@@matic1265 He dropped four spells consisting of Greek letters: Zeta, Alpha, Mu, and Tau. The "ZAMT" thing is a joke and only a joke. It was just convenient that it looked like a word. If Omega, Phi, Sigma, or Gamma had been in there, those don't even look like our letters, and Wand Refresh should also be in the pool, which looks like a big empty circle (not an 'O', unless you're _really_ stretching your imagination). He also could have dropped them in a different order, like "MZTA," which might be a bit harder to pronounce.
Three slot chainsaw rapid fire gun Fury: MEH Eight slot parallel world travel build (Which is totally not dependent on the wand) Fury: Now that's minimal!
@@michaelleue7594, Ну не знаю, не знаю, может можно и с меньшим количеством слотов. Всё же.раньше мы считали, что для такого нужен заклинания "if else" и 20+ слотов.
it's really telling how much of an apprentice noita i am, when simple builds like these are incredible to me. thank you for your vids and long lasting love for the game :)
Moderately skilled wandcrafter: "I have constructed a wand gun that kills most enemies and can teleport quickly through the world." Beyond master level wandcrafter: "THIS WAND TELEPORTS ME BETWEEN WORLDS, THIS WAND STRIKES THROUGH WALLS UNSEEN, AND THIS FINAL WAND MAKES THE GODS FEAR ME! MY ONLY REMAINING FEAR IS POLYMORPHINE!"
I'm convinced the fish spell was an experiment by whichever dev added it, to make the most inert and useless seeming spell he could think of, just to see how quickly the community would break the game with such a spell.
Persistent objects triggering on touch effects every frame was knownnto be broken as soon as the piercing homing wands came around.fish is just a stationary version of that.
One I just found: Spark bolt trigger->fireball orbit->pollen. The fireballs home on to enemies, stay far away from you without much momentum to come bouncing back in your face, and usually multiple of them hit if possible. It also doubles as a really good sludge and water mixer and a passable digging tool :P
can you make a video explaining different types of "homing" modifiers? like what is the practical difference between rotate towards foes and a homing etc. I would like to see the difference in action
Basic gist, the stronger it sounds, the earlier it latches onto enemies. Small Homing needs the projectile very close to the enemy, where as Rotate Towards Foe and Auto-aim go directly towards the closest foe.
I'm not sure if you are still do not know (I'm responding to a year old comment), but I'll explain the differences between rotate, normal, and accelerating homing (these are the ones that are pretty similar functionally). SInce certain spells (not just bouncing orb) gain damage based velocity, having these three variations allows you to use this better. Normal homing is usually more accurate as a form of homing, but can kill velocity based damage. Rotate ONLY rotates the direction, and leaves speed and acceleration unaffected, which makes it ideal for homing when using velocity-based weapons. Acceleration can be used in a similar vein, allowing you to create weapons with relatively high velocity damage with a low amount of slots. Acceleration is usually worse with velocity damage builds because accelerating towards enemies can still lower your speed if the proj has pierce or misses, and is generally worse at staying on target while maintaining high speeds.
You know what I would really love is an in-depth video about the nuances of alchemy, when you're trying to make lively concoction or precursor (or ambrosia, or when using vampirism, or other things). I know most people don't bother with them unless they find it by coincidence, but there's a lot of gameplay in just working out ways to use the environment to harvest the stuff you want to make, and I'd love to see someone showing off some better ways to do it. For example, I was trying to make LC on a seed where it took teleportatium/gunpowder/blood, and while I managed it three separate times, none of them were under reproducible scenarios. I tried mixing the three things in all sorts of different orders, I tried creating flows of one or both liquids over a slope of gunpowder, I tried making flasks of 50/50 blood and teleportatium and burying it in gunpowder and then breaking the flask, but nothing really seemed to work except staring at it in frustration until it spontaneously partially transmuted for no obvious reason, in an unharvestable spot. So I'd love to get some insight on the mechanics of this system, if you have any.
A person after my own heart! Yes, I have very strong feelings and insights about alchemy. It's my favorite mechanic in the entire game (well, the pixel physics and interactions in general.) I do have several videos on alchemy and the materials, even unobtainable materials, and I also have probably more experience than anyone experimenting with them (I've spent thousands of hours just playing around with the physics and materials in the game...) However, when I do actual runs, I don't ever look up the alchemy recipe for my seed. If I stumble into it, I stumble into it - even if just a pixel, and then I try to figure it out. That said, I regularly play Noita just as a sandbox and not as a roguelite, so, like I said, I spend hours just playing with these systems and not actually doing runs. Anyway, sure, I will be making a video about all this. But I have about 500gb of video footage right now for videos I already have in production, and I have to make my way through some of that first. Have a great day! Keep experimenting.
Another batch of small builds? Excellent! I like how you dovetailed the "unlimited crit on [material]" and the "heavy bouncing burst" wand builds into the math behind the Kolmi-killer wand. It actually made sense to me, and despite having played Noita for a couple years now, very little still does! 😅
Biggest damage I could make was a homimg piercing spells to power accelerating bouncing burst off of an orbiting sparkbolt castimg infinite square barriers on me. Highest DPS I have ever managed was I believe around 80 billion. 4 billion off of just one wand.
I spent this evening playing noita for the first time, and getting absolutely rocked for a couple of hours. So i watched your beginners guide and your want guides. I'm feeling really excited to give it another shot. Thanks for your amazing videos.
The fireball orbit wand (first one) works really well with trick blood money because it counts as "trick kill" so you get lifesteal (we can see it in the video)
My personal favorite that I discovered in my second run was long distance cast downwards bolt burst unstable crystal. It just kinda... makes an explosion wherever you point it and worked fairly well against the mechanical enemies in the snowy depths before I accidentally set everything on fire and got shot trying to escape the inferno
this is great! these are almost all great core concepts that you can use to go further even the honorable mentions, as finding a wand with one good stat is like finding the one good spell you need, a little bit...
One of my favorite simple travel wands is a timer luminous drill, with a short range teleport. This is incredibly common and easy to find, and allows easy traversal through painful terrain, such as Hiisi base, as you can effectively travel through medium thickness walls with impunity, allowing you to dodge in and out of rooms, drop bombs and dip behind cover, or simply travel fast with a balanced wand cast speed/delay. It's very easy to swap out short range teleport for its variants, add more digging utility spells with the teleport, or even swap out the teleport for other spells, as the timer luminous drill allows so much versatility in casting from behind a wall, and can be found easily in the first shop and onward.
Hey man, both part 1 and this video are great, thanks for the quality work you put into producing them! It was almost exactly 2 years since I played Noita, but the game's music crept back into my mind and I started listening to the albums these past few days. That tasty psychedelic jazz is so unique, it's really one of a kind, gotta' love it. It just grabbed me and pulled me back to the solitude of the mines, to raiding the funky jungle and crashing hiisi kill parties. This roguelike has such a unique vibe, I logged back again yesterday for a run. Thanks for all those great videos, I was learning a lot from you since the first days of version 1.0!
Null Shot is amazing. It enables so many scuffed but super handy early digging builds when drills or black holes cant be found. Plasma Beams, Plasma Cutters, Giga Sawblades, Omega Sawblades. The thought of infinite true orbit omega null blades crossed my mind for digging, can you imagine? No, it does NOT work on giga or omega black hole! Nolla or a trigger is still required for safely using them. The new Giga White Hole is a much safer option even unmodified, and it even becomes infinite with the infinite spells perk!
I once had simple yet the most effective healing wand I've ever had, a lumi drill with timer, a modifier that casts one spell backwards and one spell forward, a greek letter that casts healing bolt and regular lumi drill with ping pong path. I was actively healing while in combat
i have played noita a lot and i can say i'm very knowledgeable of spell combos but it still come to watch your content. it's not only useful but they're just great. (like: "we have creepy liquid at home" build LOL)
Appreciate the pollen love, and definitely recommend Pollen for new players since it's very common for its power level. Pollen won me my first run with Long Distance Cast to spawn the projectiles at a slightly safer distance. I eventually scaled it up with Add Mana/Lumi for the usual chainsaw wanding, but even before that being able to safely fire homing projectiles at enemies around corners and through walls made for invaluable, safe damage all through Frozen Cave - and as both a defensive and digging tool, I *only* used the one wand.
That is absolutely incredible! Aren't Null Shot and Fish still only on the Beta branch though? When they're finally on release I look forward to playing with them. That infinite wand fish farm looks ridiculous. The lightning long-distance travel wand though - now that one is genius!
Мне кажется, что эту особенность у рыбы уберут. Сейчас, чтобы сделать крутую ферму палочек нужно много разных редких заклинаний, комбинировать их, знать механики игры. Но с рыбой будет слишком просто. По этому я не думаю, что такая особенность у рыбы останется
@@michaelleue7594, Да, конечно, но я говорю про фермы, а просто бесконечные палочки. Ферма это когда ты создаёшь бесконечное количество одинаковых сразу же умирающих палочек. С рыбой это сделать слишком легко.
Still loving the content, just broke the reroll machines for the first time yesterday and was looking for world Tele wands on a budget. My curiosity has been rewarded, thanks Fury 💎
That travel wand. Lemme see if I understand this. Lightning bolt is the fastest traveling projectile, increase the base distance, then multiply it with the lifetime to get an obscenely long lightning bolt that triggers the swapper bolt spawning on top of a deer to swap you and the deer, now 1 world away. What's with the damage? because it's a friendly? Also, the second time, how did you teleport underground? Is it because it's not loaded? Otherwise the lightning bolt should expire and teleport you wherever it collided
It may have been in your previous videos on this, I am not certain, but one my favorite 2 slots wands is short range homing and summon rock. I call it “angry rock” and it can very effectively clear out big groups of enemies, assuming none of them can destroy physics objects. If you want to be a little more ridiculous with it, the infite spells perk and switch ping out short range homing for accelerative homing allows for you to spam very fest angry rocks and clear out entire areas very quickly.
Damn we really went from "a rock that makes a lotta water", to "HERES A WAND THAT SENDS YOU ANOTHER FREAKING DIMENSION" i especially love that casting the wand looks kind of like the delorean's time traveling in back to the future
literally my next run after watching the first video was my first time passing hisi base can't wait to see what luck and/or skill this sequel video grants me
6:40 this one is absolutely hilarious if you add fire trail to it. Oil blood does help though, and I also had exploding corpses. Just rapid-fire that shit and burn down the entire level and everything in it. Also deletes Steve in seconds. I've played Noita for maybe 5-6 hours at this point, and this build was the first time I got a little taste of how insanely powerful you can get. I need more.
Love those simple combos man, noita gets so much more fun when you know a build for each of the random resourses given each time. You should do a video with one simple wand for every boss in the game, noob me would have really appreciated that.
Такое уже есть. В принципе решения 90% это плазменный резак (или плазменый луч). Иногда боссов может убить потолок. В принципе предлагаю не парится и просто использовать плазменный резак.
@@magnus6801Plasma cutter only works on connoiseur and alchemist, maybe even forgotten. Leviathan, wizard, tiny and even kolmi after some orbs need specific wands.
One of my favourite builds ever spit out a big swarm of Pollen with dozens of Damage Fields added (I think I had around 6-7 Damage Field and the spell that casts all modifiers on the wand again). It wrecked everything, and if it didn't die right away just spray some more.
You covered fireball thrower, and you covered pollen, but I like those two together a lot. With pollen’s slow homing, sometimes it just rides up right besides an enemy without hitting them, but now if it does that, it hits them with a fireball, which does good damage on its own.
Add a few Damage Field and if the orbiting fireballs don't kill your enemies, the damage field will. Good to use with Spark Bolt Trigger or Long Distance Cast so it doesn't blow up in your face as often.
9:20 egg content is not saved for resets but the "new game" egg "exploit" exist. I wonder if instead of swapper and the deer spell, one uses a homebringer spell, would you be able to bring an item or enemy from a parallel world or it will simply "miss"
@@TheBigLou13 divide by spells are a lot funkier than that. Long story short, tentacle casts div10, which casts 10 (functionally 9, because first one doesn't draw) Omegas, each of those omegas grabs the missile, the tentacle, all the modifiers (which absorbs everything cast before that), and div10. So now you're looking at that payload times 90, each of them juiced up with the damage from before. 90 Omegas are cast, each of them casting everything. However this time, the iteration limit of div10 is exceeded so it doesn't cast. That concludes a single trigger of the tentacle. HOWEVER, tentacle timer activates a lot more than once if you don't hit a target! And each of those triggers will not add, but MULTIPLY the damage of the previous. The result is so many zeroes that people often opt for smaller divide by spells, div10 is entirely overkill for everything in the game and just causes a ton of lag
These are amazing and I will need to either memorize them or have a list handy when I get back to Noita. I managed to kill the boss west of the caves/first biome, and have been riding that high for a while.
@@hariman7727 How did you kill him? My first time I didn't want to risk my character dying, so I hid in the rock and poked him with a long luminous drill. I still got hurt, he made things difficult.
The healing bolt definitely works best with boomerang, but from my experience it's a pretty rare modifier (or the game has been trolling me all the time). Because of that, it's worth noting that it can be replaced with spells that cause the projectile to turn 180 degrees, like gravity or fly downwards. It requires good positioning but works well. Larpas are awesome too.
the bounce modifier is very common and works wonderfully, too. just shoot the healing bolt towards a flat surface like a wall or ceiling. orbiting arc also works perfectly, but is about as uncommon as boomerang I think.
Ping-Pong Path works in a pinch, too. And, if you really don't have any of those modifiers, then you can just toss the healy wand to a wand-capable enemy and get them to heal you instead!
a good one i found recently is spark bolt with trigger and a plasma cutter with the homing modifier, when the spark bolt lands it makes a "kill zone" in the range of the plasma cutter that will just point in the direction of any near by enemies, you have to be VERY CAREFUL though
The chain spell with teleporting cat explosion demonstration cracked me up! Excellent video! Edit: auto corrected to cat instead of cast, but I'll leave it lol
I consider wand refresh an honorary Greek letter. It's unlocked by the same boss, and you can find it in the same areas you find Greek letters in. How do you teleport quickly like that? When I teleport too fast my character is no longer at the center of the screen, causing my wand to waver while the screen catches back up, throwing my aim off. (Wish there was a setting to always keep your character centered on screen) Wait how does that last wand let you get to parallel worlds, lightening bolt would stop as soon as it hit a solid wall.
May I suggest fireball orbit + pollen? I used it and it destroyed half of the snowy depths in a few minutes. Maybe you could do a part 3? (Also plasma orbit on summon swarm and acid trail on a rock are terrible ideas, I would know)
Slightly more complex but effective Spark bolt trigger, nolla, large explosive box. Scales massively when you add piercing and homing and explosive weakness curses and increase lifetimes to the spark bolt
I would never have considered something like the we have creepy liquid at home build. It's amazing how many interactions go unused because we simply don't think of them.
I found enjoyful build use from this video, it's also 5am I just died in my first almost god tier run after 7 hours. Will certainly try to make use of these wands next run.
fun fact about trick kills, 2nd degree burns are considered a trick. So as long as the last wound on a mob is a slight singe, you're legally not binded for murder and you get to claim the insurance.
This is nice because I defeated the dragon on my last game, but I died due to drowning in his bloody pulped up remains while I was looking at the spells it dropped. I was wondering what that weird tone was, and it clicked for me just before I died. At least I now have the spell.
Damage field on pollen is very strong because of the way it slows down the closer it is to the enemy. It is very good at shredding enemies with damage field for a fair amount before actually colliding with them.
Might I add: Freezing gaze works in a similar way to triplicate bolt when used in combination with fireball orbit, with even more projectiles. It's unfortunate it's held back by limited uses, though.
The best wand ive ever made was like 2 short ranged homings a normal homing 1 luminous drill and a quadruple cast it tore through everything being able to go through walls and just slicing anything in half and it got me to the end of the game i almost forgot it had reduce spell time as an always cast
fun fact:giga discs can dig through any material(technically also the shuriken can also do that but barely), but be careful because you are dealing with self damage in noita
Yay another minimal wand build one gets uploaded before i decide wich one of the funny tower wands i get.(I'll probably just go for the 26 or whatever per cast one)
Do you think you could make a video that explains lesser known or secret facts about other spells such as the notes working with damage up and the bouncy bolt doing more damage based on the delta of starting and ending speed?
Can you stack accelerative homing and accelerate shot? Regarding crits, if you use the oil trick and a spark bolt, does the innate 5% crit stack with the guaranteed 100% crit for a double crit? I ask this because I know you can stack 100% crit for double, triple, etc crits.
I got 6 triplicate bolts, a 6-cast wand, and the thing that makes projectiles have no spread. This is a effective way of creating death bolts (1000 damage+) (I dunno how)
I was going to not reply so that people could find that out in a very shocking way, lol, but somebody would probably reply anyway with the answer: no, unfortunately, it doesn't. Omega Black Hole does area damage, and Null Shot doesn't remove area damage. Omega Saw is the same way. MEH!
wait they already released the beta? also good video i really wouldn't have known about something as good as long distance cast teleport if i hadn't watched the previous part (i got to the top of the tower for the first time thanks to that)
Larpa Orbit with a Bouncing Burst is also capable of dealing really high damage for only 2 slots and low mana usage. It's not very consistent, but targeting enemies with the orbiting projectile is an easy early game way to deal 100s of dps.
Noita is like if Dead Cells was developed by the people in a Finnish insane asylum after being given a 5 kg bag of cocaine each and I love it for that
Even the gods are afraid of getting "ZAMT"
Bro got the name from a td6 Bloon😂😂
@@benjamindillemann1569 ...
...
He got the name from the Greek letters that dropped after he killed the Alchemist, which were, in order, Z, A, M, T.
does it always say that that when you defeat him? or just that fast
@@matic1265 He dropped four spells consisting of Greek letters: Zeta, Alpha, Mu, and Tau.
The "ZAMT" thing is a joke and only a joke. It was just convenient that it looked like a word. If Omega, Phi, Sigma, or Gamma had been in there, those don't even look like our letters, and Wand Refresh should also be in the pool, which looks like a big empty circle (not an 'O', unless you're _really_ stretching your imagination). He also could have dropped them in a different order, like "MZTA," which might be a bit harder to pronounce.
@@Mythraenbros riding the adderall high in the noita comment section dare i say based
Three slot chainsaw rapid fire gun
Fury: MEH
Eight slot parallel world travel build (Which is totally not dependent on the wand)
Fury: Now that's minimal!
lol
I mean, it's definitely minimal. You're not going to get a parallel world travel wand with fewer slots.
@@michaelleue7594 but if its only wand minimal, technically I can do it with just 2 slots and 1 flask :P
@@astupidlylongnamethatstoolong Actually, you're right. Of course it takes mote time to travel, but it's a lot more minimalistic
@@michaelleue7594,
Ну не знаю, не знаю, может можно и с меньшим количеством слотов. Всё же.раньше мы считали, что для такого нужен заклинания "if else" и 20+ слотов.
0:24 Fireball Orbit + Triplicate Bolt
1:31 Water Trail + Rock
2:23 Nullshot + Plasma Cutter
2:43 Damage Field + Pollen
3:48 Boomerang + Piercing Shot + Healing Bolt
4:13 Any homing + Disc Projectile
4:56 Double Spell + [Material Spell] + [Material Crit] + [Projectile Spell]
5:32 Rotate Towards Foes + Heavy Shot + Accelerating Shot + Bouncing Burst
6:45 Spark Bolt with Trigger + Orbiting Arc + Short Range Homing + [Any note spell]
7:50 Spark Bolt with Trigger + Teleporting Cast + Summon Hollow Egg + Circle of Vigor
9:28 Homing + Damage Plus + Death Cross or Mist
9:55 Teleporting Cast + Explosion += Trigger + Chain Spell (Optional)
10:20 Spark Bolt with Timer + Explosive Projectile + [Material Spell]
10:53 Long Distance Cast + Damage Plus + Increase Lifetime + Reduce Recharge Time
11:36 Add Trigger + Summon Fish + Summon Taikasauva += Blood Lust + Nullshot (Optional)
12:37 Light Shot + Double Spell + Black Hole + Wand Refresh
12:50 Summon Tentacle with Timer + Heavy Shot + Spells to Power + Divide by 10 + Omega + Summon Missile
13:36 Chainsaw + Double Cast + Sparkbolt or [Any low cost projectile spell] (Requires good wand)
14:25 Chainsaw + Nolla + Small Teleport Bolt
15:16 (not very minimal)
Thank you
" 15:16 (not very minimal)"
FuryForged : BEHOLD ! THE SMALLEST WAY TO TRAVEL BETWEEN PARALLEL WORLDS !
Infinite damage is pay to win, you need to pay for a good enough pc to handle it
If my scrap aka laptop can calculate it, anything can
It's reverse pay to win. A bad pc gives you slow motion.
thats was a good one
@@Mr_Glenn Without it I would've died much more xD
@@Mr_Glenn yeah, i haven't known noita to crash from a slow pc, it just takes longer (and it's a relatively resource light game anyway)
it's really telling how much of an apprentice noita i am, when simple builds like these are incredible to me. thank you for your vids and long lasting love for the game :)
as an experienced noita, these simple builds are also incredible to me
Moderately skilled wandcrafter: "I have constructed a wand gun that kills most enemies and can teleport quickly through the world."
Beyond master level wandcrafter: "THIS WAND TELEPORTS ME BETWEEN WORLDS, THIS WAND STRIKES THROUGH WALLS UNSEEN, AND THIS FINAL WAND MAKES THE GODS FEAR ME!
MY ONLY REMAINING FEAR IS POLYMORPHINE!"
the throngler
The Wand.
@@ry6554 The.
Everybody knows that there is only ONE way to get Throngled.
I'm convinced the fish spell was an experiment by whichever dev added it, to make the most inert and useless seeming spell he could think of, just to see how quickly the community would break the game with such a spell.
Nah, music notes already proved that there is no such thing as a useless projectile.
the community had been trying to find a way to die by fish before they added it
Persistent objects triggering on touch effects every frame was knownnto be broken as soon as the piercing homing wands came around.fish is just a stationary version of that.
I hadn't even considered pairing null shot with plasma cutter, that's a great combo!
The first run I ever beat was actually really simple as far as the wand went.
Homing + rocks. That and unlimited spells is actually really good.
He covered that in part 1, yeah looks op.
One I just found: Spark bolt trigger->fireball orbit->pollen. The fireballs home on to enemies, stay far away from you without much momentum to come bouncing back in your face, and usually multiple of them hit if possible. It also doubles as a really good sludge and water mixer and a passable digging tool :P
Thank you for featuring my build!
can you make a video explaining different types of "homing" modifiers? like what is the practical difference between rotate towards foes and a homing etc. I would like to see the difference in action
Basic gist, the stronger it sounds, the earlier it latches onto enemies.
Small Homing needs the projectile very close to the enemy, where as Rotate Towards Foe and Auto-aim go directly towards the closest foe.
I'm not sure if you are still do not know (I'm responding to a year old comment), but I'll explain the differences between rotate, normal, and accelerating homing (these are the ones that are pretty similar functionally). SInce certain spells (not just bouncing orb) gain damage based velocity, having these three variations allows you to use this better. Normal homing is usually more accurate as a form of homing, but can kill velocity based damage. Rotate ONLY rotates the direction, and leaves speed and acceleration unaffected, which makes it ideal for homing when using velocity-based weapons. Acceleration can be used in a similar vein, allowing you to create weapons with relatively high velocity damage with a low amount of slots. Acceleration is usually worse with velocity damage builds because accelerating towards enemies can still lower your speed if the proj has pierce or misses, and is generally worse at staying on target while maintaining high speeds.
Ah, yes, the “Moses wand” - water trail plus rock.
"Kick rock, drown the world." - FuryForged
You know what I would really love is an in-depth video about the nuances of alchemy, when you're trying to make lively concoction or precursor (or ambrosia, or when using vampirism, or other things). I know most people don't bother with them unless they find it by coincidence, but there's a lot of gameplay in just working out ways to use the environment to harvest the stuff you want to make, and I'd love to see someone showing off some better ways to do it. For example, I was trying to make LC on a seed where it took teleportatium/gunpowder/blood, and while I managed it three separate times, none of them were under reproducible scenarios. I tried mixing the three things in all sorts of different orders, I tried creating flows of one or both liquids over a slope of gunpowder, I tried making flasks of 50/50 blood and teleportatium and burying it in gunpowder and then breaking the flask, but nothing really seemed to work except staring at it in frustration until it spontaneously partially transmuted for no obvious reason, in an unharvestable spot. So I'd love to get some insight on the mechanics of this system, if you have any.
A person after my own heart! Yes, I have very strong feelings and insights about alchemy. It's my favorite mechanic in the entire game (well, the pixel physics and interactions in general.) I do have several videos on alchemy and the materials, even unobtainable materials, and I also have probably more experience than anyone experimenting with them (I've spent thousands of hours just playing around with the physics and materials in the game...)
However, when I do actual runs, I don't ever look up the alchemy recipe for my seed. If I stumble into it, I stumble into it - even if just a pixel, and then I try to figure it out. That said, I regularly play Noita just as a sandbox and not as a roguelite, so, like I said, I spend hours just playing with these systems and not actually doing runs.
Anyway, sure, I will be making a video about all this. But I have about 500gb of video footage right now for videos I already have in production, and I have to make my way through some of that first. Have a great day! Keep experimenting.
When the game pauses to calculate damage, you know its op.
I once crashed my game with that infinite damage wand. So... be careful with it.
Another batch of small builds? Excellent! I like how you dovetailed the "unlimited crit on [material]" and the "heavy bouncing burst" wand builds into the math behind the Kolmi-killer wand. It actually made sense to me, and despite having played Noita for a couple years now, very little still does! 😅
Biggest damage I could make was a homimg piercing spells to power accelerating bouncing burst off of an orbiting sparkbolt castimg infinite square barriers on me. Highest DPS I have ever managed was I believe around 80 billion.
4 billion off of just one wand.
I spent this evening playing noita for the first time, and getting absolutely rocked for a couple of hours. So i watched your beginners guide and your want guides. I'm feeling really excited to give it another shot.
Thanks for your amazing videos.
The fireball orbit wand (first one) works really well with trick blood money because it counts as "trick kill" so you get lifesteal (we can see it in the video)
You need to aim the projectile beside the enemy, so the fireball(s) hit and not the projectile. Works best with Spark Bolts.
My personal favorite that I discovered in my second run was long distance cast downwards bolt burst unstable crystal. It just kinda... makes an explosion wherever you point it and worked fairly well against the mechanical enemies in the snowy depths before I accidentally set everything on fire and got shot trying to escape the inferno
this is great! these are almost all great core concepts that you can use to go further
even the honorable mentions, as finding a wand with one good stat is like finding the one good spell you need, a little bit...
One of my favorite simple travel wands is a timer luminous drill, with a short range teleport.
This is incredibly common and easy to find, and allows easy traversal through painful terrain, such as Hiisi base, as you can effectively travel through medium thickness walls with impunity, allowing you to dodge in and out of rooms, drop bombs and dip behind cover, or simply travel fast with a balanced wand cast speed/delay.
It's very easy to swap out short range teleport for its variants, add more digging utility spells with the teleport, or even swap out the teleport for other spells, as the timer luminous drill allows so much versatility in casting from behind a wall, and can be found easily in the first shop and onward.
Hey man, both part 1 and this video are great, thanks for the quality work you put into producing them!
It was almost exactly 2 years since I played Noita, but the game's music crept back into my mind and I started listening to the albums these past few days. That tasty psychedelic jazz is so unique, it's really one of a kind, gotta' love it. It just grabbed me and pulled me back to the solitude of the mines, to raiding the funky jungle and crashing hiisi kill parties. This roguelike has such a unique vibe, I logged back again yesterday for a run.
Thanks for all those great videos, I was learning a lot from you since the first days of version 1.0!
Null Shot is amazing. It enables so many scuffed but super handy early digging builds when drills or black holes cant be found.
Plasma Beams, Plasma Cutters, Giga Sawblades, Omega Sawblades. The thought of infinite true orbit omega null blades crossed my mind for digging, can you imagine?
No, it does NOT work on giga or omega black hole! Nolla or a trigger is still required for safely using them. The new Giga White Hole is a much safer option even unmodified, and it even becomes infinite with the infinite spells perk!
I once had simple yet the most effective healing wand I've ever had, a lumi drill with timer, a modifier that casts one spell backwards and one spell forward, a greek letter that casts healing bolt and regular lumi drill with ping pong path. I was actively healing while in combat
i have played noita a lot and i can say i'm very knowledgeable of spell combos but it still come to watch your content. it's not only useful but they're just great. (like: "we have creepy liquid at home" build LOL)
Gosh those guides are useful. Thanks a lot for the help! Newer players absolutely need these guides!
Appreciate the pollen love, and definitely recommend Pollen for new players since it's very common for its power level. Pollen won me my first run with Long Distance Cast to spawn the projectiles at a slightly safer distance. I eventually scaled it up with Add Mana/Lumi for the usual chainsaw wanding, but even before that being able to safely fire homing projectiles at enemies around corners and through walls made for invaluable, safe damage all through Frozen Cave - and as both a defensive and digging tool, I *only* used the one wand.
That is absolutely incredible! Aren't Null Shot and Fish still only on the Beta branch though? When they're finally on release I look forward to playing with them. That infinite wand fish farm looks ridiculous. The lightning long-distance travel wand though - now that one is genius!
Мне кажется, что эту особенность у рыбы уберут.
Сейчас, чтобы сделать крутую ферму палочек нужно много разных редких заклинаний, комбинировать их, знать механики игры.
Но с рыбой будет слишком просто. По этому я не думаю, что такая особенность у рыбы останется
@@magnus6801 Does it not work to just go Summon Taikasauva, Alpha? Seems like it would, but I've never gotten that spell.
@@michaelleue7594,
Да, конечно, но я говорю про фермы, а просто бесконечные палочки.
Ферма это когда ты создаёшь бесконечное количество одинаковых сразу же умирающих палочек. С рыбой это сделать слишком легко.
Still loving the content, just broke the reroll machines for the first time yesterday and was looking for world Tele wands on a budget. My curiosity has been rewarded, thanks Fury 💎
That travel wand. Lemme see if I understand this. Lightning bolt is the fastest traveling projectile, increase the base distance, then multiply it with the lifetime to get an obscenely long lightning bolt that triggers the swapper bolt spawning on top of a deer to swap you and the deer, now 1 world away. What's with the damage? because it's a friendly? Also, the second time, how did you teleport underground? Is it because it's not loaded? Otherwise the lightning bolt should expire and teleport you wherever it collided
It may have been in your previous videos on this, I am not certain, but one my favorite 2 slots wands is short range homing and summon rock. I call it “angry rock” and it can very effectively clear out big groups of enemies, assuming none of them can destroy physics objects. If you want to be a little more ridiculous with it, the infite spells perk and switch ping out short range homing for accelerative homing allows for you to spam very fest angry rocks and clear out entire areas very quickly.
Yeah, it was in the first video. Homing rocks are a timeless classic
This is all GOLD. So good... Thanks! I just ZAMT my pants on one of these builds.
Damn we really went from "a rock that makes a lotta water", to "HERES A WAND THAT SENDS YOU ANOTHER FREAKING DIMENSION"
i especially love that casting the wand looks kind of like the delorean's time traveling in back to the future
This first one and im already happy, thank you for showing people the funny fireball orbit, its one of my fave early game spams
this video is so sick. learning so much and I already completed the Sun Quest. and the laughs lol 10:15
literally my next run after watching the first video was my first time passing hisi base
can't wait to see what luck and/or skill this sequel video grants me
6:40 this one is absolutely hilarious if you add fire trail to it. Oil blood does help though, and I also had exploding corpses. Just rapid-fire that shit and burn down the entire level and everything in it. Also deletes Steve in seconds. I've played Noita for maybe 5-6 hours at this point, and this build was the first time I got a little taste of how insanely powerful you can get. I need more.
Love those simple combos man, noita gets so much more fun when you know a build for each of the random resourses given each time.
You should do a video with one simple wand for every boss in the game, noob me would have really appreciated that.
Такое уже есть.
В принципе решения 90% это плазменный резак (или плазменый луч).
Иногда боссов может убить потолок.
В принципе предлагаю не парится и просто использовать плазменный резак.
@@magnus6801Plasma cutter only works on connoiseur and alchemist, maybe even forgotten. Leviathan, wizard, tiny and even kolmi after some orbs need specific wands.
@@acmwl897,
Левиафан, волшебник, мелкий и колми под орбами. Это все на кого не действует плазма.
Всех остальных она легко выносит.
One of my favourite builds ever spit out a big swarm of Pollen with dozens of Damage Fields added (I think I had around 6-7 Damage Field and the spell that casts all modifiers on the wand again).
It wrecked everything, and if it didn't die right away just spray some more.
You covered fireball thrower, and you covered pollen, but I like those two together a lot. With pollen’s slow homing, sometimes it just rides up right besides an enemy without hitting them, but now if it does that, it hits them with a fireball, which does good damage on its own.
Add a few Damage Field and if the orbiting fireballs don't kill your enemies, the damage field will. Good to use with Spark Bolt Trigger or Long Distance Cast so it doesn't blow up in your face as often.
I use pollen + orbiting saw disc things to dig, he should've included that!
@@blad... Nice combo! I usually avoid Saw Disc Orbit as it likes to kill me when there's an enemy behind me.
Awesome minimalist wands! Can really help get through early/mid game to god tier!
FuryForged: *Lag spikes the game and turns into a FLAMING CUBE OF DESTRUCTION.*
Gods: Oh, fuck no. *Disappears.*
You had me at ZAMT! Great video Fury!
9:20 egg content is not saved for resets but the "new game" egg "exploit" exist.
I wonder if instead of swapper and the deer spell, one uses a homebringer spell, would you be able to bring an item or enemy from a parallel world or it will simply "miss"
I love that, in a game where magic and alchemy are everything, a literal rock is one of the strongest things at your disposal.
2:44 dan gheesling is so proud
12:55 can you explain where the infinite damage comes from? I also don't quite understand why the greek letter is necessary...
Oh I think I got it: Does the tentacle cast 10 strong tentacles which each cast ten strong missles?
@@TheBigLou13 divide by spells are a lot funkier than that. Long story short, tentacle casts div10, which casts 10 (functionally 9, because first one doesn't draw) Omegas, each of those omegas grabs the missile, the tentacle, all the modifiers (which absorbs everything cast before that), and div10. So now you're looking at that payload times 90, each of them juiced up with the damage from before. 90 Omegas are cast, each of them casting everything. However this time, the iteration limit of div10 is exceeded so it doesn't cast. That concludes a single trigger of the tentacle.
HOWEVER, tentacle timer activates a lot more than once if you don't hit a target! And each of those triggers will not add, but MULTIPLY the damage of the previous. The result is so many zeroes that people often opt for smaller divide by spells, div10 is entirely overkill for everything in the game and just causes a ton of lag
@@lred1383 Thank you very much!
These are amazing and I will need to either memorize them or have a list handy when I get back to Noita.
I managed to kill the boss west of the caves/first biome, and have been riding that high for a while.
That's a great accomplishment, and unlocks probably the most useful spells (Greek Letters spells).
@@why_i_game yeah, that spoiler boss.
@@hariman7727 How did you kill him?
My first time I didn't want to risk my character dying, so I hid in the rock and poked him with a long luminous drill. I still got hurt, he made things difficult.
@@why_i_game plasma cutters, if I remember correctly.
A wand that rapid fired them with extra range, combined with digging in to shelter in the walls.
11:07 I don't understand how this wand does any damage without any damage spells on it? How? Where is the damage coming from?
The healing bolt definitely works best with boomerang, but from my experience it's a pretty rare modifier (or the game has been trolling me all the time). Because of that, it's worth noting that it can be replaced with spells that cause the projectile to turn 180 degrees, like gravity or fly downwards. It requires good positioning but works well. Larpas are awesome too.
Boomerang should be a lot more common now (on beta right now, coming to public branch soon!)
the bounce modifier is very common and works wonderfully, too. just shoot the healing bolt towards a flat surface like a wall or ceiling. orbiting arc also works perfectly, but is about as uncommon as boomerang I think.
Ping-Pong Path works in a pinch, too. And, if you really don't have any of those modifiers, then you can just toss the healy wand to a wand-capable enemy and get them to heal you instead!
a good one i found recently is spark bolt with trigger and a plasma cutter with the homing modifier, when the spark bolt lands it makes a "kill zone" in the range of the plasma cutter that will just point in the direction of any near by enemies, you have to be VERY CAREFUL though
13:05 I gotta be that one snob that would say it - this wand actually deals finite damage, but the cap is so large it's fair to say it's infinite.
The chain spell with teleporting cat explosion demonstration cracked me up! Excellent video!
Edit: auto corrected to cat instead of cast, but I'll leave it lol
Normally I'd be against any sort of "teleporting cat explosion", but this game already has Deercoy, so....
Homing effects + barrier spells with distant cast are also quite nice, as the barrier actually consists of projectiles
I consider wand refresh an honorary Greek letter. It's unlocked by the same boss, and you can find it in the same areas you find Greek letters in.
How do you teleport quickly like that? When I teleport too fast my character is no longer at the center of the screen, causing my wand to waver while the screen catches back up, throwing my aim off. (Wish there was a setting to always keep your character centered on screen)
Wait how does that last wand let you get to parallel worlds, lightening bolt would stop as soon as it hit a solid wall.
Dude i love your videos! I didnt know Noita was that huge!
Thank you for part 2!!!
Wake up babe, new Noita vid just dropped.
May I suggest fireball orbit + pollen? I used it and it destroyed half of the snowy depths in a few minutes.
Maybe you could do a part 3?
(Also plasma orbit on summon swarm and acid trail on a rock are terrible ideas, I would know)
Slightly more complex but effective
Spark bolt trigger, nolla, large explosive box.
Scales massively when you add piercing and homing and explosive weakness curses and increase lifetimes to the spark bolt
Hey, new to the channel don't think I've ever seen this game but looks really cool. Keep up the great work 😊
you open my mind with each video
I would never have considered something like the we have creepy liquid at home build.
It's amazing how many interactions go unused because we simply don't think of them.
Great video! Some of those combos I didn't even know about and now want to try.
I found enjoyful build use from this video, it's also 5am I just died in my first almost god tier run after 7 hours. Will certainly try to make use of these wands next run.
Как ты умер?
fun fact about trick kills, 2nd degree burns are considered a trick. So as long as the last wound on a mob is a slight singe, you're legally not binded for murder and you get to claim the insurance.
The fish spell making infinite wands is amazing.
7:59 Circle of huh?
@@practicalproblems-x5r what
One of my fav is just homing rock.
Possibly with acceleration.
But just base rock and homing is like a landmine and you can kick it to reactivate it.
Have been seeing this game for years now figure I will give it a go
This is nice because I defeated the dragon on my last game, but I died due to drowning in his bloody pulped up remains while I was looking at the spells it dropped. I was wondering what that weird tone was, and it clicked for me just before I died. At least I now have the spell.
I really enjoy your videos, thanks for this one and it’s predecessor. I love Noita but am not very good.
Damage field on pollen is very strong because of the way it slows down the closer it is to the enemy. It is very good at shredding enemies with damage field for a fair amount before actually colliding with them.
You are awesome bro, love your vids and will always love your vids. Keep up the good work brotha
Might I add: Freezing gaze works in a similar way to triplicate bolt when used in combination with fireball orbit, with even more projectiles. It's unfortunate it's held back by limited uses, though.
15:18 When this baby hits 88 mph, you're gonna see some serious shit.
The best wand ive ever made was like 2 short ranged homings a normal homing 1 luminous drill and a quadruple cast it tore through everything being able to go through walls and just slicing anything in half and it got me to the end of the game i almost forgot it had reduce spell time as an always cast
fun fact:giga discs can dig through any material(technically also the shuriken can also do that but barely), but be careful because you are dealing with self damage in noita
Amazing! Especially with the Rarity Rebalance.
Chainsaw+Ping Pong is a favorite of mine. Also a nice combo in the early game!
Yay another minimal wand build one gets uploaded before i decide wich one of the funny tower wands i get.(I'll probably just go for the 26 or whatever per cast one)
did you ever cover glowing lance + speed up? it's one of my favorite two-slot builds!
At 12:45, how is the blackhole use not going below 3?
yo bro, your videos are quite educational and have been a lot of assistance. therefore i both thank and salute you sir :)
Do you think you could make a video that explains lesser known or secret facts about other spells such as the notes working with damage up and the bouncy bolt doing more damage based on the delta of starting and ending speed?
Can you stack accelerative homing and accelerate shot?
Regarding crits, if you use the oil trick and a spark bolt, does the innate 5% crit stack with the guaranteed 100% crit for a double crit? I ask this because I know you can stack 100% crit for double, triple, etc crits.
I swear, I got twice as good at Noita after watching both of these vids, thank you!
Here's a nice and easy wand I just made:
scatter spells/multicast + downward bolt bundle + spark bolts for that many multicast
I got 6 triplicate bolts, a 6-cast wand, and the thing that makes projectiles have no spread. This is a effective way of creating death bolts (1000 damage+) (I dunno how)
Does the new null shot spell take out the omega black hole damage completely?
:O
I was going to not reply so that people could find that out in a very shocking way, lol, but somebody would probably reply anyway with the answer: no, unfortunately, it doesn't. Omega Black Hole does area damage, and Null Shot doesn't remove area damage. Omega Saw is the same way. MEH!
wait they already released the beta?
also good video
i really wouldn't have known about something as good as long distance cast teleport if i hadn't watched the previous part (i got to the top of the tower for the first time thanks to that)
Nice! These sorts of videos are so hard to make. It's always so hard to figure out what to put in and what to leave out.
Larpa Orbit with a Bouncing Burst is also capable of dealing really high damage for only 2 slots and low mana usage. It's not very consistent, but targeting enemies with the orbiting projectile is an easy early game way to deal 100s of dps.
Thats a really clever thumbnail
Hollow egg + explosion of brimstone (or just magical explosion).
Works ridiculously well.
i cant beleive it didnt know about this gakme till now. .its pretty nifty
I love this video series lol
Do circle of vigor put inside an egg do damage to you if you have concentrated spells/boomerang?