Summoning undead to farm them for resources. That sounds normal, right? - RimWorld Death Cult EP22

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  • Опубліковано 1 тра 2024
  • ╔ My Twitch channel: rhadamant.com/twitch/
    ╚ Website with my Schedule: rhadamant.com
    » Death Cult is a RimWorld 1.5 Anomaly series where a group of upstart cultists explore the occult to gain power, regardless of the cost. We'll be exploring some of the new less-than-ethical game mechanics that Anomaly has to offer as our cultists grow their sanctum and gain unholy power.
    » Backstory, goals, mods, DLCs, storyteller and scenario can be found here: bit.ly/DeathCultDetails
    » Do not spoil the content of Anomaly DLC in the comments, spoiler comments will be removed. Thank you.
    » Characters are raffled off to live viewers and and live viewers can vote on priorities to guide the progression of the series.
    » Version: RimWorld 1.5 and all DLCs enabled, no Mods.
    » Viewer Driven Content
    The priorities I work on are largely determined by live viewers, if you would like to influence the direction of this series I welcome you to join me on stream. This series is streamed live on / rhadamant5186
    » Death Cult Playlist: bit.ly/RhadRimDeathCultPlaylist
    If you would like to join my community please consider visiting my website or joining discord! If you'd like to support me as a content creator Patreon always helps as well.
    Website (Schedule, Countdown Timer to streams, links, resources):
    rhadamant.com
    Discord (Gaming community):
    rhadamant.com/discord
    Patreon (To support me directly):
    / rhadamant
    #RimWorld #Anomaly #evilplaythrough #Rhadamant #LetsPlay #tutorials #nospoilers #twitch #losingisfun
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КОМЕНТАРІ • 17

  • @gtbkts
    @gtbkts 27 днів тому +3

    Thanks for the amazing videos and all the epic content!!

  • @Lost-Mind
    @Lost-Mind 26 днів тому +2

    Good to know can "cure" the mind crumbling thing once it has reached it is max, and they were not iced or cured beforehand.
    I find my mods went from 250 ~ to 105 ~. I found that with each DLC release and update, I removed more mods as they are basically in the base game now.

    • @Rhadamant
      @Rhadamant  26 днів тому +1

      I was never one to play with a ton of mods, but even I have been able to trim my list down too!

  • @benbrown3926
    @benbrown3926 22 дні тому +1

    Question: if they are inhuman and comforts are of no issue. Then why give them all pretty much empty individual bedrooms? Is there some benefit to that im unaware of? Otherwise why not make a sleeping barracks and save some room for other buildings you may want? 🤔 im still only around 200hrs myself, but videos like yours and others help me learn. 😊 loving the series so far btw.

    • @benbrown3926
      @benbrown3926 22 дні тому

      Question was prompted by you make more individual rooms. Just curious if there's a benefit im unaware even when inhuman?

    • @Rhadamant
      @Rhadamant  22 дні тому

      Comfort isn't an issue but bedroom and recreation quality benefits still apply, so plush couches aren't helpful but impressive bedrooms / dining rooms / recreation rooms still have huge morale bonuses.

  • @Vivid_pixcel
    @Vivid_pixcel 24 дні тому +1

    Im kinda sad there wasn’t new xenotypes. They added ideologies though that’s cool lol

    • @Rhadamant
      @Rhadamant  24 дні тому +1

      In a way they have added some new types, they're just sort of hidden ^_^

    • @Vivid_pixcel
      @Vivid_pixcel 23 дні тому

      @@Rhadamant oh no now I have to actually prod the void to find them?! Or are you referring to the ghouls... Hmmm...

    • @Rhadamant
      @Rhadamant  23 дні тому

      @@Vivid_pixcel Not ghouls, just spoilers =]

  • @fishpickles1377
    @fishpickles1377 26 днів тому +1

    Hand up for spoilers would be great!

  • @exileclubb
    @exileclubb 27 днів тому +4

    Oh, nooooo…… spoilers :(

  • @coldbreeze6344
    @coldbreeze6344 27 днів тому +5

    First 👍