excuse me gentleman would you perhaps know what you have used for your animating? whether it be a studio plugin or an outside application please do tell
ngl imo a todo moveset should have all of his main moves just be normal attacks, like a grab suplex, a heavy punch, a spinkick, axekick. His main gimmick is that the special (obviously boogie woogie) can be used MID MOVE for variants, feinting, extensions etc giving the player a lot of adaptability and mixup potential
@@BizaahYT wow i actually didnt expect it to be roblox studio, i thought it was going to be just a concept with only text i'm subbing, looking forward to the next moves
"If you are satisfied with staying on that level,you and I won't stand best friends. You've grown strong, brother. Are you satisfied with that,Todo Aoi?! Are you planning to leave your brother alone once again, Todo Aoi?!" 🗣🔥🔥 (Ay,i noticed this could be the ult activating,nad the ult coulde be the 120% of his pontential)
@@BizaahYT i think you can make the R special to stun them for not long and not too quick after the teleport, so like in the manga/anime they were kinda confused after that technique
THIS IS AMAZING. Literally few days ago I was thinking about how would Todo work in Jujutsu Shenanigans AND this is literally 1 to 1 of how I imagined it. I have a few suggestions. Clap counter - I recommend adding for it like 3 bars of a recharge for this move. Like if you were to use it, the recharge bar would start, but you would still be able to use the move unless you use all 3 of them. Energy Imbuement - Since the you can now comibne moves with Hakari's 1 and 2 it would be a cool idea to make the swap combine with the Clap counter. For the ult it would be cool to see the simple domain being used like a Counter move or Defense increase. I hope you see this and keep up the good work!
Bro this is amazing, id love to see the rest and hope Tz even sees this and gets ideas from you would be amazing, you deserve it bro, its so well done that it looks straight from the game.
♪ At first sight, my heart fluttered ♪ ♪ No matter how far, I jump high into the sky ♪ ♪ Flying to your side ♪ ♪ Look, courage sprouted in my chest♪ ♪ I stand bravely with resolve ♪ ♪ Want to move forward step by step ♪ ♪ Achieve! My own wish! ♪ ♪ Try stepping out of the comfort zone ♪ ♪ To a place I've never been ♪ ♪ Tantakata~n ♪ ♪ I can't suppress the thumping of my heart ♪ ♪ It encourages me to move on ♪ ♪ Although I'm still scared ♪ ♪ The voice inside tells me ♪ ♪ I want to convey it, I want to keep going ♪ ♪ I won't forget at any time or place ♪ ♪ The unique feeling in the world ♪ Bizaah, you are truly one and only my special femboy.
@Fitsuni ? ye I'm not making fun of it but it was Hella funny to me atleast but ye I'm fine with femboys and furries and gay trans as long as I don't gotta play their games
I did comment on part 2, but afterwards I came back to watch part 1 and now noticed you actually went over the moveset so here are some of my ideas just for fun. Some of them are pretty bare bone, things like faints could be added more I would say. Special - Perfect simple but needs really no change, with maybe a simple addition tho I'm unsure how good would it work, it's fake out, it could simply done by making so you take clapping position upon starting to hold R, but you only actually do it when releasing it and if you don't have your cursor on an enemy you would just clap without any effect. 1 - Simple idea I'm not sure I understood you perfectly but just incase if not I think whoever you swap with should of course get hit by their own attack. This might have been what you meant my English isn't the best. I think it should work with most attacks, outside of Domain Expansions of course and maybe melee attacks like I'm not sure if you could swap places in like a rush attack but maybe incase of a melee attack it does some Basic teleporitng behind them and kick them far away thing maybe give it a Black Flash window like on Yuji's first attack. I'm not sure how plausable my ideas btw, like from a programing sense. The melee move could look like when he jumped up mid air and down kicked Mahito while saving the blond guy (not sure how much that helps). 2 - Like I said under part 2 I think the rock shouldn't disappear but change place with you, so like you could surprise people with it, alternatevely maybe even multiple times as the whole confusing your enemy playstyle fits boogie woogie ofcourse. To make it easier to use maybe changing so you actually swap by using the skill again be better, just so you can even decide to swap with something else, like use the rock as a bait, for this I would ofcourse make it so the rock false to the ground and gets destroyed before you could reuse the ability, or the cool down only gets applied once the rock got destroyed. 3 - For combo extender I'm thinking like a simple sweep kick one that comes out fast so you may use it like after move 2 maybe, anyway so a lick or punch start up then some telegraphed preferably short attack, just so it doesn't breaks the flow of the fight, after all that's all really this cursed technique is about. 4 - Your idea is pretty good for this, but two more telegraphed moves feel nyeh, so I thinked up something. When you activate it all your enemies in close vicinity change place, would be good against teamers, and if there is only one person nobody gets teleported you simply clap, once again a sort of fake out. It would have the same windup as normal special, maybe even holdable essentially near identical, and when actually used you would clap rapidly as many times as they swap, maybe even more then once so it's more confusing for them. I get onto awekening now, I'm not sure how much idea you had, I would have personally went with the latest version from the Manga, but since you had done a Shibuya version we just ramp up everything to a thousand. Now for main theme if you may consider Takatan would be incredible, I would cry, like Takatan time, tho it wouldn't really be good with the activation animation of the Awakening you already made in part 2 so I reserve it for one attack only. Special - Stays identical 1 - Hard to say, I want it to stay a counter so when you get hit you simply swap places like before bit the basic melee attack I talked about before is longer consisting of a longer barrage like attack better for combos. BTW additional idea it incase of melee attack it could look like when he uses his enemies palm to clap, just small detail. 2 - Instead of a rock throw this time he stomps into he ground breaking small pebbles up, this damages whoever he hits while doing it, and if you use special while the animation plays out can teleport someone in front of you, ofcourse if you do it too soon you be still in the animation which means you need to be precise with it. 3 - This could be now a Ground pounding move, like when he broke the road while killing the shapeshifted humans in Shibuya or to be exact it would be a move that finishes up with the Ground pound, maybe even adding black flash onto this one too. It would be more of a combo finisher that is also an aoe. Alternatively or additionally it could have two stages, if the first stage grabs there is a rush then aoe groundpound, but if it doesn't the it goes straight for the groundpound. 4 (Takatan Rush) - It essentially would be a counter of sort, where if you get hit you do the most insane rush attack ofcourse essentially the actual Takatan scene from shibuya. There isn't much to say, I would make it a one time move, with maybe a damage decrease afterwards, ofcourse the attack would be that powerful that it worth the debuffs.
I also thought of todo moveset yesterday: R is the same, but I think you could fake it out 1 is the same rock throw which you could use for combo extending 2 is also a barrage of attacks 3 is a shoulder tackle that he used on Megumi, which is usually a combo ender but you could time the rock throw teleport to combo extend 4 is a playful cloud strike that is always a combo ender with a big wind up and a big damage His awakening would be the vibroslap R is similar but you can hold it for a few seconds for mix up potential 1 is still the rock throw 2 is a dash forward where he usually kick opponent like he did against hanami and combo extend, but you can turn it into a black flash 3 is simple domain to counter domains and projectiles 4 is a powerful blow that is powered up by his immense love for his BURAZA and Tanaka-chan
If you ever continue with this cool concept, or continue this "todo" series, you should probably add it so if you tap the move at the right time, you can do a black flash, which won't work unless you make contact ofc, but it prob won't work since it's a double tap move unlike the other black flashes. still cool concept, it could be a cool idea for the special to be boogie woogie instead of it being a move, like if you use a move, you can just fake it AND switch places with the opponent, ik it's super similar to itadori's special, but it's still a cool idea! it'd be cool to make the ult something like table flip where you send someone far back. And then it can be like someone from your friends list throws a cursed item, and they have to do some sort of tapping buttons minigame so they can escape (so it's not op), to finish off the ult it's like a black flash or sm. again this is just cool ideas from me, so you don't have to do them (plus it won't be in the real game anyway lol). anyways this is a super cool concept, maybe you should do something like this for a yuta character, maybe choso, or even geto? anyways, this was a cool video. (I have no idea why am suddenly so serious about this lol)
In my opinion his R can be like Gojos and tp but he cant also tp other people and can also extend it with rock throw so you can make space for a divergent fist or a back flash. Another cool move is with his ult he has a black flash but can use it multiple times say like he black flashes he can Boogie Woogie behind him and black flash again His ult could also be the Vibra slapper to where he has little to no cooldown on his Boogie Woogie (R) Another combo could be rock throw and Black flash there's he just slams a really angry rock into someone's skull
Hello this is a suggestion for how Aoi Todo will be implemented in Jujutsu Shenanigans. Name: Boogie Woogie R Special Boogie Woogie: When you point at someone and click R you instantly switch places with them. Normal and Awakening mode will have the same special. Normal Move 1 Rock Throw: It's similar to Reserve Ball where you launch a projectile infront of you. But instead of a Reserve ball it's a rock. And when you use R while the rock is travelling mid air you switch places with the rock basically letting you teleport infront of you. Normal Move 2 Triple Swing: You use boogie woogie to get playful cloud then swing with it 3 times guard breaking and dealing damage and can be used to both as a combo starter and extender and then use boogie woogie to get it away. Normal Move 3 Flying Kick: You send a flying kick towards them that'll do damage and allow you to combo extend and can also hit people on the ground kinda similar to focus strike. But if you time it you can hit a black flash which deals more damage but doesn't allow you to combo extend and doesn't hit people on the ground. Normal Move 4 Counter Swap: If you use this move while they attack you with a M1 or a close range attack you'll swap places with them and counter attack from behind them. But you can't counter long range moves only evade them as you'll swap places with them but your too far to counter attack. And if you counter or evade nothing you have end-lag. Awakening Name: TAKADA-CHAN!!! Awakening Move 1 PLUS ULTRA!!!: It's just a stronger version of flying kick excepts it's a guarantee blackflash and does way more damage. Awakening Move 2 Necklace: You drop your neckless which stuns people around you in a aoe radius for 10 seconds. Awakening Move 3 TAKADA-CHAN!!!: You summon takada-chan which attacks your target knocking them back and dealing damage. Awakening Move 4 Simple Domain: You use a simple domain which negates the effect of the domain for the length of your simple domain. It also creates a radius around you which allows other people to get negated from the domain. Our Concepts are kinda similar.
Not the biggest fan of this one, I do have an awakening moveset in mind to do with takada, but it isnt a key point.. Your moveset is a little generic battlegrounds game-y and doesn't account for cool interactions with the environment
@@BizaahYT Yeah I realized after creating this, this is more on the combat side and less on the fun & funny side. So this would be probably better for games like tsb and worse in games like jjs.
You seem like you could make a decent game based off of shenanigans ( also something you should do is make it so there are particles of some kind left behind where 2 players swapped )
You could add the object swapping by making it so todo has a passive that makes any throwable the throws gets imbued with his cursed energy (does not do extra damage) and get swappable with his R move for a few seconds, even if it is broken
I love this idea because I feel it would be more canonical for todo to be a combo character, and I thought his clap would be like a thing where you can switch with like people and the throwable objects, I thought that if you pick it up it now has cursed energy and you can teleport to it so it can be of use.
Hey, try making a kashimo one! I was thinking he could spawn in as [pole/poke mode] (pole or poke whichever one u want) and then with R u place the pole in the floor, switching u into [brawler/fist mode] (again, whichever u want). And later u can bring it back and u might want to make a ping in the pole (like a cyan/electric blue circle) so when u press R u bring the pole back and switch back to [pole/poke mode] which in the case u strategize, and bring the enemy in between u and the pole when u bring the pole back u can do some damage (little part that makes it broken but if u want to u can) and maybe cause bleed for like 2 seconds (if that’s to much u can lower it). Anyway I think ur rlly good at animating so I hope u take this into consideration.
love your work dude i think its really cool to simply make todo because jujustu shenanigans wont for a while even if its one move im sure you could do a lot crazier stuff if you tried but like you said if no one watches you do this stuff then its all for nothing and besides its really the thought that counts, ive been playing other games that have todo cuz hes my fav but none of them are the same or as good as jujustu shenanigans so sadly i cant play him probably for a long time in the game considering the other popular characters but id love to see the other moves you have to show off, great work
Yours good too but i think these are moveset he should have: 1. swap(or swap should be his r ablity) or surprise attack 2. slam (the thing he did to megumi) 3. Rock swap(ngl its like ur idea) 4. black flash explaining: 1. Swap - it would clap and swap places with player who is aimed to 1.5(if swap would be R) Surprise Attack - its similar to how he and yuji beat up Hanami but alone, in order to use it just like in anime you have to fuse attack with Vessel's 1st ability too and if they fuse their 1st attack Besto Frendo and Vessel would not hurt each other. can break block. finisher just makes victim get sent out to sky and fall 2. Slam - Player will hold the player and slam them to ground like todo slammed megumi, it can be used in long range if used with R abiliy if not used with R ability it has to be used in close range, cant be used along with someone, it can break block. finisher puts half of victims body underground 3. Rock Swap - you pickup part of map ure standing on and throw it then you press R to swap and press 3 again to do black flash(youll be given 5 seconds to press it again) 4. Black Flash - its counter attack and can be countered too, you perform uppercut with black flash i am thinking about awakening 1. Besto Friendo 2. Maximim Throw 3. Simple Domain 4. Maximum Beatdown Explaining: 1. Besto Friendo - You summon random person from your friend list they will beat up opponent and then they vanish, can be used with R to swap position with your summon, summon dies if someone attacks it 2. Maximum Charge - the MHA thing he did to mahito but it will look way cooler and you won't just do simple punch but you do some punches and then do black flash as finisher, can be dodged if opponent just moves aside 3. Simple Domain - you just make simple domain just in case you get hit by someone's domain, but they can just fight you, simple domain saves you from someone's domain, it can't be breaked even if you get punched 4. Maximum Beatdown - You upper cut opponent and you swap places with rocks that went flying to do "teleport punches" and you down slam them hard when at air and they hit ground very hard
where do you do the animations, how can i get that dummy model (from the one you was doing the animation) and lastly is there any video where i can see how to you know, add the animation? (sorry if im asking too much, with knowing where you do the animations im fine)
I honestly would’ve saved the rock throw for a his 120% black flash and changed it a bit, for example I would’ve made it so that you start to walk and then slowly start jogging, the running and then sprinting and then attempt a punch and if it hit someone it would send then flying backwards and make them roll, then you would run forward and crouch down and still run and then pick up a rock with your left hand, then put it in your right hand and then stop running completely and throw the rock and then clap, triggering boogie woogie and switching places with the rock, then do the 120% black flash but only if you use your R and switch places with the rock, basically gojos black flash variant, if you don’t use R the rock smashes into the persons face and you run forward and do a barrage and kick them away
I thought it was just gonna be a video where an unexperienced youtuber tried to make the todo moveset and then took everything they can out of toolbox. Bro is actually making a moveset on his own. W
(MANGA SPOILERS) I have an idea for the ultimate, you chop off your hand and replace it with the vibraslap With the vibraslap the claps now do multiple swaps instead of 1
I like the ideas with the moves especially with the second move, but it would probably make fighting runners hella annoying, I don't know would they balance this but overall good suggestions
Would it be possible for you to help me learning how to code and stuff like this? Or is there a chat you have in your server for stuff like this? Really enjoyed this man
I think his base moveset shouldn't envolve Boogie Woogie, the main reason being "He only uses his cursed technique against Special Grade Curses" which could be shown as his Awakening
In the ads, I just got a trailer for sonic three, and it just reminded me how absolutely excited I am for this movie. I know very random but I thought I’d share my thoughts. I really looking forward to it as a really big fan of the games with shadow.
I am creating a game named Arrow battlegrounds but I’ve got some problems, idk if I need moon animator to script the moves that some of my animator use’s Moon animator, I’ve been stuck in the same loop over and over again being confused on how to make an animation work on just clicking the tool, I seriously need help do u have any tips?
Seriously, basic stuff you're trying to do. Use the roblox api. But in short Local animation = Humanoid.animator:LoadAnimation({put your animation object here}) Animation:Play()
i just thought of a sick clap counter.. todo throws a rock up and if no one hits him the rock just falls but if he gets hit the rock will fall and todo will clap teleporting behind the enemy and attacking
This is just my option and u dont have to listen but i feel that u should be able to right click or press a button ( not the special button) to simply clap to active boogie woogie without cooldown as i feel this can really be just like the anime as he doesnt have any cooldown on has claps and can make for some really creative ideas for players to do as well , In turn ofc to balance it, U can make it have like a 0.5 s Windup so that players who are skilled enough are able to counter it by simply interrupting the clap via hitting or dashing at them. Another Thing with to add would be that u are able to feint your claps, This makes boogie woogie more like accurate to todo where u are given totally free creativity to make your enemy rush at u and force a punish on the dash. Reason why as to not have claps be the special buttons are because u would be able to make much cooler Specials with ur skills. Ofc if u feel that the claps are too op then you could just make it the special.
Suggestion for boogie woogie: if you hold down the boogie woogie move while aiming at an object like a fire extinguisher, and then hover over a player, you swap the two of them, however if you tap the boogie woogie ability on the object you swap with the object, so in conclusion hold to select another object with another object, tap to swap an object with yourself.
*PART 2 IS OUT NOW!! CHECK MY CHANNEL*
excuse me gentleman would you perhaps know what you have used for your animating? whether it be a studio plugin or an outside application please do tell
hey bizaah i have the jujutsu shenanigans uncopylocked if u want it im here to give it
@@Ezkexall of this has to be true
@@DemonnieReed what does
ik you're not a femboy keep it up!
ngl imo a todo moveset should have all of his main moves just be normal attacks, like a grab suplex, a heavy punch, a spinkick, axekick. His main gimmick is that the special (obviously boogie woogie) can be used MID MOVE for variants, feinting, extensions etc giving the player a lot of adaptability and mixup potential
YES
make boogie woogie the R
thats basically what mine is but I add boogie woogies in between to spice it up
BOOGIE WOOGIE IS THE R!!!!!
@@BizaahYT mb i didnt even watch the video LMAO
ill watch it
@@BizaahYT wow i actually didnt expect it to be roblox studio, i thought it was going to be just a concept with only text
i'm subbing, looking forward to the next moves
"If you are satisfied with staying on that level,you and I won't stand best friends. You've grown strong, brother. Are you satisfied with that,Todo Aoi?! Are you planning to leave your brother alone once again, Todo Aoi?!" 🗣🔥🔥
(Ay,i noticed this could be the ult activating,nad the ult coulde be the 120% of his pontential)
"MY BOOGIE WOOGIE IS NOT YET DEAD!! 🗣🗣" 🍑
@@BizaahYT nah this is why people call you a femboy 😭
@@BizaahYT what is that last emoji for???
@@Kusoki4208 he can clap more than his hands
@@Robisoverherethat’s crazy💀
we absolutely need choso and todo in this game
YES! Before I decided on todo I made a choso moveset sheet
@BizaahYT are you the owner if you are can you add geto
@@teleokapi6385 he isnt the owner lil bro
Y'all really asking for todo and chose what about the goat toji
@@EquinoxWasTaken first of all DONT call me lil bro
5:32 bro read my mind
Damn me too but don't tell him
Fr bro
BRO IF TZE SEES THIS I HOPE HE SEES THE POSSIBILITYS THAT TODO ADDS
yea the jumping possibilities 😭😭😭
@@majingoofy exactly u know there gonna be some yuji and todo wanna be
5 mo later he did
*(EDIT) GUYS PAY ATTENTION TO THE VIDEO!! THE TELEPORT IS THE R SPECIAL!!!!*
Todays video was slightly delayed for obvious reasons
Hmmm I wonder why.
CONTINUE
@flare5336 the R is the teleporting clap
@@BizaahYT i think you can make the R special to stun them for not long and not too quick after the teleport, so like in the manga/anime they were kinda confused after that technique
Are u a femboy?
“STOP CALLING ME A FRICKING. FEMBO-“
- bizaah 2024.
His avatar💀
He’s just bri’ish
ok femboy
He is lol
Would he rather be called fem-man?
This is so good! I'd love to see you continue this concept and make it a series of making concepts for jjs with the quality you provide. Keep it up!
THIS IS AMAZING. Literally few days ago I was thinking about how would Todo work in Jujutsu Shenanigans AND this is literally 1 to 1 of how I imagined it. I have a few suggestions.
Clap counter - I recommend adding for it like 3 bars of a recharge for this move. Like if you were to use it, the recharge bar would start, but you would still be able to use the move unless you use all 3 of them.
Energy Imbuement - Since the you can now comibne moves with Hakari's 1 and 2 it would be a cool idea to make the swap combine with the Clap counter.
For the ult it would be cool to see the simple domain being used like a Counter move or Defense increase.
I hope you see this and keep up the good work!
Oil up libro game is game 0:01
💀
😧
Bro your lil bro kid
take a shower bro
Bro, it’s only been one second
Bro this is amazing, id love to see the rest and hope Tz even sees this and gets ideas from you would be amazing, you deserve it bro, its so well done that it looks straight from the game.
♪ At first sight, my heart fluttered ♪
♪ No matter how far, I jump high into the sky ♪
♪ Flying to your side ♪
♪ Look, courage sprouted in my chest♪
♪ I stand bravely with resolve ♪
♪ Want to move forward step by step ♪
♪ Achieve! My own wish! ♪
♪ Try stepping out of the comfort zone ♪
♪ To a place I've never been ♪
♪ Tantakata~n ♪
♪ I can't suppress the thumping of my heart ♪
♪ It encourages me to move on ♪
♪ Although I'm still scared ♪
♪ The voice inside tells me ♪
♪ I want to convey it, I want to keep going ♪
♪ I won't forget at any time or place ♪
♪ The unique feeling in the world ♪
Bizaah, you are truly one and only my special femboy.
WTH💀☠️💀☠️💀☠️
crazy
yoo that's crazy, i didn't knew a femboy could do something like that
You're on my rape list
@@BizaahYTis that supposed to be bad
@BizaahYT NAH,NAH Ain't no way
@@BizaahYT Nahhh
Yeah he is definitely (silly)
'' AND STOP FUCKING CALLING ME A FEMBOI'' got me on the floor 💀
[.... wtf I didn't think my comment would get even 3 likes thanks 😀 ]
Its not their fault I see why they would call him that.
When?
At the end
@Fitsuni ? ye I'm not making fun of it but it was Hella funny to me atleast but ye I'm fine with femboys and furries and gay trans as long as I don't gotta play their games
honestly, I feel sad for em' I to have been called a femboy.
I did comment on part 2, but afterwards I came back to watch part 1 and now noticed you actually went over the moveset so here are some of my ideas just for fun. Some of them are pretty bare bone, things like faints could be added more I would say.
Special - Perfect simple but needs really no change, with maybe a simple addition tho I'm unsure how good would it work, it's fake out, it could simply done by making so you take clapping position upon starting to hold R, but you only actually do it when releasing it and if you don't have your cursor on an enemy you would just clap without any effect.
1 - Simple idea I'm not sure I understood you perfectly but just incase if not I think whoever you swap with should of course get hit by their own attack. This might have been what you meant my English isn't the best.
I think it should work with most attacks, outside of Domain Expansions of course and maybe melee attacks like I'm not sure if you could swap places in like a rush attack but maybe incase of a melee attack it does some Basic teleporitng behind them and kick them far away thing maybe give it a Black Flash window like on Yuji's first attack. I'm not sure how plausable my ideas btw, like from a programing sense. The melee move could look like when he jumped up mid air and down kicked Mahito while saving the blond guy (not sure how much that helps).
2 - Like I said under part 2 I think the rock shouldn't disappear but change place with you, so like you could surprise people with it, alternatevely maybe even multiple times as the whole confusing your enemy playstyle fits boogie woogie ofcourse. To make it easier to use maybe changing so you actually swap by using the skill again be better, just so you can even decide to swap with something else, like use the rock as a bait, for this I would ofcourse make it so the rock false to the ground and gets destroyed before you could reuse the ability, or the cool down only gets applied once the rock got destroyed.
3 - For combo extender I'm thinking like a simple sweep kick one that comes out fast so you may use it like after move 2 maybe, anyway so a lick or punch start up then some telegraphed preferably short attack, just so it doesn't breaks the flow of the fight, after all that's all really this cursed technique is about.
4 - Your idea is pretty good for this, but two more telegraphed moves feel nyeh, so I thinked up something. When you activate it all your enemies in close vicinity change place, would be good against teamers, and if there is only one person nobody gets teleported you simply clap, once again a sort of fake out. It would have the same windup as normal special, maybe even holdable essentially near identical, and when actually used you would clap rapidly as many times as they swap, maybe even more then once so it's more confusing for them.
I get onto awekening now, I'm not sure how much idea you had, I would have personally went with the latest version from the Manga, but since you had done a Shibuya version we just ramp up everything to a thousand. Now for main theme if you may consider Takatan would be incredible, I would cry, like Takatan time, tho it wouldn't really be good with the activation animation of the Awakening you already made in part 2 so I reserve it for one attack only.
Special - Stays identical
1 - Hard to say, I want it to stay a counter so when you get hit you simply swap places like before bit the basic melee attack I talked about before is longer consisting of a longer barrage like attack better for combos. BTW additional idea it incase of melee attack it could look like when he uses his enemies palm to clap, just small detail.
2 - Instead of a rock throw this time he stomps into he ground breaking small pebbles up, this damages whoever he hits while doing it, and if you use special while the animation plays out can teleport someone in front of you, ofcourse if you do it too soon you be still in the animation which means you need to be precise with it.
3 - This could be now a Ground pounding move, like when he broke the road while killing the shapeshifted humans in Shibuya or to be exact it would be a move that finishes up with the Ground pound, maybe even adding black flash onto this one too. It would be more of a combo finisher that is also an aoe. Alternatively or additionally it could have two stages, if the first stage grabs there is a rush then aoe groundpound, but if it doesn't the it goes straight for the groundpound.
4 (Takatan Rush) - It essentially would be a counter of sort, where if you get hit you do the most insane rush attack ofcourse essentially the actual Takatan scene from shibuya. There isn't much to say, I would make it a one time move, with maybe a damage decrease afterwards, ofcourse the attack would be that powerful that it worth the debuffs.
Love the concept bro keep up the good work ❤
I also thought of todo moveset yesterday:
R is the same, but I think you could fake it out
1 is the same rock throw which you could use for combo extending
2 is also a barrage of attacks
3 is a shoulder tackle that he used on Megumi, which is usually a combo ender but you could time the rock throw teleport to combo extend
4 is a playful cloud strike that is always a combo ender with a big wind up and a big damage
His awakening would be the vibroslap
R is similar but you can hold it for a few seconds for mix up potential
1 is still the rock throw
2 is a dash forward where he usually kick opponent like he did against hanami and combo extend, but you can turn it into a black flash
3 is simple domain to counter domains and projectiles
4 is a powerful blow that is powered up by his immense love for his BURAZA and Tanaka-chan
0:40 Actually, really cool. Well done. I just beat my meat to how interesting it was.
💀
💀
You rn🥵🥵🥵🥵🥵🥵
yo?
@@ImjusthimRahh:---|
If you ever continue with this cool concept, or continue this "todo" series, you should probably add it so if you tap the move at the right time, you can do a black flash, which won't work unless you make contact ofc, but it prob won't work since it's a double tap move unlike the other black flashes. still cool concept, it could be a cool idea for the special to be boogie woogie instead of it being a move, like if you use a move, you can just fake it AND switch places with the opponent, ik it's super similar to itadori's special, but it's still a cool idea! it'd be cool to make the ult something like table flip where you send someone far back. And then it can be like someone from your friends list throws a cursed item, and they have to do some sort of tapping buttons minigame so they can escape (so it's not op), to finish off the ult it's like a black flash or sm. again this is just cool ideas from me, so you don't have to do them (plus it won't be in the real game anyway lol). anyways this is a super cool concept, maybe you should do something like this for a yuta character, maybe choso, or even geto? anyways, this was a cool video.
(I have no idea why am suddenly so serious about this lol)
The special is boogie woogie :/
@@BizaahYT Ah, mb.
the font used for most of the stuff in jjs (im pretty sure) is indie flower
Yeah I've recently changed it to that, thanks though
Flowey the flow-
@@xraygamer6477 In this world, it's kill or be killed.
@@xraygamer6477nuh uh snes
@@xraygamer6477😱😱
It looks good man ! I’m all on board with you continuing this project 😊
2:20 bouta get this man cancelled 😂
And it was the 4th of July 😭
@@Lohfilternah, as a American everyone calls it twin towers
In my opinion his R can be like Gojos and tp but he cant also tp other people and can also extend it with rock throw so you can make space for a divergent fist or a back flash.
Another cool move is with his ult he has a black flash but can use it multiple times say like he black flashes he can Boogie Woogie behind him and black flash again
His ult could also be the Vibra slapper to where he has little to no cooldown on his Boogie Woogie (R)
Another combo could be rock throw and Black flash there's he just slams a really angry rock into someone's skull
Hello this is a suggestion for how Aoi Todo will be implemented in Jujutsu Shenanigans.
Name: Boogie Woogie
R Special Boogie Woogie: When you point at someone and click R you instantly switch places with them. Normal and Awakening mode will have the same special.
Normal Move 1 Rock Throw: It's similar to Reserve Ball where you launch a projectile infront of you. But instead of a Reserve ball it's a rock. And when you use R while the rock is travelling mid air you switch places with the rock basically letting you teleport infront of you.
Normal Move 2 Triple Swing: You use boogie woogie to get playful cloud then swing with it 3 times guard breaking and dealing damage and can be used to both as a combo starter and extender and then use boogie woogie to get it away.
Normal Move 3 Flying Kick: You send a flying kick towards them that'll do damage and allow you to combo extend and can also hit people on the ground kinda similar to focus strike. But if you time it you can hit a black flash which deals more damage but doesn't allow you to combo extend and doesn't hit people on the ground.
Normal Move 4 Counter Swap: If you use this move while they attack you with a M1 or a close range attack you'll swap places with them and counter attack from behind them. But you can't counter long range moves only evade them as you'll swap places with them but your too far to counter attack. And if you counter or evade nothing you have end-lag.
Awakening Name: TAKADA-CHAN!!!
Awakening Move 1 PLUS ULTRA!!!: It's just a stronger version of flying kick excepts it's a guarantee blackflash and does way more damage.
Awakening Move 2 Necklace: You drop your neckless which stuns people around you in a aoe radius for 10 seconds.
Awakening Move 3 TAKADA-CHAN!!!: You summon takada-chan which attacks your target knocking them back and dealing damage.
Awakening Move 4 Simple Domain: You use a simple domain which negates the effect of the domain for the length of your simple domain. It also creates a radius around you which allows other people to get negated from the domain.
Our Concepts are kinda similar.
Not the biggest fan of this one, I do have an awakening moveset in mind to do with takada, but it isnt a key point..
Your moveset is a little generic battlegrounds game-y and doesn't account for cool interactions with the environment
@@BizaahYT Yeah I realized after creating this, this is more on the combat side and less on the fun & funny side. So this would be probably better for games like tsb and worse in games like jjs.
Personally think his name when selecting should be "Besto Friendo", because todo isnt Yuji's brother.
actually under rated keep on going man
0:10 JEEZ MAN CHILL, I ALREADY DID (w bro, adding todo is crazy)
w video keep going with this project fanboyyyyy
Oil up lil bro😩😩😫😫😫 0:01
Down bad dawg💀💀💀
Fr
NAAAAAAH
No
Wtf
Great Video Man
4:09 are you thinking what I’m thinking?
[edit] after 2 months I look at the replies, WHAT IS WRONG WITH YALL?
Yyyyeeesssssss..........
I think I am
Dig Bick hehe
CHILLLLL
0:20 epic building
You better continue this... or else...
You're going on my list
@@BizaahYTCan i be on it too?
@@BizaahYTcontinue pls femboy
Shut up bi----
@@BizaahYT femboy add me on the list pls
Good efforts keep it up man and you will reach your dreams for sure
You seem like you could make a decent game based off of shenanigans ( also something you should do is make it so there are particles of some kind left behind where 2 players swapped )
Yeah, that's already there atm, It was originally an hour challenge but took 1 hour 10 minutes so...
Yay tysm finally your adding todo :)
This is great please do a part 2
the variety and flexibility of this version of todo is insane
The genuine todo experience
Lowkey fire concept
"ALSO STOP CALLING ME A FUCKING FEMBO-"
We need more bro this is awesome
Yo this was actually cool, tze should add something like this. Also is this enough traction to make a pt.2 or nah?
Yeah part 2 is in the works atm
Female enough.
💀💀💀 there's no way
😂😂😂😂
Game is game
@@alaricworld.official true
No woman’s
We NEED a continuation, I really want to see the full moveset put in game form.
I skipped to 3:29 so that means im not a loser 😎
Bro knows the future so he recreating it before it releases 💀
Yo can u drop the UI so I could make some concepts too?
make it yourself lazy pants
@@BizaahYT nah I'd script
You could add the object swapping by making it so todo has a passive that makes any throwable the throws gets imbued with his cursed energy (does not do extra damage) and get swappable with his R move for a few seconds, even if it is broken
W Prediction
what dud you use to animate?
1:49 wth is that face
I really like the idea well! I would really love to see todo added in jujutsu shinegans
This is one of your best videos. Please continue and finish the build. You can even use that as a way to get into the jjs team
this is wild dang keep it up bro
This was amazing, please continue with Todo!
I love this idea because I feel it would be more canonical for todo to be a combo character, and I thought his clap would be like a thing where you can switch with like people and the throwable objects, I thought that if you pick it up it now has cursed energy and you can teleport to it so it can be of use.
Hey, try making a kashimo one! I was thinking he could spawn in as [pole/poke mode] (pole or poke whichever one u want) and then with R u place the pole in the floor, switching u into [brawler/fist mode] (again, whichever u want). And later u can bring it back and u might want to make a ping in the pole (like a cyan/electric blue circle) so when u press R u bring the pole back and switch back to [pole/poke mode] which in the case u strategize, and bring the enemy in between u and the pole when u bring the pole back u can do some damage (little part that makes it broken but if u want to u can) and maybe cause bleed for like 2 seconds (if that’s to much u can lower it). Anyway I think ur rlly good at animating so I hope u take this into consideration.
THIS LOOKS CRAZY!🔥
love your work dude i think its really cool to simply make todo because jujustu shenanigans wont for a while even if its one move im sure you could do a lot crazier stuff if you tried but like you said if no one watches you do this stuff then its all for nothing and besides its really the thought that counts, ive been playing other games that have todo cuz hes my fav but none of them are the same or as good as jujustu shenanigans so sadly i cant play him probably for a long time in the game considering the other popular characters but id love to see the other moves you have to show off, great work
Yours good too but i think these are moveset he should have:
1. swap(or swap should be his r ablity) or surprise attack
2. slam (the thing he did to megumi)
3. Rock swap(ngl its like ur idea)
4. black flash
explaining:
1. Swap - it would clap and swap places with player who is aimed to
1.5(if swap would be R) Surprise Attack - its similar to how he and yuji beat up Hanami but alone, in order to use it just like in anime you have to fuse attack with Vessel's 1st ability too and if they fuse their 1st attack Besto Frendo and Vessel would not hurt each other. can break block. finisher just makes victim get sent out to sky and fall
2. Slam - Player will hold the player and slam them to ground like todo slammed megumi, it can be used in long range if used with R abiliy if not used with R ability it has to be used in close range, cant be used along with someone, it can break block. finisher puts half of victims body underground
3. Rock Swap - you pickup part of map ure standing on and throw it then you press R to swap and press 3 again to do black flash(youll be given 5 seconds to press it again)
4. Black Flash - its counter attack and can be countered too, you perform uppercut with black flash
i am thinking about awakening
1. Besto Friendo
2. Maximim Throw
3. Simple Domain
4. Maximum Beatdown
Explaining:
1. Besto Friendo - You summon random person from your friend list they will beat up opponent and then they vanish, can be used with R to swap position with your summon, summon dies if someone attacks it
2. Maximum Charge - the MHA thing he did to mahito but it will look way cooler and you won't just do simple punch but you do some punches and then do black flash as finisher, can be dodged if opponent just moves aside
3. Simple Domain - you just make simple domain just in case you get hit by someone's domain, but they can just fight you, simple domain saves you from someone's domain, it can't be breaked even if you get punched
4. Maximum Beatdown - You upper cut opponent and you swap places with rocks that went flying to do "teleport punches" and you down slam them hard when at air and they hit ground very hard
todo only does black flash once.. so I want it to be a one off type of thing.. having it be a finisher makes far more sense
I am loving this. Do you have an idea for r move? I think it would just be a fun swap
Finally a person with an actual voice
where do you do the animations, how can i get that dummy model (from the one you was doing the animation) and lastly is there any video where i can see how to you know, add the animation? (sorry if im asking too much, with knowing where you do the animations im fine)
what animator do you use?? like what plug in??
JUJUTSU SHENANIGANS with Choso and Todo will be awesome, cuz you can't tell me Tze added the subway bathrooms for nothing, WE NEED CHOSO🗣️
What platform did you use for the animations , i want to know bc im a small animator and i want to be better , can you please replay
Fire video 🔥🔥🔥
You already know
Thx for jujutsu shenanigans that's first time I see you❤❤❤
Bizzah how did you make the visual cooldowns for the skills?
YESSSS please keep working on this
3:33. Press this button if your too lazy to be a loser
Smash next question.
£5 to say that..
@@BizaahYT Yes pookie
“Skip to 3:33 if you’re a loser” got me rolling to heaven 😂😂😂😂😂😂
Then JJS said, “F*ck you” and added him next major update.
I honestly would’ve saved the rock throw for a his 120% black flash and changed it a bit, for example I would’ve made it so that you start to walk and then slowly start jogging, the running and then sprinting and then attempt a punch and if it hit someone it would send then flying backwards and make them roll, then you would run forward and crouch down and still run and then pick up a rock with your left hand, then put it in your right hand and then stop running completely and throw the rock and then clap, triggering boogie woogie and switching places with the rock, then do the 120% black flash but only if you use your R and switch places with the rock, basically gojos black flash variant, if you don’t use R the rock smashes into the persons face and you run forward and do a barrage and kick them away
yo this is absolutely sick, one cool thing is if the "cursed objects" were the throwables around the map
the jjs font is one in the toolbox that is named "finger paint"
I thought it was just gonna be a video where an unexperienced youtuber tried to make the todo moveset and then took everything they can out of toolbox. Bro is actually making a moveset on his own. W
(MANGA SPOILERS) I have an idea for the ultimate, you chop off your hand and replace it with the vibraslap
With the vibraslap the claps now do multiple swaps instead of 1
Dw, im cooking something
Oh how the tables have turned...
This is amazing i hope to see more of this series
“You’re a prophet Bizzy!”
Not me skipping to 3:32 so I’m not a loser (I guess I’m locked and my unc is Albert Einstein)
I like the ideas with the moves especially with the second move, but it would probably make fighting runners hella annoying, I don't know would they balance this but overall good suggestions
Hear me out.. the todo runner uses rock to teleport away.. and you boogie woogie with him to teleport him back to where he was.. then you run away!
I think in his ulti he should definitely have like a massive black flash. also love this and need pt2
Bro deserve more than like and sub on how much you work hard
This was a pretty good video ngl
Im slowly converting to a fan..
@@BizaahYT yeah you’re content is getting better other than rants you’re making cool shit
@@BizaahYT you should continue with these types of vids since they are getting hella views
The awakening could be todo with the vibraslap (the cursed tool todo now uses)
I've thought about it, and have an idea
Would it be possible for you to help me learning how to code and stuff like this? Or is there a chat you have in your server for stuff like this? Really enjoyed this man
There are a few people on my discord doing the same thing, im sure you could find someone to learn with
@@BizaahYT damn really? anyone you're able to recommend when I join?also thx for replying !
do you think you can make a tutorial on how to make the characters like todo in jjs on roblox studio?
Bruh bro is predicted future
I think his base moveset shouldn't envolve Boogie Woogie, the main reason being "He only uses his cursed technique against Special Grade Curses" which could be shown as his Awakening
In the ads, I just got a trailer for sonic three, and it just reminded me how absolutely excited I am for this movie. I know very random but I thought I’d share my thoughts. I really looking forward to it as a really big fan of the games with shadow.
If you use rock throw while holding an object, you should be able to imbue the object with cursed energy to make it do more damage/teleport
I can already imagine the todo and yuji mains jumping the Mahito mains
I am creating a game named Arrow battlegrounds but I’ve got some problems, idk if I need moon animator to script the moves that some of my animator use’s Moon animator, I’ve been stuck in the same loop over and over again being confused on how to make an animation work on just clicking the tool, I seriously need help do u have any tips?
Seriously, basic stuff you're trying to do. Use the roblox api.
But in short
Local animation = Humanoid.animator:LoadAnimation({put your animation object here})
Animation:Play()
i just thought of a sick clap counter.. todo throws a rock up and if no one hits him the rock just falls but if he gets hit the rock will fall and todo will clap teleporting behind the enemy and attacking
Imagine if Tze hires you to make Todo
We can dream
This is just my option and u dont have to listen but i feel that u should be able to right click or press a button ( not the special button) to simply clap to active boogie woogie without cooldown as i feel this can really be just like the anime as he doesnt have any cooldown on has claps and can make for some really creative ideas for players to do as well , In turn ofc to balance it, U can make it have like a 0.5 s Windup so that players who are skilled enough are able to counter it by simply interrupting the clap via hitting or dashing at them. Another Thing with to add would be that u are able to feint your claps, This makes boogie woogie more like accurate to todo where u are given totally free creativity to make your enemy rush at u and force a punish on the dash.
Reason why as to not have claps be the special buttons are because u would be able to make much cooler Specials with ur skills.
Ofc if u feel that the claps are too op then you could just make it the special.
Suggestion for boogie woogie: if you hold down the boogie woogie move while aiming at an object like a fire extinguisher, and then hover over a player, you swap the two of them, however if you tap the boogie woogie ability on the object you swap with the object, so in conclusion hold to select another object with another object, tap to swap an object with yourself.
Objects require cursed energy to switch with boogie woogie