I'm making an Infamous style game! | H²GO devlog #1
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- Опубліковано 29 вер 2024
- I'm kicking off my game development journey with my first commercial game!
The game will be an infamous style parkour game with an emphasis on combat and fast paced gameplay.
This video is made displaying the first month of production.
Enjoy :)
Will the game allow me to fulfill my Gojo fantasy’s
It will give you a superhuman feeling when playing, so yes :)
@@vanDenEng03 can’t wait for it to come out
You're edit is so good keep it up man ❤❤🔥🔥
Wow this looks fun! keep at it, I'm looking forward to playing this!
Nice game Idea.
I like the art style
I thought I was watching a youtuber with 100k+ subscribers bro, keep up the good work
you just made me smile :)
so underrated such a good video
Cool concept of the game, really love to see more. You got my sub!
Nice video! I'm excited to see what's next!
Ok. How about you make a charector named "GladeX2" pls???? Whenever your ready
Oddly specific but cool idea! :D
@@vanDenEng03 it's my ign that's why. I just wanna be part of your game, part of history
Just a nitpick, dynamics and aesthetic in the GDD are something completely different. Dynamics are player's utilization and combination of game's mechanics (if an explosion deals a knockback, the player can utilize it for a rocket jump). Aethetics isn't the visual, but the player's final overall experience (fast-paced adrenaline rush with little breaks, for example). I describe it because it is good to have a clarified cornerstone of what the game should be played and felt like. In the future, when you add an ability or an enemy, you can check whether it fits the set aesthetics and what dynamics it can bring, and whether those are desirable.
Thank you so much for pointing this out! I've only just recently learned about game design documents and this really nudges me in the right direction!
this looks super promising, hope to see more. if theres one thing is the movement looks like it needs polishing and that dash attack i seen you use on the drones seems really out of place for the animation style you’re trying to go for since it’s so smooth instead of cutting frames like you want. besides that i really do love that it’s inspired by infamous, it means i’ll get to see something incredible. much love ❤
Make a character after me fr
I'll see what I can do ;)
@@vanDenEng03 if you need inspo i’ll be happy to help fr
Really coll idea an game so far!
incredible project so far
game looks incredible so hyped 2 see where this goes story and gameplay wise well just in general also the animation style looks so fun
Please make 10 min videos
I'm very happy to hear that you want more of my video :)
Keep up the great work.
W video
good
Look good, like the video style as well. Best of luck.
cool.
This looks really good. I'll definitely be sticking around for the next dev log. Also what game engine are you using?
I'm rocking the Unity Engine, I've been using it for all my life so it's my preferable choice. Thanks for the kind words :)
looks sick
Nice, I'd play this if I could.
You can eventually! The game is still too early in production to tell when this is going to release but be sure to keep an eye out for new devlogs!
since its about chemicals it would be cool later in the game you can combine two powers to make new ones
I actually really like this idea, however I must say it will be very difficult to make. In the next devlog I will talk about different experiments and gameplay styles I have tried out the last month. Maybe I'll try your idea out as well since it sounds really cool! Anyways I have already implemented a way to "Upgrade" the player. But that will be revealed next episode. Thanks for your feedback! ;D
subbed
game looks awesome
Please more
Very cool, good luck!
Cool project 👍
K
epic