World of Warships- CV Spotting Gets Nerfed, But Not For Us

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  • Опубліковано 24 тра 2024
  • So now not only has Lesta implemented 2D minimap spotting in the Russian Client, but now World of Warships Legends is, leaving WoWs PC the odd one out.
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КОМЕНТАРІ • 111

  • @Frankon81

    Its all coming to the EGO of a well know person in the WG, who is making everything in his power to prove that his way is right and ignoring the easiest fix to the problem he created.

  • @EllieBanks333

    Any nerf to carriers will be good. Obviously WG will get it wrong. But the truth is that if they actually "balanced" carriers; no one would play them. Which would be great, but WG is dead set against it. I have no clue why.

  • @wramsey2656

    If WG keeps making CV play more complicated they will just see a drop off in those few who still play them.

  • @netshark993

    One of my favorite things to do as a BB is when the cyclones roll in, using the minimap to shoot ships beyond what I can see. It's so satisfying to absolutely dunk a another ship that can't see me. And I can't see it

  • @play030

    I am a CV player. All they should do if copy WOWS Legends with 2D map spotting.

  • @The_Big_Giant_Space_Chiken

    My question is: What does WG have against us the PC player base? It´s because of us that have spent so much money on the game that they are what they are today!! I hate how they always find a way to ignore what we have ask for to make the game better. Then they wonder why so many former hard core full time players are now casual part time players.

  • @freddeppe6118

    Cv spotting is the only thing that stops destroyers from ruining the game. When this changes all your going to see is dds in the game.

  • @spiderz8144

    Let’s talk about WoW Blitz… who still uses RTS gameplay for CVs where you can have up to 7 flights of aircraft at once still, can spot with them, and absolutely wreck the enemy team.

  • @jbktiger

    "Its too complicated"......proceeds to make the most convoluted, complicated solution yet....

  • @thomassutphin9457

    If anyone has ever played the older game NavyField, spotting for your team was the primary function for CVs. Games were won by what team could out spotted the other. In real life, WW2 the primary function for the aircraft literally was recon, attacking was secondary. Except for Japan, they Kamikazed for days. Arguably thats probably one reason they lost the pacific war.

  • @andrewcox4386

    WG can't do it as it would mean admitting the community has been right for over 5 years and they just ignored us.

  • @tdbraun6837

    To be realistic, the pilot of the plane that spots an enemy ship would report its lat/long (i.e., to the mini-map) -- but about half the time would get either the location, the course, or the type of ship wrong. ;-) Then, about half the time the info from the pilots would take hours to get retransmitted to the other fleets in the area....

  • @stephenmarshall3771

    Also one other important change on the console version they are implementing is that skip bombers must skip their bombs atleast once before they detonate, so that will prevent skip bombers from dropping their bombs directly on a destroyer and instantly deleting them

  • @gstormcz

    IMHO WG likes everything what makes matches take less time bc its less server time (cost) and also more consumables hopefully payed too. So they either let us experience CV spotting or bring more hybrids.

  • @tsuaririndoku

    I think what WG should do is Minimap Spotting with some tweak AA enhancement.

  • @Cohowarren

    Next you will have to buy spotting planes as a consumable in the armory. I don't play CV's as my injured hand can run them so miss some missions anyway. I will want clouds in game with windows in them to spot threw as a variable.

  • @mikep9690

    2d mini with a hard spot consumable for sure .

  • @5kgBirnen

    Dont worry CV spotting will be updated, WG just needs 10 more years to plan it out.

  • @oddforoddssake3751

    Oh hey, wondered when you would cover this lmao