[Minecraft]Compact General Mob Farm[2023 Edition]

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  • Опубліковано 29 чер 2024
  • For Minecraft Bedrock Edition (MCBE/MCPE, Windows 10, Windows 11, PS4, PS5, XBOX, Switch, Android, IOS, Mobile) v1.20.15+
    Here is a revised version of my single tower general mob farm.
    This version outputs around 7500 stackable items per hour while delivering 74 levels of XP to the player.
    One thing I forgot to mention in the video is that it is better to have some form of regen while AFKing at the farm, due to monsters spawning with thorns!
    Another thing I forgot to cover: the TK is only fully relog proof when facing north or west, not south or east.
    WDL
    mega.nz/file/qQ1WFYZR#lk_U7mu...
    Thank you for watching!
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КОМЕНТАРІ • 17

  • @SuperLlama88888
    @SuperLlama88888 10 місяців тому

    Wow, great design once again! Well done!!

  • @d4r4butler74
    @d4r4butler74 10 місяців тому +2

    This is great! I am guessing by the numbers that it is optimized for simulation distance 4 chunks, and I think a lot of Maps in the Marketplace are in sim 4 for the Realms, which are also sim 4. I really like the break in the middle to kill the upper mobs, and that you show the Water Streams, which I never really understood when they were gone over by others. Your visuals are better I guess, or the whole picture? Thank you!

    • @oaretv
      @oaretv  10 місяців тому +1

      It is indeed optimized for sim4!
      Thanks for your comment!

  • @harrison1523
    @harrison1523 10 місяців тому +1

    Epic farm!

  • @mikehomer
    @mikehomer 10 місяців тому +1

    Nice, maybe you can fill the block of air between cactus with snow layers preventing baby zombies to scape 😀

    • @oaretv
      @oaretv  10 місяців тому +1

      I don't think baby zombies can escape unless they are bumped (which can happen). But mostly: snow layer would cause the spiders to not being hit by the cacti!

  • @ridgeback22
    @ridgeback22 10 місяців тому

    wow this looks great i do have a question though do mob farms actually get better rates in a perimeter I have one it doesn't go down to bedrock but its at just reaching deepslate its like 10/9 chunks on 4 simulation distance if i put this in the middle would it give me better rates or not?

    • @raymondstheawesome
      @raymondstheawesome 10 місяців тому

      No, bedrock doesn't have a heightmap mechanic like java does. A mob farm will make as much loot at the top of the world as the same mob farm at the bottom of a perimeter

    • @ridgeback22
      @ridgeback22 10 місяців тому

      thank you@@raymondstheawesome

    • @oaretv
      @oaretv  10 місяців тому

      @@raymondstheawesomeThanks for answering, Raymond!

  • @ChocolateMan142
    @ChocolateMan142 8 місяців тому

    gg

  • @chatesgamer
    @chatesgamer 9 місяців тому

    Eu posso fazer 4 dessas? Uma para cada lado?

    • @oaretv
      @oaretv  9 місяців тому

      Yes. You'd be better off doing 4 using semi-split density like I did in my 20k mob farm though, rather than 4 sides!

    • @chatesgamer
      @chatesgamer 9 місяців тому

      @@oaretv 4 of these 20k h ?

    • @oaretv
      @oaretv  9 місяців тому

      With this TK more likely 16~17k/h with 4@@chatesgamer

    • @oaretv
      @oaretv  9 місяців тому

      Check this world download, it does 16k/h
      mega.nz/file/qV8UVKRb#fGZ1oIU0iBfj-q3rPeEN8YWqaH4nu32HhILckQvxhg0
      With the double TK, it might reach 17k.
      @@chatesgamer

    • @chatesgamer
      @chatesgamer 9 місяців тому

      @@oaretv thanks bro