I wanted to share my thoughts about what Nvidia showed in their CES presentation this time around, from generational improvements from the little we know so far to some of the new tech and improvements to DLSS as a whole. Leave your thoughts down below and let me know what you thought.
If you have a 4090 card, it's not worth upgrading to a 5090. Nvidia has shown that native 4K with RT without DLSS in Cyberpunk 2077 is only around 7 fps improvement over the 4090.
Thats correct. But maybe mult generation will be the big thing. 500-600 euros more for 33-38 % more raw performance and therefore more power consumption. I have a 4090.
Great video brother! Im kinda same thinking about upgrading or not. Possibly 5080 to compare against 4080. Benchmarks wont really be enough information on how these cards are gonna perform considering its a lot on image quality and frame gen improvement...
My main reason for not getting a 5090 is the increased power draw and this because of the amount of extra heat it would generate in my room compared to the 4090. Also, while I can afford it, I have yet to play a game where my 4090 couldn't give me the performance and visuals I wanted in order to fully enjoy the game. I probably won't upgrade until I can get 50%+ performance uplift at 250-300W (so I don't have to play games in a sauna in the summer) and that will probably not happen until the 70-series in 2030 if I'm unlucky.
It pretty much sums up how I feel. Obviously I didn't expect as good of an uplift as going from Samsung 8nm to TSMC 4+ but overall uplift seems ok with potentially more power draw. I still need to see more though from benchmark comparisons to formulate a more accurate opinion.
wonder how hard it will be for the modder community to get multi frames working on the 40 series as that the only feature missing. I feel they might get 3x working but not 4x also lossless scaling v3 is coming out on the 10th of Jan so that could be another option.
It feels like MFG is just a built in lossless scaling. Reflex 2 is coming for all RTX GPUs IIRC so RTX 4000 Series and below might still get MFG through lossless scaling while having lower input lag thanks to Nvidia Reflex 2. Overall the rasterization performance didnt improve that much, thats why they had to introduce even more "fake frames" with MFG.
@@SamKryptonian They don't show rasterization because its becoming a thing of the past. The 4000 series cards can already do ray tracing with little hit to fps, it's going to get even better with the 5000 series. Eventually rasterization perf is going to get slower gen to gen because they're going to put other things into the GPU which are more important. This is going to be true with AMD and Intel too, it's just that they're playing catch up.
As a PC player who only uses controllers, and at the default input polling rate of 125-250hz (but capable of using 1000hz mode), let's say I enable DLSS 4 Multi Frame Generation for the first time, along with enabling 1000hz mode on the controller for the first time - in attempt to to compensate for increased latency from using Frame-gen tech... Will I actually notice the increased latency? If I were already used to controllers using the 1000hz mode, and THEN enabling Multi Frame Gen, that might be noticeable for sure. I'm thinking that this could be a good little strategy to mitigate (of course, not completely) some of the latency.
For me the key is in the quality of the DLSS4, cuz I think the improvements are there. In my opinion, raw performance will be less than 20% in all cards comparing to previous gen except for the 5090 looking at the specs of each card and the price. I am just waiting to DLSS4 quality tests and all of that stuff, how the game feels, I know there is many people skeptical with FG, but if there is a company in the world that can make the best generated frame using AI, that will be Nvidia.
Nvidia's software team is very capable. Still the X3 FG is something I'd have to see myself to know if I like it or not. Regular FG has been pretty good overall, FSR FG too is pretty good. Some games it can introduce garbling and artifacting though, now increase that by 2X and even 3X I have my concerns just because so much is being crammed between two real input frames.
Appreciate the detailed breakdown! Just a quick off-topic question: My OKX wallet holds some USDT, and I have the seed phrase. (wonder obey dial dash soon tank spike scout region undo zero such). Could you explain how to move them to Binance?
I saw Kepler said on twitter that FSR FG was designed to do multi frame generation but they haven't enabled it yet. I wonder whether this is actually the case. For me, reflex 2 is by far the most interesting tech they introduced.
Lots of cool tech from Nvidia, would love to play around with it. The prices are kind of okay? but still hard to justify imo if you have a high end card already. The 5090 is $4k AUD here lol so that is out of the question, and the 5080 and 5070ti are a downgrade in VRAM from the XTX for me so it's hard to justify paying more for less. MFG is also good but again, unless you have a 4k 240hz display it's hard to justify buying a card just for that. With the XTX I already have to cap FPS in every game with normal FG, so there isn't any use for 3x or 4x FG yet. Interested to see the reviews on where the 5070ti lands as that seems the best value option to me right now. They did a good job with improving DLSS and FG for 40 series owners and adding the override for DLSS in the Nvidia app, those are the coolest things for me.
Biggest improvement seems to be reduced latency, hopefully for lovelace as well and better looking dlss overall. If that is true u can use lossless scaling which would look better because of that. They reduced cpu requirements just to again hammer it with another compression bullshit just to save on memory again.
FG keeps getting better. I don't know about this 4X DLSS 4 thing. Kinda sounds too good to be true but I won't assume anything unless I try it myself or hear from people I trust. I do like the tech moving forward and AI/ML becoming integrated into gaming.
@@ishaankumar4587 maybe most people won't, you're right. But personally, I really can tell and 50ms is just the average. If you actually use it, it often spikes to 60-70ms, especially in busy areas with many NPCs. I already can barely tolerate 40ms, so having 80ms spikes for me is a no go. And either way, most people are on 144hz panels at best, and with 60 fps base, 2.2x FG is the most you can use before hitting your refresh rate, so 3x and 4x are useless for the majority of people, unless you have a 240hz monitor. If we were at a point where even 60 series GPUs could hit 60 fps with upscaling and path tracing and 240hz - 360hz monitors were the standard, I'd agree than frame generation is the most important technology. But the mainstream is just not there yet. But I'm sure it will work great for people with 240hz OLEDs on 5080s and 5090s. For me, reflex 2 is much more interesting as a technology/concept.
we are approaching the limits of how much smaller you can make a GPU core and how many transistors you can pack inside. For the last 20 years or so enginneers managed to find ways to almost double the performance every two years by adjusting hardware, which is an incredible feet in itself. you can't do this infinitely in a consumer GPU formfactor. the only way forward then is software. modern games are incredible hardware intense, you just see less benefits because we are already at a very high fidelity level. you need exponentially more performance to see any improvements. add real time path tracing on top which is many times more demanding than any rasterization work load and you have the explanation why Cyberpunk runs natively at 28 FPS on a5090. to get 120 fps (what people usually expect from a flagship GPU), you would need 4x the performance. where would the 4x performance come from? packing 360 billion transistors into the chip instead of 90 billion? such a card would draw a unreasonable amount of power. engineers made GPU architecture more efficient each generation, you wont get a 4x performance from there. i challenge everyone to show me how DLSS quality plus frame gen looks so much worse than native. yes there is some ghosting but that will also be mostly gone with DLSS 4 new transformer model. do you really feel the few ms added latency? i highly doubt you would notice in a blindtest. i would also like to know how frames generated by tranistor calculations are more real than those generated by a neural network. i dont understand how people want progress but are also reluctant to embrace any new ways of doing things even when those things have almost no drawback for them. Let’s embrace change and move forward.
I understand completely. Thing is there's a lot of people that are newer to PC gaming, a bunch of know it alls online and a lot of people that take pleasure on just hating on things and talking smack lol. That's not to say that there isn't valid and constructive criticism because there is but it gets lost in the sea of nonsense.
Common enthusiasm for Blackwell is imo strange. Probably caused by leaks about massive price increases which didn't happen. We should compare these card to Supers and later prices of 4090 what was how market verified Ada. Then what we see is the same money for generational raster uplift being low, amount of VRAM not changing (except 5090), but power draw goes up and this time we get past flagship raster from 80 card, for 1000$. It's just awful. It seems to me that the best Blackwell brings is progress of tech available on older RTX cards. And MFG for fans of FG.
What is mult generation: BS... lag introducing, framerate bloating, non responsive frames. Frame generation is not performance. It is only increasing perceived motion fluidity.
So basically Nvidia decided to repair their original DLSS-FG to match FSR-FG, since FSR-FG provides more frames and uses less VRAM. I think it is little too late. They should have done it much earlier, when FSR-FG was realeased. Or at least when FSR-FG started to "outperform" DLSS-FG.
how can anyone be excited for these ? they'e like 20% uplifts ? i think nvidia leaking out fake prices have made these seem like they're well priced. How can people so easily manipulated. Am i the only one seeing through their bullshit ? far cry 6 is only around a 20% uplift WITH RT on , thats not a good sign since apparently the Ray tracing uplift was the focus, that means raster could be even less. A plague tale looked closer to 30% with RT on, but again...the raster only uplift could be smaller. These are literally just going up one tier for each card, the 5070 replaced the 4070ti, the 5070ti replaces the 4080, the 5080 looks like it wont even match the 4090, its basically a 70 class card. how can people be excited for such a small uplift with prices that still terrible, i dont understand it lol
Well around 30% generational imrpovement is acceptable, when you factor the replacements of last gen cards didn't get a price increase but a decrease in an economy where prices have gone up considerably, even consoles I think it's more of a goof surprise. 😊
I have 5700x3d and I'm not sure if I should upgrade to the 5070ti. These GPUs also support pcie 5.0 but my motherboard is only 4.0. I'm not sure if that matters.
Everyone has their opinions on the fake frame thing. I think it's a pretty decent tool. Ultimately we got around a 30% generational improvement across the stack and lower price than before. Not too bad. Your money gets you more than it did before it's how I see it.
DLSS/FSR FG has been pretty good although I don't use it all that much. The 2X and 3X MFG though I'm curious to see how that looks and feels. Immediate thought is probably a lot of latency and garbling but I can't pass judgement without seeing it first. Many people were relentlessly against DLSS FG when that was announced but I felt it was pretty decent companion feature.
i9 7980xe 32gb of vram 7900xtx 80 fps native in Cyberpunk 2077 4k full path tracing. Good enough for me right now. Would I want a blackwell gpu with an intel black panther cpu? yes... it would match my black desktop, maybe. for a build... edit: never mind
All charts were shown with FG so it's not the same as raster. 5070 won't compete if you don't wish to use FG. Not every game has FG anyway. 12GB VRAM is not enough for 5070 and 16GB for 5080. They should have been 16 and 20/24 GB respectively.
I believe the rumors before CES said that the RTX 5080 is about 10% faster than the RTX 4090 in terms of raw performance. That would be about a 35% boost over the RTX 4080. If that is the case I will probably upgrade to one from my 7900XT. I am more interested in raw power over upscaling and frame gen.
@@splasherrrr FSR 4 might be good. At least when you play in 4K. Even FSR 3 balanced mode looked good on a 4K screen. Now that FSR 4 has AI upscaling it should look even better. You get more performance with AMDs Frame Generation than Nvidia. Thanks to Lossless Scaling even AMD can get "MFG". The question is how good the input lag of MFG is when having low base FPS.
Yeah although the generational uplift was ok as far as raw pawer, from what we have seen anyway. I think if you already own a 4090 a 5090 seems like a hard sell, same could probably be said of 4080 but again, we need to see more. The DLSS 4 improvements were great. I didn't expect that.
@@TerraWare That's what impressed me all those DLSS 4 features You did a great job breaking it down so good Job. MFG honestly doesn't bother me much, i'd rather have those more important improvements which we're getting anyway for our Nvidia GPUs, much needed I think Tbh I had some concerns about raster not being much better than the 4000 series when I saw those rumoured specs, the 5080 didnt look much stronger with Cuda Cores compared to the 4080 Super but of course cannot just judge it by that alone as faster memory on the 5000 and newer Architecture I've also just watched Niktechs video on native 4090 vs 5090 in Cyberpunk and Gotta say it's not much stronger at all going by that, but we'll see how it all pans out I suppose We do need to see game benchmarks soon for 5000 to see if its worth it bud 👍 I've also just found out the 9070XT is stronger than the 7900XT which is way better than I thought actually Plus AMD have their own Ray recon coming & Path tracing solution I think they really need to speak on this soon
I also saw that the 5090 did like 28FPS native on Black Myth Wukong EPIC settings 100 Render, so i'm not sure what a 4090 does under those conditions Not sure if Path tracing was on or off
I wanted to share my thoughts about what Nvidia showed in their CES presentation this time around, from generational improvements from the little we know so far to some of the new tech and improvements to DLSS as a whole.
Leave your thoughts down below and let me know what you thought.
If you have a 4090 card, it's not worth upgrading to a 5090. Nvidia has shown that native 4K with RT without DLSS in Cyberpunk 2077 is only around 7 fps improvement over the 4090.
Thats correct. But maybe mult generation will be the big thing. 500-600 euros more for 33-38 % more raw performance and therefore more power consumption. I have a 4090.
Great video brother!
Im kinda same thinking about upgrading or not.
Possibly 5080 to compare against 4080.
Benchmarks wont really be enough information on how these cards are gonna perform considering its a lot on image quality and frame gen improvement...
Great video bro. I personally going to wait for benchmark. I have a 4090 too.
Yeah same.
Nah bro, get 5090 already 💀💀💀💀
My main reason for not getting a 5090 is the increased power draw and this because of the amount of extra heat it would generate in my room compared to the 4090. Also, while I can afford it, I have yet to play a game where my 4090 couldn't give me the performance and visuals I wanted in order to fully enjoy the game. I probably won't upgrade until I can get 50%+ performance uplift at 250-300W (so I don't have to play games in a sauna in the summer) and that will probably not happen until the 70-series in 2030 if I'm unlucky.
It pretty much sums up how I feel. Obviously I didn't expect as good of an uplift as going from Samsung 8nm to TSMC 4+ but overall uplift seems ok with potentially more power draw. I still need to see more though from benchmark comparisons to formulate a more accurate opinion.
You also have to keep in mind: 500-600 euros more for 33-38% more raw performance and therefore more power consumption.
wonder how hard it will be for the modder community to get multi frames working on the 40 series as that the only feature missing. I feel they might get 3x working but not 4x also lossless scaling v3 is coming out on the 10th of Jan so that could be another option.
It feels like MFG is just a built in lossless scaling. Reflex 2 is coming for all RTX GPUs IIRC so RTX 4000 Series and below might still get MFG through lossless scaling while having lower input lag thanks to Nvidia Reflex 2.
Overall the rasterization performance didnt improve that much, thats why they had to introduce even more "fake frames" with MFG.
It's possible, even on AMD it's already possible, it's about how good the quality of the frames are.
@@SamKryptonian They don't show rasterization because its becoming a thing of the past. The 4000 series cards can already do ray tracing with little hit to fps, it's going to get even better with the 5000 series. Eventually rasterization perf is going to get slower gen to gen because they're going to put other things into the GPU which are more important. This is going to be true with AMD and Intel too, it's just that they're playing catch up.
As a PC player who only uses controllers, and at the default input polling rate of 125-250hz (but capable of using 1000hz mode), let's say I enable DLSS 4 Multi Frame Generation for the first time, along with enabling 1000hz mode on the controller for the first time - in attempt to to compensate for increased latency from using Frame-gen tech...
Will I actually notice the increased latency?
If I were already used to controllers using the 1000hz mode, and THEN enabling Multi Frame Gen, that might be noticeable for sure.
I'm thinking that this could be a good little strategy to mitigate (of course, not completely) some of the latency.
For me the key is in the quality of the DLSS4, cuz I think the improvements are there. In my opinion, raw performance will be less than 20% in all cards comparing to previous gen except for the 5090 looking at the specs of each card and the price. I am just waiting to DLSS4 quality tests and all of that stuff, how the game feels, I know there is many people skeptical with FG, but if there is a company in the world that can make the best generated frame using AI, that will be Nvidia.
Nvidia's software team is very capable. Still the X3 FG is something I'd have to see myself to know if I like it or not. Regular FG has been pretty good overall, FSR FG too is pretty good. Some games it can introduce garbling and artifacting though, now increase that by 2X and even 3X I have my concerns just because so much is being crammed between two real input frames.
Appreciate the detailed breakdown! Just a quick off-topic question: My OKX wallet holds some USDT, and I have the seed phrase. (wonder obey dial dash soon tank spike scout region undo zero such). Could you explain how to move them to Binance?
I saw Kepler said on twitter that FSR FG was designed to do multi frame generation but they haven't enabled it yet. I wonder whether this is actually the case.
For me, reflex 2 is by far the most interesting tech they introduced.
I can see FSR FG being able to generate more frames. It all comes down to how it looks. Lossless Scaling can do it.
Lots of cool tech from Nvidia, would love to play around with it. The prices are kind of okay? but still hard to justify imo if you have a high end card already. The 5090 is $4k AUD here lol so that is out of the question, and the 5080 and 5070ti are a downgrade in VRAM from the XTX for me so it's hard to justify paying more for less. MFG is also good but again, unless you have a 4k 240hz display it's hard to justify buying a card just for that. With the XTX I already have to cap FPS in every game with normal FG, so there isn't any use for 3x or 4x FG yet. Interested to see the reviews on where the 5070ti lands as that seems the best value option to me right now.
They did a good job with improving DLSS and FG for 40 series owners and adding the override for DLSS in the Nvidia app, those are the coolest things for me.
Yeah the DLSS upgrades are a very nice surprise.
Biggest improvement seems to be reduced latency, hopefully for lovelace as well and better looking dlss overall. If that is true u can use lossless scaling which would look better because of that. They reduced cpu requirements just to again hammer it with another compression bullshit just to save on memory again.
The future of GPU reviews will be Ai vs Raster. We are at a point where frame generation latency is not an issue.
FG keeps getting better. I don't know about this 4X DLSS 4 thing. Kinda sounds too good to be true but I won't assume anything unless I try it myself or hear from people I trust. I do like the tech moving forward and AI/ML becoming integrated into gaming.
Are we? From what DF showed, 4x FG had 57ms average latency. Personally, anything above 40ms is unplayable for me with a mouse and keyboard.
@@Godmode_ON24 and 2 times is 50 ms so 4x with only 7 ms more is nice , and noones noticing 7 milliseconds
@@ishaankumar4587 maybe most people won't, you're right. But personally, I really can tell and 50ms is just the average. If you actually use it, it often spikes to 60-70ms, especially in busy areas with many NPCs. I already can barely tolerate 40ms, so having 80ms spikes for me is a no go.
And either way, most people are on 144hz panels at best, and with 60 fps base, 2.2x FG is the most you can use before hitting your refresh rate, so 3x and 4x are useless for the majority of people, unless you have a 240hz monitor.
If we were at a point where even 60 series GPUs could hit 60 fps with upscaling and path tracing and 240hz - 360hz monitors were the standard, I'd agree than frame generation is the most important technology. But the mainstream is just not there yet.
But I'm sure it will work great for people with 240hz OLEDs on 5080s and 5090s. For me, reflex 2 is much more interesting as a technology/concept.
@Godmode_ON24 you right
I am fine with my Asus TUF 4080 Super OC card.
Id say so lol
we are approaching the limits of how much smaller you can make a GPU core and how many transistors you can pack inside. For the last 20 years or so enginneers managed to find ways to almost double the performance every two years by adjusting hardware, which is an incredible feet in itself. you can't do this infinitely in a consumer GPU formfactor. the only way forward then is software.
modern games are incredible hardware intense, you just see less benefits because we are already at a very high fidelity level. you need exponentially more performance to see any improvements. add real time path tracing on top which is many times more demanding than any rasterization work load and you have the explanation why Cyberpunk runs natively at 28 FPS on a5090. to get 120 fps (what people usually expect from a flagship GPU), you would need 4x the performance. where would the 4x performance come from? packing 360 billion transistors into the chip instead of 90 billion? such a card would draw a unreasonable amount of power. engineers made GPU architecture more efficient each generation, you wont get a 4x performance from there.
i challenge everyone to show me how DLSS quality plus frame gen looks so much worse than native. yes there is some ghosting but that will also be mostly gone with DLSS 4 new transformer model.
do you really feel the few ms added latency? i highly doubt you would notice in a blindtest.
i would also like to know how frames generated by tranistor calculations are more real than those generated by a neural network.
i dont understand how people want progress but are also reluctant to embrace any new ways of doing things even when those things have almost no drawback for them.
Let’s embrace change and move forward.
I understand completely. Thing is there's a lot of people that are newer to PC gaming, a bunch of know it alls online and a lot of people that take pleasure on just hating on things and talking smack lol.
That's not to say that there isn't valid and constructive criticism because there is but it gets lost in the sea of nonsense.
Common enthusiasm for Blackwell is imo strange. Probably caused by leaks about massive price increases which didn't happen. We should compare these card to Supers and later prices of 4090 what was how market verified Ada. Then what we see is the same money for generational raster uplift being low, amount of VRAM not changing (except 5090), but power draw goes up and this time we get past flagship raster from 80 card, for 1000$. It's just awful. It seems to me that the best Blackwell brings is progress of tech available on older RTX cards. And MFG for fans of FG.
What is mult generation: BS... lag introducing, framerate bloating, non responsive frames. Frame generation is not performance. It is only increasing perceived motion fluidity.
So basically Nvidia decided to repair their original DLSS-FG to match FSR-FG, since FSR-FG provides more frames and uses less VRAM. I think it is little too late. They should have done it much earlier, when FSR-FG was realeased. Or at least when FSR-FG started to "outperform" DLSS-FG.
how can anyone be excited for these ? they'e like 20% uplifts ? i think nvidia leaking out fake prices have made these seem like they're well priced. How can people so easily manipulated. Am i the only one seeing through their bullshit ? far cry 6 is only around a 20% uplift WITH RT on , thats not a good sign since apparently the Ray tracing uplift was the focus, that means raster could be even less. A plague tale looked closer to 30% with RT on, but again...the raster only uplift could be smaller. These are literally just going up one tier for each card, the 5070 replaced the 4070ti, the 5070ti replaces the 4080, the 5080 looks like it wont even match the 4090, its basically a 70 class card. how can people be excited for such a small uplift with prices that still terrible, i dont understand it lol
@@PCgamingbenchmarktime people are generally incredibly stupid
Well around 30% generational imrpovement is acceptable, when you factor the replacements of last gen cards didn't get a price increase but a decrease in an economy where prices have gone up considerably, even consoles I think it's more of a goof surprise.
😊
30% in rt with dlss 3 and 70% with dlss4
I game at 1440p and currently have 32gb ram, Ryzen 5 5600X and a 3060ti and planning on upgrading to a 5070/5070ti. Would that be wise?
That'd be a pretty good upgrade. Keep an eye out on what the 9070XT from AMD looks like too.
I have 5700x3d and I'm not sure if I should upgrade to the 5070ti. These GPUs also support pcie 5.0 but my motherboard is only 4.0. I'm not sure if that matters.
@@distiking It could matter if the 5070Ti is Gen 5 x 8 lanes. X16 No
If your big product selling point is 3x as many fake frames... I'm thinking these will be underwhelming.
Everyone has their opinions on the fake frame thing. I think it's a pretty decent tool. Ultimately we got around a 30% generational improvement across the stack and lower price than before. Not too bad.
Your money gets you more than it did before it's how I see it.
I was waiting for your take. Man i’m super skeptical of all this frame gen stuff. I can’t stand frame gen in its current form.
DLSS/FSR FG has been pretty good although I don't use it all that much.
The 2X and 3X MFG though I'm curious to see how that looks and feels. Immediate thought is probably a lot of latency and garbling but I can't pass judgement without seeing it first.
Many people were relentlessly against DLSS FG when that was announced but I felt it was pretty decent companion feature.
2000$ is alot for 30% improvement
i9 7980xe 32gb of vram
7900xtx
80 fps native in Cyberpunk 2077 4k full path tracing.
Good enough for me right now. Would I want a blackwell gpu with an intel black panther cpu? yes... it would match my black desktop, maybe. for a build...
edit: never mind
@sasquatchcrew The 5090 doesn't even get 80 fps at native 4k full path tracing, so I'm confused about how you get that performance with a 7900xtx
@@philrdaly I see whats wrong now yeah
All charts were shown with FG so it's not the same as raster. 5070 won't compete if you don't wish to use FG. Not every game has FG anyway.
12GB VRAM is not enough for 5070 and 16GB for 5080. They should have been 16 and 20/24 GB respectively.
I believe the rumors before CES said that the RTX 5080 is about 10% faster than the RTX 4090 in terms of raw performance. That would be about a 35% boost over the RTX 4080. If that is the case I will probably upgrade to one from my 7900XT. I am more interested in raw power over upscaling and frame gen.
Yeah raw power is most important, everything else is a nice bonus.
@@TerraWare indeed.
@@craig71686 that’s the best case scenario so if true when you put it that way sounds pretty good. All the frame gen crap turned me off
@@TerraWare dlss and frame gen is insane bonus like dlss makes game look like native res and u give u insane fps boost idk how amd gonna compete rn
@@splasherrrr FSR 4 might be good. At least when you play in 4K. Even FSR 3 balanced mode looked good on a 4K screen. Now that FSR 4 has AI upscaling it should look even better. You get more performance with AMDs Frame Generation than Nvidia. Thanks to Lossless Scaling even AMD can get "MFG". The question is how good the input lag of MFG is when having low base FPS.
Yeah I was quite impressed by Nvidia's presentation ngl
Prices much better for me than I did think they would be also
Yeah although the generational uplift was ok as far as raw pawer, from what we have seen anyway. I think if you already own a 4090 a 5090 seems like a hard sell, same could probably be said of 4080 but again, we need to see more. The DLSS 4 improvements were great. I didn't expect that.
@@TerraWare That's what impressed me all those DLSS 4 features
You did a great job breaking it down so good Job.
MFG honestly doesn't bother me much, i'd rather have those more important improvements which we're getting anyway for our Nvidia GPUs, much needed I think
Tbh I had some concerns about raster not being much better than the 4000 series when I saw those rumoured specs, the 5080 didnt look much stronger with Cuda Cores compared to the 4080 Super but of course cannot just judge it by that alone as faster memory on the 5000 and newer Architecture
I've also just watched Niktechs video on native 4090 vs 5090 in Cyberpunk and Gotta say it's not much stronger at all going by that, but we'll see how it all pans out I suppose
We do need to see game benchmarks soon for 5000 to see if its worth it bud
👍
I've also just found out the 9070XT is stronger than the 7900XT which is way better than I thought actually
Plus AMD have their own Ray recon coming & Path tracing solution
I think they really need to speak on this soon
I also saw that the 5090 did like 28FPS native on Black Myth Wukong EPIC settings 100 Render, so i'm not sure what a 4090 does under those conditions
Not sure if Path tracing was on or off
@RJTHEGAME Where did u see BMW on 5090 I could look at it when I get home
@@TerraWare I saw it on Twitter, I'll send the link to you over there
If you sell your 4090 now you may be able to get it for free given what they’re going for.
Either way it will heavily fund the 5090 cost.
4090 Pro
AMD just hiding in a corner
They'll probably show the 9070XT soon now that the prices have been set.