Advanced Biped Rig Cinema 4D- Everything You need To Know

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  • Опубліковано 17 чер 2020
  • Hope the video helps in rigging in C4D
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КОМЕНТАРІ • 17

  • @xpez9694
    @xpez9694 Рік тому +1

    I have been fiddling around with a few of these videos and this one is the most straighforward to get things done! nice explanation!

  • @Robinssoncravents
    @Robinssoncravents 2 роки тому

    Really Helpful sir! Thank you so much!

  • @osmanyigit3985
    @osmanyigit3985 3 роки тому +1

    Dude! I had that problem on the wrist also. Being busy for the whole f.. day. Trying solving the issue. Also ended up merged those joints together like u. I thought im going crazy. Nice video

  • @Kerleyyy
    @Kerleyyy 2 роки тому +2

    Pulled my hair out trying to find the answer for this because he doesn't show it here. But to see the controls of each controller in the attribute manager easily you need to go to your objects panel.
    Character > Display > Managers > Object manager - components AND tick character attributes.

  • @xpez9694
    @xpez9694 Рік тому

    I followed along and set up the joints and set the binding but on my file the CONTROLS tab just a shows a blank. I dont have any sliders or any controllers its just blank grey interface...ANY SUGGESTIONS?? THX!!! I set the walk cycle and seems like its close. The legs seem a little funky because they are walking funny.. but maybe that needs more adjustment and sensitive placement with the knees etc..

  • @bestwanneranimation928
    @bestwanneranimation928 3 роки тому +2

    i was ineed of it

  • @vjhighlander
    @vjhighlander Рік тому

    Cool. But in my case "Merge" button doesn't work... And bendy 5 doesn't adds to bendy 4... What's the reason?

  • @hosenmahjob5525
    @hosenmahjob5525 3 роки тому +1

    hey pal, i have Q about the character, I have a character with the details, when I drag the character in the "binding" it couldn't create the "skin" under the character (I moved all character items under the Null) , do you know how can I solve the issue?

    • @razedblaze5194
      @razedblaze5194  3 роки тому

      It created the skin but combined into one skin. For each mesh when you bind, you should drag the skin as a child of its mesh. C4d sometimes combine all bindings into one skin

  • @marcus_ohreallyus
    @marcus_ohreallyus 3 роки тому +1

    Is there a way to add extra bones to this rig? I tried and the usual ways don't work. I added my joints and tried to drag them into the joints list of the weight editor...didn't work.

    • @mokasasu4ever
      @mokasasu4ever 3 роки тому

      would also love to know, did you found a solution for you? :)

  • @hey4641
    @hey4641 3 роки тому +1

    Is this a newer version of cinema 4d or is this applicable to older c4d like r15-r18?

  • @WalrusesAreTheOne
    @WalrusesAreTheOne 3 роки тому +1

    Just to clarify, did you have a head at all? or just the eyes?