Development Blog - Submarine Rework & Airship Escort Return

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 162

  • @Flamuu
    @Flamuu  Рік тому +22

    Airship escort after Kitakami release is certainly going to be an experience.
    Twitter: twitter.com/flamuchz
    Discord: discord.gg/Flamu
    Stream: www.twitch.tv/flamuu
    Insta: instagram.com/flamugram/

    • @ILoveforGames
      @ILoveforGames Рік тому +4

      Oh boy...

    • @chris8878
      @chris8878 Рік тому +1

      SICILIA Italian BB carot and stick? Airship escort with a secondary BB looming . . . Hmm

    • @zeljkomadzo614
      @zeljkomadzo614 Рік тому

      I think you need to be a little more honest when you say that subs are immune to Hydro and radar. They are absolutely NOT immune, but it depends. Also so much of the community shit on subs but have never tried to play them. Subs are not that super easy to play as many think they are. Big difference in the skilled Gato player one shotting something from time to time. Also you could equally be one shotted by a skilled Shima/DD player almost the same way. Just that Sub hating makes people blind to this fact!

  • @gerrit9519
    @gerrit9519 Рік тому +88

    Subs getting better manouvering to be able to move through cable-minefields from CVs (which we also don't want)

    • @duesing6
      @duesing6 Рік тому +1

      Actually the cv wont spot the subs as much allowing them easier passage.

    • @jaywerner8415
      @jaywerner8415 Рік тому +1

      Are you sure about that? People would probably drop the mines on Subs ALWAYS just out of spite.

    • @gerrit9519
      @gerrit9519 Рік тому +2

      @@jaywerner8415 , I have a super-tester in my clan and they were, originally, told that the CV minefields explicitely have cables so they could work against subs. The distance between the mines is / was of such a width that subs would not be able to just full-speed through them. However, with an even shorter turning-circle, this is now changed. So... fairly sure, yeah.

    • @gerrit9519
      @gerrit9519 Рік тому

      @@duesing6 they dn't have to. The support-CVs will just drop the mines as an area-denial effect. Which should be for all shps, but less so for... the more manouverable ships.

  • @shadowfox8748
    @shadowfox8748 Рік тому +72

    So the top sub for turning circle might be able to orbit under a battleship inside the length of the battleship

    • @Flt.Hawkeye
      @Flt.Hawkeye Рік тому +6

      they won´t its "on average" so be best sub is definitely the one with the least buff.

    • @duesing6
      @duesing6 Рік тому

      What good what that do for a sub torps wont arm point blank@@Flt.Hawkeye

    • @akula9713
      @akula9713 Рік тому +1

      In reality a type VIIC uboat had a very tight turning circle.

    • @shadowfox8748
      @shadowfox8748 Рік тому

      @@duesing6 the tops won’t matter. It’s like how flamu stated that all subs will now be more agile then the best dd. They just hook a hard turn and go dark while cruising as a speed boat

    • @rawrmcsaurs6052
      @rawrmcsaurs6052 Рік тому +2

      @@akula9713 but also dog shit speed tho

  • @superkang7448
    @superkang7448 Рік тому +64

    Uninstalling was the best decision I've made in the game. Still very fun at times but so much WG bullshit that you have to wade through to get to the fun.

    • @duesing6
      @duesing6 Рік тому +2

      Yes good idea, Hello Kitty is waiting for you.

    • @illegalopinions4082
      @illegalopinions4082 Рік тому +9

      ​@duesing6 You can't seriously think touting you contine to play a WG product is a good thing

    • @superkang7448
      @superkang7448 Рік тому +13

      @@duesing6 Found the new sub main

    • @duesing6
      @duesing6 Рік тому

      The game is fun enough for me, im to old for first person shooters
      @@illegalopinions4082

    • @Benepene
      @Benepene Рік тому

      Honestly, yes drinking my single malt Out of a Hello Kitty ​Mug.@@duesing6

  • @sarinhighwind
    @sarinhighwind Рік тому +41

    They could fix a lot of it by not letting subs do surface ship speeds under water and bring them to proper speeds and reality while submerged

    • @duesing6
      @duesing6 Рік тому

      A couple are fast underwater like the 4501 but it has to get down to 30m or its really slow, most subs are running around 20knots if there turning any.

    • @rungfang27
      @rungfang27 Рік тому +8

      He is talking real life comparison, the fastest normal size ww2 sub did 19knts underwater. Unless wg just gave them all Japanese midget sub speed 30-40knts which is seemed like they did.

    • @aristosachaion_
      @aristosachaion_ Рік тому +2

      ​@@rungfang27
      Yes, and the first commenter is saying that subs generally already move pretty slow underwater, barring U-4501, which moves faster at maximum depth because reasons

    • @akula9713
      @akula9713 Рік тому

      Then they would have to give them representative depths too. Down to 200m! 😂

    • @sarinhighwind
      @sarinhighwind Рік тому

      @@akula9713 uhhhh. can't tell if serious or sarcastic.

  • @meganoobbg3387
    @meganoobbg3387 Рік тому +25

    Fun fact: The ship that sank the most submarines in WW2 was an american destroyer called the USS England. lol

    • @Terrathrax
      @Terrathrax Рік тому

      Dumb fact: Who cares.

    • @chiracultrainstinct3d629
      @chiracultrainstinct3d629 Рік тому +18

      @@Terrathraxwhat’s the reason to be so salty? Your wife is cheating on you?

    • @MrZakalwe
      @MrZakalwe Рік тому +2

      ​@@chiracultrainstinct3d629she is but his wife's boyfriend lets him use his phone to post UA-cam comments so he's not unhappy.

    • @aniowaclassbattleship7257
      @aniowaclassbattleship7257 Рік тому +2

      @@TerrathraxYou cared to comment…

    • @TheGamesterLP
      @TheGamesterLP Рік тому

      Not even a destroyer. It was a destroyer escort.

  • @dailydoseofwows1240
    @dailydoseofwows1240 Рік тому +11

    RIP Mainz not getting air strike ASW

  • @aristosachaion_
    @aristosachaion_ Рік тому +4

    Regarding the camo changes, I'm honestly just glad they didn't go with the WoWs Blitz route, where *_EVERY_* camo has unique stat changes for your ship, and *_all_* of the non-premium camos are *time gated.*

  • @Amazingname2012
    @Amazingname2012 Рік тому +6

    I swear when I read this yesterday when it first dropped Massa and Musashi were going to get 7km ASW. Gotta love those stealth edits.

  • @strongholdr5864
    @strongholdr5864 Рік тому +9

    So basically if there will be a sub in a cap, the DDs and Cruisers will be looking at each other and say: "Well, go on then!" That sub turning circle will be hell for any DD that wants to help the team by sub hunting. We will just leave it to the BBs to handle them, like they were built to do :))))))

    • @Crosshair84
      @Crosshair84 Рік тому +1

      On average, DDs are currently the least capable class at fighting subs. Yes they can be ROFLStomped if the sub lets the DD drive over them, but that's rare.

    • @strongholdr5864
      @strongholdr5864 Рік тому +1

      @@Crosshair84 honestly I would say Cruisers are worst and I don't even mean the ones without Airstrike ASW. They get spotted early and good luck finding a sub woth that. True DDs need to drive over them, but at least they have a chance to spot a sub at surface level and can reposition faster to get to the sub. Well at least for now. 😂😂

  • @butterstulle1238
    @butterstulle1238 Рік тому +8

    remember the ragnar nerf. when they reduced aa dmg unnoticable

  • @Brogenitor
    @Brogenitor Рік тому +1

    Here's what the sub turning circle sounds like to me - horizontal dolphining. It's already a crap shoot at hitting one of them underwater because the ping silhouette lasts like 2-3 seconds and with their speed and now even BETTER turning radius, you have better odds of hitting the lottery than hitting a sub right after they ping (assuming they aren't doing the sub equivalent of a cruiser sailing broadsides in a straight line). Brilliant.

  • @xacenzx1
    @xacenzx1 Рік тому +16

    Waiting for cv to take their rightful place in competitive as sub cocktavian ranted about for years

  • @Mithril_Antimarr
    @Mithril_Antimarr Рік тому +3

    dd still need a buff to deal with subs, when are dd getting their submarine surveillance?

  • @FaBdu93370
    @FaBdu93370 Рік тому +5

    Every ships should have asw. hunting sub is just a purge. They just keep making the game less and less fun for everyone who doesnt play sub or cv. Each game without those is is like "oh yeah good old time" (and then u realise there is 4 radar each side and it's camping time)

  • @alexlucas9535
    @alexlucas9535 Рік тому +1

    I fully intend to equip ram flag and use this collision avoidance to home in on enemy subs, brilliant move weegee

  • @theredreiter
    @theredreiter Рік тому +2

    "Players need to know when they've been spotted by bullshit." A M E N

  • @volknetai.3690
    @volknetai.3690 Рік тому

    31:48 I never have seen WG have statement saying no limitation on cruiser or destroyer anywhere. As if it wasn't a necessary. While superships on the other hand always have limitation statement which in this case it doesn't

  • @kaalen24
    @kaalen24 Рік тому +1

    So cruisers that push dangerously close to subs can pop Hydro and spot them. Meanwhile, subs will just turn out instantly and run since they will be both super agile and are still obscenely fast. Seems balanced -_-

  • @Tundraviper41
    @Tundraviper41 Рік тому +7

    In Clan Battles now even with the petro removed, Moskvas are just about equivalent to Petro from my experience. so having only one petro is not much being limited

  • @jamesmckenzie9551
    @jamesmckenzie9551 Рік тому +1

    Here’s the test, make random battles “surface only” and “random battles all classes” and let the player base show you what they like. If nobody plays “all classes” it shows you they don’t like those other ships in that game mode, and you basically delete it. Annoy some people? Sure, but idgaf about butthurt sub captains, the inclusion of subs has cost far more people playing than it keeps, and I’d bet my left nut on that. Prioritising the few over the many is a huge part of what is killing the game.

  • @TimTimONE
    @TimTimONE Рік тому +1

    When did they change massa and musashi from 7 back to 5km? When they first released the dev log they had buffed them to 7km

  • @serve_xt4298
    @serve_xt4298 Рік тому +1

    The camouflage thing has a VERY easy fix. Just make the camo give you a credits amount equal to the selling credits after using it. If people are just gonna sell it anyway wg lose nothing with this, and people will be using it in battle without losing posible credits.

  • @Warentester
    @Warentester Рік тому +1

    Subs need to be slowed down and increase their turning circles. They have no business being so fast and agile based on their design.

  • @WastedHomp2
    @WastedHomp2 Рік тому +2

    You won’t buy permanent camos for credits you will buy a permanent version of the expendable camos

  • @chris8878
    @chris8878 Рік тому +2

    We haven’t had an all tier 9 clan battle season since 2021… I don’t understand

  • @nlb137
    @nlb137 Рік тому

    One potential upside of the camo change is that if people *do* buy credit perma-camos, it serves as a credit sink to prevent price inflation... if weegee cares.

  • @tijger5353
    @tijger5353 Рік тому +2

    personaly I like camos, so I realy like this change

  • @alinamoeller172
    @alinamoeller172 Рік тому

    Yes, this thing about locking the main guns while you drop the deep chargers would be so good, because atm is a total crap, being for example in a Yamato and until i point my guns again to the target, is already gone or he angled. As you said, when you see the ping from the subs you gotta move fast and drop the 💩

  • @lisaruhm6681
    @lisaruhm6681 Рік тому +1

    8:50 they "technically changed" the ships, by giving them asw, so they cant use the excuse anymore.

  • @IGniTuv
    @IGniTuv Рік тому +2

    I finally did it lads!! Uninstalled!!! Thank you to the sub who shotgunned me who set me free!

  • @CherriPicking
    @CherriPicking Рік тому +1

    honestly, i feel like with the number of t7 premiums in the game and the addition of scharnhorst 43 and stord 43 in the christmas battle pass... it feels kind of silly for the next clan battle season to not be t7

  • @Ultrajamz
    @Ultrajamz Рік тому +14

    I want subs to work, took a break from the game until they do work.

    • @banaki47
      @banaki47 Рік тому +12

      That's gonna be an extended break then xD

    • @Ultrajamz
      @Ultrajamz Рік тому +3

      @@banaki47 yep lol

    • @sozetsukokai
      @sozetsukokai Рік тому

      Sounds like a permanent break, friend

    • @duesing6
      @duesing6 Рік тому

      What doesnt work, that your wanting changed?

  • @Tbull17
    @Tbull17 Рік тому +1

    A Hindy buff what a blessed day

  • @chris8878
    @chris8878 Рік тому +6

    Submarine surveillance on back line ships is somewhat ok, how many matches I’ve been in where the sub is hiding somewhere in our spawn area or stealth sprinted to our spawn from the beginning of the match & starts harassing back line ships early - exactly where these ranged kiting cruisers would sit at.. just saying

    • @unowno123
      @unowno123 Рік тому +4

      yeah but I don't think flamu has every played sub or still plays the game enough to know the various different submarine playstyles and what is intended and what is exploitative behaviour

    • @duesing6
      @duesing6 Рік тому +3

      "I don't think flamu has every played sub" that is the whole problem. @@unowno123

  • @jwolf4948
    @jwolf4948 Рік тому

    Just wondering, do the NA servers follow the EU dev blogs? I have seen you talk about EU and Russian servers, but not the NA servers.

  • @Dominus_Potatus
    @Dominus_Potatus Рік тому

    ikr, clan battle should be refreshed.
    I argue that it willbe more interesting if they put airship escort.
    Put a theme on the clan battle such as "All classic", where you can only use USA, IJN, USSR. Maybe not for the entire season, but part of the season.

  • @DevCorpGaming
    @DevCorpGaming Рік тому +1

    Wargaming was like 'OH SHIT, THEY KEEP MAKING BANK CAUSE WE KEEP GIVING THEM CAMOS', lol

  • @yaseen157
    @yaseen157 Рік тому +3

    "sadly the posts were made on the forum" 😂😂😂

  • @sprototles
    @sprototles Рік тому

    good point there, just sold all my camo
    nice 150 mil credits i got there

  • @Kyle-ir3bz
    @Kyle-ir3bz Рік тому +3

    They have to get rid of the magic torps

    • @duesing6
      @duesing6 Рік тому

      Prob. will do that next they want your money

  • @Gunni1972
    @Gunni1972 Рік тому

    Is there a viable way of sub vs sub warfare?

  • @StanleyPain
    @StanleyPain Рік тому

    Short range on the Massa, but double the damage.

  • @pututunik8748
    @pututunik8748 Рік тому

    more turning speed for the subs?! i personally think the harugumo line deserve that buff more than the subs

  • @ragnarfl2718
    @ragnarfl2718 Рік тому +1

    New Sub radar does highlight Weegee's preference towards subs. DDs have to deal with longer and wider radars and can die just as fast, while subs have absolutely nothing threatening them above 8Km of range and 7Km for most ships.
    Just comparing the average surface ship radar to the best sub radar is a joke. DM radar 10km for 35s, TX sub radar 7Km for 20s. Mind you that radar base duration is extremely important because upgrades are percentage based.
    So yeah, currently DDs have a very hard time going under 10Km from ships, which for most is equal or above their torp range. While subs it's 7Km or 8Km at most for one line, which is in every case way lower than their torp range.

  • @Saddy231
    @Saddy231 Рік тому +3

    I bet all my money that gouden leeuw and it's line wont receive any changes

  • @AsphaltPilot
    @AsphaltPilot Рік тому

    WG seems to be trying to limit credit-making ships like Massachusetts, Jean Bart and musashi by removing their ability to deal with the current meta.
    Mass, JB and musashi are stuck at 5km ASW and notice the vague wording: "range will be increased for Ohio, thunderer Jean Bart/JB+B" [How much??] ..."It will become SIMILAR to the ranges for other battleships at their tiers" [WHICH BATTLESHIPS?? All the tech tree ships get 10km range ]
    They've crippled the ability for the mass to deal with subs unless they're on the surface and spotted within 8km (and the secondaries MIGHT be able to do something). Meanwhile even the Tier 5 New york gets a better ASW than the mass, and it will never see tier 8 to 10 submarines....which can launch 10 torps every minute.

  • @paullagarde7388
    @paullagarde7388 Рік тому +2

    tbh I wouldn't hate buying a nice perma for my fletcher or humph, it's sort of cool that they're credits. would never do it for doubloons/coal/steel though. but I can grind credits easily enough.

  • @Threesixtyci
    @Threesixtyci Рік тому

    Great... still no increase to Musashi airstrike... or giving American t7 and below help.

  • @unowno123
    @unowno123 Рік тому +3

    22:15 not really because many submarines can only effectively fire forward, meaning they are forced to charge people as in order to fire they have to point towards the target and ping, meaning they zigzag towards the enemy.
    that's why they so often "charge in" and "shotgun" because unlike DDs, they can't side-launch torpedoes. It's basically like playing a slow DD that can only fire forward.

    • @plebius
      @plebius Рік тому +7

      You know they home in on targets and track their movements?? You understand what that means?? You can ping facing any direction and launch then the torps will turn. You understand that right. It's only when you are so close to the target they won't as it doesn't have sufficient distance to make the turn. You understand this. Why post what you did then saying you charge and shotgun as you have to turn to launch torps. Were you dropped or something.

    • @unowno123
      @unowno123 Рік тому +1

      @@plebius because pinging early gives away that there are torpedoes on the way and gives the victim enough time to respond and turn around. thus subs will always face the enemy when launching torps, the homing also isn't reliable enough to shoot at 90 degree angles

    • @Alex-hy9cw
      @Alex-hy9cw Рік тому +1

      @@plebius damn you're so easily offended, did you get shotgunned? :)

    • @BankaiBahamut
      @BankaiBahamut Рік тому +3

      You will never convince me to feel sorry for sub players, about anything. Ever.

    • @unowno123
      @unowno123 Рік тому +2

      @@BankaiBahamut then play the british submarine line, but thats too challanging

  • @yourfavoritelawnguy2722
    @yourfavoritelawnguy2722 11 місяців тому

    So the only way to be safe from subs, other than uninstalling, is to be the other protected class, CV.

  • @Foxtrot_UniformCharlieKilo
    @Foxtrot_UniformCharlieKilo Рік тому

    Ok, I like buying camos for the historical look of the ships
    (Pressed enter too soon)
    ITS ABOUT DAMN TIME THEY ARE SOLD FOR CREDITS!!!!

  • @lasselundi9699
    @lasselundi9699 Рік тому

    aaah cool, I missed that on the stream.

  • @deathpig.9847
    @deathpig.9847 Рік тому

    ....you can sell camo?

  • @sweet_juice9137
    @sweet_juice9137 11 місяців тому

    Every single time, they never disappoints me,
    and yes.
    i'm never returning to this game.

  • @samuelhartmann1824
    @samuelhartmann1824 Рік тому

    I remember meathead militias devastatingly honest announcement that they were giving away a garage slot(shitty free holiday tank) WeeGee doesn't like people gaming their stupid systems that they keep breaking...

  • @lisaruhm6681
    @lisaruhm6681 Рік тому

    Why does Musashi have to keep the 5km one, to be completely helpless vs subs?

    • @SallinKari
      @SallinKari Рік тому

      Make it helpless to planes and subs!

  • @hond654
    @hond654 Рік тому

    One simple fix : 0.5km DD detection against subs - then DDs can do what they were designed for.

    • @duesing6
      @duesing6 Рік тому +1

      2k is detection for subs with hydro up not .5

    • @hond654
      @hond654 Рік тому +1

      @@duesing6 What I said that subs should detect DDs only if they are closer than 500m.

  • @DrSid42
    @DrSid42 Рік тому

    People have lots of credits ? How ? I'm constantly low on credits. With premium, and all bonuses I get for free. Playing premium ship here and then.

  • @729060
    @729060 Рік тому

    I wish we got a tier 3 or 4 CB for the memes, but too bad nothing below tier 8 is actively developed and nothing below tier 5 is balanced.

  • @malamutekid8871
    @malamutekid8871 Рік тому

    so if subs get nerfed, will you play them ever?

    • @duesing6
      @duesing6 Рік тому

      Ill just play ships with the rest of you

  • @aristosachaion_
    @aristosachaion_ Рік тому +3

    Wow, Ohio can finally be somewhat playable again at tier 10 with this change.

  • @ComeonmenID10T
    @ComeonmenID10T Рік тому

    well how about they take the duplication of Symbols and Emblems *OUT of the daily rewards* or make the *SHIP XP more usable* , not only in exchange against Dubs

  • @admiralbone2002
    @admiralbone2002 Рік тому

    Hence why I don't play randoms if at all. Skill is a thing of the past.

  • @unowno123
    @unowno123 Рік тому +2

    11:00 not exactly, the problem was that subs played exactly like DD's
    with the ability to spot them at depth meant that the entire submarine dive gimick was pointless, as they effectively became slow DDs with only torpedo weapons.
    With the new submarine survailence ability we might see that return

  • @unowno123
    @unowno123 Рік тому +2

    23:05 the explosion radius and damage on ship dropped ASW is massive, so even bombing close to a submarine, even if they are on the surface, still does catastrophic damage.
    also keep in mind they are nerfing shotgunning, so subs will likely have no way to defend against charging DDs anymore.

  • @ComeonmenID10T
    @ComeonmenID10T Рік тому

    isn't there a Tier V Ship ( italian if i am not misyaken ) that doesn't have ANY ASW ??, so you are pretty much defenseless against Subs

    • @Puritoris
      @Puritoris Рік тому +1

      I think it's the russian Tier V DD Okohtnik that has no ASW at all

    • @ComeonmenID10T
      @ComeonmenID10T Рік тому

      @@Puritoris yes you are right

    • @zephyros256
      @zephyros256 Рік тому +1

      The italian ship without ASW is Leone at tier VI.

  • @lunsmann
    @lunsmann Рік тому

    That new ASW consumable has longer range than hydro, same cooldown as hydro, but much shorter duration. Still meh. Why can't they just give every ship hydro with the same range as the current hydro on nations ships. ie German 6km (T10) and the rest 5km or 5.5km (T10).

  • @Endcsline_2
    @Endcsline_2 Рік тому +1

    fantastic, already struggling with hitting ASW on subs? now the can do a sharp 90° angle in 0.1 seconds!
    can't wait for a consumable that teleports a sub 50m away or a temporary shield that negates all ASW damage
    DDs hunting subs will be a joke

  • @Schaneification
    @Schaneification Рік тому +1

    good thing I stop spending money on these game over 2 years ago . Now I just play for laughs .

  • @halonut96
    @halonut96 Рік тому

    Dude I was kiting in my zao behind me allied line and a fucking Gato just snuck through it got within 2km of me and shotgun nuked me, I won't lie, I almost got super racist from pure unadulterated loathing rage

  • @MageMinionsOP
    @MageMinionsOP Рік тому

    My friend and I joke that when we see someone with an ugly ass orange Halloween camo we assume the player is dumb and wasting credits

  • @jaywerner8415
    @jaywerner8415 Рік тому

    It is SO FUCKING DUMB that the Italy and Japan are getting "Submarine Surveillance" first, let alone AT ALL! (maybe they had SOME hydro search but i doupt they cared too much about submarines) I swear to god if the US Cruisers and British Crusiers (maybe even the US and British DDs too) don't get Sub Surveillance I'm gonna be PISSED! Hell even the Germans should get Sub Surveillance on their Cruisers, since they would KNOW how dangerous a Submarine can be.

  • @crapmalls
    @crapmalls Рік тому +1

    Took all the sub players money so now its getting turned off

  • @deadmanschest4322
    @deadmanschest4322 Рік тому

    somehow ... i think... may be... they should ban Kitakami in Airship Battle ;)

  • @divingadventures121
    @divingadventures121 Рік тому

    So In short, BBs still can’t detect a sub worth a damn and now the subs can maneuver even better. 🤦‍♂️ ffs, I’m about done with this cluster fuck,of a game

  • @dewannee
    @dewannee Рік тому

    Aah so Wargaming still haven't found their scattered brains yet? 😂

  • @NerothLoD
    @NerothLoD Рік тому +4

    Why are people even playing this trash-tier game anyway? It's not even good anymore. Sunk cost fallacy deluxe.

  • @I_wont_Heal_u
    @I_wont_Heal_u Рік тому

    I played a massa game and I counldnt Deal with the sub. I ran away, he chased me and I couldnt hit Him. Like the fuck

  • @wastelander89
    @wastelander89 Рік тому

    Ships like Friesland and British and American dds are supposed to be or should be good at hunting subs.but in game there like nope . Lol no realism

  • @suburbanview
    @suburbanview Рік тому

    so submarines have sonar, but not destroyers or cruisers LOL I just play the game for FREE, I start not caring about WG plans how they run the game. Same shit every time.

  • @wisedragon5757
    @wisedragon5757 Рік тому

    sub must lives forever!!!

  • @darren_anscombe
    @darren_anscombe Рік тому

    Typical weegee shit. They finally listen to the issues from the better parts of the playersbase and ask the window cleaners to come up with ideas to solve them.

  • @sozetsukokai
    @sozetsukokai Рік тому +3

    Submarine mains in the comments using all of their one braincell to complain 😂

    • @duesing6
      @duesing6 Рік тому +1

      Should be a requirement that you play subs before you can comment.

  • @NachtStern-u
    @NachtStern-u Рік тому

    poor triangle rats, suffering again and having difficulty killing other underwater triangles (urgent ap! poor suffering class😭😂😂😂

  • @papay9772
    @papay9772 Рік тому

    Me included not a single good sub player i know gives a flying fuck about these changes.

  • @duesing6
    @duesing6 Рік тому

    Flamuu, they didnt admit anything, this is just to appease the player base that is leaving the game.
    I watched you play live the other day and you drove around the map in a dd right up to under 2.5k to a BB and launched all your torps into his side killing him everyone was all happy saying thats why they love watching you play and how it was such skill.
    There is no differance shotgunning with a dd and a sub.
    Just admit it you want to be able to farm everything in a 18k circle around you without worring about torps hitting you.

    • @sanghoonio
      @sanghoonio Рік тому +6

      a destroyer can be spotted

    • @duesing6
      @duesing6 Рік тому

      Can be but doesnt matter if Flamuu plays it evidently@@sanghoonio

    • @Charlie_film
      @Charlie_film Рік тому +5

      Except that you actually need skill to do that with a DD even with a Paolo Emilio, if you Yolo a BB and there are 5 cruisers behind him you will die, whereas with subs you do the shotgun then disappear for free

    • @armanhadi777
      @armanhadi777 Рік тому +6

      You must not know anything about the game to make this statement.

    • @duesing6
      @duesing6 Рік тому

      This is what you keep believing, I really dont think you guys have ever tried playing a sub, so Ill fill you in. If you travel to the enemy side of the map and shotgun something in most subs your battery is out and your forced to the surface, not to mention in your example the asw would surely kill the sub.
      @@Charlie_film

  • @6uiti
    @6uiti Рік тому

  • @BadassRockets
    @BadassRockets Рік тому +2

    pings are dumb

    • @duesing6
      @duesing6 Рік тому

      The homing torps are way less powerfull