Comment what you think Z Perm should be called! It doesn't have to be just a letter, you can literally use anything you want as long as it fits the pattern/arrows on the cube. I'll feature my favorites in the next video :)
H perm makes sense because halfway through the H perm it forms an H. Also, Z perm should be called the 11 perm. I also think the E perm should be called the C perm, not H perm.
The following is a 100% real story. This happened in a Spanish forum. Some newbie guy started learning CFOP and complained that a PLL case was missing in literally every single list. He was really annoyed that no one before him noticed the missing PLL case. He named the case X-perm and described it as all edges permuted and corners diagonally permuted. Facepalm.
I’ve only just realised this, but it might be called H perm because if you stop half way through the algorithm and look on the top the white and yellow pieces form a H
5:40 C for comment. Sounds a bit like like Z. You can also connect the lines to form a C. C in morse is -.-. where the two hyphens can resemble the two edge swaps. C in binary is 01000011, with two ones at the end. "C Perm"
Z-Perm should be H-Perm, making E-Perm C-Perm. Edit: I just realized how confusing that sentence must be without any context. Time to show it to my non-cuber friends and see if they can figure it out!
3:43 You can actually see this for a split second before then next line is drawn. I was going to say that E Perm should be C Perm by drawing one imaginary line between two corners that are not swaping with eachother.
I think that will be called o perm because if you do the first 5 moves you'll see a letter o going yellow, yellow, yellow, green, yellow, yellow, yellow, green.
Dude. Thank you. Honestly, I STILL don’t know the pll’s by their given Letter names! I thought I was the only 1 going mad b/c nobody else on UA-cam seemed to complain/mention how some of the ‘letters’ don’t resemble the pll algs @ ALL!
My favorite definitely legitimate cubing term that I certainly didn't make up, is when you switch which layer is misaligned in a square one alg- instead of going (-1, - 1) or (1, 1), it's just called a swippy.
The Python docs refer to it as integer division, but I'm fairly certain the two terms are used interchangeably anyway. docs.python.org/3.1/tutorial/introduction.html 3.1.1 second code block.
Z perm is two parallel lines. Parallel lines never cross. But you know what does cross? Right, a cross. So an X. X.... X-perm (referred to as H-perm by the common people). So a Z-perm is basically the opposite of X-perm. What's the opposite of X? That's right, a tick. Therefore, Z-perm should be called a tick-perm.
Actually the H Perm could be a H. If you line up the edges with their respective centres, it seems more like a corner swap, those corners making a H shape. It'd still be executed with the corners lined up, not the edges unless you want to AUF.
0:38 In Russia a lot of people says it "cross of the sides" and in Russia no algs which called with letters. But more "pro" cubers calls algs with Eng names:) sorry for bad eng...
Dylan : “It’s looks like a plus sign but obviously we’re not going to use plus sign we have to use letters here.” Also Dylan : Uses // IS THAT A LETTER?
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
Jperm: kinda makes sense why they call it a A Perm sense the A in the alphabet is the only letter to use a triangle. Me: the letter V is an upside down triangle.
4:24 It's called zed because when the romans invaded greece, they wanted to transliterate greek so they made the letter y and put back the letter z, which was called zeta because it was used to write the greek letter zeta
J-perm: It looks like a plus but we’re not gonna use plus signs, we have to use letters here. Also J-perm: Who says in the rules it has to be a letter? J-perm, I know who said it had to be one, you.
Comment what you think Z Perm should be called! It doesn't have to be just a letter, you can literally use anything you want as long as it fits the pattern/arrows on the cube. I'll feature my favorites in the next video :)
It could be a diagonal H perm, but that's taken by E perm...
Zed PERM
H perm makes sense because halfway through the H perm it forms an H. Also, Z perm should be called the 11 perm. I also think the E perm should be called the C perm, not H perm.
railroad perm? lol
Parallel perm
Ps.Its just my suggestion and idk why parallel perm
“Obviously whoever named the plls does not have eyes” my favorite thing he’s ever said 😂😂
omg...
honestly the PLLs are mostly named pretty badly
t a it’s funny because when he said the person didn’t have eyes, a few moments later he proceeded to rename plls. He’s also Asian. Get it?
@@NamNguyen-zc4tm yes
@@NamNguyen-zc4tm hes canadian..
"MOM, I just got my PB with egg sperm"
*gets kicked out of house
Bruh
lol
Pb is baby I see
Lol ahhahaha
Personal baby
"My favorite pll is S perm" - some random cuber
S-perm
random female cuber*
More like: Someone random with an old Pewdipie logo and only plays tetris.
@@benjastuff1347 HEY I MADE THIS ACCOUNT LIKE A FEW YEARS AGO OKAY LEAVE ME ALONE....
@@squeaksrr4064 hahahahahahahahahahahah
“And since this is a really serious video, I know we can all be mature about this.”
*Giggles*
giggling isn’t immature?
@@daroldcarold3443 man replied to 1 year old comment while another man replies to 1 day old comment
@@rynzoku8662 so? Why does it matter
@@rynzoku8662 no
X Perm
Egg Sperm
I laughed so hard, cant stop and cant breathe at that part
Yoooo, this is such a good video! Can't wait for part 2. :)
Yes me too
I can
It’s already out
Mr. Cuber7 mate you wrote those 2 months ago, they wrote it a year ago.. duh it’s obviously out
MARK SAMIR it’s called a joke
" // " means when done on a solved squan will result to a solved squan. So, solved squan perm. Abbreviated as ssperm
@@thatgushiekid1662 we're hitting PLL levels that shouldn't even be possible
i need pll's because my brain hurts
Good one...
Sperm
H perm should be egg-sperm
All the pll perms are F perms for me, the one exception to that being last layer skip perm
J perm: I can feel my IQ getting higher
Also j perm: x perm
but his iq got higher from that so he's not wrong
I know why H Perm is called H perm. Do half of the alg, and you will see an H shape on the top of the cube! :)
Why is your pfp a mgc elite?
It's my main cube and I love it so...
@@neverquitcubing6658 i mean....its not bad
Thanks?
Lmao
The A-perms' names are even more convincing when adding a U-move and creating a 4e2c diagram for it.
No one:
Canadian zz solvers: I use the ZedZed method
ZZZZZEZZZZZZZZZZZEZEZDDD
And british...
Haha lol
and Australian
Your gonna be surry
X-Perm
Egg-Sperm
Lmao I just lost it there 😂😂😂
Eggs permutation
I want eggs and bacon
It’s not that funny your just childish
Parity Hater
How about S-perm
@@Dutch.Van_Der_Linde u don't know humor
you are 2 years old
1:49 I think Crossperm is a better name.
The following is a 100% real story.
This happened in a Spanish forum. Some newbie guy started learning CFOP and complained that a PLL case was missing in literally every single list. He was really annoyed that no one before him noticed the missing PLL case.
He named the case X-perm and described it as all edges permuted and corners diagonally permuted.
Facepalm.
Wow...
I know the alg for x perm : U2 H-perm
@@stefanbalan5513 some people actually call x-perm a different alg that is supposed to be faster than U2 h perm when you get the pll in that angle
V
The first time I encountered that, it confused me for a fat while lol.
2:18 F perms are actually fun to execute
Fun but slow
my top 3 plls (because im weird)
3: V
2: F
1: E
@@keyesey0796 F perm, F perm, and F perm
xD
@@keyesey0796those are the worst ones. Be normal and say H, T, and J
@@chinstion correct
I’ve only just realised this, but it might be called H perm because if you stop half way through the algorithm and look on the top the white and yellow pieces form a H
Sorry about incorrect grammar
5:31 this man Binged Google
Ultra legend right there
at least he didn't googled bing
And then instead of clicking the link he copied it and then pasted it
Chad move, Jperm, Chad move
"I can just feel my IQ getting higher right now."
- JPerm
xD
xD
xD
xD
xD
xD
5:40 C for comment. Sounds a bit like like Z. You can also connect the lines to form a C. C in morse is -.-. where the two hyphens can resemble the two edge swaps. C in binary is 01000011, with two ones at the end.
"C Perm"
Z-Perm should be H-Perm, making E-Perm C-Perm.
Edit: I just realized how confusing that sentence must be without any context. Time to show it to my non-cuber friends and see if they can figure it out!
Jœßhëēp that’s what I was thinking
You hold it different and it becomes an n
Then what is N perm?
@@ethancheng6734 Z, Perm! This is perfect! PLLs switching around names!
I lost it when you searched google in bing and copy/pasted the google url into the address bar. 😂😂😂😂
3:43 You can actually see this for a split second before then next line is drawn. I was going to say that E Perm should be C Perm by drawing one imaginary line between two corners that are not swaping with eachother.
yes c perm
Or u perm
No one
Literally no one
Jperm: Eggsperm 😆
Unnecessary nobody
@@Jegggw but its fun in meems
@@shahanshahpolonium but how does it make the meme any funnier. It kinda just makes it annoying and generic
@@Jegggw well it depends on perspective different people have different tastes
@@Jegggw i think the emoji is more unnecessary
A skip PLL should be called O-perm LOL
Darby and on 4x4
It should be a 0-perm, for 0 PLL
S perm for skip
Or maybe , a No-perm ;)
i’ve watched this video like 4 times and i just now noticed that H perm alg at 1:22
WHO invented that alg. who hurt you
Noooo, i thought i invented this alg...
@Potato Tornado nah no stupid questions, it's just a terrible alg cuz it uses tons of S moves and D moves for literally no reason lol
alg with s moves that require a regrip make me cry
"X-perm. Egg-sperm. * giggles *"
4:16 Australian’s say ‘zed’ as well.
ROEVOSS, and Frenchmen, and Germans, and Norwegians, and Brits...
practically everybody but Americans
🇺🇸 _And I’m proud to be an American! Where at least I know I’m free._ 🇺🇸
@@mediocre_skewber I usually say 'zee', and I'm from -England- -The UK- -Britain- The British Isles. It just rolls off the tongue so much easier.
@IQ Cubing lmao
I think that will be called o perm because if you do the first 5 moves you'll see a letter o going yellow, yellow, yellow, green, yellow, yellow, yellow, green.
1:02 aaaaaannnndd DEMONITIZED
When he calls E-perm F-perm and get an H-perm in the solve🤣🤣🤣
Lol he got a e perm, executed from the wrong side, and therefore got a h perm
yeah lol
Dude. Thank you. Honestly, I STILL don’t know the pll’s by their given Letter names! I thought I was the only 1 going mad b/c nobody else on UA-cam seemed to complain/mention how some of the ‘letters’ don’t resemble the pll algs @ ALL!
H perm
M2 U2 M2 U2 gives you letter H on cube
[ M2 U2 M2 U2 ] U [ M2 U2 M2 U2 ] - H perm
that's a pretty slow H perm
"You can use zed in your everyday life.."
but cubing is my everyday life
Haha very funny.
Same
J perm, minute 1:29, My favorite PLL is S perm- no Cuber ever
no Cuber ever = Me
My favorite definitely legitimate cubing term that I certainly didn't make up, is when you switch which layer is misaligned in a square one alg- instead of going (-1, - 1) or (1, 1), it's just called a swippy.
We have a move (R U R' U') which is known as "The sexy move" so why aren't we allowed x-perm?
Too sexy
Lmao
XXX-perm
The last one should be the Line perm
Who distracted you to being a entertainer instead of learner!!!
Really you looks so funny when you entertain us!!!!😅😅😅
You _looks_
Error: can’t like, 69 likes. Nice
X PERM 0:58
Z perm should be supercalifragilisticexpialidocious
Bro you need to make more content like this lmao
At the start:
We can't use signs
Eh?
At the end:
Comment perm!
Zed
0:45 It looks like a H on a cube..
Maybe..
the cubers at my school have a joke: s-perm
we're very mature
i can tell
Don’t get it?
if there are cubers at your school then your school best
BUT IN PYTHON IT'S INTEGER DIVISION, NOT A COMMENT
It's called floor division.
The Python docs refer to it as integer division, but I'm fairly certain the two terms are used interchangeably anyway. docs.python.org/3.1/tutorial/introduction.html 3.1.1 second code block.
Yes. You're right.
But in JavaScript it’s two slashes “//“.
@@liondeluxe3834 In C++ too
I always thought it was called H Perm because halfway through the solve, the top color makes an H shape
i thought it was becuase it is a horisontal perm
I thought it was because if you do U2 on a H perm you look at the corners
Z perm is two parallel lines. Parallel lines never cross. But you know what does cross? Right, a cross. So an X. X.... X-perm (referred to as H-perm by the common people). So a Z-perm is basically the opposite of X-perm. What's the opposite of X? That's right, a tick. Therefore, Z-perm should be called a tick-perm.
Also, I'd love to see more of these satirical videos. Love it! I wanna see more comedy in the cubing community.
Dude
I love this kind of video so much
And I would rename the Z-Perm to Zed-Perm
I looked at that perm before knowing its name and thought "z", so I think Z perm is perfectly fine for some reason.
Letters for Algs is Cubing:
ABCDEFGHIJKLMNOPQRTUVWXYZ
PROHIBITED LETTERS FOR ALGS:
S
What about X
Bish two slashes equals an interger when dividing.
You mean integer?
Frick
Yeah. Those two slashes are called floor division. Or that division is called floor division... I dunno.
THE BEST NAME IS THE EGGSPERM 😂😂😂
Hey when are you gonna Da solve critiques again? P.s love your videos
Being honest F perm is actually my favourite alg
#offended 😑
Jperm: “A is the only triangle shaped English character”
, 7 and^: are we a joke to you?
How about Parallel Perm? or 11 Perm?
Woah parallel perm sounds so genius,
11 likes lol
someone ruined it with the 12th like :/
Actually the H Perm could be a H. If you line up the edges with their respective centres, it seems more like a corner swap, those corners making a H shape. It'd still be executed with the corners lined up, not the edges unless you want to AUF.
Line in the middle so it’s an I perm
"Cause I don't know how to type that on a keyboard"
Me: _Δ Perm, duh_
1:11 LOL
0:38 In Russia a lot of people says it "cross of the sides" and in Russia no algs which called with letters. But more "pro" cubers calls algs with Eng names:)
sorry for bad eng...
N perms call X in russian community
the best name, yep, i know, it's an exception:) i'm from Russia, ты тоже?
@@zerdox4 да
the best name красавчик, сколько лет? приятно встретить земляка на англоязычном канале) хорошо английский знаешь?
@@zerdox4 ну тексты неплохо могу переводить, какие-нибудь предложения составлять тоже, но вот английскую речь не очень воспринимаю
Dylan : “It’s looks like a plus sign but obviously we’re not going to use plus sign we have to use letters here.”
Also Dylan : Uses //
IS THAT A LETTER?
Why-did-I-bother-doing-COLL Perm (shortened to "Why Perm")
This is really cool bro
I can just feel my IQ getting higher right now 4:05
This video is amazing. It's 2022 and it's hilarious. You should make more comedy videos. Or should I say serious videos about serious jobs.
Your F joke will never fail to make me laugh.
Zed Leppelin
A perm should be DELTA PERM 😂😂
YESS
I thought you typed *"a"* perm, but later realised *"A"* perm!
Δ Perm u mean?
and yes ik that im responding to a 6 months old comment but yea.
The H perm kind of makes sense if you look at the already solved ones instead of the ones needing to be swapped
0:05 i think its not h perm
it must be 十perm
LEAVE YOUR ANSWERS IN THE COMMENTS BELOW AND I’LL PICK MY FAVORITES IN THE NEXT EPISODE OF YIAY.
This never gets old
ZED IS THE CORRECT WAY NYOHOHO
'zee' is too close to c :D
And E
And B
@@Musicube. and g
@@Musicube. and p
@@Musicube. and like half the alphabet lol
When you said A perm I was screaming "DELTA PERM" aaaand then you agreed and denied it
SAME! Z is the only Canadian letter that ends with a consonant sound (d)
To be honest I read the title as “renaming the PILLS” not PLLS XD
Wait...WHAT!
TY IM NOT THE ONLY ONE
U should do one on cross oll
Ya it would be great too ;)
Yes
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a quick building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
A good placement and timing with Guards and The Log will fully counter the Hog Rider, canceling all Hog hits.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
2:40 THATS AN X
0:15 when it christmas
*GOD*
Anime fans:
Re: naming the plls
Zed Zed Top
You told me to write a comment so here you go: M2 U M2 U M’ U2 M2 U2 M’
Nice
What!
did anyone not notice how smooth the last part was
3:06 im from greece
Δελτα
Me too elada geia panta
Είμαι στην Ελλάδα και εγώ
“Roman alphabet”
Talks about Greek symbols
Jperm: kinda makes sense why they call it a A Perm sense the A in the alphabet is the only letter to use a triangle. Me: the letter V is an upside down triangle.
4:24 It's called zed because when the romans invaded greece, they wanted to transliterate greek so they made the letter y and put back the letter z, which was called zeta because it was used to write the greek letter zeta
You know with H perm, if u do U2, it does look like X perm since it looks like swapping 2 diagonal corners now.
The more you say ' serious ' the less serious it seem .
I was laughing so hard by 2:01
I didn't think he was serious about ending the video
xD
Thank you, J Perm!
For the H Perm, I still prefer "X Perm".
5:50 I think it should be called 'I Perm' cos why not..
E-perm + U or U' = the closest 4e2c to resembling an E.
J-perm: It looks like a plus but we’re not gonna use plus signs, we have to use letters here.
Also J-perm: Who says in the rules it has to be a letter?
J-perm, I know who said it had to be one, you.
1:43 cross perm is a good name
Imagine talking to you friend and he goes like:
"my favorite PLL are the X perm!" and everyone looks at him
The last one can be called “i perm”
Jperm: * Gets E perm *
Also Jperm * slowly leaves *
E-perm should be call M-perm for Messing with us and standing in the way of our PBs