As an avid Agents player, I wanna clarify a few things about this video. 1, in the first replay, there are a few things you can do besides adding and summoning diviner which are equally as strong in making the board, plus you’d save that diviner package for next turn to rebuild your board if needed. 2, you can just make i:p instead to allow s:p to be an extra interruption on the opponent’s turn. 3, A very similar combo line will allow you to make roughly the same board but also Iblee lock the opponent. 4, the amount of garnets you’re forced to run means the deck is not nearly as consistent as shown in the video. Getting four good hands in a row is miraculous. 5, because of the crossout package run in this video, it’s even crazier that there were so many good hands. 2/10 dead hands is complete BS. A lot of us in the discord have transitioned from crossout package to either running 3 of each handtrap or just running herald of orange light. 6, the deck difficulty is not 4/5 stars. It’s 3 at most because while the combo lines aren’t the most linear, learning just the combos shown in this video means you’ll know all the other lines just like that. I have more but I’m tired of texting this comment. If anyone wants, reply to this comment saying you wanna join the Agents discord and I’ll send you the link. I’d like to see more people there since we are an active server
Actually I also would like to join the agent discord if you don't mind. I've been playtesting them irl and trying to come up with a good list. I think I have a pretty solid list ( on a scale to 1 to 10 in consistency with 1 being brick city and 10 being perfect I would probably say about a 6 low 7 in my honest opinion). I would love some constructive feedback to make them more competitively viable.😂😂😊
It’s finally good to see the agent deck being played and used as the actual deck (and yes; diviner and orange light are parts of the sanctuary in the sky lore so it is acceptable to be played in the deck) now we just need dragunitys to do the same
I wish Konami tries to modernise this deck: relying on Venus for summoning the little balls feels to me a bit clunky and old, although I do not feel the need to have another combo deck that ends its turn with Apollousa/Baronne every time. I just want a good/viable light-fairy deck to use (Purrely does not count, they are just cats).
Hm, I like it, but some things I am still curious about: 1. What do you think about running Vanity's Ruler? You can search and summon him for free with Parshath. 2. How well do you do against 3 handtraps? That is not the most uncommon thing to occur. 3. How well does it do going second? The 2 examples in the video were not exactly realistic, 1 was Swordsoul on a brick hand, the other was VS, which does nothing anyway. 4. Why 1 Crossout? Is this an OCG list? If so, what would it look like in the TCG?
1. It's a good idea but Kristya is better in my opinion. 2. It's difficult, even against two handtraps I depend on my hand sometimes to win. 3. To go second I depend on the correct handtraps but with a good side deck you can win. 4. crossout to one because I also have Herald Orange.
@@DuelEvolution The issue with Kristya is that you also can't Special Summon anymore, whereas Ruler only locks your opponent and Kristya bricks your draw if your opponent get's rid of it. 2. Fair, maybe one day, at least the deck is really cheap, if you already have the staples. 3. Hm, I guess that could be enough, but also need to always have discard fodder for it.
Ruler must be normal summoned, and you need that normal summon for Earth or herald prophet and star the combo i run krisytia in the deck and you need to do the parsath combination as finisher you can also stop the combo earlier if run and got divine punishment or parsath rebirth for negate. Then is 80% opponent forfeit
En mi opinión, Konami debería anunciar un nuevo arquetipo de ángeles, vinculado con el Santuario en el cielo y que sea combinable con los agentes. ¿Se imaginan eso?
As an avid Agents player, I wanna clarify a few things about this video. 1, in the first replay, there are a few things you can do besides adding and summoning diviner which are equally as strong in making the board, plus you’d save that diviner package for next turn to rebuild your board if needed. 2, you can just make i:p instead to allow s:p to be an extra interruption on the opponent’s turn. 3, A very similar combo line will allow you to make roughly the same board but also Iblee lock the opponent. 4, the amount of garnets you’re forced to run means the deck is not nearly as consistent as shown in the video. Getting four good hands in a row is miraculous. 5, because of the crossout package run in this video, it’s even crazier that there were so many good hands. 2/10 dead hands is complete BS. A lot of us in the discord have transitioned from crossout package to either running 3 of each handtrap or just running herald of orange light. 6, the deck difficulty is not 4/5 stars. It’s 3 at most because while the combo lines aren’t the most linear, learning just the combos shown in this video means you’ll know all the other lines just like that. I have more but I’m tired of texting this comment. If anyone wants, reply to this comment saying you wanna join the Agents discord and I’ll send you the link. I’d like to see more people there since we are an active server
Me please
Actually I also would like to join the agent discord if you don't mind. I've been playtesting them irl and trying to come up with a good list. I think I have a pretty solid list ( on a scale to 1 to 10 in consistency with 1 being brick city and 10 being perfect I would probably say about a 6 low 7 in my honest opinion). I would love some constructive feedback to make them more competitively viable.😂😂😊
Me as well
Can you add me please
Same please
It’s finally good to see the agent deck being played and used as the actual deck (and yes; diviner and orange light are parts of the sanctuary in the sky lore so it is acceptable to be played in the deck) now we just need dragunitys to do the same
Zeus; Activo efecto y adios papus B)
Chaos Angel: No le di importancia
Agents for the win 😊
Que Buenos recuerdos me trae ese deck, fue de los primeros que armé para torneo hace un buen de años (':
Mi deck favorito! Lo tuve que mezclar con mannadium para que no me frenen tan fácil a la venus
Deck The agent let's gooooo
Al fin
Ángeles y música de Kiseki. Una combinación buena
I wish Konami tries to modernise this deck: relying on Venus for summoning the little balls feels to me a bit clunky and old, although I do not feel the need to have another combo deck that ends its turn with Apollousa/Baronne every time. I just want a good/viable light-fairy deck to use (Purrely does not count, they are just cats).
I run kristya using both effects of parsath as combo finisher... honestly 80% end in opponent forfeit after...
In my attempts to make agents stronger I made a horus + spright variant. It was decent but now I try adventure engine, will see how it goes 👌
Hermoso el deck
Agents really is just Mannadium at home, huh
I honestly hope they bridge the deck with heralds and darklords.
Hm, I like it, but some things I am still curious about:
1. What do you think about running Vanity's Ruler? You can search and summon him for free with Parshath.
2. How well do you do against 3 handtraps? That is not the most uncommon thing to occur.
3. How well does it do going second? The 2 examples in the video were not exactly realistic, 1 was Swordsoul on a brick hand, the other was VS, which does nothing anyway.
4. Why 1 Crossout? Is this an OCG list? If so, what would it look like in the TCG?
1. It's a good idea but Kristya is better in my opinion.
2. It's difficult, even against two handtraps I depend on my hand sometimes to win.
3. To go second I depend on the correct handtraps but with a good side deck you can win.
4. crossout to one because I also have Herald Orange.
@@DuelEvolution The issue with Kristya is that you also can't Special Summon anymore, whereas Ruler only locks your opponent and Kristya bricks your draw if your opponent get's rid of it.
2. Fair, maybe one day, at least the deck is really cheap, if you already have the staples.
3. Hm, I guess that could be enough, but also need to always have discard fodder for it.
Ruler must be normal summoned, and you need that normal summon for Earth or herald prophet and star the combo i run krisytia in the deck and you need to do the parsath combination as finisher you can also stop the combo earlier if run and got divine punishment or parsath rebirth for negate. Then is 80% opponent forfeit
huh... I am surprised they don't lock you into fairies
En mi opinión, Konami debería anunciar un nuevo arquetipo de ángeles, vinculado con el Santuario en el cielo y que sea combinable con los agentes. ¿Se imaginan eso?
Me encanta todo lo relacionado al Santuario en el cielo, espero que así sea.
I love using Agents to turbo out The World xD
Hope Fableds get support
1
Por que el zeus no barrio todo en el minuto 7:06?
proteccion de monstruos synchro de chaos angel
Como se invoco a angel del caos usando mountros luz y oscuridad los sincros son inmunes a effectos de mountros y no pueden ser destruidos en combate
The name of the game plz
edopro.
i love agents, but this is so unrealistic..
Labrynth 🤢