nice i honestly thought they were single weapon specific and just rerolled stats to get exactly what i wanted!, i wonder if that means if i make a 2nd same character ive used one on that applies also
@@haoye2413 depends on the gun, but for Tamer I think the consensus is colossus damage, crit rate, firearm atk %, and then I usually go for elemental but some people like crit damage there
@@san0va_gaming I actually don't go with crit rate on Tamer, since Tamer's base Crit is only 10% it will take a lot of mod to get to 30%. I generally go with Atk%, Weakpoint, Mag size or Crit Damage, then Colossus or Element
I've been saving weapons I upgraded, nice to know I don't need to do that anymore, thanks!
@@CasualTS keep the ones that have good stat rolls that you like though. Like elemental damage etc
nice i honestly thought they were single weapon specific and just rerolled stats to get exactly what i wanted!, i wonder if that means if i make a 2nd same character ive used one on that applies also
I actually keep 4 Tamer each for the elements, honestly don't know how much more damage I did but i feel like I did more.
@@haoye2413 I keep one for each element as well
@@san0va_gaming I am still not sure if Vs Colossol is better or stack elements, in order to mod out for elements.
@@haoye2413 depends on the gun, but for Tamer I think the consensus is colossus damage, crit rate, firearm atk %, and then I usually go for elemental but some people like crit damage there
@@san0va_gaming I actually don't go with crit rate on Tamer, since Tamer's base Crit is only 10% it will take a lot of mod to get to 30%. I generally go with Atk%, Weakpoint, Mag size or Crit Damage, then Colossus or Element