Bloomburrow Set Review: Green | Magic: the Gathering
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- Опубліковано 6 лют 2025
- #mtg #magicthegathering #bloomburrow
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We now have the full card gallery for Bloomburrow, so it's set review time! In this video I break down every green card in the set and give my thoughts about them for Limited.
What my grades mean:
I use a letter grade system, and my grades usually fall into a bell curve (Very few A’s and F’s, lots of C’s.)
A - Bombs that are always your first pick, they completely warp the game in your favor, and they easily pull you into their color(s). You always first pick these. These are cards you are ecstatic to have in your deck. Most sets have 15-20 of these. Tend to mostly be Mythics or Rares, though sometimes an Uncommon gets there.
(Crabomination, Detective’s Phoenix, Nadu, Winged Sidom)
B - Premium removal spells and highly efficient creatures, often worth first picking. Still strong enough to pull you into their colors, but not quite as game or draft warping as A’s are. These are cards you feel good about having in your deck, and you would play several copies of most of them. Mostly Uncommons and higher, but there are usually 5-10 commons that get there too.
(Ajani Fells the Godsire, Depth Defiler, Marionette Apprentice)
C - Filler. These are cards you neither feel good or bad about having in your deck. You play them if you’re in their colors, but they don’t tempt you to go into their color at all. Usually includes reasonably efficient creatures, good combat tricks, and removal spells. These appear at all rarities, but are most frequently Common. (Scurrilous Sentry, Evolution Witness, Molten Gatekeeper)
D - Playable in an emergency. These are cards that you don’t feel so good about playing, but in a pinch, sometimes you just have to play them. These are often inefficient vanilla creatures or overly narrow cards. These appear at all rarities. (Corrupted Shapeshifter, Sarpadian Simulacrum, Hydra Trainer)
F - Unplayable. These are cards that you should never play. There are very few of these in modern Limited formats, but they do appear at all rarities, with the most usually appearing at Rare and Common. These are cards whose effects are pretty much useless or overly narrow. (Echoes of Eternity, Harbinger of the Seas, The Creation of Avacyn)
There are two categories of cards that I give two grades to: Build Arounds and Sideboard Cards.
Build Around: These are cards that need special synergy to be at their best - synergy that won’t just come naturally. For these cards, I give one grade indicating how I think the card will perform in a typical deck of that color, and another grade if you manage to get there on synergy. (Ugin’s Binding, Aether Revolt, Consuming Corruption)
Sideboard Cards: These are generally cards that are Ds or Fs in your mainboard, but can perform much better out of the sideboard - at least as a C or higher. We see less of these today than we used to, since so many cards are modal.
(Null Elemental Blast, Consign to Memory)
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creativecommons...
Something that I think people haven't really noticed or commented on is that because Ygra makes all other Creatures Food, it also makes them all artifacts. So, e.g., the 2-Paw option of Season of Gathering with Ygra on the board reads 'destroy all creatures other than Ygra'.
How often is a 2 mythic combo in limited really going to happen though?
Ergo finishes the game
The art direction of this set is amazing.
Been doing some simulated drafts, and it feels like green is #1 by quite a large margin. Not only does it have decent value per card on average and creatures that can grow, it also has the best fixing, so you can easily splash any multicolored/off-color bombs you see.
Green looks good, but red/white is going to utterly take over draft. Super efficient, super low to the ground aggro style. I would be shocked if boros aggro style decks don't perform exceedingly well at all the pre release events.
@@slaphappy-qb3jb time will tell, and I do agree that if the deck comes together its amazing, but I worry that it'll be very easy to not get all the pieces and just end up with some shmol bois that get stone walled once the X/4s come down
New to magic. Where can one do this simulated draft? Please and thank you
@@mrbobmv1638 Think my reply got deleted due to containing a link. Google draftsim draft simulator and it should take you there.
@@cubandarknez thanks
I’m loving the art in this set!
Absolutely agree, great mix of some epic, some cozy, and some masterpieces (especially Psychic Whorl, such a gorgeous piece)
Ya I haven't liked the art and flavor of a set this much in a while. Super excited we will be adding Lorwyn in ~a year.
Nizza is pumping these videos out fast! Good job man!
The moose is my honorary a grade bomb for the set. Just shows how power creep has outdone dreadmaw, serra angel, and Shiva dragon. The moose even compets with carnage tyrant and the like.
I think green looks nuts in this set. Loads of cracked uncommons, possibly the best common creature imo in stickytongue sentinel, it just looks really strong.
Especially the squirrels. They look NUTS
What makes Stickytongue Sentinel so good? It only bounces your own permanents
Happy to see Mariah Tekulve art on MTG cards
There's an unusually large amount of bear-sized mana dorks in this set.
It's kinda funny. WotC dislikes 1 mana mana dorks for a variety of reasons. But power creep. So now we get larger 2 mana mana dorks with all sorts of random upside
@@derekcline950 That will still be worse than Llanawor Elves once it returns in Foundations.
instead of "Forage" they had the chance to use "Snackrifice" i am disappointed.
While I'm pretty sure you're joking, if you're not, they try to avoid language-dependent puns in keywords since it's got to be translated into a bunch of languages
I think Nizzahon misread Stocking the Pantry. You only need to pay 2 mana and remove ONE Supple counter to draw a card. I think it is a build around value engine that ensures that you never run out of gas and most times you don't have anything to do on turn one and either your opponent lets you keep it or they have to waste enchantment removal on it which is always rare in main decks. I think it is a build around C+.
I believe the meaning is that you need to do proc the effect twice to actually net your first card - the first use will only replace your Stocking the Pantry card.
That's 5 mana and setup to maybe have gotten actual advantage out of your card draw... and about the worst top deck you could ask for much of the time late game.
I think it could have a home in exactly the right blink-for-counters deck, but typically and for general purposes I think Nizza's F sounds about right.
20:29 What also find great about Season of Gathering is that the +1/+1 counter mode doesn't target. It waits until the spell resolves, that ticks up the value for me just a smidge.
Wait a second...Fecund Greenshell triggers with Avenger of Zendikar's tokens...
OH BOI
21:15 maybe I’m missing something, but why do you say “every two instances” here? Isn’t it every instance?
You're right -- it only needs one counter, somehow I got my wires crossed. It's a little better than I was thinking -- maybe an actual wortwhhile buildaround, at least.
@@NizzahonMagic I still think it’s pretty mediocre, don’t get me wrong, but I don’t think it’s completely unplayable. We’ll see how the format plays out though. Looking forward to seeing you play the format soon!
@@garrettr3644 Oh yeah, I don't think it's that good either -- but better than I thought.
Bushy Bodyguard is gonna be one of the cards that you gonna upgrade in your next videos, for sure. You are spending four mana for a 4/3 and a 3/3 that enables expend 4. That card is probably a B+ in my opinion. The only enabler that you need is Cache Grab (you find him, create a food and fuel your graveyard).
But you need 6 cards in your grave to do it. Very hard to do at turn 4...
@@deaexmachina6534 You don't always need 3 cards, you can sac a food too. Not every deck can do that especially in Limited, but some can.
@@Redpoppy80 yeah but to say it will always be a 4/3 und 3/3 is dreamland magic. And sometims you wanna keep the Food. Still a strong card. Especaly in draft inviroment.
I don't know if it matters, but you've mispelt Nadu's title in the description as "Nadu, Winged Sidom" instead of "Wisdom".
Thank you for all the excellent and informative videos!
3:40 Hey, they turned Secret Lair into a card!
8:43 should be noted that unlike other food, this is can exile since its a card. still C- though
For the greater good can be used as a 1 mana your tokens are indestructible for a turn and you gain some life, so its floor is not great but not awful
I am suprised greenshell got an A i am not complaning about i like it in fact but still i am excited to hopefully play the greenshell in limited
Hypothetical question: how good Would stocking the pantry be in a format with some kind of a +1/+1 counter deck?
So if I comprenhend well, you expend 4 even if you are casting a one mana spell if you have spend before in the same turn three mana, rather on a spell or abilities. Right? So the Bakersbane duo enables both Forage and Expend by this means, I think. Good one.
I think all of the mana has to be spent on spells to count for expend but I would consult the official wotc rules if I were you to be sure
Yep! Expend 4 triggers on the fourth mana spent in the entire turn
I think expend only triggers from spells cast as it says in the reminder text. Not sure if abilities count.
@@starmanda88 abilities do not count- raccoons care about things, about more things, not if those things do things.
Shiny > usefulness
Im excited for the combo of Mistbreath Elder + Sunshower Druid, giving Mistbreath Elder 2 +1/+1s every turn for a low tax of 1 green
Hivespine Wolverine is way worse than you said, because it can only fight tokens. It’s probably more like a C+.
Indeed. Somehow, I only just noticed that, and no one else did in the comments.
It's probably still a B-, though.
@@NizzahonMagic fair
For bushy bodyguard, when you create the offspring, do you need to forage TWICE to get the two +1s on the copy?
yes
14:41 that rhymed lol
"There isn't a +1/+1 counter deck in this set..." proceeds to them list a bunch of repeatable +1/+1 counter cards.
Lawl I noticed that when I was editing.
But if you look at the set as a whole, it's true.
Maybe I'm crazy but expending four doesnt seem as easy to achieve as it looks. You *have* to cast spells, meaning you can cast it and another spell for one trigger (useless for stat buffs with nonhaste creatures), or get a minor additional benefit for playing a 4+ bomb. Maybe Offspring can help but food is antisynergistic. Additionally, you probably arent holding up 4 mana for instants, so its mostly your turn only.
Tldr, the expend cards feels like they should be half a grade lower.
I am also worried about expend as a mechanic. I just feel that many times we get to play one thing per turn and its not usually a 4 cost thing to make it consistent. Sure you could save up low mana cards to sum for 4 but then how many times this happens before you run out of cards to do this.
Maybe I am missing something and I will change my opinion as I play with them.
I think green and blue look like the two strongest colors individually...but will they work well together?
Really? Blue looked lackluster to me, but maybe I was just sad about how bad the otters look
ooo green be goood
Disappointed that Hivespine Wolverine has nothing about insects in its effects. Flavor fail and L for insect tribal
This set is great in art and flavor but looks like it won’t be fun for long due to the outrageous number of 2 mana bombs. Way too many creatures that demand an answer or will take over the game early
Modern Horizons 3 had way more cards like that than this set has
Season of Gathering is gonna get banned in Legacy and Vintage. Destroy ALL artifacts in that format? And given the speed, this is a potential turn-3 board wipe.
Is that a joke? There are so many cards that destroy all artifacts much more efficiently, like seeds of innocence and serenity. The other modes on Season aren’t that helpful in the format.