Crazy Physics Engine - Unity Devlog #1
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- Опубліковано 21 жов 2024
- Today we start work on Dark Crypt which is a game being made in Unity ;) I start programming a CRAZY physics engine that turns out to be a complete failure but I later get things working right.
For general information about my channel including music used: github.com/etr...
Thanks for the tutorial, I was having issues with the A* pathfinding and I couldn't quite figure out the Brackeys tutorial because my enemies are ground based and not air based. Your tutorial was perfect :)
I don't think I've ever once gotten physics on anything correct in the first go around. Always makes for some fun looking bugs though, haha
Hahah broken physics are so awesome😂
Yeah I think it's about the easiest thing to mess up lol