I know this sounds weird, but as a trained musician i actually base Accuracy by audio by listening to the clicks from keyboard and music at the same time, it helps me internalize the beat much more than just visually playing and looking if I'm hitting early. Just plotting this here just in case anyone wants to play like this
Umm i always wanted to use this method but sometimes the key clicking sound will lost my focus, especially in a harder map that makes me to hit more earlier :"
I used to audibly try to listen to my clicks, but to be honest I found a better time paying attention to physically feeling my taps and releases during play. I found that when i honed that skill, my acc went way up for a bit.
You didn't mention one aspect that has become really important to me recently - optimising your skin and playing with your hitposition/judgment position values. A properly optimised skin for your reading habits can literally cut your Perfect count in half and a poorly optimised skin (which is less easy to detect than you'd think!) can cause accing anything much harder.
@@fav843 I thought I was comfy since I was getting very low perfect counts on chordjack charts, but I noticed I had problems to reliably all-marv easy/filler sections. If you can't hit basic parts without perfect or notice you have to hit earlier/later than you'd think, it's good to check if your reading doesn't mess you up ;)
Here are some few more tips. Increase the approach rate/note speed and learn to read high speed notes (which is the best tip to increase accuracy), play consistently everyday of the week, farm your accuracy on songs which you can FC, not too difficult ones and include an accuracy farming session everyday. Have fun raging on your accuracy to improve it now ;)
I like higher notespeed because it gives you less time to think about and hyperfocus on the notes, which has caused me to mess up many times in the past. Also I only play like 2-3 hours every 2 days, not every day and I still got to top 1,000 in the USA in osu!mania, you dont need to practice literally every day as that can lead to injuries later on depending on the rhythm game you play. Edit: fixed typo
Incrasing scroll speed is not a good idea, because you lose reading and also when you get back to your original scroll speed you will hit early because you are used to higher speed notes
Everyone: listen to these methods. These are tried and true methods for building accuracy capabilities. For those of you who are a part of the osu!mania community: getting good at these practice methodologies will make you a consistent and vicious tournament player.
I'm a prime example of not following those guidelines. I get bored, lose focus, and generally do NOT enjoy playing for accuracy at all, so instead I focus on HP passing stuff. My acc is a complete dumpster fire because of it.
My understanding is that in mania, you should practice accuracy on stuff you can 98 or higher, because anything less than around that means you're struggling to hit the patterns correctly.
@That one guy You can only build precision with confidence. If you're playing things "at your skill level" and slamming things in terms of accuracy, then chances are your skill level is higher than where you might believe it is and you might be able to push upwards a little bit for the best gains. Conversely, you shouldn't be putting a focus on accuracy on things that you are barely able to handle either -- you're wasting time building precision on things that you truly cannot handle. I've always been a proponent on playing easier content on significantly tighter windows *ideally - J7, as the windows are congruent to J4 being exactly half the size) to get acclimated to the window's tightness itself. I equate this concept to different types of training mechanisms in sports where you deliberately inhibit your capabilities and use that as a simulation of "normal conditions" so that when you return to actual normal conditions, it feels substantially easier to tolerate.
@@Bobbias 98 is a little steep in my opinion, but it's not too far off. I generally aim for 97% on Etterna on normal plays before trying to kick up .05 rate, and 99%+ for trying to hone in on precision via J7. The main takeaway is that everyone has methodologies that work for them and so long as you utilize common sense for your abilities, you should see improvements.
I’ve been using accenting and ghost stepping ever since I watched this vid and let me just say I’ve grown to seriously avoid any games that have an “anti-spam” mechanism where tapping on lane without any notes counts as miss, with the exception of keysounded games I seriously gotta thank you for this man, I’m not the best top notch player, and I don’t aim to ever be, but I’m having a hell ton of fun with rhythm games since I played that one flash game back in the day and I’m having even more fun seeing my rhythm game journey get pretty far
I think this is the only youtuber that I heard in UA-cam Gaming that said to take a break, no channel or genre could've said that well other than you. This improved 30% of my skills and accuracy in and outside of rythm games, thank you a lot, you have one like from me.
1:44 Accent notes in Guitar Hero Drums are also a thing; scores vary based upon whether the note is meant to be hit harder or with less velocity. 2:05 Applies to Rock Band, Guitar Hero, Phase Shift (especially the third one), etcetera. 3:07 Do this in Rock Band/Guitar Hero, and you lose your streak unless you're only tapping the fret buttons. 3:47 Phase Shift has 'V.Early', 'Early', 'Perfect', 'Late', and 'V.Late' notifications (and a percentage of the three types at the results screen) for when notes are hit. This is an optional thing. 5:30 It is also just as important to have well-maintained peripherals. Actually, that is more important.
6. Just like practicing every instrument, get a good night of sleep. Especially at REM sleep where you start to subconsciously memorize all the notes and literally make you a god at a track.
On patience: I want to stress that if you're new to a game, don't expect to have perfect timing. Worry about passing harder stuff first, then go back and refine your accuracy on easier stuff.
@@Kettvnen The skills you get in mania style games transfer over decently well to combo timings in fighting games. The timing windows for combos in fighters can be very tight, and rhytm games get you used to doing precise, intentional inputs at high speeds. That, it often helps to have a rhythm in your inputs when stringing your combo together.
Very useful tips. I can recommend them, because I use these advices except ghost tapping. Everything will come with time, guys. Just practice and don't forget to have a break sometimes. Good luck with improving, people!
remember that hr also modifies cs and hp if playing standard just go into the editor and modify the od value in the song setup panel, even though u have to do it seperately for each chart, its pretty useful
Great vid as usual! I definitely use some of these techniques (mostly ghost stepping in DDR/PIU) and they help a lot. One more thing I'd recommend is changing your speedmod around a bit if you're consistently hitting early/late, but that can only help so much. Now if only I could nail SDVX's timing window...
One of my favorite ways of practicing accuracy is by getting rid of your audio and increasing your note speed (maybe even song speed) by a lot, If you are feeling brave you could try maxing it out. In rhythm games, You hit the notes to the beat, You probably already know that however if you didnt now you do. So sometimes you dont even need to look at the place where you hit the notes. What getting rid of your audio does is it makes it so you cant time notes to the beat and you have to look at the place where you are hitting notes and press it with your vision guiding you. And the reason why you max out your note/song speed or at least increase it by a lot is so its harder to time and read the notes. This will help with accuracy,reading and even speed. By the way this may not help with all rhythm games as some are different than others and also i think there are some rhythm games which doesnt allow you to change note speed/song speed. Though hope you find this helpful in some way. EDIT: I've revisited this video 2 years later and I saw this comment by my 2 year younger self. This comment is so stupid, please don't listen to the "advice" in this comment, the entire purpose of rhythm games is to press notes, circles, whatever to the beat, so you should be practicing that more than anything for accuracy, getting rid of your audio entirely and playing off of visuals is ineffective and ruins the entire point of rhythm games. The rhythm should be your number 1 priority when going for high acc. I don't know what was wrong with me 2 years ago.
UA-cam just recommended me this video, and I really, really liked it. The advice on the timing windows is awesome and helpful, I'll probably start using it a lot ^^ Thank you so much, you've earned a like and a new sub!
@@DawnOfTheLastDay Sound Voltex is pretty popular I'll be honest.. I just feel very happy when Pop'n gets some recognition, it's very overlooked, and that makes no sense to me it's so fun, and the music is super good! Also it has really good characters too And like, a lot of them. Very underrated rhythm game.
Thanks for making this video! I’ve been struggling with early notes in ddr for such a long time and I had no idea you could do any of these things to get better!
Although, practicing Hard Rock in Standard Osu only improves your ability to read and be accurate on high AR, but it doesn’t improve your ability and accuracy on low AR. More rather, it worsens your accuracy and reading due to the very slow approach rate of the circle, causing you click early often times. This is why practicing in Hard Rock is not recommended for new players in Osu who are only able to play 4* star maps as it will ruin their accuracy and reading from the low AR. New players are advised to wait until they are able to play 5.5*+ maps or at least reach a rank beyond 20k, somewhere where they are able to read higher AR than they usually do before in AR8. This is so that more experienced players have the experience of low AR ingrained in their minds, and are able to practice high AR for more complexity in the future.
In DDR and Stepmania you can also ghost step on the center pad instead of on an arrow, this'll make it easier if you want to ghost-step on higher difficulties and you'll avoid accidentally stepping on an arrow that's close to one in-game. I found that just tapping my foot on the center or bending my knee(s) to the song's speed/rhythm/BPM at the start (before any arrows appear) helped me get into rhythm much easier.
I set my accuracy/judgement graphics to be pure white on Flawless fading to warm colours on a late miss, and cold colours for early notes and noticed an immediate difference in my accuracy. Just being able to clearly see what you're doing is such a huge help.
"take breaks" I've been on break for a month. I lost all my skills lol. Edit: Hey everyone it's been 6 months I peaked about a month ago, when I passed my first 5*s. Then my computer died! I couldn't play the game for 2 weeks, and after I came back, my new computer was super hard to play osu on since my monitor is actually a tv screen I stole from my parents room! I am around 450k in rank currently. And I play mostly easy mode whenever I play cause the only skill i have left in this game, is reading. Yayy
@@mech_ow I played the game after, and recently took another forced break after my laptop broke down. I've passed a few low 5*. So yeah. Derusted, then rerusted again
Been playing osu!standard (160 hours) and osu!taiko (14 hours) for quite a while now, and I never get over, like, 96% acc AT MOST in any of these gamemodes (not even in super easy levels). Normally, I would have to play harder and harder levels to 'compensate' my accuracy lack. But now, I think that one idea of increasing OD in easy levels and train that from time to time may eventually diminish my mistakes. Regarding this one topic, I found what you said at 1:20 - 1:27 really crucial - "The goal of this method (...) is to give the player more specific feedback on how accurate they're really hitting". While it is true that osu does give accuracy feedback in real time with the UR bar (just as you said in the video, too), I would rarely have the time to look at it while playing (also, the bar dissappears in the game breaks, so you can't look at it, WHAT SENSE DOES THAT EVEN MAKE). I would also watch my replays in-game at 0.5x speed, but not even that much slower would often be enough (specially on note streams). And now, I think it could be as simple as to edit that OD value up. Thank you, Etienne :)
Coming from a musical background, I found that most of these tips where a given. I often focusing more on maintaining tempo and subdividing. Accuracy came naturally from just listening and playing the songs a few times. I think syncopation is often over look in rhythm games and is IMO the harder and more fun part of rhythm games.
I just followed the first and second advice and holy shit my accuracy skyrocketed. I tried playing without my right earphone off to listen to my own clicks in Etterna and it really worked. Thanks for making this video lmao
dang, this is the kind of rhythm game content I’ve been searching for ! Tho I’m mainly a cytus/deemo/arcaea/groovecoaster player, this vid really helped give me tips to get better :’)
I'm making notes as i go along 0:37 yes, tighter timing windows is equivalent to training with weights. However, if someone is just starting off with accuracy training, I would recommend gradual difficulty increases. E.g., in etterna, try Judge 5-6 before you jump into 7, because 7 is basically a graduated judge 4, so it's easy to be discouraged. 1:37 Yes. It's always important to stay on beat. 2:22 ghost stepping has been KEY to improving my own accuracy. It's much like accenting, only way more effective due to the fact that you're forcing yourself to stay on beat. My own advice would be to start off basic with the ghost stepping, keeping yourself into a 4/4 beat. Over time, you'll gain enough skill and rhythm to ghost step up to 16ths. A player who was excellent with ghost stepping is Flash from ITG. I don't think he plays anymore, but he was unparalleled with his ghost steps during tourneys. 3:26 when initially training accuracy, yes it's essential to know how you're timing your notes. imo I don't think this tip will be useful as accuracy improves, as I've noticed that my muscle memory guides my timing more than making mental notes of how early/late I hit a note. the most important advice I can give myself is to PRACTICE PRACTICE PRACTICE. Your experience in rhythm gaming will build over time naturally as long as you keep practicing. anyway gj job with the vid, 10/10
Perfect makes perfect. Use a high refresh rate touchscreen to improve learning. The touch links it better and the display latency matters less because your finger covers it. The immediate feedback also works with electrically linked leds, even moreso.
Rythm music, its game where I'm good at. When i was a kidd the first music game I've played on pc was the stepmania or dance dance revolution. I've practiced stepmania thousands times like I'm on the asian lvl for sure hahaha, after that i tried to master dance dance revolution arcade. It did took me couple of months to reach the hardest lvl but it was god damn worth it. So from kidd to an adult DDR Was part of my hobbit now :) and I've lost weight because of that game so. How to improve your timing and accuracy??. The answer is PRACTICE AND PATIENCE, trust me keep practicing and you'll reach that part. + on rhythm game,to perfect a song you have to feel the music,not to memorize the note. You feel the music, you're in a perfect rythm (y). DDR PLAYER - Elmer :) +++ perfect video man well done :)
I use ghost stepping all the time!! I had no idea there was a term for it though. I usually perform best when I jet myself fall into a trance when I play. Does anyone else experience this? It feels very floaty and your head is empty. Everything is in the hands!
i didnt think accenting had a word to describe it, but i came up with that method of timing when i was really young and i guess it helped me more than i thought
Thanks for this. I was convinced that my accuracy would never improve, like I was somehow doomed to only be so accurate because that's how my brain works. I'm so glad there are ways to actually improve.
Well as far for Osu! (std gamemode) if a player tries using HR while he isnt that consistent/good alredy, he will get bad habits because you will also have an higher AR and CS. The CS ofc helps with aim, but the AR can turn bad players into bad habit monsters due to the fact they will only be able to play high AR after that. Edit: As a tip if you think hr is too hard for you but you still wanna improve on acc, you can edit the OD of a map in the editor. As a sideeffect you wont gain any pp because the map will be counted as unranked then, its still useful for training.
I didn't know ghost stepping was an acceptable method of bettering your accuracy. 😳 I felt silly doing it at first and kinda stopped, but after seeing this, I'll start doing it again. Thanks for the tips!! 🥰
In osu, its UR not AR. AR is "approach rate" which determines how fast notes appear, while UR is "unstable rate" which determines your average inaccuracy across all notes in a song. Sub 100 UR is excellent accuracy. Osu also has the hit accuracy bar along the bottom of the screen which shows you in real time if you are hitting late or early, hits before the center of the bar are early while hits after are late. If you're an osu player working on accuracy, INCREASE THE SIZE OF THE BAR SO YOU ALWAYS KNOW IF YOU ARE LATE OR EARLY.
Man, I pretty much stopped playing DDR/ITG a year or so ago due to getting completely fed up with the lack of good machines in my country, and these are still fun watches.
I would like to highlight about "taking advantage of the early and late feedback". This is applicable for Greats and Goods in Maimai. For those who play Maimai DX: Appearantly, while clearing a song with 0 misses alone will result in a Full Combo, clearing a song with 0 Goods and 0 Misses will result in a "Full Combo+". I assume that the single digit greats is a notable sign that you are close to achieving an All Perfect. If you are struggling to achieve an All Perfect in any song, just keep trying, be patient. Be aware of the "FAST" and "SLOW" under the Great and Good judgement text. Your FC will improve in either an FC+ or an AP. Hope this helps.
Playing rhythm games for me was a challenge. I always gets lost. All i do is memorize the notes until I don't miss, but i can only do it on one song. It's embarrassing practicing on public or arcades. I always getting laughed at. I still love rhythm games tho. It's really fun.
Extra tip: don’t be afraid to slow it down, And when I mean slow down I mean make it painfully slow and then work up in increments. It will drastically speed up muscle memory.
Hey man, great video! One tip I hear all the time from the Clone Hero players (And may only apply to CH since I don't know if other games have this option) is if you're consistently not hitting a pattern, take it into practice mode (Or equivalent) and slow it right down until you can figure out a way to hit it every time, then speed it up gradually until you can hit it at normal (Or even higher) speeds.
This is also a very good tip for anyone scrolling through comments. Various music/rhythm games (FlashFlashRevolution, Etterna, Clone Hero/GH, Beat Saber, etc) have dedicated modes/areas where you can place yourself in a particular area of a song and practice it until it feels proper. Isolation is also a very fast road to improvement at certain pattern types: I've found consistency much more obtainable by determining an area that I'd like to isolate, then increasing the space of practice so that it becomes closer to a practical attempt -- eventually getting to a full run and slamming things.
Thank you, youtube recommendations. I love that you've put this together, Etienne. It took me probably a decade to pick up these habits, but this is a good reminder + leg up for new players
I never heard of ghost stepping before until now, but I do recall doing something like it when playing Project Diva and Groove Coaster. I usually tap on the buttons to the beat even if there's no notes sometimes, and I feel like it makes it easier to maintain the beat that way.
1:37 when i first start rhythm games, i really have no idea about accenting, after i learn to play guitar i discover this thing, and it's help alot 2:20 i sometimes do this, but it's because i'm bored 😂
Ghost stepping is actually kinda used in Clone Hero, especially with descending quads like OBYG or OYRG etc. Hitting the middle notes helps with staying accurate.
only tip i can do is just find a song thats hard for you but is not too hard, practice it until you get your timings right every day and find other songs out or in your improved skill level this may or may not be good but its the only way i improved xd
My brain: Yeah I understand the pattern now
My eyes: Yeah I can keep up with the speed now
My finger: Fuck off I ain't getting all perfects.
My brain:okay I got this now
My eyes:HOLY FUCK SLOW DOWN!!!
My fingers:ez
@@Nublythenub0078 that's usallly how I get through rhythm games lol
My brain: meh, i like this pattern
My eyes: HOW DO I SIGHT READ AGAIN
My hands: STOP BULLYING MY FRIEND
My muscles: STOP BULLYING ME
My brain: what the fuck is this
My eyes: bro I can’t comprehend this
My fingers: bro can y’all speed up??
my fingers: NIGERUNDAYOOOOOO
I know this sounds weird, but as a trained musician i actually base Accuracy by audio by listening to the clicks from keyboard and music at the same time, it helps me internalize the beat much more than just visually playing and looking if I'm hitting early. Just plotting this here just in case anyone wants to play like this
Umm i always wanted to use this method but sometimes the key clicking sound will lost my focus, especially in a harder map that makes me to hit more earlier :"
Paying attention to button clicking throws me way off, there always ends up being a delay between the audio and the click for me
I use this method and actual seek videos that include full gameplay including buttons etc to get the best idea of how a song should play.
@@tsunderecafe hello yuiiii
I used to audibly try to listen to my clicks, but to be honest I found a better time paying attention to physically feeling my taps and releases during play. I found that when i honed that skill, my acc went way up for a bit.
ghost stepping reminds me of feet tapping when you play an instrument.
Yea instead of ghost tapping I usually tap my foot, maybe cuz I play an instrument tho
Tapping helps, but eventually, ou may not even have to tap to stay on time
It reminded me of ghost strumming in guitar.
Omg you're actually spot on lol
I do that automagically but it's probs my adhd concentration trick tbh
Etienne you're becoming a full fledged rhythm game UA-camr
I love it
pp
@Takasu Ryuuji did they mean the innapropriate part or performance points in the rhythm game osu
Yeah, that is so cool by the way Etienne, have you played The Virtuoso Path, it's a cool rhythm game about classical music
@@KPoWasTaken "innapropriate"
You didn't mention one aspect that has become really important to me recently - optimising your skin and playing with your hitposition/judgment position values. A properly optimised skin for your reading habits can literally cut your Perfect count in half and a poorly optimised skin (which is less easy to detect than you'd think!) can cause accing anything much harder.
@@fav843 I thought I was comfy since I was getting very low perfect counts on chordjack charts, but I noticed I had problems to reliably all-marv easy/filler sections. If you can't hit basic parts without perfect or notice you have to hit earlier/later than you'd think, it's good to check if your reading doesn't mess you up ;)
I agree, I feel like optimizing note skins is crucial to improving
Ehhhhh thats not every game
He talked about the whole rhythm game (osu gh ddr etc.)
meanwhile i played with a skin where the arrows were smaller than they should've been for years and now i can't play a normal skin for shit
Really good video! Thank you for your work!
What rhythm game do you like dj-jo?
He's been playing osu! for a little while now, and streams it sometimes
OMG Dj Jo!!? What game do you play? :D
yoo
4:29 "everyone gets a tad flustered here and there"
*subtle cut to Abyssal*
Should've cut to poon
Here are some few more tips. Increase the approach rate/note speed and learn to read high speed notes (which is the best tip to increase accuracy), play consistently everyday of the week, farm your accuracy on songs which you can FC, not too difficult ones and include an accuracy farming session everyday. Have fun raging on your accuracy to improve it now ;)
some ppl say to practice with lower speed and you with high.. dunno who should i listen :(
@@notvee611 try both
@@notvee611 I think lower speed is better cause tighter window :)
I like higher notespeed because it gives you less time to think about and hyperfocus on the notes, which has caused me to mess up many times in the past. Also I only play like 2-3 hours every 2 days, not every day and I still got to top 1,000 in the USA in osu!mania, you dont need to practice literally every day as that can lead to injuries later on depending on the rhythm game you play.
Edit: fixed typo
Incrasing scroll speed is not a good idea, because you lose reading and also when you get back to your original scroll speed you will hit early because you are used to higher speed notes
*cries in Rhythm Heaven*
Same
I found Rhythm Heaven super easy actually
@@cringekid07 which rhythm heaven game did you get?
@@zerointerest9297 I can’t remember but it was on the Wii, the one with double date the the wrestler dude.
@@cringekid07 that's rhythm heaven fever it's kinda hard but not as hard as tengoku and ds
Everyone: listen to these methods. These are tried and true methods for building accuracy capabilities.
For those of you who are a part of the osu!mania community: getting good at these practice methodologies will make you a consistent and vicious tournament player.
I'm a prime example of not following those guidelines. I get bored, lose focus, and generally do NOT enjoy playing for accuracy at all, so instead I focus on HP passing stuff. My acc is a complete dumpster fire because of it.
My understanding is that in mania, you should practice accuracy on stuff you can 98 or higher, because anything less than around that means you're struggling to hit the patterns correctly.
@That one guy You can only build precision with confidence. If you're playing things "at your skill level" and slamming things in terms of accuracy, then chances are your skill level is higher than where you might believe it is and you might be able to push upwards a little bit for the best gains. Conversely, you shouldn't be putting a focus on accuracy on things that you are barely able to handle either -- you're wasting time building precision on things that you truly cannot handle.
I've always been a proponent on playing easier content on significantly tighter windows *ideally - J7, as the windows are congruent to J4 being exactly half the size) to get acclimated to the window's tightness itself. I equate this concept to different types of training mechanisms in sports where you deliberately inhibit your capabilities and use that as a simulation of "normal conditions" so that when you return to actual normal conditions, it feels substantially easier to tolerate.
@@Bobbias 98 is a little steep in my opinion, but it's not too far off. I generally aim for 97% on Etterna on normal plays before trying to kick up .05 rate, and 99%+ for trying to hone in on precision via J7. The main takeaway is that everyone has methodologies that work for them and so long as you utilize common sense for your abilities, you should see improvements.
what do you do if you play with sound off
I’ve been using accenting and ghost stepping ever since I watched this vid and let me just say
I’ve grown to seriously avoid any games that have an “anti-spam” mechanism where tapping on lane without any notes counts as miss, with the exception of keysounded games
I seriously gotta thank you for this man, I’m not the best top notch player, and I don’t aim to ever be, but I’m having a hell ton of fun with rhythm games since I played that one flash game back in the day and I’m having even more fun seeing my rhythm game journey get pretty far
just say friday night funkin' lmao its not that hard
@@macoykirisameOr more likely Flash Flash Revolution (FFR), which also has ghost stepping counting as a miss, and actually existed "back in the day"
thank you etienne, very cool!
I think this is the only youtuber that I heard in UA-cam Gaming that said to take a break, no channel or genre could've said that well other than you. This improved 30% of my skills and accuracy in and outside of rythm games, thank you a lot, you have one like from me.
1:44 Accent notes in Guitar Hero Drums are also a thing; scores vary based upon whether the note is meant to be hit harder or with less velocity.
2:05 Applies to Rock Band, Guitar Hero, Phase Shift (especially the third one), etcetera.
3:07 Do this in Rock Band/Guitar Hero, and you lose your streak unless you're only tapping the fret buttons.
3:47 Phase Shift has 'V.Early', 'Early', 'Perfect', 'Late', and 'V.Late' notifications (and a percentage of the three types at the results screen) for when notes are hit. This is an optional thing.
5:30 It is also just as important to have well-maintained peripherals. Actually, that is more important.
6. Just like practicing every instrument, get a good night of sleep. Especially at REM sleep where you start to subconsciously memorize all the notes and literally make you a god at a track.
On patience: I want to stress that if you're new to a game, don't expect to have perfect timing. Worry about passing harder stuff first, then go back and refine your accuracy on easier stuff.
i played some rhythm games to get better at fighting games, found DDR and Beatmania IIDX thanks to it, awesome stuff.
If you're still looking for rhythm games, Deemo is amazing.
Wait, rhythm games make you better at fighting games???
@@Kettvnen The skills you get in mania style games transfer over decently well to combo timings in fighting games. The timing windows for combos in fighters can be very tight, and rhytm games get you used to doing precise, intentional inputs at high speeds. That, it often helps to have a rhythm in your inputs when stringing your combo together.
@@mushy2626 I do play both rhythm games and fighting games, that's probably why I improved quickly in terms of accuracy on rhythm games
@Pedro o2jam is great- I play it like crazy, but it is god awful for accuracy, which is the point of this video haha
Very useful tips. I can recommend them, because I use these advices except ghost tapping. Everything will come with time, guys. Just practice and don't forget to have a break sometimes.
Good luck with improving, people!
Imma try playing hard rock, thanks
I failed
remember that hr also modifies cs and hp if playing standard
just go into the editor and modify the od value in the song setup panel, even though u have to do it seperately for each chart, its pretty useful
you can just use mcosu and set od manually to 11
try nf,hr
Sitting position is also very crucial. How far you put your device determines the hit speed.
And there's that guy who stops playing for a while but suddenly gets better
Great vid as usual!
I definitely use some of these techniques (mostly ghost stepping in DDR/PIU) and they help a lot. One more thing I'd recommend is changing your speedmod around a bit if you're consistently hitting early/late, but that can only help so much.
Now if only I could nail SDVX's timing window...
"train on tighter timing windows to make original ones feel easier"
*GAMBOL intensifies*
One of my favorite ways of practicing accuracy is by getting rid of your audio and increasing your note speed (maybe even song speed) by a lot, If you are feeling brave you could try maxing it out. In rhythm games, You hit the notes to the beat, You probably already know that however if you didnt now you do. So sometimes you dont even need to look at the place where you hit the notes. What getting rid of your audio does is it makes it so you cant time notes to the beat and you have to look at the place where you are hitting notes and press it with your vision guiding you. And the reason why you max out your note/song speed or at least increase it by a lot is so its harder to time and read the notes. This will help with accuracy,reading and even speed.
By the way this may not help with all rhythm games as some are different than others and also i think there are some rhythm games which doesnt allow you to change note speed/song speed.
Though hope you find this helpful in some way.
EDIT: I've revisited this video 2 years later and I saw this comment by my 2 year younger self. This comment is so stupid, please don't listen to the "advice" in this comment, the entire purpose of rhythm games is to press notes, circles, whatever to the beat, so you should be practicing that more than anything for accuracy, getting rid of your audio entirely and playing off of visuals is ineffective and ruins the entire point of rhythm games. The rhythm should be your number 1 priority when going for high acc.
I don't know what was wrong with me 2 years ago.
UA-cam just recommended me this video, and I really, really liked it. The advice on the timing windows is awesome and helpful, I'll probably start using it a lot ^^
Thank you so much, you've earned a like and a new sub!
These guides motivates me to practice and have fun. Thank you so much Etienne.
E-tienne
I saw Pop' Music and nearly screamed gifkksak glad it gets some recognition!!
I was kinda amazed Pop'n was in here, as well as iidx, but not sound voltex tbh lol
@@DawnOfTheLastDay Sound Voltex is pretty popular I'll be honest..
I just feel very happy when Pop'n gets some recognition, it's very overlooked, and that makes no sense to me it's so fun, and the music is super good!
Also it has really good characters too
And like, a lot of them.
Very underrated rhythm game.
ikr!!! I love pop'n music, happy to see someone else who also does ;u;
Pop n' music fans when they exist:
Thanks for making this video! I’ve been struggling with early notes in ddr for such a long time and I had no idea you could do any of these things to get better!
Although, practicing Hard Rock in Standard Osu only improves your ability to read and be accurate on high AR, but it doesn’t improve your ability and accuracy on low AR. More rather, it worsens your accuracy and reading due to the very slow approach rate of the circle, causing you click early often times. This is why practicing in Hard Rock is not recommended for new players in Osu who are only able to play 4* star maps as it will ruin their accuracy and reading from the low AR. New players are advised to wait until they are able to play 5.5*+ maps or at least reach a rank beyond 20k, somewhere where they are able to read higher AR than they usually do before in AR8. This is so that more experienced players have the experience of low AR ingrained in their minds, and are able to practice high AR for more complexity in the future.
In DDR and Stepmania you can also ghost step on the center pad instead of on an arrow, this'll make it easier if you want to ghost-step on higher difficulties and you'll avoid accidentally stepping on an arrow that's close to one in-game. I found that just tapping my foot on the center or bending my knee(s) to the song's speed/rhythm/BPM at the start (before any arrows appear) helped me get into rhythm much easier.
I set my accuracy/judgement graphics to be pure white on Flawless fading to warm colours on a late miss, and cold colours for early notes and noticed an immediate difference in my accuracy.
Just being able to clearly see what you're doing is such a huge help.
chillin vid as always
I would like to thanks to him for making this video.
I started to getting consistent on exp 25's within less than 5 greats in project sekai
i actually followed some of your tutorial and its pretty helpful in my improvement, thank you very much!
"take breaks"
I've been on break for a month. I lost all my skills lol.
Edit:
Hey everyone it's been 6 months
I peaked about a month ago, when I passed my first 5*s. Then my computer died! I couldn't play the game for 2 weeks, and after I came back, my new computer was super hard to play osu on since my monitor is actually a tv screen I stole from my parents room! I am around 450k in rank currently. And I play mostly easy mode whenever I play cause the only skill i have left in this game, is reading. Yayy
I fuckin hate when that happens
I mean, have you derusted?
@@mech_ow I played the game after, and recently took another forced break after my laptop broke down. I've passed a few low 5*. So yeah. Derusted, then rerusted again
I "took a break" since my brother gave our ps3 away 😒
+ I play on mobile and my hands sweat asf
Me: Comes here for tips
Also me: Has no idea what half of what he's saying means
Proud of you man. Youre kickin ass at this. Keep it up.
i'm rly liking these more informative video's of yours, keep it up man.
Been playing osu!standard (160 hours) and osu!taiko (14 hours) for quite a while now, and I never get over, like, 96% acc AT MOST in any of these gamemodes (not even in super easy levels). Normally, I would have to play harder and harder levels to 'compensate' my accuracy lack. But now, I think that one idea of increasing OD in easy levels and train that from time to time may eventually diminish my mistakes.
Regarding this one topic, I found what you said at 1:20 - 1:27 really crucial - "The goal of this method (...) is to give the player more specific feedback on how accurate they're really hitting".
While it is true that osu does give accuracy feedback in real time with the UR bar (just as you said in the video, too), I would rarely have the time to look at it while playing (also, the bar dissappears in the game breaks, so you can't look at it, WHAT SENSE DOES THAT EVEN MAKE). I would also watch my replays in-game at 0.5x speed, but not even that much slower would often be enough (specially on note streams).
And now, I think it could be as simple as to edit that OD value up. Thank you, Etienne :)
Come back, my beloved one. We miss, and need you.
Coming from a musical background, I found that most of these tips where a given. I often focusing more on maintaining tempo and subdividing. Accuracy came naturally from just listening and playing the songs a few times. I think syncopation is often over look in rhythm games and is IMO the harder and more fun part of rhythm games.
dude your videos have astounding quality for being such a small youtuber i can't wait to see your channel grow even more
I just followed the first and second advice and holy shit my accuracy skyrocketed. I tried playing without my right earphone off to listen to my own clicks in Etterna and it really worked. Thanks for making this video lmao
dang, this is the kind of rhythm game content I’ve been searching for ! Tho I’m mainly a cytus/deemo/arcaea/groovecoaster player, this vid really helped give me tips to get better :’)
i will apply these tips in my manip playstyle :^) good video
I'm making notes as i go along
0:37 yes, tighter timing windows is equivalent to training with weights. However, if someone is just starting off with accuracy training, I would recommend gradual difficulty increases. E.g., in etterna, try Judge 5-6 before you jump into 7, because 7 is basically a graduated judge 4, so it's easy to be discouraged.
1:37 Yes. It's always important to stay on beat.
2:22 ghost stepping has been KEY to improving my own accuracy. It's much like accenting, only way more effective due to the fact that you're forcing yourself to stay on beat. My own advice would be to start off basic with the ghost stepping, keeping yourself into a 4/4 beat. Over time, you'll gain enough skill and rhythm to ghost step up to 16ths. A player who was excellent with ghost stepping is Flash from ITG. I don't think he plays anymore, but he was unparalleled with his ghost steps during tourneys.
3:26 when initially training accuracy, yes it's essential to know how you're timing your notes. imo I don't think this tip will be useful as accuracy improves, as I've noticed that my muscle memory guides my timing more than making mental notes of how early/late I hit a note.
the most important advice I can give myself is to PRACTICE PRACTICE PRACTICE. Your experience in rhythm gaming will build over time naturally as long as you keep practicing.
anyway gj job with the vid, 10/10
thanks, your annotations helped me. I guess ghost stepping will help me not get bored when playing low bpm songs.
@@jwwwun I'm so glad I could help! 🤩
I felt a Core-A Gaming vibe while watching this video, this was great keep it up :)
Perfect makes perfect. Use a high refresh rate touchscreen to improve learning. The touch links it better and the display latency matters less because your finger covers it. The immediate feedback also works with electrically linked leds, even moreso.
I searched for this and I just KNEW etienne would be top on the results.
Rythm music, its game where I'm good at.
When i was a kidd the first music game I've played on pc was the stepmania or dance dance revolution.
I've practiced stepmania thousands times like I'm on the asian lvl for sure hahaha, after that i tried to master dance dance revolution arcade. It did took me couple of months to reach the hardest lvl but it was god damn worth it.
So from kidd to an adult DDR Was part of my hobbit now :) and I've lost weight because of that game so. How to improve your timing and accuracy??.
The answer is PRACTICE AND PATIENCE, trust me keep practicing and you'll reach that part.
+ on rhythm game,to perfect a song you have to feel the music,not to memorize the note. You feel the music, you're in a perfect rythm (y).
DDR PLAYER - Elmer :)
+++ perfect video man well done :)
I use ghost stepping all the time!! I had no idea there was a term for it though. I usually perform best when I jet myself fall into a trance when I play. Does anyone else experience this? It feels very floaty and your head is empty. Everything is in the hands!
i didnt think accenting had a word to describe it, but i came up with that method of timing when i was really young and i guess it helped me more than i thought
One of the reasons I play Pump it Up with VJ judgement. Amazing video for new and old players.
tysm! this helped a lot. OBSESSED with this game
Thank you!! I've been struggling with improving my accuracy, so this really helpful!!
Thanks for this. I was convinced that my accuracy would never improve, like I was somehow doomed to only be so accurate because that's how my brain works. I'm so glad there are ways to actually improve.
Bruh, this channel is getting me so into Etterna, great vid!
Well as far for Osu! (std gamemode) if a player tries using HR while he isnt that consistent/good alredy, he will get bad habits because you will also have an higher AR and CS. The CS ofc helps with aim, but the AR can turn bad players into bad habit monsters due to the fact they will only be able to play high AR after that.
Edit:
As a tip if you think hr is too hard for you but you still wanna improve on acc, you can edit the OD of a map in the editor. As a sideeffect you wont gain any pp because the map will be counted as unranked then, its still useful for training.
I just realized I have this problem. I seriously need to do some low AR training
@@mizuki6048 i can recommend you to learn ez mode a bit because it also trains your reading and memory
I didn't know ghost stepping was an acceptable method of bettering your accuracy. 😳 I felt silly doing it at first and kinda stopped, but after seeing this, I'll start doing it again. Thanks for the tips!! 🥰
This helped me out a lot. Thanks, dude!
When you can read fast but can't type fast:
Etienne you're slowly making me think that you'll just be the best in countless amounts of rhythm games it's driving me insane
In osu, its UR not AR. AR is "approach rate" which determines how fast notes appear, while UR is "unstable rate" which determines your average inaccuracy across all notes in a song. Sub 100 UR is excellent accuracy. Osu also has the hit accuracy bar along the bottom of the screen which shows you in real time if you are hitting late or early, hits before the center of the bar are early while hits after are late. If you're an osu player working on accuracy, INCREASE THE SIZE OF THE BAR SO YOU ALWAYS KNOW IF YOU ARE LATE OR EARLY.
I think he said "error", not AR.
Man, I pretty much stopped playing DDR/ITG a year or so ago due to getting completely fed up with the lack of good machines in my country, and these are still fun watches.
I would like to highlight about "taking advantage of the early and late feedback". This is applicable for Greats and Goods in Maimai.
For those who play Maimai DX:
Appearantly, while clearing a song with 0 misses alone will result in a Full Combo, clearing a song with 0 Goods and 0 Misses will result in a "Full Combo+". I assume that the single digit greats is a notable sign that you are close to achieving an All Perfect. If you are struggling to achieve an All Perfect in any song, just keep trying, be patient. Be aware of the "FAST" and "SLOW" under the Great and Good judgement text. Your FC will improve in either an FC+ or an AP. Hope this helps.
you are a lifesaver man, my accuracy was always off, I could never figure out why :P
1 year later and i have no idea what my thought process was writing this
Etienne, this is a clean video great job!
Thanks so much after turning on judgement line i watched the accuracy line and it was so much better
Playing rhythm games for me was a challenge. I always gets lost. All i do is memorize the notes until I don't miss, but i can only do it on one song. It's embarrassing practicing on public or arcades. I always getting laughed at. I still love rhythm games tho. It's really fun.
1. Tighter timing windows
2. Accenting
3. Ghost steps
4. Know when you're hitting early/late
5. Stay patient, take breaks, have fun
I've been craving videos like this to help me get into DDR tyyy
I usually count in my head (or out loud) on the beats or half beats for slow sections. :)
From the title I thought this video was going to be garbage. It was actually really good. Consider me pleasantly surprised!
Extra tip: don’t be afraid to slow it down,
And when I mean slow down I mean make it painfully slow and then work up in increments.
It will drastically speed up muscle memory.
Hey man, great video! One tip I hear all the time from the Clone Hero players (And may only apply to CH since I don't know if other games have this option) is if you're consistently not hitting a pattern, take it into practice mode (Or equivalent) and slow it right down until you can figure out a way to hit it every time, then speed it up gradually until you can hit it at normal (Or even higher) speeds.
This is also a very good tip for anyone scrolling through comments. Various music/rhythm games (FlashFlashRevolution, Etterna, Clone Hero/GH, Beat Saber, etc) have dedicated modes/areas where you can place yourself in a particular area of a song and practice it until it feels proper. Isolation is also a very fast road to improvement at certain pattern types: I've found consistency much more obtainable by determining an area that I'd like to isolate, then increasing the space of practice so that it becomes closer to a practical attempt -- eventually getting to a full run and slamming things.
Thank you, youtube recommendations. I love that you've put this together, Etienne. It took me probably a decade to pick up these habits, but this is a good reminder + leg up for new players
0:26 hell yeah bikko the legend
0:19 how people expect us to act when they call us trash
Goodbye, self-confidence. You might be missed.
man this REALLY helped me out, especially training accuracy in robeats, since well, i'm pretty bad at accuracy in that game xd, thanks for this video!
I never heard of ghost stepping before until now, but I do recall doing something like it when playing Project Diva and Groove Coaster. I usually tap on the buttons to the beat even if there's no notes sometimes, and I feel like it makes it easier to maintain the beat that way.
A video about accuracy and showing Bikko? Man of taste.
There's only 1 way to improve and that is...
PLAY MORE.
the two words that make me cry whenever i ask for game advice
tysm for this guide, i never realised HR was for acc training
i didn’t realise ‘ghost tapping’ had a name lmfao, i do it all the time in project diva
6. Using the Reality Check judgements at 1:50
the fastest way to accuracy is to listen to the music and count to the imaginary metronome in yer head.
also slower note speed helps alot
Haha slower note speed helps a lot that is so funny
What? The slower note speed was clearly a joke it just makes gameplay harde
In Taiko no Tatsujin, we have a similar name for Ghost Stepping... In Japanese we call it "kuso arrange"
Awesome vid and great tips!
unstable rate in osu is really helpful aswell, gives you a good representation of how good your acc is
man I've been playing a certain rhythm game for almost 2 years now and my accuracy is as bad if not worse that when i began, feels bad man
1:37 when i first start rhythm games, i really have no idea about accenting, after i learn to play guitar i discover this thing, and it's help alot
2:20 i sometimes do this, but it's because i'm bored 😂
This sounds like how my TP in Cytus skyrocketed after playing Deemo for 2 days
tried to find a tutorial on how to read the notes, got here. not what i was searching for but i'll keep that in my mind
Ghost stepping is actually kinda used in Clone Hero, especially with descending quads like OBYG or OYRG etc. Hitting the middle notes helps with staying accurate.
I guess I've been ghost stepping as long as I've been playing rhythm games and didn't even know there was a term for it, the more you know.
mastering your accuracy in rhythm games to catch bullets irl
only tip i can do is just find a song thats hard for you but is not too hard, practice it until you get your timings right every day and find other songs out or in your improved skill level
this may or may not be good but its the only way i improved xd
ghost stepping works best on robeats! Thank you
I cant tell if thats a joke or not
@@aurora9183 obviously its a joke, ghost taps are not allowed in robeats
@@thenerdkid351 Yeah i know that you cant ghost tap, i was just wondering if you were trying to get some kid to write "aCtuaLLY YOu cANT ghOst tAp"
I always get bad scores because of acc. This one guy gets more misses than me, but still has higher points cause of acc. Will take note of this, ty.
Will take note of this, ty.
@@erkfir >:(
I usually find it funny to set low acc scores because I play sound off either way