All games with this kind of depth never seem to have suitable tutorials so I knew before it even launched this would be needed. I thank you for your compliments, it means a lot!
Just picked this game up in the Steam sale. Thanks for the vid! I also recently bought Fallen Enchantress and Endless Legend which I recommend. I have a feeling AoW3 may become my favourite though.
Once again... very detailed video. Lovin' it! I'm actually going to be featuring your other Age of Wonders video as my youtube spotlight in today's DOSE. I hope it helps bring some new viewers to your content. :)
Thanks so much again for the kind words and support! When I begin my weekly recap of new series I was thinking about doing a spotlight segment to help give back. I love that and wish I could do it more often so i think that will help. I seriously look forward to each of your doses lol
Fantastic video :D The one thing that feels weird for me atm is the manual/tactical combat. Perhaps it's just me, but I love the macro or big picture game, and when it jumps into the combat field, my train of thought along with the exciting momentum of progressing my empire just seems to be lost. I want to like the combat but I have no idea how it works, and atm I wouldn't mind simple combat where the armies collide and fight on the hex map. Anywho thanks for the guide, keep up the good work!
+Vor Invictus thank you sir! I will be having more guides coming out about the combat very soon. In the mean time make good use of the pause button on the top right. That way you can think out your attacks and moves more like a turn based game.
Do you recommend a beginner start with the campaign, or going this route and just picking a leader? I started with the Elven campaign, but watching your vid makes me think this would have been much easier. I've already started the campaign over a few times cause it just seems to rush you through too quick before you know what you're doing.
i normally build a store house after builders workshop so i can grow my borders, if your playing warlord dont use raise milita for scouts early game the pop decrease is not worth it, after you have a siege workshop and storage make shore to build a shrine, lastly prioritize buildings mostly early game (in smaller citys in general really)
Interesting how you focus on production - another guide I watched recently argued that gold is the most important resource, and to focus early on Housing to boost growth in your city then prioritize gold generation through Merchandise. Basically the gist of the argument was while production speeds things up, without gold to purchase you won't be able to build anything anyway. Production is basically a "soft cap", but gold is a "hard cap", if that makes sense. Was wondering if you think this strategy is valid - you seem pretty knowledgeable and I'm a genuine noob to this game seeking guidance.
I am getting my butt kicked in this game... Am I just waiting too long to attack other kingdoms, do I end up fighting two kingdoms at once needlessly, I mean GEEZ man, I'm on the easiest difficulty and I can't even take over a freaking kingdom!!!
The longer you wait the harder it gets definitely. I’m also a noob so I’m just playing campaign, but imo abusing spells and taking favourable trades using ranged units (triple attack) and melee units to tank(defend ability) works too. As a noob, the longer the game goes on, the more the AI gets strong casters and weird things you will need more experience to counter! So try fighting earlier maybe.
So, yea... I started watching this, and while I did get what you were saying for the most part, you skimped over some things really quickly that I still had many more questions about. Then I realized... Why the hell are YOU explaining this to us? The game doesn't have a tutorial to explain these basics? Yea, not about to buy and start playing a game that is this complex and doesn't even attempt to teach you how to play.
Interesting how you focus on production - another guide I watched recently argued that gold is the most important resource, and to focus early on Housing to boost growth in your city then prioritize gold generation through Merchandise. Basically the gist of the argument was while production speeds things up, without gold to purchase you won't be able to build anything anyway. Production is basically a "soft cap", but gold is a "hard cap", if that makes sense. Was wondering if you think this strategy is valid - you seem pretty knowledgeable and I'm a genuine noob to this game seeking guidance.
Yeah the production reaource is the amount of gold or mana you can convert to actual production each turn. I think of it as production is the size of the gas tank, gold/mana is the gas
this video is about to blow up.... Steam just listed this game for Free
Yes it is i just got it myself
That’s how I got here haha
Just got it.. just finished shadow warrior 2.. now I want to play rpg
I'm seeing it listed for $29.99.
@@Inmate533 yeah it was a limited offer
Great guide! This game was sorely missing a tutorial, but you filled the void.
Go you!
All games with this kind of depth never seem to have suitable tutorials so I knew before it even launched this would be needed. I thank you for your compliments, it means a lot!
I wish he could fill my void
Alright now we are starting to get in to it! Maybe I can figure out why I'm so bad at this game! Your videos a VERY appreciated, at least from me :p
You are very welcome and I am glad I could assist in enjoying this awesome game!
Just picked this game up in the Steam sale. Thanks for the vid! I also recently bought Fallen Enchantress and Endless Legend which I recommend. I have a feeling AoW3 may become my favourite though.
Game was free 2 weeks ago
Once again... very detailed video. Lovin' it! I'm actually going to be featuring your other Age of Wonders video as my youtube spotlight in today's DOSE. I hope it helps bring some new viewers to your content. :)
Thanks so much again for the kind words and support! When I begin my weekly recap of new series I was thinking about doing a spotlight segment to help give back. I love that and wish I could do it more often so i think that will help. I seriously look forward to each of your doses lol
Yeah, I like giving back as much as possible. It just seems right ya' know. Thanks for your continued support as well. :)
great guide thank you
Great video. Much thanks from a total AoW newbie :) gj please keep them coming!
this is such a nice looking game. i love the animated map when you zoom out. and thanks for the guide, i subscribe
that unicorn is cute
This helped me a lot many thanks :) great help
the best simple and fast guide to the game ... thnx
I agree with your opinion on different races and not liking dwarves... my motto is "what's so big about dwarves!?!"
Ahhhhhhhhh! You little rascal you! I'm gonna have to steal that.
Thanks for this tutorial, it's really helpful!
Oh i didnt know you play those kinds of games ^^ Its quite different than Total War Warhammer :) I like its! ^^
Fantastic video :D The one thing that feels weird for me atm is the manual/tactical combat. Perhaps it's just me, but I love the macro or big picture game, and when it jumps into the combat field, my train of thought along with the exciting momentum of progressing my empire just seems to be lost. I want to like the combat but I have no idea how it works, and atm I wouldn't mind simple combat where the armies collide and fight on the hex map. Anywho thanks for the guide, keep up the good work!
+Vor Invictus thank you sir! I will be having more guides coming out about the combat very soon. In the mean time make good use of the pause button on the top right. That way you can think out your attacks and moves more like a turn based game.
How do your units keep from crushing the cute little houses? :O
what were your settings for the game when you customized it?
Do you recommend a beginner start with the campaign, or going this route and just picking a leader?
I started with the Elven campaign, but watching your vid makes me think this would have been much easier. I've already started the campaign over a few times cause it just seems to rush you through too quick before you know what you're doing.
Campaign is very difficult
Oh yeah btw do you plan on doing a fill lets play of this game? Would be really awesome :)
I am starting to live stream on Twitch and I plan on doing some more on AoW3 if you want to follow. www.twitch.tv/anaveragegamerlive
Sure thing :)
Game currently free on steam limited time.
how do you get move points Im playing the elven court campaign and can't do anything cause I only got like 10 move points
im running out of footsteps too soon. how to get them?
Also when your leader is dead they may not cast spells. May seem like it goes without saying, but it sure is important.
i normally build a store house after builders workshop so i can grow my borders, if your playing warlord dont use raise milita for scouts early game the pop decrease is not worth it, after you have a siege workshop and storage make shore to build a shrine, lastly prioritize buildings mostly early game (in smaller citys in general really)
very helpful. just what i needed
so whilst exploring in all different directions, would you advise leaving your city completely undefended as in this video ?
In the first like 20 turns you should be good to do so
@@clintbarton Cheers Hawkeye ^^
I had a few people request a guide for beginners to #AgeofWonders3 so here you are! Quick, easy and simple! bit.ly/QMWyc1
Interesting how you focus on production - another guide I watched recently argued that gold is the most important resource, and to focus early on Housing to boost growth in your city then prioritize gold generation through Merchandise. Basically the gist of the argument was while production speeds things up, without gold to purchase you won't be able to build anything anyway. Production is basically a "soft cap", but gold is a "hard cap", if that makes sense. Was wondering if you think this strategy is valid - you seem pretty knowledgeable and I'm a genuine noob to this game seeking guidance.
me too
good vid man
Thanks for this. My game crashes on the beginning of the tutorial :D
2:12 doo doo :)
STAR_???
I really hate the unit stacking system. It would have been much better to just have one army.
watching this to shit on my friends
I am getting my butt kicked in this game...
Am I just waiting too long to attack other kingdoms, do I end up fighting two kingdoms at once needlessly, I mean GEEZ man, I'm on the easiest difficulty and I can't even take over a freaking kingdom!!!
The longer you wait the harder it gets definitely. I’m also a noob so I’m just playing campaign, but imo abusing spells and taking favourable trades using ranged units (triple attack) and melee units to tank(defend ability) works too.
As a noob, the longer the game goes on, the more the AI gets strong casters and weird things you will need more experience to counter! So try fighting earlier maybe.
@@xarmchia7750 😊😊😊😊😊👍👍👍
So, yea... I started watching this, and while I did get what you were saying for the most part, you skimped over some things really quickly that I still had many more questions about. Then I realized... Why the hell are YOU explaining this to us? The game doesn't have a tutorial to explain these basics? Yea, not about to buy and start playing a game that is this complex and doesn't even attempt to teach you how to play.
Little suggestion. Don't make your intro blow up your audience's ear drums. Thanks.
The only age of wonders that worth the try is the first , is soo good . The others age of wonders suck bad
lol @ 2:12... doo doo
Interesting how you focus on production - another guide I watched recently argued that gold is the most important resource, and to focus early on Housing to boost growth in your city then prioritize gold generation through Merchandise. Basically the gist of the argument was while production speeds things up, without gold to purchase you won't be able to build anything anyway. Production is basically a "soft cap", but gold is a "hard cap", if that makes sense. Was wondering if you think this strategy is valid - you seem pretty knowledgeable and I'm a genuine noob to this game seeking guidance.
Yeah the production reaource is the amount of gold or mana you can convert to actual production each turn. I think of it as production is the size of the gas tank, gold/mana is the gas