematic and unmoral however they are still working under it's constraints and because of that they are cause more conflicts and chaos rather then peace and order (what the came to Zenozoik to do)making then be petty and spiteful towards one another and towards Ghat and Rimat whose are the only to try and help Zenozoik in any way, basically the golems have #firstworldsproblems while the zenozoits experience #fistworldsproblems . which contrast greatly to father-mother who choose to not get involve in the golems political reckoning and relays on his believers to solve his problem for him because he is a coward. at least them golems have an excuse after all "they got orders" and they are robots', father-mother who lives in Zenozoik for a long time is just as detached as the golem because of the abuse of his position and lack of action ,he explain that the reason he didn't escape was he wanted his children to get him out, translation: he wanted to make sure he was still at the top/important to the family and not just a member of them, seeing him humbled at the last scene of the game brought a smile to my face. but most of the plot felt like fluff or zeno clash 1 cuts and it did remove the mystery from the creation of the world for the sake of a message, so I get the strong dislike a the thought they did all of that for cheep tension but I appreciate a political plot about hypocrisy all the same (I see it done wrong in Martin Mcdonagh movies so it is nice to get a plots like that with writers who actually try) I appreciated it in zeno clash 1 and I Certainly appreciate it in zeno clash 2 so the world problems didn't bother me that much in this game but that is just me. i agreed with the rest of the review and enjoyed the video all the same
The people of Zenozoik being chimeras doesn't stop them from being people, y'know? They still learn and feel and understand abstract concepts, they are in prison. And then there's this massive conspiracy to keep all of Zenozoik suppressed which can't be easy. I do like the idea of the Golems being absolute morons, but I can't imagine anyone deliberately writing their story to be primarily antagonised by idiots, seems a little cynical to me.
If I remember it right the 1st generation did try to resist but the jail was heavily guarded so the 1st generation made up the story that there is nothing beyond the borders of zenozoik. By the time of the 3rd generation they forget all about the outside world
Finally, after all these years, I found someone who not only shares my love for Zenozoic setting, but also tries to analyze it! My opinion about Truman-Show-Twist is not so critical, at the time of release it impressed me. Although I was 14 and I'm still a sucker for cheap revelations like "the Planet of the Apes turned out to be Earth" or "our gods are not really gods, but were just mortal powers-that-be / heroes of their time." My problem with Zenozoic being a concentration camp is that they revealed it too early and would be definitely ingored in subsequent games (already did in Artifacts of Chaos). Hell, even Ghat forgets about it during the game! The only thing that keeps him from contacting with Outworld is Golem's injury, but when the last of overseers die... Well, it's totally ok that he chose his homeworld, but now he lives with the realization that their fragile world order can collapse at any moment if undoubtedly powerful outside "humanity" decide to send new golems or simply considers the project failed and flatten it (especially if opening of tomb and reading the stelas is canon).
"Concentration camp" might be a bit of a brutal way to put it, but stripped of all metaphor and whatever good intentions the captors may have had, their captives are undesirable people they've gathered up and hidden away. I do kind of understand how it seemed they had written the revelation to be extremely open with the future being potentially anything, while also managing to write themselves into a corner. Zenozoik already could be anything. The world beyond is bound to be less interesting by that association. And they do mention it in Artifacts of Chaos! Once.
another micro channel it angers me that youtube does not care and youre the about 5th channel that puts effort and thinking you should been atleast 100K subs but just bellow a 1000 or even 500 redditors laughed at me that i say youtube is luck probably cause they are blind to see the truth or too ignorant to care yet another proof that theres a paradox at youtube
@@MEDYuzu i think a topic depends on the game and how interested you are i even think a bad game can still have something worth saying for example hobolife a average game but the NPC will fight you if you seach a trash container as if that trash bin is their retirement fund for working at some employer for 100 years or if you climb up the NPC can still teleport you into a fighting minigame or a thug always mugs the player and cant exist without the player and the cops literally walk by not care in the world even a bad game like this can still turn into content just trough absurd experience
@@MEDYuzu i seen channels that follow trends and its a double edged you might get more viewes if algorithm recommends from a bubble of several reviewers making same topic but the content would be low quality or rushed from start to finish but yet again passion should be first cause it gonna last longer i seen channels where they spam same shorts a hundred times and the result its 100% randomized meaning same video gets low views all the way up to 40K with zero change to the content and i dislike shorts cause under 1 minute mark and phone aspect ratio buther or destroys the video flow and structure that i rather permanently stay away from shorts and there are big channels that make videos on games that no one talks about or cult classics only hundreds know or still remember and they get successful so if you dont want to follow trends atleast look for games that has over 1000s of dedicated active fan following that been around for years for example rain world all game journalist rate that game either 5/10 or 6/10 all cause they could not handle the game from its difficulty and didnt even finished 15% of the game without discovering lore or secrets or any of big characters and the fans like it then people make content about the game they already played and might recommend to new fans if its good and balanced oh and upload 1440p videos either upscale or better native cause video quality suffers from avc1 codec intead of VP09 if 150mbps bit rate is not the issue and h265 export at 90mbps aint either then it has to be some hidden ranking system in the background i only know that 2K or 4K bypasses bit rate compression by a lot as for 1080p or even 240p still getting VP09 it has something to do with view count things get complicated real fast then making a real video and not some default walktrough and the limits are infinte meaning if i get the best quality possible i can still go further and it gets easier to do what was hard
I feel like you missed the plot on this. Zeno Clash as a series is a commentary on isolation and otherness and the role society plays in it, and its visual style is meant to express that sort of uniqueness or individualism. The point of the twist is to drive home the original conceit of the plot and connect its themes to their real world analogues.
Crime, justice, law, the boundaries we use to define civilization in general are subjective ideologies being forced on a people who had existed fine without them. The addition of the prison worked out terribly. Nobody in town is approving of it save for the enforcers themselves, pleased at the introduction of an elevated status to their society and their privilege to be part of it, but not because they understand some concept of moral duty or order.
Ghat and Rimat had validated ethical problems with the "new prison", which you seemed to grasp, and then they only come to find out zenozoik was a prison itself. That their entire lives were already seen as undesirable to the point theyd already been subjected to the unethics of confinement. It directly addresses the player to call into question the nature of things like prisons and specifically psych wards in reality and the unfairness and inhumanity with which we regard those trapped in them.
Kax Teh, the northern golem, is symbolic to the methods of pathologization used to blame the neurodivergent for their own conditions without taking into account the ways society is established might be wrong and deliberately incompatable or unhealthy to those people, causing the problem as a result. He's like the people insisting autism must be cured.
Xotl Teh on the other hand is a representation of the way society harasses the neurodivergent. Theyre something to gawk at. An oddity. He wants to define them as something strange to be observed and experimented with, the ultimate ends of what medicalization does to those defined as mentally ill. Theyre to be bullied and ostracized for being different. Poked and prodded at for an interaction.
The first game is a standard depiction of being othered as a pariah, and I think the nature of Ghats decision not to reveal Father-Mother's secret is a changed decision. Kax Teh pushed him towards an action that would amount to retribution, to reveal her secret and make Father-Mother the new pariah. He chose not to because he understands that pain, and understands that kind of lonliness is what influenced her to steal children in the first place. Because he doesnt have our preconceived notions that conflate vengeance with justice he tries to spare her that punishment, only for Kax Teh to take that choice from him the way the law does.
The direction ZC2 follows upon that is to define the reasons for Kax Tehs interference at the end of the game. To explain why he believes these concepts should be forced upon this culture that didnt need them. To measure the reality of the issue that is being commented on.
I'm saving your text, because you just so well expressed so much meanings of the these games world and story that I understood when I played but couldn't properly express in any way. I feel that I unconsciously got a lot of ideas and views from these games, which I still have in me, it's like a part of me and my view and your text made me remember where are this part from. Thank you
I have to say, as someone who was really let down by Zeno Clash 2 and especially by its twist, I appreciate this reading. This is a story relevant to me.
I watched the whole video from beginning to end and I love it!
I only played ZC1 and I was always interested in the story of the second one. Somehow this video explained more than the Wiki. I’m not sure how I feel about the outside world. I don’t completely hate this development, but I can completely understand you being frustrated about it. It is quite “cheap”.
I don’t really get the whole back and forth with keeping N. Golem alive. If he gets hurt everyone gets hurt, then they almost cut him in half and nothing happens. Then they need to revive him to save everyone, to just then crush him in a clockwork and nobody gets hurt from this?
You should definitely check out Clash: Artifacts of Chaos if you liked the world and contained narrative of Zenozoik! It's a fantastic game too
In spite of the questionable story choices, now I’m super intrigued by this series I’ve never heard about. I won’t pretend that I’m sold for all the games that I discover through your channel, but I am really impressed by the fact that they are always original, which is a significant achievement in the world of video game review on UA-cam.
I'm not sold on all of them either, but sometimes it's worth taking a risk on something strange
The idea of a higher power being bored and making stuff up is not really a unique one. I mean it DOES feel pretty lazy. but it also highlights how insignificant everyone is. Your guy is supposed to do something that proves that we all have value. but in the end it is all for one powerful guys amusement. I wonder why they chose this ending though. It does seem to shit all over the buildup in the plot, huh?
I think it’s the natural follow-up to the other big reveal, but I really didn’t like that either so it was doomed at that stage haha
So happy that you YTchannel exists and reminds me of good'ol times, when gaming was FUN! ^_^
hi is
It's a pity that you didn't like the plot. it's not like it doesn't have its problems and I understand where you are coming from but my issues with it are technical and not on the merits of the plot itself, mostly that they are way to many underdeveloped ideas that stretch the main plot thinly turning a 5 hours games into 8-10 hours some darlings needed killing (like the forest singers).
I have a one questions and two remarks on the videos . If I remember correctly the Zenozoik are chimeras so they are also a unfinished experiment like those monkeys. So it wasn't a "prison for weirdos" but a "prison for undesirable results" right? cause if it is there is a huge different. The makers of the Zenozoik didn't imprison them out of hate but out of shame in their lack of ability to progress their own kind. I probably need to re-read the cubes tablets.
also in think the you underestimated how idiotic the golems are or at least how much they lack any free will (I lean towards lack of free will) . south golem talk about morality (which does lead to my favorite scene in the game, the roasting of father-mother) but he doesn't realize that he lacks one and that his solutions are no better then north golem's one not because of their different ideologies but rather because both of them are relaying on a system that is a. not applicable to there situation and b. by the look of that city already proven to lead into a catastrophe. Both of them have ulterior motives and find the position they are in and the system they work under to be problematic and unmoral however they are still working under it's constraints and because of that they are cause more conflicts and chaos rather then peace and order (what the came to Zenozoik to do)making then be petty and spiteful towards one another and towards Ghat and Rimat whose are the only to try and help Zenozoik in any way, basically the golems have #firstworldsproblems while the zenozoits experience #fistworldsproblems . which contrast greatly to father-mother who choose to not get involve in the golems political reckoning and relays on his believers to solve his problem for him because he is a coward. at least them golems have an excuse after all "they got orders" and they are robots', father-mother who lives in Zenozoik for a long time is just as detached as the golem because of the abuse of his position and lack of action ,he explain that the reason he didn't escape was he wanted his children to get him out, translation: he wanted to make sure he was still at the top/important to the family and not just a member of them, seeing him humbled at the last scene of the game brought a smile to my face.
but most of the plot felt like fluff or zeno clash 1 cuts and it did remove the mystery from the creation of the world for the sake of a message, so I get the strong dislike a the thought they did all of that for cheep tension but I appreciate a political plot about hypocrisy all the same (I see it done wrong in Martin Mcdonagh movies so it is nice to get a plots like that with writers who actually try) I appreciated it in zeno clash 1 and I Certainly appreciate it in zeno clash 2 so the world problems didn't bother me that much in this game but that is just me.
i agreed with the rest of the review and enjoyed the video all the same
The people of Zenozoik being chimeras doesn't stop them from being people, y'know? They still learn and feel and understand abstract concepts, they are in prison. And then there's this massive conspiracy to keep all of Zenozoik suppressed which can't be easy. I do like the idea of the Golems being absolute morons, but I can't imagine anyone deliberately writing their story to be primarily antagonised by idiots, seems a little cynical to me.
holy crap
If I remember it right the 1st generation did try to resist but the jail was heavily guarded so the 1st generation made up the story that there is nothing beyond the borders of zenozoik. By the time of the 3rd generation they forget all about the outside world
Finally, after all these years, I found someone who not only shares my love for Zenozoic setting, but also tries to analyze it!
My opinion about Truman-Show-Twist is not so critical, at the time of release it impressed me. Although I was 14 and I'm still a sucker for cheap revelations like "the Planet of the Apes turned out to be Earth" or "our gods are not really gods, but were just mortal powers-that-be / heroes of their time."
My problem with Zenozoic being a concentration camp is that they revealed it too early and would be definitely ingored in subsequent games (already did in Artifacts of Chaos). Hell, even Ghat forgets about it during the game! The only thing that keeps him from contacting with Outworld is Golem's injury, but when the last of overseers die... Well, it's totally ok that he chose his homeworld, but now he lives with the realization that their fragile world order can collapse at any moment if undoubtedly powerful outside "humanity" decide to send new golems or simply considers the project failed and flatten it (especially if opening of tomb and reading the stelas is canon).
"Concentration camp" might be a bit of a brutal way to put it, but stripped of all metaphor and whatever good intentions the captors may have had, their captives are undesirable people they've gathered up and hidden away.
I do kind of understand how it seemed they had written the revelation to be extremely open with the future being potentially anything, while also managing to write themselves into a corner. Zenozoik already could be anything. The world beyond is bound to be less interesting by that association.
And they do mention it in Artifacts of Chaos! Once.
Your videos are always so great. Thank you for posting!
another micro channel
it angers me that youtube does not care and youre the about 5th channel that puts effort and thinking you should been atleast 100K subs but just bellow a 1000 or even 500
redditors laughed at me that i say youtube is luck probably cause they are blind to see the truth or too ignorant to care
yet another proof that theres a paradox at youtube
I appreciate it man, but there's definitely some element of skill involved in getting the numbers up. Mainly picking the right topics, I think
@@MEDYuzu i think a topic depends on the game and how interested you are
i even think a bad game can still have something worth saying
for example hobolife a average game but the NPC will fight you if you seach a trash container
as if that trash bin is their retirement fund for working at some employer for 100 years
or if you climb up the NPC can still teleport you into a fighting minigame
or a thug always mugs the player and cant exist without the player
and the cops literally walk by not care in the world
even a bad game like this can still turn into content just trough absurd experience
@@Nogardtist I agree that there are things worth saying for sure, but the audience for some stuff is very small so its unlikely to get many views
@@MEDYuzu i seen channels that follow trends
and its a double edged
you might get more viewes if algorithm recommends from a bubble of several reviewers making same topic but the content would be low quality or rushed from start to finish
but yet again passion should be first cause it gonna last longer
i seen channels where they spam same shorts a hundred times and the result its 100% randomized meaning same video gets low views all the way up to 40K with zero change to the content
and i dislike shorts cause under 1 minute mark and phone aspect ratio buther or destroys the video flow and structure that i rather permanently stay away from shorts
and there are big channels that make videos on games that no one talks about or cult classics only hundreds know or still remember and they get successful
so if you dont want to follow trends atleast look for games that has over 1000s of dedicated active fan following that been around for years
for example rain world
all game journalist rate that game either 5/10 or 6/10 all cause they could not handle the game from its difficulty
and didnt even finished 15% of the game without discovering lore or secrets or any of big characters
and the fans like it then people make content about the game they already played and might recommend to new fans if its good and balanced
oh and upload 1440p videos either upscale or better native cause video quality suffers from avc1 codec intead of VP09
if 150mbps bit rate is not the issue and h265 export at 90mbps aint either then it has to be some hidden ranking system in the background
i only know that 2K or 4K bypasses bit rate compression by a lot
as for 1080p or even 240p still getting VP09 it has something to do with view count
things get complicated real fast then making a real video and not some default walktrough
and the limits are infinte meaning if i get the best quality possible i can still go further and it gets easier to do what was hard
the areas of this game harken to agartha and the ancient aryan realms
I actually loved the plot twist