In between the Grumps getting 5 Lose a Turns in a row, Emile having the game crash on him when he was about to win, and now this, I’m pretty sure this version of Wheel Of Fortune is cursed.
Pikayoshi why didn’t these guys just continue the game, they just stared at that screen forever, what a waste of time, I was middle school when this was happening.
For those asking how far the counter went, Jon kept his promise and left it in full view for the rest of the stream. It just got up to 6072 when he decided to end the stream. He didn’t even finish the game onscreen, he just quit the game after the ‘Stream’s Over’. (I assume that’s what happened, all I heard was a Wheel of Fortune-ish sound effect) Link if you want to see for yourself: ua-cam.com/video/_quxnly4qwU/v-deo.html
Legit, Jon glitches *something* all the time. Like every couple streams there's some glitch in a game he just so happens to encounter, even in games that you rarely see glitches at all.
@@StarryNovaSaiyan Yeah, I kinda figured that when further down the video, someone was CLAMORING for a protonGlitch emote, and i was like, "omg, this *predates* that emote." It's one of the most "Jon" emotes i associate him with, and it seems wild to me that there was a time he didn't have that emote. But there was.
Because integers in programming don't normally care how big your text box is. They probably just had it print the number and align it to the right of the box, never thinking someone would glitch it up and get it to count upwards towards presumably the largest number the type of integer can possibly hold. Which could be over 60000 or even over a billion depending on they type of integer
You can figure out the integer number using the system itself. 8-bit typically goes to 256, 16 going to 64,550 or something close to that. This is probably between 3 million and 300 million or so, judging by how the game looks. That said, they might have programmed an area where it can appear, so the numbers would get cut off after some point. Even without that, at some point the number would just go off screen.
@@theinsanegamer1024 uh, no, I have a bandicam video taped 4 days ago when I FINALLY got the timer glitch while playing this game on the pcsx emulator!
I think I know what happened. It counted from the amount of time Gex had remaining, then when Tom ran out of time, it went into the negatives, hence why it started counting up, but the game doesn't know how to show a negative, so it looks like it's counting up.
Literally. From what I keep hearing bug testing isn’t paid enough for how tedious the process of banging your head into the corner for ten minutes per wall is.
I feel like this is proof that when Jon and Reese have a kid, and one day they will stream, and every game will glitch and they will just be like: “Fucking damnit, I inherited the worst skill from my father.”
I have a bit of programming knowledge. I think what's happening is that the timer never gets resets, but keeps decreasing. While we see it counting upwards, it is actually going in the negative - the programmers simply didn't put in a "-" sign for the display.
So, here's my question. Why it was programmed with 16-bit/32-bit instead of 8-bit? 255 should have been the limit, yet it went above. Or was there an overflow that it started going into other memory banks?
That's what I want to know... maybe TRG & Friends Stream Archives may have the answer, but it depends on when T&F Stream Archives started doing the archive and when this stream was done.
@@1PressL2P It doesn't matter how they coded it. All that matters is, what is the highest integer value the Playstation can handle? Cause that's where the counter's going to.
Jon's definitely got to have some weird stuff in his Ancestry. Either he's Descended from some sort of god or demon or fae or something or one of his ancestors pised one of those off. Or multiple of these things.
WTF WHEN THE TIMER WAS 10 SECONDS FROM 999 THE HOUSE COULDN'T HANDLE IT AND THE POWER TURNED OFF UNTIL 1000. This seems to be a fake comment but this literally happened and I'm so happy.
They said that they're more curious on how high the timer goes than they were interested in continuing the game. Continuing to play also would've fixed the timer at some point, so they didn't play anything to not compromise their own curiosity.
@@Crazykidthree33 but that was the biggest problem and just completely ignored finishing the game I was waiting for them to choose but they did not care at all, also how does the timer get fixed if the boys chose one of the answers?
@@MorganNye Exactly, they didn't care to. So they didn't, nor should they feel obligated if they don't really want to. It's just a game after all. As for the timer, it could easily be fixed by the way it resets normally in the game. Like, changing turns between people the timer might start counting down from 60 and should normally reset back to 60 once the turn is up so that the next player also gets 60 seconds. Likely, the more they continued to play, the more likely something would eventually call upon the timer to set a new time to get it back to normal. It's just how code usually works in these scenarios, because it's smart and efficient to reuse the same timer over and over rather than use more code to make entirely separate ones that serve the same exact purpose.
@@MorganNye Somehow, the game didn't know what to do when the timer hit zero while in between trying to swap to the questions and either something had overwritten the timer reset temporarily or had skipped past the check in the code to reset it. It can also be incredibly convoluted to the point that several things need to happen over mere fractions of seconds that weren't intended to happen together, or be as simple as the timer merely needs to hit zero while the game is loading the questions to make it forget to reset the timer for the next player.
“I’m pulling an Emile”
Once you glitch Wheel of Fortune of all things, that's when you know Jon is the best QA tester no one ever hired.
"Timer confirmed for Smash 4"
wow I forgot how long ago this was
I like how Chuggaa built up such a high reputation for bad WoF answers that the term "pulling an Emile" now exists.
In between the Grumps getting 5 Lose a Turns in a row, Emile having the game crash on him when he was about to win, and now this, I’m pretty sure this version of Wheel Of Fortune is cursed.
Not surprising there.
It didn’t just crash for Emile. The disk corrupted itself and became unplayable
Yea no its bad. Ive had it crash so much when i tried to play it.
The Game Grumps played a different game for the PS2.
Pikayoshi why didn’t these guys just continue the game, they just stared at that screen forever, what a waste of time, I was middle school when this was happening.
It is rare to hear Jon lose it this much. We must charish this moment.
This, my friends, is why you reset your time counters every time you have a timer start a countdown.
For those asking how far the counter went, Jon kept his promise and left it in full view for the rest of the stream. It just got up to 6072 when he decided to end the stream. He didn’t even finish the game onscreen, he just quit the game after the ‘Stream’s Over’. (I assume that’s what happened, all I heard was a Wheel of Fortune-ish sound effect)
Link if you want to see for yourself: ua-cam.com/video/_quxnly4qwU/v-deo.html
A few hours after the steam, he tweeted a picture of the timer, having broken 10000 by that point.
@@isbragg some say the clock is still counting to this day
@@sparkingblade2620 It probably still is.
So pretty much this version of Wheel of Fortune not only crashed on TRG, now it glitched up on Jon's stream. Gotta ask this... HOW?!
Cause it's Jon.
Legit, Jon glitches *something* all the time. Like every couple streams there's some glitch in a game he just so happens to encounter, even in games that you rarely see glitches at all.
Everything Jon touches tends to glitch
BTW this clip was from YEARS ago.
@@StarryNovaSaiyan Yeah, I kinda figured that when further down the video, someone was CLAMORING for a protonGlitch emote, and i was like, "omg, this *predates* that emote." It's one of the most "Jon" emotes i associate him with, and it seems wild to me that there was a time he didn't have that emote.
But there was.
It’s worth being noted, for NO logical reason, they programmed the timer to hit FOUR. DIGIT. NUMBERS!
Why?!
Because integers in programming don't normally care how big your text box is. They probably just had it print the number and align it to the right of the box, never thinking someone would glitch it up and get it to count upwards towards presumably the largest number the type of integer can possibly hold. Which could be over 60000 or even over a billion depending on they type of integer
You can figure out the integer number using the system itself. 8-bit typically goes to 256, 16 going to 64,550 or something close to that. This is probably between 3 million and 300 million or so, judging by how the game looks. That said, they might have programmed an area where it can appear, so the numbers would get cut off after some point. Even without that, at some point the number would just go off screen.
@@theinsanegamer1024 do you know what?
@@MorganNye ps3?
@@theinsanegamer1024 uh, no, I have a bandicam video taped 4 days ago when I FINALLY got the timer glitch while playing this game on the pcsx emulator!
I think I know what happened. It counted from the amount of time Gex had remaining, then when Tom ran out of time, it went into the negatives, hence why it started counting up, but the game doesn't know how to show a negative, so it looks like it's counting up.
Question: why has no company hired this man for QA testing? He is the PERFECT candidate for finding every potential bug.
They couldn’t pay him enough
Literally. From what I keep hearing bug testing isn’t paid enough for how tedious the process of banging your head into the corner for ten minutes per wall is.
Congratulations Jon. You broke Wheel of Fortune... AGAIN.
I feel like this is proof that when Jon and Reese have a kid, and one day they will stream, and every game will glitch and they will just be like: “Fucking damnit, I inherited the worst skill from my father.”
if this and Game Boy Player: Disc Only are any indication, people on Twitch love staring at static screens
“We really need to take a commercial break. Can you please pick an answer now?”
“NO. YOU’RE IN MY DOMAIN NOW”
I’m now convinced ProtonJon and Vinesauce Vinny are eldritch brethren of glitches in mortal form
They form the Church of the Broken Game
Don't forget about HelixSnake!
Fireluigi1225 oh shit what classification is that
@@crazyluigi6664 Helix does it on purpose though. THey don't
@@judewelos these guys broke games as good as TomBobBlender
I’ve never heard Jon just break down in laughter like this. EVER. This is easily the hardest I’ve ever heard him laugh as well!🤣🤣🤣🤣
Three is the new zero.
Just like one is the loneliest number
I have a bit of programming knowledge. I think what's happening is that the timer never gets resets, but keeps decreasing. While we see it counting upwards, it is actually going in the negative - the programmers simply didn't put in a "-" sign for the display.
So, here's my question. Why it was programmed with 16-bit/32-bit instead of 8-bit? 255 should have been the limit, yet it went above. Or was there an overflow that it started going into other memory banks?
I've only ever shown up to 1 of Jon's streams, and I'm so glad it was this one. I remember being so incredibly confused when it happened.
Like Sonic 06 loading Screen. Rumor has it, the counting is still going to this very day.
I've been looking for this clip for ages! Thank you for bringing it back to us!
Don't know if i should laugh at the fact that pulling an emile is a thing
What number did the counter end up going to xD It was still going up when the video ended
That's what I want to know... maybe TRG & Friends Stream Archives may have the answer, but it depends on when T&F Stream Archives started doing the archive and when this stream was done.
30,000? o.o
@@1PressL2P I'd guess that means it'd climb to 65,535. That's the next integer overflow that's common. After that, well...it'd be about 2.1 billion.
@@lilwyvern4 well I doubt they coded an old Wheel of fortune game to go to 1.2 billion on a counter that's not even supposed to count upwards lol
@@1PressL2P It doesn't matter how they coded it. All that matters is, what is the highest integer value the Playstation can handle? Cause that's where the counter's going to.
First the crash, now this.
Wheel of Fortune's New game Section on how to count up.
some say the clock is still counting to this day
“I’ve pulled an Emile” ...Poor Emile xD
34:13 Time has indeed gone by so quickly.
Heh heh, very good joke.
I never expected for a game to break so hard that it can't even be trusted to count DOWNWARD when it needs to.
Tom has all the time he needs
and I just finished the ProtonJon Stream Highlights 2018 yesterday. Guess I can spend another 40 minutes watching this.
God damn it Jon... This always happens with you.
The only time you'll need triple digits for the timer is when Chuggaa plays
Calibrary Cuff Paula Deen
Icicles Gogggles
This was basically the Disc Only Podcast before the Disc Only Podcast became a thing!
It's a countup timer. It goes from 1 to explode.
I've been searching for this for so long!!! One of my favorite streams
This is probably the best thing I’ve seen.
But they didn't choose one of the answers.
Gameboy player disk only: the origin story
Best part about this is that it's not the first time this version broke for him
I'm guessing this is from a relatively long time ago?? Still a great moment, though!
I know this comment is almost a year old, but someone posted a link to the actual vod, and it was August 4th, 2014.
I was crying from laughing during this stream
Some say, that timer keeps going up to this day
welcome to the Wheel Only Podcast
Oh shit, it's PsychoticGex! I actually know him!
god i remember this .....thank you so much for finding this
How has no one animated this? I would but... I have no animation skill
Jon's definitely got to have some weird stuff in his Ancestry. Either he's Descended from some sort of god or demon or fae or something or one of his ancestors pised one of those off. Or multiple of these things.
Trickster god probably
This is why we can't have nice things...
Gex is such a cutie and a bundle of joy 🤣
He shall not escape the glitches till he dies huh?
Wait, so just how high did the counter end up going?
6072
Jon left it running overnight. It ended at 10,063
@@DarkMephiles OF COURSE IT WENT INTO FIVE DIGITS!!!! BECAUSE WHY WOULDN'T IT?!?!? 🤣
oh my god best Glitch ever!!! lol oh my god this is funniest thing i ever saw hahahahaha
Jon seems to be glitching games no matter what the game it is, if Pikmin is any indication.
19:10
OH YEAH!
Illuminati confirmed
When do they stream? I'm going to catch one at some point. They actually look like they'd be entertaining unlike most streamers.
Typically Wednesday and Saturday night
19:10
1000, BABY!
Forty minutes well spent
Oh that is HILARIOUS
Isn’t this the same version that crashed when emile was about to win???
26:59 WHAT YOU WHAT EMILE!!!!
Needed this as I lost my job today.
Why isn't this on tvtropes?
Nevermind it's in the Fortune Cookie section
When was this streamed?
2014 one of the Fortune Cookie streams. After they shrunk the timer he started Chrono Trigger.
2:28--31:00 Just watching a timer....
WTF WHEN THE TIMER WAS 10 SECONDS FROM 999 THE HOUSE COULDN'T HANDLE IT AND THE POWER TURNED OFF UNTIL 1000.
This seems to be a fake comment but this literally happened and I'm so happy.
Why didn’t these guys just choose of the bonus question answers?
Does anyone know which episode this was???? I kinda wanna watch it all organically
protonGlitch
How is it that ProtonJon always has such rotten luck?
How does Jon so consistently break games?
I forgot how long it took gex to figure out it wass a c. Seriously gex? I forgive it though fue to the aftermath.
Is oficial... Jon has the power too break or glich wathe ever game he touch's...
Where are we?
how long did that timer keep going?
Why didn’t these guys just choose of the bonus question answers
They said that they're more curious on how high the timer goes than they were interested in continuing the game. Continuing to play also would've fixed the timer at some point, so they didn't play anything to not compromise their own curiosity.
@@Crazykidthree33 but that was the biggest problem and just completely ignored finishing the game I was waiting for them to choose but they did not care at all, also how does the timer get fixed if the boys chose one of the answers?
@@MorganNye Exactly, they didn't care to. So they didn't, nor should they feel obligated if they don't really want to. It's just a game after all.
As for the timer, it could easily be fixed by the way it resets normally in the game. Like, changing turns between people the timer might start counting down from 60 and should normally reset back to 60 once the turn is up so that the next player also gets 60 seconds. Likely, the more they continued to play, the more likely something would eventually call upon the timer to set a new time to get it back to normal. It's just how code usually works in these scenarios, because it's smart and efficient to reuse the same timer over and over rather than use more code to make entirely separate ones that serve the same exact purpose.
@@Crazykidthree33 ok then, but what caused the time to be up when the bonus question came up and then the timer went negative?
@@MorganNye Somehow, the game didn't know what to do when the timer hit zero while in between trying to swap to the questions and either something had overwritten the timer reset temporarily or had skipped past the check in the code to reset it. It can also be incredibly convoluted to the point that several things need to happen over mere fractions of seconds that weren't intended to happen together, or be as simple as the timer merely needs to hit zero while the game is loading the questions to make it forget to reset the timer for the next player.
Which stream is this from.
Anyone know what the final number was that night?
6072, according to others. he had to turn it off at the end of the stream
What stream is this from?
What stream was this on?