Це відео не доступне.
Перепрошуємо.
Nerfs, Penalties & other Butthurt: Enlisted Road Map Q & A
Вставка
- Опубліковано 11 лип 2024
- The future of Enlisted just got revealed, let's look into it...
post: forum.enlisted...
previous post: • Loot Boxes, Steam Rele...
Nicest Enlisted Community on Discord: / discord Enlisted Short Clips: / boomerdivision on Twitter: / paradivisionyt
The future of Enlisted just got revealed, let's look into it 🧐🧐
post: forum.enlisted.net/en/t/answering-your-questions/145649
previous post: ua-cam.com/video/x7clGULDTjE/v-deo.html
@@paradivision1362 Such a "thrilling" future.
@@psychobeam99 as usual for enlisted, its 2 steps ahead and 1,8 steps back. so small growth at least 😃
@@paradivision1362 Fact sadly
The way i would go about improving the the rider would be to completely rework them, rename them to driver give them a wider variety of vehicles to use, BR 1 is the motorcycles, BR 2 is jeeps and equivalent cars, BR 3 is armored cars with only mgs, BR 4/5 is armored with auto cannons/ light cannons. This would add more mid weight targets for things like at soldiers and since theyre not bound to the tank slots it gives fast, expendable vehicles that can be played more aggressively. I know its far from perfect but it would be a significant improvement over the current rider class without being to overpowered.
Let them use SPAA too we already have AA trucks and nobody is using them since: they use precious vehicle slots of the team and 2nd they still overheat unlike buildable AA
What if the rider could detach the MG and take it with him, maybe with just one belt/mag
That’s cool but like what if.. all that effort was put into something that actually improved the game.
@@Dregomz02Nobody is using them because they’re locked to 2 nations and the others are event, i keep my mgmc for bf110 spammers even in high br
@@what-is-a-handle. well its going to be effort put in anyway according to dark flow, id expect that the vehicles would not all be made in one big batch but spaced out over several updates. Further i think a wider array of gameplay challenges is actually an improvement as it breaks up the monotony of fighting the same two vehicles per BR a thousand times, and makes some less used weapons more useable. for instance wouldnt it be interesting if there was something the at rifles in the game could actually effect rather than just being wasted models? I never said it should be the main thing that darkflow devotes all their attention to, just that its how i would go about fixing a pointless class that exists for no real reason.
Putting AP mines on your own rally point stops them being mined by enemies 🤯
Wait 🤯
It’s so satisfying when you see your AP go off in the feed. Since you got one over on them thinking they were smart.
They wasted a lot of peoples time just to come back and say "We're not going to do fuck all to this game except the bare minimum. Great ideas though."
Exactly, I don’t think darkflow are capable of realising the true potential of their game
@@deathbysandwich691 Not under Gaijins greed, I mean watch.
Im guessing theyre either not paid well enough to give a shit or just have their balls in gaijin's grip and that company doesn't care about anything other than making money off of fomo shit
@@joshjonson2368 Yep
In my short 500 hrs of playing, I can count on my hand how many times I’ve been AP mined at a rally.
I didn’t realize it was a huge deal with the community.
@@paradivision1362 lmao so true😂
I don’t think AP mining rally is the issue, but AP mine spam in general and how hard it is to see them (under ground even). Cheap tactic, that eceryone uses and there is little to no counter play with them 🫡.
well.. it happen quite often to me, sometimes it happen way too much.. in 1 recent game i spawned and get annihilated with the entire squads 3 times in 10 minutes in different rally... i quitted the game 😅
aniway i have also 500-600 hours and to me it happen quite often... and i mine every enemy rally point that i find too (if i remember and have time) is soooo satisfing 😈
Unnecessary change idea - make your weapons get covered in mud when you go prone. Would make the game feel more immersive
Even more unnecessary. The dirtier the gun, the more chances it'll malfunction hehehehe
@@visayanmissnanny2.076would actually make for some crazy moments I think lol. Just make it a very low chance.
If they then make the weapon drop keybind the soldier throwing the weapon you can have your saving pvt ryan throwing gun and helmet moment.
I know enlisted players hate this words but ackhually "historically accurate" AP mines weren't mean to kill soldiers, just to injure in order to cripple enemy logistics. The math behind AP mine meta is crushing: you spend few seconds to place a good mine, switch soldier, repeat. You can squadwipe someone without even paying attention. lmao
Totally share your argument of not nerfing stuff, instead give options to counterplay, and the engineer feature sounds amazing and like something that should have been already in game, but at this point if that is the final solution I'm dissappointed. People know they numbers. They need to lower the damage to accomodate them in the sweet spot where it isn't OP and it isn't a meme. Think of AP mines as barbed wire. Barbed wire is goated, has its role in the meta, can't be mindlessly spammed, can be countered by any soldier, serves the intended purpose, it's balanced. Only making them to down a fully perked, full health soldier it's enough imo.
I benefit greatly from them but I feel it's just not engaging enough. Sorry for the mucho texto, it's a topic I feel it's uncomprehended and people just wanna completely remove or leave them as they are. Thanks for the double video
I only use them to try to get the "10 ap kills in a single match" achievement. I'm not a big fan either of how they work in game.
Nice video! I personally liked the feature about stacks in their last post. Like if you queu up in a stack you will be matched up with people who also play in a stack. Apart from choosing your desired map and gamemode this matchmaking improvement is of significant importance. Since I solo queu most of the time I will definitely desert a match where I am facing an enemy stack and my team is full of randoms. 9/10 times you lose these kind of games.
Idea to improve the rider class: allow them to equip more vehicles such as willy's jeeps for USA. Maybe with a mounted MG so people don't complain that it is the same thing as the vehicles you see around the map. Also reduce xp required to level up. I advocated for this in the Enlisted forums
Hearing your subclass ideas, my first tought was radio operators calling for recon plane that could show enemies on the map and ping tanks but would be easy prey for fighter planes
or we can just spam "v"
@@Rivyou777 tell that to a lot of players
About mines, i was always dissapointed that you can't simply crawl to dodge it as they jumped
I can’t count how many hours I have spend in the menu just to set up my squads with right gear etc…
How about they add assaulter I back in alongside the medic class. Noobs get that horrible squad with no specialists and less soldiers.
I'm not sure where to put this, but my friend finds extremely frustrating that presets are nice, but you need to click every single soldier in squad to add the preset as first thing and the second thing that there is no storage ... you want to know how many LMG you have? add LMG person to your current squad if available, click on gun and you see not sorted list of guns you own... how many clicks do it need more?
i hate that too, thats exactly what i meant with improvement regarding that.
Also you can’t switch weapons on the solider page, it opens the other weapons page, it should be more like a drop down. Also it’s hard to find certain soldiers/weapons if you have him lost in an unused squad
I don't think that making more min-max stuff like no dispersion snipers is a good idea: perking and gearing is already a huge advantage that allows experienced players to completely dominate most of their games, so giving them even more opportunities is going to create even more highly polarized matches.
Also, I haven's seen the confusing interface issue been addressed in this q/a, which isn't good because sometimes I try to bring more people to the game and though they're eager to play other shooters, they often straight refuse to play Enlisted after a couple of matches because of how confusing and counter-intuitive everything is.
good point with the confusion, the menu is super non-intuitive
imo they should limit the spawn rate of tanks and planes per player so people will use em more carefully instead of spamming bruh . theres no counter to plane spamming if the guy has multiple squads .
Bring an engineer squad and build an AA, boom there is your counter.
And don’t bother saying anything because i’m that guy who plane spams and that is a direct counter, if you dislike them that much just sit on AA the entire game while your team thanks you.
@@what-is-a-handle. I can easily get to 1200 alt then dive straight and the AA won't even detect me , even it manages to hit 2-5 shots the plane can cause damage just smashing it to the ground and dropping bombs or rocket or whatever
A disappointing Q&A, firstly I think they should have released the plans and Q&A separately as most questions I saw being asked were about the loot boxes or steam release, both major things that need a lot of communication, these were not addressed. Furthermore almost all plans detailed in the Q&A are basically ‘let’s maintain status quo’ or let’s actively ignore and diminish the most severe issues with the game, such as grey zoning and vehicle cycling. Finally the idea of punishing players for leaving shitty matches will actively drive away players.
There just should be no fkin Grey zone ever and fk them for nerfing xp after leaving a game , conquest is garbage get rid of the game mode and people wont leave and get rid of frickin arty bad mechanic.
No no rider. Class only needs a invisable 4 trie . U cant even go over a bumb now
Im really exited about the keyboard and mouse support for console. I know it sounds stupid, but playing with a controller feels kinda jankey and I don’t like the feel. Hopefully they come through and implement this to console. 🎉
yeah i like that too, consoles need support to keep up with pc players.
Same I'm also excited for aim assist
And it’ll get rid of some of the sweats on console so I can just play chill
I take it that keyboard and mouse console players will be put with PC right?
@@DasMonke that wasnt even said but good point. it should be mandatory to keep it fair for other consoles
Might be nice to also somewhat tweak the motorcycle driving mechanics, it's way too easy to flip it over as it is now. Then again, most vehicles' handling is wonky in Enlisted.
22:58 sounds like you want a sapper/EOD engineer
Okay let me tell you this.... I am the only player who never leave the match early no matter how shit the map or team mate are..... Not even once... Since the game closed Beta till now
Respect.
Pfft let’s see PVE on console.. oh wait, we already have it!
I’m dead serious soviet br5 is literally a single player game like easy red on console.
And i’m glad there aren’t any “restrictions” intended as when i play in those games it’s
flame tank - il2 to bomb the one tank that killed me, 2 paras rinse and repeat.
Hey I’ve been playing this game for a little over a year now and was trying to collect the premium squads. I was wondering if they would bring back other premium squads that they took out of the game. If you can get me the answer for this question I would great fully appreciate it. Thanks
yes, a system to get old squads was announced and implemented hopefully in the coming weeks.
Am ı going to be able to carry my enlisted account on playstation to steam?
i think it was announced last time to be the case.
Old AA guns were goated
I think i will tolerate the negative xp and stuff for few matches but then will just close the game after deserting :/ nice try tho
12:06 bro single handily insulted my whole childhood
🤣
I think they could improve the rider class by making it a small spawn point, just like the apc class, or is it dumb? Hahahaha
Good
I'm still gonna leave when I join a game and I'm the only PC player on my team and the other team is visibly a sweat stack. It's just not going to go well. Penalty or not, that's just not gonna be fun.
those whiny bastards just had to ruin my beloved ap mines ;(
They were too op they need some counter
@@Dregomz02 I have been in soooo many games where I'm the only one defending a point. So many useless retards on my team. If no one has my back I know my ap mines do.
nerd
@Dregomz02
The German ones were OP because they blended into the ground.
If you're constantly dying to AP mines, how about you open your eyes because most AP mines are sticking almost a foot out of the ground.
All because people wanna play Enlisted like it's COD, where they can run to the objective without a thought.
@@carterjones8126When you divide your attention between potential enemies and ap mines, you are more likely to die to either of them. THINK. AP mines are guaranteed kills if you have even 2 brain cells on where to put them, they should damage not kill.
Fool! Rider Squads are awesome when you need to get rally points down quick. I just use them as a sort of APC that you have to manually place the rally point
I think his problem is the grind to unlock the engineer, when you could be using other squads
YIPPIE i can sell my 1.2 reasserch points i dont need and become a millionare I WONT BE POOR! Atleast not in the game😔
imagine if it was like 5000 re search points for 150 silver
aren't asia server much more expensive?
idk, but every game successful game has asian servers. what matter is how much money these servers bring back in return.
@@paradivision1362 yeah that does make a lot of sense but since the player base is already so small with na and eu servers it would be a big risk that could make them lose a lot of money but yeah i do see ur point and in the future they should 100% do that