As a Daisy-main, I truely appreciate these Tutorials! Gotta nail those DJCFF/JCFFs first before even THINKING do start combos with those! Also, here, have my sub!^^
Of all the characters I lab, Peach is by far the most difficult. Don't worry if you can't get the super big combos right away, because even something like dtilt -> nair -> grab -> down throw -> back air does plenty of damage.
Yo, this video is really cool. It's cool to see that someone else came to the EXACT same conclusions. (I haven't played smash in like 2 years, just coming back now a little bit, but I used to practice a little bit with the training arduino) It would be really cool if there was a followup video on optimizing combos with platforms/running out of stage, because in actual matches, that ends up ending combos way more often than not unless you're on kalos/fd
Really great content! I’ve mained peach for the majority of ultimate’s lifespan, and I can safely say you do an excellent job explaining peach related subjects. You’ve got good knowledge and well made videos, keep at it and I know your channel will grow! Good luck
Practice practice practice. Do it over and over again until it feels natural. There's also nothing wrong with joycons, as they are my preferred controller.
Good question! You can see I did a lot of combos on snake, yoshi, and duck hunt. These are good characters to practice on, because they have frame-1 options they can buffer. If you set the cpu to control, and find a way to buffer the cpu yoshi's armored jump or snakes grenade with another controller/joycon, you will know exactly when the opponent is free from hitstun. Double jump is also a frame-1 option for every character. What I did was hold one joycon in my mouth and bite the X button when I started a combo. I'm sure there are better ways to do this, but that is what I came up with.
Advice on dtilt to nair? Been practicing it but some reason a dair comes out after my dtilt even though I’m not holding the stick down anymore 😭 my inputs are accurate because it comes out fine half speed in training mode but doesn’t translate in real speed. Any help is awesome, thanks!
Hmmm, for the 1st combo where you dtilt -> gf nair -> dtilt, when I dashforward after i gf, I dash past my opponents like SUPER quickly, almost like a glitch, any idea why? Or sometime I'll just full hop completely
That's pretty hard. You can set the CPU shuffling to max to get random SDI, which is some movement from the bot, but not DI. You can also set the CPU to control and find a way to hold the joystick in a certain direction on another controller. Or, just play online and do your best to try out the combos in the lag.
In order to only make the first hit of up air 1 connect, you have to land on the ground before the second hit comes out. This is usually done with a ground floor of JCFF.
If you are trying to do this, make sure you haven’t used your float when or before you dair. You need to still have float to jcff. That’s typically the issue people have, but if you are still running into trouble it is due to timing.
@@Ralts1 oh i see, so you need to short hop dair and then jcff? I was also having trouble with the SHJCFF where you pick up a turnip. Im either air dodging or dodging back down.
@@jacobderin1402 yes short hop dair -> DJCFF. For SHJCFF to pick up an item, press grab and jump at the same time. This gives you a short hop a catch. Make sure you can do that by itself. Then you can continue holding whichever button you used to jump, and do the JCFF input.
JCFF, or jump cancel fast-fall is an input you can do to instantly cancel peach's vertical momentum into a fast-fall with float. It is done by holding a jump button in the air, flicking down on the control stick, and releasing the jump button 2 frames later.
Staling is off by default?! God that explains so much.
God bless you. As a longtime, loyal Peach main I am so appreciative of these videos. She’s so lethal. Thank you for helping us out!
np, glad you've enjoyed the videos!
As a Daisy-main, I truely appreciate these Tutorials! Gotta nail those DJCFF/JCFFs first before even THINKING do start combos with those! Also, here, have my sub!^^
Why are you so underrated? I just started learning Peach, and I'm learning a lot from you.
Another lovey video
Im trying man peach is hard Im trying to get these combos and there hard af
but with these helpful videos immma keep trying
Of all the characters I lab, Peach is by far the most difficult. Don't worry if you can't get the super big combos right away, because even something like dtilt -> nair -> grab -> down throw -> back air does plenty of damage.
Really amazing guide my dude. I hope this will help a lot of upcoming Paisy players!
Thanks! Glad you liked it!
So far the best channel to improve on Peach/Daisy. More character videos should follow your example 👌🏾 you teach so much about neutral as well
Yo, this video is really cool. It's cool to see that someone else came to the EXACT same conclusions. (I haven't played smash in like 2 years, just coming back now a little bit, but I used to practice a little bit with the training arduino) It would be really cool if there was a followup video on optimizing combos with platforms/running out of stage, because in actual matches, that ends up ending combos way more often than not unless you're on kalos/fd
thank you Ralts !
I was a peach man before I started watching these videos. But watching these really helped smooth out my rough edges. Keep up the good with bro 💯
From a fellow paisy main this video is so great dude!
Hello fellow paisy main! Glad you liked it.
Thank you, great video as Always!
I appreciate you sticking around to watch more of my content. I'm trying hard to improve it.
Really great content! I’ve mained peach for the majority of ultimate’s lifespan, and I can safely say you do an excellent job explaining peach related subjects. You’ve got good knowledge and well made videos, keep at it and I know your channel will grow! Good luck
Thanks for the feedback! It's good to hear that other peach players approve of this tech, since I lab some of it myself.
I'm glad you're getting more subs. Keep up the good work!
Thanks! I'm just starting out, and I'm super happy to see people enjoying my content.
My problem is I can’t never implement these in an actual match 💀
Thank you for helping peach players
Thank you for checking out my content! Good to see there are more Peach players out there!
this video helped me a bunch.
Do you have some more tips? I Just can not float cancel quick. I'm trying it on JoyCon controllers😦
Practice practice practice. Do it over and over again until it feels natural. There's also nothing wrong with joycons, as they are my preferred controller.
You're very underrated.
Thanks! How do you know if your up air loops are true when practicing if the combo counter is wrong?
Good question!
You can see I did a lot of combos on snake, yoshi, and duck hunt. These are good characters to practice on, because they have frame-1 options they can buffer. If you set the cpu to control, and find a way to buffer the cpu yoshi's armored jump or snakes grenade with another controller/joycon, you will know exactly when the opponent is free from hitstun. Double jump is also a frame-1 option for every character.
What I did was hold one joycon in my mouth and bite the X button when I started a combo. I'm sure there are better ways to do this, but that is what I came up with.
@@Ralts1 biting hahaha. that’s dedication right there
omg her playstyle is so confusing to me but ill get there someday
You can air dodge and DI mixup u-air drag downs
At higher %, yes. You want to end the combo before this happens.
Moving JCFF’s are hard as hell for me 😭
Coming to this late, but how do you know when it is better to use GF up air 1 instead of JCFF up air 1? Is it mainly just heavies/FFers at low %?
Advice on dtilt to nair? Been practicing it but some reason a dair comes out after my dtilt even though I’m not holding the stick down anymore 😭 my inputs are accurate because it comes out fine half speed in training mode but doesn’t translate in real speed. Any help is awesome, thanks!
Hmmm, for the 1st combo where you dtilt -> gf nair -> dtilt, when I dashforward after i gf, I dash past my opponents like SUPER quickly, almost like a glitch, any idea why? Or sometime I'll just full hop completely
How do you react to di ? Is it even possible to react di off of down tilt?
hit like for the Stravinsky at the end
Right of spring slaps.
The first combo doesnt work for me either
From what I've seen down tilt to nair to down tilt to nair to grab to dthrow back air is easier and gets you a little more damage.
That is certainly a nice combo for heavies and fast-fallers around or near 0%.
How do you practice reacting to di if you don't have a training partner?
That's pretty hard. You can set the CPU shuffling to max to get random SDI, which is some movement from the bot, but not DI. You can also set the CPU to control and find a way to hold the joystick in a certain direction on another controller.
Or, just play online and do your best to try out the combos in the lag.
@@Ralts1 Alright, thanks. Wish we just had 20xx for this game but we don't. Oh well ¯\_(ツ)_/¯
@@joho7534 there are good switch mods, but those come at a huge risk
How do i cancel so the first hit of up air happens
In order to only make the first hit of up air 1 connect, you have to land on the ground before the second hit comes out. This is usually done with a ground floor of JCFF.
I can't seem to jcff after a dair
If you are trying to do this, make sure you haven’t used your float when or before you dair. You need to still have float to jcff.
That’s typically the issue people have, but if you are still running into trouble it is due to timing.
@@Ralts1 oh i see, so you need to short hop dair and then jcff? I was also having trouble with the SHJCFF where you pick up a turnip. Im either air dodging or dodging back down.
@@jacobderin1402 yes short hop dair -> DJCFF.
For SHJCFF to pick up an item, press grab and jump at the same time. This gives you a short hop a catch. Make sure you can do that by itself. Then you can continue holding whichever button you used to jump, and do the JCFF input.
whats a JCFF
JCFF, or jump cancel fast-fall is an input you can do to instantly cancel peach's vertical momentum into a fast-fall with float. It is done by holding a jump button in the air, flicking down on the control stick, and releasing the jump button 2 frames later.
Dude what the fuck this is complicated af