I'd thought of adding street lighting mostly for cosmetic purposes - I mean, your village is already now looking more like a small town ready for bigger things. (And it's prettier...) But I wonder too if the better lighting adds to productivity and efficiency: that fishing hut, say, might get better use with the lighting and the path? Alwin may well have been a super citizen. Maybe he would have been "chummier" if you'd given him better arrows? If you track down his super-hunter mentor, maybe he and Alwin can somehow be added to your assets. And when are you getting yourself a horse? You used one quite a lot in your last playthrough, and it was fun. Building a stable etc. could be a good mental kick-off for you to extend your non-arable farming stuff. Just a thought...
I don't think lighting adds to happiness and productivity but I can't say for sure. I should have tried better arrows for him. I am not able to get the stable and horse yet
Thanks man. . .
Looks so much better.
I'd thought of adding street lighting mostly for cosmetic purposes - I mean, your village is already now looking more like a small town ready for bigger things. (And it's prettier...) But I wonder too if the better lighting adds to productivity and efficiency: that fishing hut, say, might get better use with the lighting and the path?
Alwin may well have been a super citizen. Maybe he would have been "chummier" if you'd given him better arrows? If you track down his super-hunter mentor, maybe he and Alwin can somehow be added to your assets.
And when are you getting yourself a horse? You used one quite a lot in your last playthrough, and it was fun. Building a stable etc. could be a good mental kick-off for you to extend your non-arable farming stuff. Just a thought...
I don't think lighting adds to happiness and productivity but I can't say for sure.
I should have tried better arrows for him.
I am not able to get the stable and horse yet
Decorate the houses to increase mood and work efficiency. .