40K Charge Phase Tactics - Don't Miss the MASSIVE VALUE from the New Heroic Intervention

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  • Опубліковано 16 вер 2024

КОМЕНТАРІ • 93

  • @RevanR
    @RevanR 7 днів тому +105

    Yelling *"WAAAAAGH!!!"* is the part people often miss

    • @angelaraiel
      @angelaraiel 7 днів тому +2

      I read this out loud and the Ork player in my flat burst out to waaagh XD

    • @ThatSupportTho
      @ThatSupportTho 7 днів тому +1

      noooooooo

    • @Moramany
      @Moramany 7 днів тому +1

      Shadowboxxing too

    • @danieleaston723
      @danieleaston723 7 днів тому +1

      I miss playing orks, since their nerf all the ork players in my area switched....mostly to knights weirdly

    • @cobracommander6606
      @cobracommander6606 6 днів тому +1

      @@RevanR we played a team battle a couple weeks ago and my team mate had Orks. Had me yell for him when he declared his Waaaagh because I’m very loud!

  • @timbrown4928
    @timbrown4928 7 днів тому +53

    Didn't realize that you didn't get to fight first after using Heroic Intervention (aside from having that ability). Thanks for clearing this up!

    • @Nazdreg1
      @Nazdreg1 7 днів тому +4

      Although, you can still fight first with units that have it on their datasheet. Which is insane because you fight before the charging unit and you gain grund in your opponent's turn as well.

    • @william9557
      @william9557 7 днів тому +1

      Yeah, it does indeed state you don't get the charge "bonus", and charge is stated as giving you Fights First.
      I'm surprised more didn't realise that it doesn't give you Fights First

  • @Daemonik
    @Daemonik 7 днів тому +39

    I understand that if you declare *HEEEEROOOIIIIC IIINTERVEEENTIOOOON!!!!!* in a voice that includes reverb, you get to keep the Fights First.

    • @yourlocalcryptid9553
      @yourlocalcryptid9553 7 днів тому +3

      I'm saying it like that 6.99 scrimp special meme.

    • @william9557
      @william9557 7 днів тому +1

      BUT
      You also have to do in the Jack Black voice from Brutal Legend
      DECAPITATIOOOOOOOOOOOOOOOOOOOOOOON

  • @robertlewis8295
    @robertlewis8295 7 днів тому +11

    Please do more of these stratagem videos, they don't all have to be dedicated to one strat. If there are a couple that don't really need 10+ minutes all by themselves combine them into a single video.

  • @lizadon0740
    @lizadon0740 7 днів тому +17

    I love gullamans warlord trait in ninth. You charge one unit thats close to him and he yell " get em boys" and the whole legion crashs down on top off the charger.

    • @GrapeHate
      @GrapeHate 7 днів тому +2

      nah he speaks softly: "now, now, let's have a fight"

    • @Dee068
      @Dee068 7 днів тому +2

      I will never miss that rule (me getting crushed under my friends ultramarines (my poor necrons))

  • @stripeybag6977
    @stripeybag6977 7 днів тому +15

    Yeah it's probably a good thing that Sanguinor specifies that his ability works once per game because that would terrifying to handle in like Angelic Host or Vanguard.

  • @lightningwolf788
    @lightningwolf788 7 днів тому +7

    The best use ive ever had for it in 10th was launching my MoE-led Berzerkers unit into a group of Assault Intercessors that charged a Maulerfiend to wrap it up, and just slaughtered them up.

  • @isaacgraff8288
    @isaacgraff8288 7 днів тому +14

    Assault Intercessors with their Hammer of Wrath can be useful for Heroic Intervention.
    Edit: the Assault Intercessors with jump packs*

    • @Bumbaclart247
      @Bumbaclart247 7 днів тому +3

      Brutalis as wll

    • @william9557
      @william9557 7 днів тому +1

      ​@@Bumbaclart247 I've used a brutalis and 6 eradicators in the flying box to drop them both behind enemy lines
      Watching my opponent charge the eradicators, then get mortal wounded to death by the brutalis when it heroiced in was funny

  • @KennethMerced
    @KennethMerced 7 днів тому +4

    A Brutalis Dreadnought would do wonders with those mortal wounds before the enemy gets to fight!

  • @Izayoink_Saccuy
    @Izayoink_Saccuy 6 днів тому +3

    Lunatic red space psycho *HATE* this one trick!!! (The results is surprising!)

  • @des-trina
    @des-trina 7 днів тому +1

    The Visarch with 5 or 6 clowns or the full Yvraine, Visarch, 12 troupe bomb are both excellent with heroic intervention. Fights first, lance on the charge, and a ton of attacks.

  • @benjaminelkington2562
    @benjaminelkington2562 7 днів тому +1

    Chaos Demons outside 6 inch rapid ingress into heroic intervention is my favorite.

  • @wilhelmvonscream3146
    @wilhelmvonscream3146 7 днів тому +1

    I run a 3bgv lead by a Judiciar has become an auto include. I run them next to my brick of terminators or Helbrecht combo. Great counter charge escort. It's not gonna wipe anything out. But it definitely makes people think

  • @CPyJIb
    @CPyJIb 7 днів тому +1

    Wulfen Dreadnought is what i have in mind as a target for Heroic Intervention. Tanky enough to withstand enemy melee damage in most cases and swingy enough to delete most melee infantry threats or make a good dent in their ranks.

  • @JCMiniPainting
    @JCMiniPainting 7 днів тому +1

    Veterans of the Long War detachment has a 2CP fights first that I constantly pair with Heroic Intervention to discourage enemy charges. Obviously having Abaddon to really ensure you're loaded on CP.

    • @william9557
      @william9557 7 днів тому +1

      That's a load of CP though.
      Best used on something big hey
      Does chaos have CP reducing heroes, like marine captains??

    • @JCMiniPainting
      @JCMiniPainting 7 днів тому

      @@william9557 Lords have the same ability afaik

    • @Prometheus_UwU
      @Prometheus_UwU 5 днів тому

      Yeah, it's a REALLY good anti charge thing. At least it only works on your focus of hatred, imagine if you could just fights first always for 2CP. Would be nuts

  • @everettcolby8976
    @everettcolby8976 7 днів тому +1

    I love the rapid ingress and intervention combo with my lictor as for me, it only costs 1 cp. :)

  • @stelizar
    @stelizar 7 днів тому +8

    "Heroic Invention" thumbnail! Glorious Conception! Excellent Design! Gorgeous Envision! Fabulous Formulation! Courageous Concoction!

    • @dylanlewis2836
      @dylanlewis2836 7 днів тому +2

      why did you type this?

    • @stelizar
      @stelizar 7 днів тому +1

      @@dylanlewis2836 Because I found the typo in this video's intro amusing.

    • @dylanlewis2836
      @dylanlewis2836 7 днів тому

      @@stelizar Jesus

  • @nurglematthew893
    @nurglematthew893 7 днів тому +1

    Nurgle Bless, bud. Wel done

  • @wondersteve2
    @wondersteve2 7 днів тому +1

    The fact Heroic Intervention shortens to HI means that is what I am going to be saying every time I use it from now on as I slide my models unexpectedly into the melee.

  • @peterpienczuk2664
    @peterpienczuk2664 7 днів тому

    i think its a great way to balance out the turns and give the receiving player more tools to work with.

  • @coldstar2035
    @coldstar2035 7 днів тому +1

    would this theoretically mean that the krootox rampagers' ability to deal mortals on the charge would activate.

  • @cobracommander6606
    @cobracommander6606 7 днів тому

    Had a friend essentially secure his victory against me awhile back with Heroic Intervention. I had a Lychguard unit that needed to charge his Castigator that had very little wounds remaining. I had a secondary to kill vehicles and this was my last chance at scoring enough vp to take the lead. He had a Battle Sisters squad nearby that had been reduced to one lone Sister. She made the ultimate sacrifice to stop me from reaching the tank!

    • @gilcongane4936
      @gilcongane4936 7 днів тому +3

      A little confused (i could be missing something). Heroic intervention requires your lychgaurd to have completed their charge In order for the sister to use heroic intervention, and she wouldn't fight first, so your lychguard could have ignored the sister and just smacked the tank.

    • @william9557
      @william9557 7 днів тому +1

      Yeah, like the guy abovw said, this doesn't make sense...

    • @scriv_paints
      @scriv_paints 7 днів тому

      @@gilcongane4936 Could have HI at the end of a stretched Lynch guard unit preventing them from getting more than 1 model to fight the tank. Sometimes using HI to make base contact this way can stop all pile-ins.

    • @cobracommander6606
      @cobracommander6606 6 днів тому +1

      @@gilcongane4936 ok so you guys had me questioning what happened. I just went and checked the Sisters index stratagems because I’m not sure how much they changed with the codex. So now I’m remembering he comboed Heroic Intervention with the Suffering and Sacrifice stratagem that made me target the Sister instead of the tank.

    • @gilcongane4936
      @gilcongane4936 6 днів тому +1

      @@cobracommander6606 Ah yeah, that's a good play, Blood Angels have something like that in one of their new detachments as well.

  • @eigengeruch6175
    @eigengeruch6175 7 днів тому

    Great video. Thanks

  • @Chablar89
    @Chablar89 7 днів тому +1

    Ive got a question. How would the terminators be able to heroically intervene when they need to be deployed 9" away and the heroic intervention target needs to be within 6".
    Another question, would the brutalis dreadnought still get its mortal wounds ability despite the charge being made in the enemy's charge phase.

    • @gilcongane4936
      @gilcongane4936 7 днів тому +2

      Heroic intervention takes place after the enemy has completed their charge.
      Your terminators need to be 9" away from them when they deep strike(this takes place at the end of your opponent's movement phase). You place your terminators near the unit your opponent wants to charge.
      Opponent's charge phase. They charge your unit, they are now only 6", or 5" or whatever, from your terminators.
      Heroic intervention can be used AFTER your opponents unit completes it's charge.
      Yes all charge abilities still apply.

  • @sbeaber
    @sbeaber 7 днів тому +10

    Wait. Blood angels get their bonus with heroic intervention?

    • @schlatta-dirtydeeds9351
      @schlatta-dirtydeeds9351 7 днів тому +2

      I thought it was ruled that the unit didn't "count as having charged" too

    • @seanwallace2353
      @seanwallace2353 7 днів тому +5

      Yep, the "charge bonus" only refers to getting fights first on the charge, whereas the Sons of Sanguinius (or the new Liberator Assault Group detachment) only references making a charge move that turn to get a buff

    • @ORISDOYVAN
      @ORISDOYVAN 7 днів тому

      No
      Edit: sorry my bad

    • @auspextactics
      @auspextactics  7 днів тому +12

      From the designer's commentary:
      "Charge Bonus: Bestowed on a unit that makes a Charge move, so
      that, until the end of the turn, that unit has the Fights First ability.
      Note that other rules and abilities that trigger when a unit makes
      a Charge move or in the turn that a unit has charged are not part of
      the Charge bonus"
      So basically heroic intervention rules don't prevent the BA from getting their damage bonus.

    • @nomassgoer8350
      @nomassgoer8350 7 днів тому

      Speed of the primarch just got way better!

  • @everettcolby8976
    @everettcolby8976 7 днів тому

    My absolute favorite fight first unit is absolutely the solitare

  • @gregoryshinn9805
    @gregoryshinn9805 7 днів тому

    Thanks for the video

  • @Grinchpryde
    @Grinchpryde 7 днів тому +2

    What happens when I use heroic intervention with Howling Banshees with their banshee masks which grant fights first? Who is attacking first, the unit that charged or the Banshees?

    • @auspextactics
      @auspextactics  7 днів тому +3

      Usually the banshees as the non-charging player gets to choose the first unit, then you'll alternate.

  • @lemcrossview5358
    @lemcrossview5358 5 днів тому

    Niche question, but say I use Heroic Intervention to charge a Knight Lancer, could I still tank Shock for free with its ability?

  • @Dee068
    @Dee068 7 днів тому

    So what happens if you have a fights first in the base unit and another unit gets charge buff

  • @JamesEarlCash
    @JamesEarlCash 7 днів тому

    I remember a match with my Chaos Deamons Vs. World Eaters, where for some reasons I've ignored the KB squad with Master of Executions, charging into something nearby. Unfortunately, he heroicly intervened, destroying Skulltaker and half of the squad of bloodletters with MoE alone.
    This charge could have ended the game in my favour. :( Still got sore taste in my mouth.

  • @ThomasGallinari
    @ThomasGallinari 6 днів тому

    What is Heroic "Invention" though?

  • @autarchshingen6375
    @autarchshingen6375 6 днів тому

    Shame the unit using herioc intervention doesnt get the charge bonus ,
    Still good

  • @bigdaveyeo350
    @bigdaveyeo350 7 днів тому +1

    if I use heroic intervention with my votann champion. if successfully do I still get to roll d6 mortals on successful charge?

    • @ORISDOYVAN
      @ORISDOYVAN 7 днів тому +1

      Yes because it is an ability when you charge not à bonus applied to your charge

    • @liepsan
      @liepsan 7 днів тому

      What about Assault Intercessors with Jumppacks, does it trigger: Hammer of Wrath?

    • @gilcongane4936
      @gilcongane4936 7 днів тому +1

      ​@liepsan yes...its an ability.

    • @liepsan
      @liepsan 7 днів тому

      @@gilcongane4936 Thanks!

  • @MrWildEast
    @MrWildEast 7 днів тому

    so i play doc and half my units have this for free. ive always been confused. Do you get to resolve attacks before the unit youve charged when using this stratagem? (excluding fights first)

    • @jacket2848
      @jacket2848 6 днів тому

      Not if the opponent charged, as they gain fight first

    • @MrWildEast
      @MrWildEast 6 днів тому

      @@jacket2848 i just dont understand the value then. if you cant attack first then their attack will be at full strength

  • @shadowywarrior
    @shadowywarrior 7 днів тому

    i counter offensive my judiciar unit, fight first baby!

  • @PayTheBillz
    @PayTheBillz 7 днів тому

    VRLs do this for free still??

  • @jcalle2
    @jcalle2 7 днів тому +2

    I don't think I'll ever get over how ridiculous the Judicar model is. Just, anywhere you look on that model takes me out of the Space Marines aesthetic.

  • @Damnedlegion40k
    @Damnedlegion40k 7 днів тому

    Add a comment...

  • @Lomhow
    @Lomhow 7 днів тому

    honestly I'm so tired of the rules updates I'm just sticking with One Page Rules

    • @jacket2848
      @jacket2848 6 днів тому

      What update? This has been the same since the start other than costing 1cp less. Stop fucking whining 😂

  • @Phatcaulk69
    @Phatcaulk69 7 днів тому +1

    First

  • @ORISDOYVAN
    @ORISDOYVAN 7 днів тому

    No the heroic intervention does not give you ANY bonuses of à charge ...

    • @auspextactics
      @auspextactics  7 днів тому +6

      From the designer's commentary:
      "Charge Bonus: Bestowed on a unit that makes a Charge move, so
      that, until the end of the turn, that unit has the Fights First ability.
      Note that other rules and abilities that trigger when a unit makes
      a Charge move or in the turn that a unit has charged are not part of
      the Charge bonus"
      So basically heroic intervention rules don't prevent the BA from getting their damage bonus.

    • @ORISDOYVAN
      @ORISDOYVAN 7 днів тому

      @@auspextactics ok my bad

    • @dylanlewis2836
      @dylanlewis2836 7 днів тому

      @@ORISDOYVAN you were so confident and then you just said "youre right sorry" lmfao

    • @nomassgoer8350
      @nomassgoer8350 7 днів тому +1

      Mad respect for owning your mistake!

    • @ORISDOYVAN
      @ORISDOYVAN 7 днів тому

      @@dylanlewis2836 and ? I wont argue more he is right and i made a mistake, thats it... what do you expect?

  • @boarding9132
    @boarding9132 7 днів тому

    MoE w/ battle lust and fights first gives 10 berserkers a FREE intervention even if it’s already been used. 50 attacks S-6 ap-1 D1 🫡