Google play billing library migrate to 6.+ in 2024 | Google Play Console Privacy | Unity IAP Manager
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- Опубліковано 26 чер 2024
- Red Warning with a deadline of 31st August to update the Google Billing Library to 6 or newer.
In this video, we'll guide you through the process of migrating to Google Play Billing Library 6.+ using Unity IAP Manager, ensuring your app complies with the latest Google Play Console privacy requirements.
#GooglePlayBilling #UnityIAP #InAppPurchases #MobileGameDevelopment #UnityTutorial #GameDev #GooglePlayConsole #AppDevelopment #PrivacyCompliance #Unity3D #IAPMigration #TechTutorial #GameDevelopment #UnityTips #MobileAppTutorial #AppMonetization #GooglePlayUpdate #ytcodemaster - Ігри
Thank you
Дякую, це було просто та швидко
there's no external dependency manager available for me
Hi. I don't know how to add External Dependencies Manager. I can't find it on Package Manager
Thank you for the information
was very helpful, good job
I am glad that you like.
Thank U so MUCH !!
Thank you!
Do you know why Unity Subscription IAP not wokring but Consumable is working fine?
After switching to the new version, my payments stopped working. No errors, in the test environment everything is perfect, but in the program in the release it says that the application is not configured for payments. Maybe you need to take additional actions?
The IAP button does not work on build. is there any solve?
There is no billing.aar file, and build failed after upgrading, also IAP test shop buttons seems not working. Any advice?
Do you have the solve? I have the same problem
❤
The warning still didn't go away. Should I update all versions of the code in the console? I would like such an explanation.
Warning didn’t disappear. After uploading new billing library in google console account just wait few hours and google will send you new notification “A recent policy violation in your app has been addressed”. That’s it.
And what about pbl 7?
Currently, latest version of IAP is 4.12 and this version is supported to play billing library 6. Without IAP we can’t update billing library. So we will wait for new version of IAP Which will support billing library 7. We will upload video seen. Join with us. Thank you.
I proceeded exactly as shown in the video.
However, Google notifications still do not disappear.
Doesn't notification disappear even after IAP update? Or am I missing something?
Don’t worry. Notification will not disappear after update. If you uploaded new build with new version of billing payment library in google play console and didn’t get any warning. You did right thing and you solved issue👍
@@YTCodeMaster thank you!
I instaled 4.10.0, is that compatible now with billing V6 or i must do 4.12.0? When i imported 4.12.0 and i have problem that no test shop appeared and when i clicked IAP buttons nothing happening, thats why i installed 4.10.0.
@GameTechnich IAP 4.10.0 has Billing library 5.2.1. So you must install IAP 4.12.0.
@@YTCodeMaster but then iap not working, when i press buy nothing happens
I don't have the external dependency manager =(
Please check you billing library is updated. And restart your project then run it.
we dont need biling 6 aar file??
No need to add extra files in unity. Just follow video steps to upgrade new version of google billing library.
@@YTCodeMaster ok thank you
I get error in build process after updating
Android Resolver -> Force Resolve this step is compulsory. What is your error?
@@YTCodeMaster CommandInvokationFailure: Gradle build failed.
D:\unityYenni\2022.3.36f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "D:\unityYenni\2022.3.36f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
* What went wrong:
A problem occurred evaluating project ':unityLibrary'.
> Cannot change dependencies of dependency configuration ':unityLibrary:implementation' after it has been included in dependency resolution.
yes I did but I still get an error
@niyaziniyazioglu7281 I hope that you selected these three options in Edit -> Project Settings-> Playes -> Publishing Settings
1. Custom Main Gradle Template
2. Custom Gradle Properties Template
3. Custom Gradle Settings Template
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Also check these three checkboxes in Assets -> External Dependency Manager -> Android Resolver -> Setting
1. Patch mainTemplate.gradle
2. Patch gradleTemplate.properties
3. Copy and patch settingsTemplate.gradle from 2022.2
-----------------------------------------
Then do Assets -> External Dependency Manager -> Android Resolver -> Force Resolve and close unity project and reopen it.
@@YTCodeMaster ❤ Спрацювало для мене
@@YTCodeMaster I was having these errors, and this resolved it for me. Thank you very much!
thx for the info 🤍🙏