Better Sideboarding in Star Wars Unlimited!
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- Опубліковано 15 чер 2024
- BobbySapphire (Top 16 Kissimmee 5K) takes you through an intermediate sideboarding tutorial to help you answer the question: what do I take out when side boarding cards in?!
Check out my Sideboarding Guide for beginners at garbagerollers.com/2024/02/14...
0:00 Intro to Sideboards
0:47 Steps to Better Sideboarding
2:42 60 Card Mindset
4:16 Cutting cards vs. Control Decks
6:12 Cutting cards vs. Aggro Decks
7:51 Choosing a Main Deck and Angling Deflectors
9:50 Sideboarding in against Control Decks
12:00 Sideboarding in against Aggro
12:56 Sideboarding vs. Midrange Challenge!
13:46 Sideboarding Short Cuts
17:54 Recap
www.patreon.com/KTOD
Absolute 10/10 for the literal sideboard.
Excellent explanation! I love your videos about general strategy and advanced tips. Against Boba I would side the 2nd wing leader, his deck has multiple ways to deal with big units (waylay, no good to me dead, suprise strike, shoot first, ambush units..) and i would add the third make an oppening, great card against crafty smuggler, probe droid, seventh fleet. A second vanquish could also be required to deal with vader and firespray.
Great calls and thanks for the kind words! I like that swap a lot.
best video out there for SWU !!
Thanks!
Thatnks for this, I really appreciate the insight and it gives me a new perspective on deck building!
Thanks!
Great stuff!
Just having the mindset of "a deck is 60 cards, not 50+10" makes it so much easier removing 10 and shuffling a 50 card deck as well.
Although it seems pretty rare from what I've seen, there are a few deck lists out there that are 'running fat' in the maindeck (i.e. over 50 cards). I saw one deck tech video where a tournament winner was running a 58 card Boba deck that had more answers in it for control and aggro, plus the usual 10 card sideboard (which the player said he rarely used, and some of those cards he had never used at all). While this methodology may not be for everyone, I think there are enough cards out there in SWU that are just plain good as standalone cards that they may be worth running even as 'extra' mainboard cards, rather than being relegated to the sideboard alone. One good example of this is Strafing Gunship, which is good at dealing with smaller space units but can also be effective at punishing players who try to swarm with weaker ground units. Another example is Consortium Star Viper, which most players seem to consider a sideboard only card, but I think is good enough to run at least one or two of in the maindeck, as having a 3 body space unit potentially with healing is pretty good in my opinion. There are tons more cards out there that I think fit this bill. Also, I would opine that a 10 card sideboard isn't really enough to deal with potentially having to face off against three separate strategies, and running some 'extra' cards mainboard to deal with, say, midrange, frees up some space in the sideboard so that effectively it only has to handle aggro and control. Anyway that's just my two cents, I know there are people out there that will just say, "Oh, well, all you're doing is adding randomizers in your deck that prevent you from drawing the cards you really need." Yeah, yeah, I know...but with potentially facing off against three strategies, can you really afford not to be prepared to deal with all three?
Good video thanks
Considering your 60 cards and that I have never played Chewie once in my life, the way I'd sideboard against Boba would be:
-2 Confiscate - The only amazing target would be Traitorous, but I don't think having a small unit being stolen would matter as much in this deck so I they would probably keep it out anyways.
-3 Mon Mothma - Not a really good tempo play when you're trying to go into the late game.
-1 Bright Hope - Their space is not amazing and you have other ways to get sentinels in space.
-2 Rogue Squadron Skirmisher - You most likely will need better turn 4-5 plays than this in order to contest a Firespray, I'd guess that almost any two 3 drops are a better play than this.
-2 Electrostaff - Gives them the potential of a huge blowout with Waylay or No Good to Me Dead. The same argument could be said for Wing Leader, but at least Wing Leader gives you an additional body that could hold off an attack on space and can be used on vehicles.
Bright Hope blocks firespray so I'm probably never dropping that. I also like electrostaff for chewbacca, but I like a lot of your reasoning otherwise
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You're doing it wrong.
Step one: put 60 in cards in a box
Step two: stir the cards in the box with a stick
Step three: pick 50 cards, at random, from the box. That becomes your deck
Step four: return the remaining 10 cards to your binder "you don't need these extra cards, they're not the cards you are looking for"
Step five: trust in the force
You are a madman lol. Also, that's not how the force works!