I love you. I love you so…. Much. Thanks for posting this. I am in college rn and I don’t start learning animation till my sophomore or junior year. I want to start learning early, so I can be ahead of the game
Awesome, you got this! The internet is your friend. An essential book is The Animators Survival Kit by Richard Williams. You can also find essential exercises on youtube (e.g. bouncing ball).
Happy to hear that. It's weird, I almost didn't post it because I didn't know how helpful it would be. So that's encouraging to hear it helped someone even though this is a very short and basic video. Might do some more in depth ones on timing charts in the future.
@@MicahBuzanANIMATION I love the time you take to answer even the seemingly small questions. There are so many small specific things in animating that can be generally difficult and the straightforward and specific nature of this vid was really useful. I love what you make and I can’t wait to learn more from you! :]
Definitely recommend learning blender. I personally don't know how to use it, but the variety of styles it's capable of is insane and appears to have no limit. Low Poly, hyper realisim, video game assets, 3d animated backgrounds, and fully 2D films through grease pencil make it worthwhile for anyone. And the fact that it's free helps. I use TVPaint animation. Its's a tad pricey, but luckily it's a one time purchase (no monthly subscription). There are some minor technical issues with it, especially on 64 bit Mac systems. But as far as replicating the traditional hand drawn working methods and cel animation aesthetic, TVPaint is my preferred software. ToonBoom is more powerful, and is the most popular program used by studios. It can do both raster and vector animation (TVPaint only does raster) but it's a monthly subscription. Clip Studio is much cheaper and has animation capabilities, thought I don't think animating in it is quite as intuitive. Ultimately every program has pros and cons - the most important thing is the animation itself and the quality of your ideas and images. The brain is the most important tool of all. Best of luck, I hope this helps as a starting point!
Watch more Animation Tutorials here: ua-cam.com/video/SEt9-YtG0Ro/v-deo.html
Keep creating more lessons!
They're really helpful
I am so thankful I found your channel you are so awesome
I really appreciate it, glad you found it too!
Let me know if you have any ideas for future vids/tutorials :)
I understand it now........
i needed this thank you
I love you. I love you so…. Much. Thanks for posting this. I am in college rn and I don’t start learning animation till my sophomore or junior year. I want to start learning early, so I can be ahead of the game
Awesome, you got this! The internet is your friend. An essential book is The Animators Survival Kit by Richard Williams. You can also find essential exercises on youtube (e.g. bouncing ball).
@@MicahBuzanANIMATION I have that book, but just haven’t had time to practice. I wanna start grinding now
@@JoshuaImagines I hear you. Practicing from the masters is vital, but you'll learn a lot from your own experiments too.
Bro thanks this was helpful
Nice tutorial
This is really helpful. :>
Happy to hear that. It's weird, I almost didn't post it because I didn't know how helpful it would be. So that's encouraging to hear it helped someone even though this is a very short and basic video. Might do some more in depth ones on timing charts in the future.
@@MicahBuzanANIMATION I love the time you take to answer even the seemingly small questions. There are so many small specific things in animating that can be generally difficult and the straightforward and specific nature of this vid was really useful.
I love what you make and I can’t wait to learn more from you! :]
A video with ugandan knuckles thought me better than my animation teacher
Happy to show u da way
Yes, but do you know da wey? 😂
which program did you use to animate this?
TVPaint
What software do you recommend. I have kirita, and I also plan on getting blender
Definitely recommend learning blender. I personally don't know how to use it, but the variety of styles it's capable of is insane and appears to have no limit. Low Poly, hyper realisim, video game assets, 3d animated backgrounds, and fully 2D films through grease pencil make it worthwhile for anyone. And the fact that it's free helps.
I use TVPaint animation. Its's a tad pricey, but luckily it's a one time purchase (no monthly subscription). There are some minor technical issues with it, especially on 64 bit Mac systems. But as far as replicating the traditional hand drawn working methods and cel animation aesthetic, TVPaint is my preferred software.
ToonBoom is more powerful, and is the most popular program used by studios. It can do both raster and vector animation (TVPaint only does raster) but it's a monthly subscription.
Clip Studio is much cheaper and has animation capabilities, thought I don't think animating in it is quite as intuitive.
Ultimately every program has pros and cons - the most important thing is the animation itself and the quality of your ideas and images. The brain is the most important tool of all.
Best of luck, I hope this helps as a starting point!
@@MicahBuzanANIMATION I am not sure if you watch anime, but a popular anime called chainsaw man was animated on blender
@@MicahBuzanANIMATION thank you
@@JoshuaImagines Wow! Only watched a few minutes but the production value is crazy.
@@MicahBuzanANIMATION Would you suggest any Adobe software for 2D animations?
Do u know da wae
I don not know da wae, because I learn about memes 5 years after they're no longer popular. I like to invent my own memes, drives my friend crazy lol.
noice
Hey, Do you have discord?