A mode where like say only China can learn printing then they can spread the knowledge, sell, or can be spied/learned by others would be kinda cool. Like a realistic technology thing.
It's spelled Yi Sun Sin but it's pronounced Ee Soon Sheen. He's a legendary Korean admiral, once repelled a wave of 133 Japanese warships and 200 supply ships with only 13 of his own, right after he got out of prison, because of a false accusation, at the same time that his mom and one of his sons died. That dude's life was intense but not once did he lose on the sea. Let me repeat, he never lost a single naval battle. The closest he got to defeat was when he attacked the Japanese base at Busan, and destroyed a bunch of their ships but was unable to take the headquarters because of some problems with the army on the land. Some people credit him with the first ironclad ship (hence why you get one when you retire him) but there's no real evidence for that other than some drawings. He did create one of the first armored ships, where he covered the deck with a roof and spikes to prevent Japanese boarding tactics and to repel arquebus fire, they called it the Kobukson, which means turtle ship. I'm not sure how the use of cannons in naval warfare lines up with Europe but he kind of pioneered the tactics in Korea, at least, firing from distances and targeting enemy ships, rather than trying to engage in hand to hand combat and unnecessarily losing men. Korean ships (as well as many other Asian ships) had a flat bottom, as well, which allowed them to pivot nearly perfectly around their center, meaning that Korean ships *had a constant broadside*. They could basically just position themselves into any spot they wanted and simply turn to achieve a broadside, something they took advantage of numerous times. The Japanese admirals, who were kind of legendary in their own right, couldn't do anything against these tactics (and of course the Ming Chinese advantage of numbers as well as having some pretty decent commanders of their own as well).
You are literally the Sea People. Just some mysterious civilization shows up and burns and sacks everything to disappear for a hundred years into the waves
"Our vicious Viking raiders have returned, my lord! They bring plunder and booty from distant shores!" "Excellent! What do they bring?" "Scientific research!"
You just need to plunder the weird tubes that go "bloop" every few minutes! Also the coils crackling with lightning! In all seriousness though. They are probably stealing scientists. Or equivalent. With your science per turn output being your countries capability to train new scientists, and sustain their research.
Use a little imagination. Imagine they find a new sword or a new way of building something when they pillage it, which they can bring back home, so they now can replicate it :)
Friendly reminder that Potato is also playing Civ 5 multiplayer (2v2v2) with the Yogscast on the Civilization channel (not the sid meyer's one). Great series
Eleanor is really tricky to play at the start of the game on Diety... but when she starts to pop off with her culture and great works she can be utterly ridiculous and very difficult for the AI to deal with... unless you run into the Ottomans.
So I decided to try a Norway game on the basis of these videos - started it yesterday, and it is amazing! Normally, unless I have a Civ based really close to mine and go to a really early war, I am basically trying to keep the peace and even juggle alliances all the way to the point that I have Bombers, and only then considering going aggressive - either because I want a Domination win, or because one of the AI civs is ahead in one area or another and I want to rein them in... With this Noreay game, I initially went aggressive on Suleiman (my nearest rival) and a couple of city-states for pillaging - only to find Suleiman only had one decent coastal city. I then took that city - his capital - which led to him declaring a military emergency which Wilhelmina joined in with, and she had just settled a new city in a location I had earmarked - so I sent some longships over and (ahem) "borrowed" that city.... and just never made peace. Wiped them both out - which eliminated two of the rivals who had competing religions, as well - and am now poised to take over the last of Lady Six Sky's cities - which, given that she had earlier eliminated Gandhi, means that four of the nine other Civs that started the game will be departed... Hungary may be next, as they lok straightforward to murder - three cities only, and all coastal... but the ither option might be to take out Canada and Rome, which would eliminate the last two competing religions, and then just send out missionaries to make the world see the light of the "Golden Armada" religion...
Potato: Declares war on everyone and raids and pillages, still gets +2 diplomatic favor Me: declares ancient war on somebody and remove them so only 1 other person saw it happen Also me: never to receive a diplo favor EVER again despite owning a few city states
@@FunLion He suffers from streamer tunnel vision. Too focused on what he is doing and making a good video, that he forgets to take a moment and look around for all the things he is overlooking.
I mean, there is one video of a guy doing the nuclear Gandhi meme and he's like "Well... I should get to use these nuclear weapons I got, they are costing too much to maintain"
Well all you need is to play this viabl isy pick your target carefully and build enough boat to make an entire new continent. Pillaging at the earliest opportunity you get is the key to snowball to midgame
Human players can easily circumvent this, avoid coastal settlement or just gang up on norway. Norway just ends up building a bunch of melee ships that are useless Its incredibly strong against the AI though. Norway has a crap UB and UU in berserker but the raiding bonuses can make it the strongest civ in the game if the map allows it. Either you suck or you are so strong it feels like cheating just by abusing the dumb AI
Thanks, dude. I recently discovered your content and I'm just learning so much from the way you explain your game. And on top of that, you do it at such a pace. It's really fun to watch.
Venitian arsenal doubles your naval production, that would be a huge advantage with this tactic as you can use the extra production you would have spent on district improvements etc and save the gold for promotions and great people.
A little off-topic, but have you ever thought of doing a tier list for the golden/dark age dedications? While a lot of them are situational, I never really find a reason to pick anything other than Monumentality if I've got the option. If you've got a good amount of faith coming in and you got Magnus' Provision, you can keep shoveling out enough settlers (as well as traders and builders to support the new cities) to totally snowball, so in a sense it's a bit overpowered.
Currently doing my own Deity Viking run after I was inspired by your video. I have done this a while ago, but I really must say that the Viking strategy really requires a different way to think. It is definitely a different game!
This is pillage-tastic!! I always avoided Harold, but I followed your strategy (and coincidently started adjacent to Kilimanjaro like you did) and wiped out 7 civs on a large map by 1100 BC with gunpowder by 400 BC. The fact that berserkers can be bought with faith and the faith output of stave churches are a sick combo!
You have a great way of integrating your thinking process while explaining your decision-making that helps understand game concepts as well as the specific in question without taking away from the pace and fun of the video. A FilthyRobot taught me Civ5 but now an alcoholic potato is teaching me Civ6, wouldn't have it any other way!
I'm loving this series so far, it's really entertaining to see you grow just by pillaging everyone else, plus Norway was always one of my favorites Civs so that's great. Keep on the good work!
ahh i love this series so much. You are so funny when pillaging lol. It's just a silly game but the satisfaction of pillaging is conveyed in your commentary
Yield. Pillaged tiles, districts, trade routes, captured worker, settlers, cities. With which unit type, from whoms civ, at which turn. Also villages and barbarian camps. Anything else we want to keep track of?
@@Knut92 could you keep track of his normal income each turn (in the UI at the top of the screen) and compare that to how much he makes from raiding each turn?
An alternative (arguably much better) way to play a pillage Norway game is to play Pangea, forget your navy, forget your berserker and focus on light cavalry. Pangea, or any other land-heavy map, means more things for the AI to build for you to pillage and you won't have to rely on the coasts. On sea-heavy maps like Archipelago, a lot of building effort is naturally on sea resources which typically just yield food on pillage. Light cavalry can pillage way more, meaning you snowball way faster. On only their second promotion, they spend only 1 movement to pillage, meaning you can pillage an entire district and it's buildings, and run away to safety if you need to. Even without this promotion, they can still pillage and move in the same turn. With naval raiding, you are limited to 1 pillage per unit, per turn. This may sound counterintuitive foregoing most of Norway's unique bonuses, but it works much better. The logic checks out and it makes sense given Norway was only given exclusive access to the OP pillage mechanics AFTER their civ design. Try it out if you haven't. It can be a little more difficult, but it excels much more.
I have to say "yield porn" is my favorite phrase of the video. I started playing the base game recently and have really learned a lot from your content. Thanks for the great work.
Love watching your videos :D I have been trying to get the achievement for a Huge map Domination victory on Island Pirates map, so I figured Norway would be a great choice but on King difficulty the AI seems to expand so slowly that when the viking boats are actually good, they have very little productive tiles along the coast and few cities to pillage. It's a weird tradeoff it feels like at lower difficulties where coastal pillaging actually is worse if you try to zerg longships.
Just scraped through my first Deity victory in Civ VI after growing up with the franchise, starting with III. Learned a lot from your videos! Gotta say though, diplomatic victories feel ultra cheesy. Was playing as Japan and getting massively out-scienced by Australia somehow. They were a couple turns away from winning a science victory but just keeping suzerainty of three city states the whole game, building the Statue of Liberty, and using spies to steal enough gold to win all the late game aid requests brought it home with probably three turns to go. I never even had to go to war, probably because Australia was between me and the Aztecs who kept them occupied. I feel like all the other victory types require a lot more engagement and intention. I was actually going for a science victory but was outpaced and just switched to diplomatic. Felt like a consolation prize for failing at the other victory types. Just use spies to steal everyone's money and buy success at all the aid requests and you win. Seems like a strategy you can opt into at any point in the game as a backup plan if your initial victory condition is looking out of reach. Am I the only one that feels like diplomatic victory is kiiiiiiiinda janky? Seems like it could be made a lot more interesting/realistic by bringing back some form of the vassal state system from VI and V.
Nah, it's not kinda janky, it's super janky. Building a few random wonders and then doing aid requests for 100 turns does not make for interesting game play. I totally agree that a Civ 5 like system is probably the way to go here. None of the other victory types really involve city states that much, that leaves some design space for diplo victory to center on mass city states, and would let you try to play for the victory by getting envoy wonders/getting the appropriate great people.
If you suzerain Ngazargamu, you can purchase the Nihangs for 25 faith with a military academy. Best 2 city states in a domination game especially when you have a decent faith economy
I briefly tried a strategy like this on lower difficulties, but in trying that, I'm realizing that this way of playing actually gets significantly more effective on higher difficulties, as enemy civs will naturally expand and build improvements and districts more and faster, including along the coast, whereas on lower difficulties, I find that there just isn't enough to pillage to make it worth my while to put so much emphasis on my navy for this purpose. The payoff is too small to make it especially appealing over more straightforward growth methods. Though the chosen map type is also an obvious contributor. I wonder how much more difficult this might be on, say, Continents.
I had the same thing with my very first serious gamr of Civ 6, im not sure how i managed to do it myself, was something with several great admirals but i basically had a Armada of ironclads before i even ever built a quadriemme or whatever they are called.
So this series inspired me to try out Norway in multiplayer on a Archipelago map, ended up in a 1 vs 3 fight and won because my boats were just a bit too powerful. They deserved elimination... they had too many juicy tiles to pillage :)
Ngl had the queen Victoria AI do exactly this to me. Ironclad so early I literally just had to practically abandon a city until she got bored and left. My units were so underpowered it was ridiculous.
In a game I had 3 Nihang with (with 3 military buildings, though 1 with horse upgrade) in water. I made armies in water to get army of army strength 117! I think it is a bug. Got a few op armies that way. I called it the Nihang death robot.
So essentially, what this series has taught me is that the only way to correctly play Norway is to Roleplay And commit several war crimes along the way *Perfect*
@@umutsaran9743 this is correct, longships and caravels are both considered "naval melee". the only naval raider units are privateers, submarines, and nuclear submarines
Pillage yields this episode:
605 Science
4,810 Gold
1,281 Culture
2,052 Faith
3 Builders
1 Settler
Totals:
763 Science
6,946 Gold
2,843 Culture
3,029 Faith
7 Builders
1 Settler
Dylan Stein If only he had plugged the policy card in for 50% more.
I see 69 likes. Time to make it 70. Yee. He coulda gotten more with the policy card tho.
Does pillaging remove the gold from the AI bank account?
Samer Karim I don’t think so.
In summary, S T O N K S
Gets ironclad at 300 AD, doesn’t get masonry until 50 BC
thats why real tech tree is a must, beelining makes no fkin sense
good thing they weren't rockclads!
@@GeneralTotoss it's better to have freedom in games
A mode where like say only China can learn printing then they can spread the knowledge, sell, or can be spied/learned by others would be kinda cool. Like a realistic technology thing.
TheRevivedWolfie ik this isn’t what you meant but spies can steal tech boosts from other civs
Other civ: Has coastline Norway: „It‘s free real estate“
It's spelled Yi Sun Sin but it's pronounced Ee Soon Sheen. He's a legendary Korean admiral, once repelled a wave of 133 Japanese warships and 200 supply ships with only 13 of his own, right after he got out of prison, because of a false accusation, at the same time that his mom and one of his sons died. That dude's life was intense but not once did he lose on the sea. Let me repeat, he never lost a single naval battle. The closest he got to defeat was when he attacked the Japanese base at Busan, and destroyed a bunch of their ships but was unable to take the headquarters because of some problems with the army on the land.
Some people credit him with the first ironclad ship (hence why you get one when you retire him) but there's no real evidence for that other than some drawings. He did create one of the first armored ships, where he covered the deck with a roof and spikes to prevent Japanese boarding tactics and to repel arquebus fire, they called it the Kobukson, which means turtle ship.
I'm not sure how the use of cannons in naval warfare lines up with Europe but he kind of pioneered the tactics in Korea, at least, firing from distances and targeting enemy ships, rather than trying to engage in hand to hand combat and unnecessarily losing men. Korean ships (as well as many other Asian ships) had a flat bottom, as well, which allowed them to pivot nearly perfectly around their center, meaning that Korean ships *had a constant broadside*. They could basically just position themselves into any spot they wanted and simply turn to achieve a broadside, something they took advantage of numerous times. The Japanese admirals, who were kind of legendary in their own right, couldn't do anything against these tactics (and of course the Ming Chinese advantage of numbers as well as having some pretty decent commanders of their own as well).
have you seen the movie about him 'The Admiral: Roaring Currents'? That movie is epic af
Mikey J shit I want to watch this movie because this guy sounds cool but it’s not on UA-cam for rental :/
There is an extra history series on him which is pretty good
Great read friend, thanks for sharing!
This is awesome, thanks for sharing it
"Your seas are unprotected, my friend! All too easy to raid"
Not in a single game Norway ever pillaged me
@@OctoDog13 AI is too dumb to pull something like that off xd
You are literally the Sea People. Just some mysterious civilization shows up and burns and sacks everything to disappear for a hundred years into the waves
"Our vicious Viking raiders have returned, my lord! They bring plunder and booty from distant shores!"
"Excellent! What do they bring?"
"Scientific research!"
You just need to plunder the weird tubes that go "bloop" every few minutes! Also the coils crackling with lightning!
In all seriousness though. They are probably stealing scientists. Or equivalent.
With your science per turn output being your countries capability to train new scientists, and sustain their research.
Go to the end and then press play.
Enjoy 🥔.
Use a little imagination. Imagine they find a new sword or a new way of building something when they pillage it, which they can bring back home, so they now can replicate it :)
@@ssidradumercer2038 u mean "replay"
"Do you know how sad those viking barbarians would be if they could read?"
Potato: Starts pillaging China's coastal improvements
Also Potato: I cAn mILk yOu
Not sure how one would milk a potato...
@@nickjeffery536 with a lot of whiskey and plenty of imagination.
If only there was a policy card that increased yields from coastal raids...
he put raid in at 21:49
@@Ninjadude784 Hej Jacob, you need to look up 'sarcasm'. Trust me 😉
@@tomdewilde1 what? He understood the sarcasm. But he *did* use the right policy card
@@tomdewilde1 twat
T dW how old are you? 35?
Potato has a new love towards Norway and pillaging the shit out of everyone.
Isn't it beautiful?
Definitely
No wonder they came up with Skam - they're pretty bad-ass!
@@jakobraahauge7299 What he's doing here is pretty shameless to be honest...
Friendly reminder that Potato is also playing Civ 5 multiplayer (2v2v2) with the Yogscast on the Civilization channel (not the sid meyer's one). Great series
Håkon Andreas Olaussen thanks! I had no idea
O shit fam! Thanks for the heads up!! I usually skip the civ 5 vids on their channel rip me
8:18 only in Civ games can a civilization create advanced caravels but still not know what a wheel is
Loving the coastal raids! Still waiting for an Eleanor loyalty pressure game!
I've conquered entire empires with that strat on king/prince
Definitely love Eleanor loyalty game
Eleanor is really tricky to play at the start of the game on Diety... but when she starts to pop off with her culture and great works she can be utterly ridiculous and very difficult for the AI to deal with... unless you run into the Ottomans.
I've struggled to survive the first two eras as Elaenor, would love to see this.
Yes, this.
Please keep showing all the coastal raiding/plunders throughout the ages. I wanna see how well they scale into lategame.
I didn't know it scale with era. That's damn good
RAID: Civilisations Legends
Lmao
"Wait, she wants me to give her gold? Well that ain't happening."
I laughed so hard at this.
So I decided to try a Norway game on the basis of these videos - started it yesterday, and it is amazing! Normally, unless I have a Civ based really close to mine and go to a really early war, I am basically trying to keep the peace and even juggle alliances all the way to the point that I have Bombers, and only then considering going aggressive - either because I want a Domination win, or because one of the AI civs is ahead in one area or another and I want to rein them in...
With this Noreay game, I initially went aggressive on Suleiman (my nearest rival) and a couple of city-states for pillaging - only to find Suleiman only had one decent coastal city. I then took that city - his capital - which led to him declaring a military emergency which Wilhelmina joined in with, and she had just settled a new city in a location I had earmarked - so I sent some longships over and (ahem) "borrowed" that city.... and just never made peace. Wiped them both out - which eliminated two of the rivals who had competing religions, as well - and am now poised to take over the last of Lady Six Sky's cities - which, given that she had earlier eliminated Gandhi, means that four of the nine other Civs that started the game will be departed...
Hungary may be next, as they lok straightforward to murder - three cities only, and all coastal... but the ither option might be to take out Canada and Rome, which would eliminate the last two competing religions, and then just send out missionaries to make the world see the light of the "Golden Armada" religion...
Potato: Declares war on everyone and raids and pillages, still gets +2 diplomatic favor
Me: declares ancient war on somebody and remove them so only 1 other person saw it happen
Also me: never to receive a diplo favor EVER again despite owning a few city states
Hmm you gotta leave zero witnesses next time
@@adithyavraajkumar5923 I left zero witnesses on my continent and I still got denounced. City states must've snitched
@@adithyavraajkumar5923 Its not my fault that he had a builder running around the world in the ancient/classical era. Just unfortunate though
@@XanderMarjoram Hmm you know what they say...snitches get battering rams I mean, uh, stitches
Definitely going to be doing this on a Huge Archipelago map with tons of civs and max city states soon. Cannot wait!
I pretty much enjoy all of your games, but seeing your reactions to raiding (without and specially WITH the raid card) tops all of them.
I love how 3:50 he said my empire as if he built it himself
06:03 you are not using the raid card? +50% yield on all raids
This aged poorly
I was thinking that since the last episode!
That's why I can't watch him. He plays like a min/max player but often forgets the most essential stuff. It's too frustrating.
@@FunLion He suffers from streamer tunnel vision. Too focused on what he is doing and making a good video, that he forgets to take a moment and look around for all the things he is overlooking.
Has an ironclad.
Di-did he get an ironclad before inventing ironworking??
29:18 Honestly that phrase just made me spit my drink lol "they could use a good pillaging" nowhere else on the internet is that phrase acceptable XD
I mean, there is one video of a guy doing the nuclear Gandhi meme and he's like "Well... I should get to use these nuclear weapons I got, they are costing too much to maintain"
This is the kind of strategy I would love to see employed in multiplayer game.
they would all gang up on you and murder you
Well all you need is to play this viabl isy pick your target carefully and build enough boat to make an entire new continent.
Pillaging at the earliest opportunity you get is the key to snowball to midgame
Human players can easily circumvent this, avoid coastal settlement or just gang up on norway. Norway just ends up building a bunch of melee ships that are useless
Its incredibly strong against the AI though. Norway has a crap UB and UU in berserker but the raiding bonuses can make it the strongest civ in the game if the map allows it. Either you suck or you are so strong it feels like cheating just by abusing the dumb AI
Sucks when on continents map u barely find any coastline cities and on islands it just feels op...
If I remember correctly, those faith units actually upgrade once you get the prerequisite building, since it's technically a promotion.
When it is actually more fun to play as th barbarians
And more viable too
Wait!!!! What!! I've been playing for years and didn't know you can pick more than 1 dedication for a golden age!!!
I just love this series
Pro viking longship tip: when you can upgrade, make sure to use it on the last move point. If you do it before moving the turn is over.
I only discovered your channel a week or so ago, and you’ve become my number one creator. Thank you!
You just dragged China's science down from 96 to 75. Absolutely pure evil, I love it
OMG, I was screaming for the last three episodes! Get your Raid card in!
Thanks, dude. I recently discovered your content and I'm just learning so much from the way you explain your game. And on top of that, you do it at such a pace. It's really fun to watch.
When your so early that you have no ideas for good comments.
So you steal them like your Viking raider ancestors.
When you are so early that you have no
ideas for good comments.
So you steal them like your Viking raider
ancestors.
Pretty clever, tho 👍
That intro sounded very inspired by Minecraft.
“So Potato, what’s your job?”
“China.”
*”Do you know how little that narrows it down?”*
Venitian arsenal doubles your naval production, that would be a huge advantage with this tactic as you can use the extra production you would have spent on district improvements etc and save the gold for promotions and great people.
A little off-topic, but have you ever thought of doing a tier list for the golden/dark age dedications? While a lot of them are situational, I never really find a reason to pick anything other than Monumentality if I've got the option. If you've got a good amount of faith coming in and you got Magnus' Provision, you can keep shoveling out enough settlers (as well as traders and builders to support the new cities) to totally snowball, so in a sense it's a bit overpowered.
Potato time.
Currently doing my own Deity Viking run after I was inspired by your video. I have done this a while ago, but I really must say that the Viking strategy really requires a different way to think. It is definitely a different game!
COME ON I WAS GONNA GO TO SLEEP WHY
Same! And he shouldn't even be that far away from my time zone. I guess I'll be pretty tired tomorrow ☕
4:30 on my clock. Boy, would I regret it next morning.
@@daniilivanov5579 :O, are you already over the line- tho?
Occasionally you sound like you're on the RTÉ news and I am here for it 😂😂
I'd actually pay my TV licence if that were the case😂😂😂
This is pillage-tastic!! I always avoided Harold, but I followed your strategy (and coincidently started adjacent to Kilimanjaro like you did) and wiped out 7 civs on a large map by 1100 BC with gunpowder by 400 BC. The fact that berserkers can be bought with faith and the faith output of stave churches are a sick combo!
You have a great way of integrating your thinking process while explaining your decision-making that helps understand game concepts as well as the specific in question without taking away from the pace and fun of the video. A FilthyRobot taught me Civ5 but now an alcoholic potato is teaching me Civ6, wouldn't have it any other way!
I'm loving this series so far, it's really entertaining to see you grow just by pillaging everyone else, plus Norway was always one of my favorites Civs so that's great. Keep on the good work!
I like harald for the early ocean tiles
ahh i love this series so much. You are so funny when pillaging lol. It's just a silly game but the satisfaction of pillaging is conveyed in your commentary
You get so much done in your play through. This looks alot more fun than I've had so far
potato is a big tsundere. making peace then going to war to pillage then making peace- repeat.
You did and are going to show every pillaging and capturing etc.? Alright I will start a database
Yield. Pillaged tiles, districts, trade routes, captured worker, settlers, cities. With which unit type, from whoms civ, at which turn. Also villages and barbarian camps. Anything else we want to keep track of?
@@Knut92 could you keep track of his normal income each turn (in the UI at the top of the screen) and compare that to how much he makes from raiding each turn?
@@Baconomics1 ok
I feel dirty after watching this...
Also, that era score overrun is one of the largest I've seen. roflmao
Ahh, the classic "force land of Colombia in order to build a canal". I wonder where I have seen that before.
An alternative (arguably much better) way to play a pillage Norway game is to play Pangea, forget your navy, forget your berserker and focus on light cavalry. Pangea, or any other land-heavy map, means more things for the AI to build for you to pillage and you won't have to rely on the coasts. On sea-heavy maps like Archipelago, a lot of building effort is naturally on sea resources which typically just yield food on pillage. Light cavalry can pillage way more, meaning you snowball way faster. On only their second promotion, they spend only 1 movement to pillage, meaning you can pillage an entire district and it's buildings, and run away to safety if you need to. Even without this promotion, they can still pillage and move in the same turn. With naval raiding, you are limited to 1 pillage per unit, per turn. This may sound counterintuitive foregoing most of Norway's unique bonuses, but it works much better. The logic checks out and it makes sense given Norway was only given exclusive access to the OP pillage mechanics AFTER their civ design. Try it out if you haven't. It can be a little more difficult, but it excels much more.
Iwas waiting for this the whole day!
Same!
I have to say "yield porn" is my favorite phrase of the video. I started playing the base game recently and have really learned a lot from your content. Thanks for the great work.
Damn that pillaging spree was vicious. So much free faith/gold/culture/science. Crazy
🎶War hunh what is it good for🎶
Potato: 🎶pillaging🎶
Love watching your videos :D I have been trying to get the achievement for a Huge map Domination victory on Island Pirates map, so I figured Norway would be a great choice but on King difficulty the AI seems to expand so slowly that when the viking boats are actually good, they have very little productive tiles along the coast and few cities to pillage. It's a weird tradeoff it feels like at lower difficulties where coastal pillaging actually is worse if you try to zerg longships.
ive played this game for like 100hrs but i still have no idea whats going on majority of the time LOL
Just scraped through my first Deity victory in Civ VI after growing up with the franchise, starting with III. Learned a lot from your videos!
Gotta say though, diplomatic victories feel ultra cheesy. Was playing as Japan and getting massively out-scienced by Australia somehow. They were a couple turns away from winning a science victory but just keeping suzerainty of three city states the whole game, building the Statue of Liberty, and using spies to steal enough gold to win all the late game aid requests brought it home with probably three turns to go. I never even had to go to war, probably because Australia was between me and the Aztecs who kept them occupied.
I feel like all the other victory types require a lot more engagement and intention. I was actually going for a science victory but was outpaced and just switched to diplomatic. Felt like a consolation prize for failing at the other victory types. Just use spies to steal everyone's money and buy success at all the aid requests and you win. Seems like a strategy you can opt into at any point in the game as a backup plan if your initial victory condition is looking out of reach.
Am I the only one that feels like diplomatic victory is kiiiiiiiinda janky? Seems like it could be made a lot more interesting/realistic by bringing back some form of the vassal state system from VI and V.
Nah, it's not kinda janky, it's super janky. Building a few random wonders and then doing aid requests for 100 turns does not make for interesting game play. I totally agree that a Civ 5 like system is probably the way to go here. None of the other victory types really involve city states that much, that leaves some design space for diplo victory to center on mass city states, and would let you try to play for the victory by getting envoy wonders/getting the appropriate great people.
This is why people wanted the Venetian Arsenal wonder to be ranked so high lol
You inspired me - Norway is a lot of fun
That feeling of being super-optimized for the map type. Ground war? Never heard of ya.
If you suzerain Ngazargamu, you can purchase the Nihangs for 25 faith with a military academy. Best 2 city states in a domination game especially when you have a decent faith economy
This is by far my favorite campaign to watch :D Pillaging is hilarious :D
You’ve opened my eyes to how good this game actually is
I briefly tried a strategy like this on lower difficulties, but in trying that, I'm realizing that this way of playing actually gets significantly more effective on higher difficulties, as enemy civs will naturally expand and build improvements and districts more and faster, including along the coast, whereas on lower difficulties, I find that there just isn't enough to pillage to make it worth my while to put so much emphasis on my navy for this purpose. The payoff is too small to make it especially appealing over more straightforward growth methods.
Though the chosen map type is also an obvious contributor. I wonder how much more difficult this might be on, say, Continents.
Nobody: Nothing
Potato: yOiNk
Nihangs are so amazing, especially if you can get a couple discounts. I had a game where I could buy each Nihang for 90 faith
I had the same thing with my very first serious gamr of Civ 6, im not sure how i managed to do it myself, was something with several great admirals but i basically had a Armada of ironclads before i even ever built a quadriemme or whatever they are called.
I love playing norway on a landmap. I just run around with my light cavalry with the pillaging promotion. No berserkers nor longships
So this series inspired me to try out Norway in multiplayer on a Archipelago map, ended up in a 1 vs 3 fight and won because my boats were just a bit too powerful. They deserved elimination... they had too many juicy tiles to pillage :)
"I'm completing technologies by burning other civilizations to the ground."
Love these daily 30min let's play.
Had a very lucky game as Victoria and got first ironclad at 100BC, absolute carnage, game over very quickly.
I want to try this myself, looks like a lot of fun, thought I'm thinking it might not be the same since I don't have the DLCs haha
Uh-oh, penalty! Potato has been issued a Raid Card!
And it's super effective!
Ngl had the queen Victoria AI do exactly this to me. Ironclad so early I literally just had to practically abandon a city until she got bored and left. My units were so underpowered it was ridiculous.
4:39 The funny thing is that the enemy sort of paid for that pikeman 😂
18:11 Cleopatra woke up and chose violence
This is like jaws,don’t go into the water
25:26 i thought i was getting a whatsapp notification lol
In a game I had 3 Nihang with (with 3 military buildings, though 1 with horse upgrade) in water. I made armies in water to get army of army strength 117! I think it is a bug. Got a few op armies that way. I called it the Nihang death robot.
If this is what a "C Tier" UU can do, I wonder what an "S Tier" UU can do.
23:38 best feeling you get when you play civ :D
hahaha brilliant video, i loved how u clearly fell to the dark side whilst doing this.. 🤣🤣 "its sooo good" 😈
So essentially, what this series has taught me is that the only way to correctly play Norway is to Roleplay
And commit several war crimes along the way
*Perfect*
im a proud norwegian :) thank you for honoring my country and its history. hail potatomcwhiskey
Combined with Raid, have you considered forcing a Dark Age and getting the Letters of Marque Dark Card?
This
if i am not wrong viking longships and caravels don't count as naval raiders so it won't work
@@umutsaran9743 this is correct, longships and caravels are both considered "naval melee". the only naval raider units are privateers, submarines, and nuclear submarines
I wish I could make a comment about potato being attacked by a spider but unfortunately he was not attacked again.
You should use captured Builders to repair "their" improvements so they can be pillaged again! :))
Archipelago + Norway + Venetian Arsenal = Yes.
Potato just doesn't want to play the F-Tier Berserkers 😏
Not getting berserkers to kill egypt and not having that raids card for a long time hurt to watch
Also, the Nihang is essentially zero upgrade cost.
I love your vids literally all I’ve done since my surgery
Besides of baking cookies this has been the big thing of my lockdown 🤭 I've become a lot heavier 😂
24:00
Every European power in XIX century
Civ 6 : 'clicker RPG of some sort' game
AAAANND another video where he doesnt plug the raid card in.
Is this a meme now?
He did though
@@andhy5114 at the end.
Commented at around the middle of the video.
It surprised me.
That Ironclad was insane lmao
wait until he gets Gaius or Santa Cruz, are they still available?