I absolutely LOVE the twist on the boss rush! You can choose the number of bosses (Copy Reploids simulating Mavericks, in this context) you want to square up against at once. That dramatically speeds up the biggest roadblock of the final grind in the games and gives you the ability to go at full-bore with hardcore difficulty, or relaxes it if you want to ease your way through it. Also worth noting is that this serves as a callback to the 8-on-1 onslaught offered as a stand-in challenge in the beta build of the demake before the final stages were incorporated. I wish the newer Mega Man games took note of this. Lastly, the Copy Reploids using the ZX games transformation pose and sound effects is a clever touch!
The older games simply couldn't handle it with the vast amount of slowdown, and even some bosses USED slowdown attacks in their video games, e.g., Crystal Snail.
For real, i never heard nor expected a demake were released recently. I just remember megaman X from PS1 era and searched speedrun videos, but then i stumbled on MX8 demake and now i wanna try it lol. Kudos to those who poured their heart and soul to create my favourite game
I recognize some classic Sonic the Hedgehog sound effects in this game. particularly those huge vertical lasers firing during the Optic Sunflower boss fight.
I'm going to submit a new video with all achievements, however, with the current version is impossible because of a bug, so I'm waiting for a newer one, until then, I'm not making more MegaMan X8 Demake videos. Meanwhile, you can watch all the available challenges (just 1 missing because of the bug) by @luckidk6599 , pro player, rifado: ua-cam.com/play/PL2Mkgiqi_6-3glSdsMdV7iGIwCKPSyGak.html
Hello, the developer team of megaman x 16 bist, I'm very happy to witness the game, I love the saga of boy x. I would love a 16-bit demake of x7 in this format, the gameplay will be great.
@@Kamawan0 Lol Alyson is the guy who put together/ made this particular fan game. It's literally right there in the credits and the website. What you see are him crediting and shouting out: *||Play Testers || Spanish Localization || the people who made some of the sprites/sounds/bgm he used when making the game and The ACTUAL team of people who made the Original MMX8 for the PS2* .
Dude I want to see the other characters desperately. At least zero because he could realistically have a fully functional moveset in the 16 bit setting using x3's model as a base
@@Kamawan0 It may be a surprise for a lot of people but this run uses "saves states" too. Doing perfect runs for over 1 hour is only for those that want to do Speedruns, hours and hours of trying, maybe days or weeks. But the effort of doing perfect levels are quite the feat too. The route to get this game 100% achievements requires at least 23 levels, 22 of those played almost perfectly. So the work done in those videos are incredibly demanding and of the highest quality. XMaverickhunter se rifa xD
El programa de entrenamiento de Cutman es bastante obvio que fue el dr willy que lo descargo en el stage de optic sunflower troia base para poner a prueba a zero x o axel y desde alguna parte del cyberspacio profundo donde el dr willy se esconde
@@covecova jajaja, well, before starting the secret bosses (so the dialogues could appear, I died several times jaja), and another before starting trilobyte (the game crashed xD, so I started the level over)
It really isn't. The guy playing thru the game tanked most of the enemies/bosses with relative ease. Now imagine if he knew the patterns and dodged instead?
I want to play this with a PS4 controller, but when I press the button for jump, he either doesn't jump or barely jumps at all. I've used this controller with the other X games on my PC and it worked fine.
@@kaellagos5895 jaja I'm not the developer, however, he said that they were never planned to be implemented, but he might revisit it in a few years and consider adding them (consider, not add)
Jajaja sorry, my channel is small, and I can't provide links in the description, but fortunately I can in comments:, there you go sonicfangameshq.com/forums/showcase/mega-man-x8-16-bit.2184/
I absolutely LOVE the twist on the boss rush! You can choose the number of bosses (Copy Reploids simulating Mavericks, in this context) you want to square up against at once. That dramatically speeds up the biggest roadblock of the final grind in the games and gives you the ability to go at full-bore with hardcore difficulty, or relaxes it if you want to ease your way through it. Also worth noting is that this serves as a callback to the 8-on-1 onslaught offered as a stand-in challenge in the beta build of the demake before the final stages were incorporated. I wish the newer Mega Man games took note of this. Lastly, the Copy Reploids using the ZX games transformation pose and sound effects is a clever touch!
The older games simply couldn't handle it with the vast amount of slowdown, and even some bosses USED slowdown attacks in their video games, e.g., Crystal Snail.
Timestamps for Item Locations:
6:15 Optic Sunflower Heart Tank
7:02 Optic Sunflower Sub-Tank
8:00 Optic Sunflower Capsule (Buster Parts H)
14:30 Bamboo Pandamonium Capsule (Foot Parts I)
16:20 Bamboo Pandamonium Heart Tank
19:56 Avalanche Yeti Heart Tank
21:50 Avalanche Yeti Sub-Tank
22:20 Avalanche Yeti Capsule (Head Parts H)
26:40 Burn Rooster Heart Tank
27:51 Burn Rooster Sub-Tank
31:34 Earthrock Trilobyte Capsule (Body Parts I)
33:03 Earthrock Trilobyte Heart Tank
33:48 Earthrock Trilobyte Sub-Tank
37:50 Gigabolt Manowar Heart Tank
40:10 Gigabolt Manowar Capsule (Buster Parts I)
45:00 Dark Mantis Heart Tank
46:25 Dark Mantis Capsule (Body Parts H)
52:00 Gravity Antonion Capsule (Head Parts I)
53:00 Gravity Antonion Heart Tank
58:04 Burn Rooster Capsule (Foot Parts H)
For real, i never heard nor expected a demake were released recently. I just remember megaman X from PS1 era and searched speedrun videos, but then i stumbled on MX8 demake and now i wanna try it lol.
Kudos to those who poured their heart and soul to create my favourite game
I recognize some classic Sonic the Hedgehog sound effects in this game. particularly those huge vertical lasers firing during the Optic Sunflower boss fight.
I'm going to submit a new video with all achievements, however, with the current version is impossible because of a bug, so I'm waiting for a newer one, until then, I'm not making more MegaMan X8 Demake videos. Meanwhile, you can watch all the available challenges (just 1 missing because of the bug) by @luckidk6599 , pro player, rifado:
ua-cam.com/play/PL2Mkgiqi_6-3glSdsMdV7iGIwCKPSyGak.html
This was a great run. The fact that this was fanmade by ONE person and had such great detail is amazing. Capcom needs to go back to roots
One person? Might want to check the credits roll
@@Kamawan0 jaja, but those are the one of the original staff, I mean, I guess they worked for the creation of this game too xD
Hello, the developer team of megaman x 16 bist, I'm very happy to witness the game, I love the saga of boy x.
I would love a 16-bit demake of x7 in this format, the gameplay will be great.
@@Kamawan0 Lol
Alyson is the guy who put together/ made this particular fan game. It's literally right there in the credits and the website. What you see are him crediting and shouting out: *||Play Testers || Spanish Localization || the people who made some of the sprites/sounds/bgm he used when making the game and The ACTUAL team of people who made the Original MMX8 for the PS2* .
Esse game é perfeito! Acompanho a franquia desde de quando tinha 5 anos de idade.
The music does *not* have to go this hard, but I love it!
1:25:37 PARADISE LOST!
PARADAISU ROSUTO!!!
If only Axl was here, he would gain an ability to fully copy the Mavericks instead of just their attacks like model A from zx advent
Dude I want to see the other characters desperately.
At least zero because he could realistically have a fully functional moveset in the 16 bit setting using x3's model as a base
Amazing
imagine xmaverickhunter speedrun this game
I met his channel years ago because of his Megaman X8 runs, the perfect run of the Demake from him will be extraordinary for sure
They use savestates.
@@Kamawan0 It may be a surprise for a lot of people but this run uses "saves states" too. Doing perfect runs for over 1 hour is only for those that want to do Speedruns, hours and hours of trying, maybe days or weeks. But the effort of doing perfect levels are quite the feat too. The route to get this game 100% achievements requires at least 23 levels, 22 of those played almost perfectly. So the work done in those videos are incredibly demanding and of the highest quality. XMaverickhunter se rifa xD
El programa de entrenamiento de Cutman es bastante obvio que fue el dr willy que lo descargo en el stage de optic sunflower troia base para poner a prueba a zero x o axel y desde alguna parte del cyberspacio profundo donde el dr willy se esconde
I miss the savestate, brutal first olay here
@@covecova jajaja, well, before starting the secret bosses (so the dialogues could appear, I died several times jaja), and another before starting trilobyte (the game crashed xD, so I started the level over)
It's a nice game,but exceedingly hard and honestly quite unfair sometimes
Still worthy checking it out though
It really isn't. The guy playing thru the game tanked most of the enemies/bosses with relative ease. Now imagine if he knew the patterns and dodged instead?
Who cares x8 wasnt the easiest game either...I say it was top 3 as far as difficulty in the whole X series
I want to play this with a PS4 controller, but when I press the button for jump, he either doesn't jump or barely jumps at all. I've used this controller with the other X games on my PC and it worked fine.
As someone who wasn't crazy about the 3d esthetics of the original I love the beautiful sprites of this demake
Can you disable all the dialogue text, the achievement pop ups and the grading system that appears on-screen? Is that in options?
Yeah, you can disable the achievements pop up. Which grading system? The ones in the optic sunflower level? I don't think so
@@themegamanxvault Thanks! Oh, was watching at work, didn't realize that was only for the one level. Nice :)
Isn't it supposed that in X8 you could play with both Zero and Axel? Are you perhaps planning to release a patch that allows you to play with both?
@@kaellagos5895 jaja I'm not the developer, however, he said that they were never planned to be implemented, but he might revisit it in a few years and consider adding them (consider, not add)
1:35:25 How do you activate Boss Red's teleporter?
@@vitorshura444 You must go to the level without any equipment (armor, subtanks nor heart tanks)
@@themegamanxvault thx!!!
No ultimate armor?
You recommend playing this fangame but you provide no links for us to get it, hmmmkay.-
Jajaja sorry, my channel is small, and I can't provide links in the description, but fortunately I can in comments:, there you go sonicfangameshq.com/forums/showcase/mega-man-x8-16-bit.2184/