For chicken feed, the best seed is grass seed that can be created using only plant fiber that you can get in bulk by scraping hay/straw bales found in most farms.
yeah, I replant my trees, and it seems adult trees only have one seed most of the time, so it's not like i end up with a glut of them. besides, haybales with a shovel, punching corn stalks, and even knocking down trees yeilds tons of plant fiber. might as well turn that into eggs!
fantastic tip. I figured spending the data on cotton seeds was the most efficient way to deal with chicken feed since there was so much mostly useless cotton plants everywhere.
@@WaywardEko Alternatively, level Living Of the Land and use flower seeds. Going through a small flower field youll end up with hundreds of flowers within half a minute, which you can then turn into seeds.
You can actually "transfer" water between glass jars and plastic bottles in the backpack. You craft a jar of murky water from a bottle of murky water and an empty jar, and craft a bottle of murky water with a jar of murky water and an empty plastic bottle. You also get the emptied container back.
Time saver for the timed charges...if you have timed charges in your inventory and you right click on a locked container, timed charge will be an option (similar to lock pick) without having to place them and wait for them to explode.
Good call -- I felt dumb in the editing process reading the quote from subquake mentioning the radial ... the same quote that I clipped before making the vid clip. facepalm.
One tip for generators, you can put more than just the compact engine in them. If you use car engines, truck engines, aviation engines, etc. you will actually get more power from each engine to really boost that output level.
Love the fact that subquake made the HUD so much more customizable without having to mess with additional mods... Subquake: include ALL the quality of life changes! :D
For scorpions, I buy every antidote I can get before i can make them. There are increased debuffs at I believe 25, 50 and 75. Also of note all debuff stay in place after cure . So if you are at 76% and take the 8 antidotes to cure all, your still have debuffs until you reach 0 which would be about 1 real time hours or approximately 1 day in game. Debuffs are a lot worst then if zombie infects you and you die in about 1 day if no cure, may be 2. But for sure a lot quicker then the 7 day vanilla zombie infection. Scorpions can also infect you for double debuffs and running them over with even a Van can leave you stuck on top of them as they continue to sting/kill you. Jumping out the vehicle helps you but you are going to have to shot the scorpion and the vehicle until the scorpion gets free or you kill it. Blowing up your car probably only will free them to kill you, lol
Lolz ... I think you get 25 cure per antidote, so max you would ever need is 4. I hear you on the negative effects still in place ... overall lesson is that they are nasty until you are properly equipped. I'm with you, I just buy antidotes every time the are availabe.
For backpacks, belt, pocket they all add weight. None of them add space as they are stated in there descriptions which at least to me means slots. You start and end Undead Legacy with 300 slots available. You can carry 300 different things if light or 1 thing if heavy. It used to be you could still waddle if over loaded but I think Subquake change it so if you exceed a certain weight you will not move unless the majority of the weight you are carrying is a vehicle. If you create a vehicle or buy it, it also weights only about a 100lbs until you set it down once. Then for example I think the van goes from 100lbs to over 2000lbs. So if you buy a vehicle and you are not at your base don’t set it down to save weight.
Having to actually have wire to wire something makes a lot of sense but always gets me at the most inopportune times.... like minutes before the horde night and a long way from anywhere I have or anything I could get wires from hahaha
I think it's really hard when you are used to vanilla because you just don't think about it until you are about to start wiring -- I do the same thing all the time!
yeah, the bench progression is about the same. but chem station comes before cement for me, because chem station makes glue and adhesive, which I need in spades for upgrading tools. it's worth mentioning with the tailor's station and pocket mods, is that there is the DOUBLE pocket mod available from the magazine. so I don't upgrade the single pocket mods, since I see that as a waste of resources. it's too bad the armor pocket mods don't seem to have a researchable recipe.
yeah, I mean...bricks are pretty decent for the first 21 odd days, but getting enough glue, duct tape adhesive...making your own gunpowder, nah, man. chem station is way more valuable than cement mixer, besides those are sometimes working in traders, if you really did wanna make some.
Great video. I'm a huge Undead Legacy fan, pretty much don't play Vanilla any more. I would like to add the option to see the block health is in the UI Settings also. I was actually have a problem seeing the radial health on its own so couldn't tell when to switch to my knife for getting more resin from trees. Adding the block health number helped with that and let me know when to give up on trying to use my stone pick on a safe.. :)
Thank you for the tips I played ALLOT and never knew about the ability to lock item in inv..and also in order the Mate nice Manuals.. I'm so addicted to this game !
Thank you! Im new to 7DTD,I bought the game like 2 days before Alpha 21 and I played maybe 6-7 days.After dying a lot(insane diff) at the begening game become easier and easier and somehow progression was too fast for my liking and then....then I found out about this mod from GNS...oh boy,I just cant stop playing,its so good. Evey day I find out something new,like today I found out I can get more resin by hitting a tree with a knife lol Not many games I like as I like this one with this mod.Tnx for the tips
Tires now give more rubber when scrapped in your backpack instead of by chopping it like it used to be. BTW I highly recommend the Tactical HUD as it shows your stamina next to your crosshairs.
For workstation order, if you don't start the game with the starter quests, I'd just start with the maintenance and research stations (both are pretty achievable on day 1) as the traders have a basic carpenter's table.
Hiya, another great vid! I have noticed that I am going to need steel soon but I have not come across much of it, can you tell me where a good place is to get some, thanks 😁
Best way to get steel is processing it from iron ore -> steel. Other than that, wrenching everything that can drop steel plating - like vending machines.
Thanks a lot for all the tips it helps a lot for someone returning to 7D2D and trying this mod ^^. As those bases designs, makes me want to play even more ^^.
Well done! Very well explained. The big difference overall in Undead Legacy is the crafting. You won't be able to craft shape/frame or any arrows on the fly, for exemple. You must use the tables. I like the thought process behind this because you can't carry a lot of wood plank on you anyways, thanks to the inventory weight system. I love the Maintenance table to repair and upgrade my stuff with ressources. Repair Kits are still there and useful when on the run.
I love the sci-fi base in the base building chapter, I wonder what kind of block you use for the building, I upgrade my wall to Titanium but it's white, not the dark color showed in your video.
18:45 you did that wrong long press E and select time charge from the rotor and it sets the time charge internal. breaks the lock without hurting you. you can stand right on the box while it goes
I like to break down vehicles -- a lot of the stuff you get from them sells well. Lights, batteries, etc. Also any gear outside of your intended build -- and keep an eye out for items that you can repair for cheap at the maintenance station. The wooden oars can sell for 200 dukes and are repairable with branches.
9:15 "these stack" when you say stack, i'm picturing stacking multiple Drone Cargo Storage expansion mods onto the drone, but most mods you can't stack multiples of the same copy. So pairing an enforcer vest with a backpack doesn't scream "stacked" to me, but if you had 3 enforcer vests on your chest at one time, that would be a nice "stack"
@@WaywardEko TBF i'm being pretty petty to argue about the jargon or choice of words, i probably should have just asked if it is possible to stack 3 identical mods (i am assuming no, but who knows with storage expansion mods?) try shift-clicking a bunch of backpacks and see if it works!
Very good tips bro they helped me because I am an overwhelmed newbie, you could analyze the nexus mod (Undead legacy Anti-bullshit) it seems to me a more optimal way without insane grinding for a better experience, successes new sub
my tip: Mo's Electrical stuff has the most unnecessary schematics which you can scrap. find Mo's Electronics POI and you'll get plenty of research data
Personally I just carry around cardboard boxes, both to drop on the street to store excess loot in and as cheap frames to get to higher things (like street lights) in the early game when making a bunch of frames is very expensive. I would be willing to bet that they're also lower weight than end of POI chests as well...
hey i had a weird thing happen today where everything on my screen (the HUD? or ui???) disappeared for no apparent reason...when i pressed tab it wouldnt go into the inventory when i pressed escape it would go to the main menu to be able to quit etc.. what caused this? did i press a button by accident? or is it a common bug? the only way i could get rid of it was to allow myself to die and respawn and my quick slots etc came back..
@@WaywardEko sweeeet, I almost never used it because I seem to recall you had to be standing there while it was going before... now I might get some use out of it :D
That is correct. I've talked to Subquake and he is looking to add another method of getting data in the form of hacking. That will be a future build though.
Yeaaah, glue and duct tape are hard to get early game. leather is available in couches and animals, resin, is trees, and of course a good knife stabbing the tree yeils bonus. [you'll swim in resin once you get a chainsaw.] animal fat is best when cleaning up all the roadkill, some of the farm plots have lots of animal corpses, or pigs. but glue, duct tape and adhesive....all require the chem station which is kinda late game. so get those bee houses, chop up tires, don't throw away ALL your bones, but DEFINITELY hoard your murky water!
@@WaywardEko maybe, but using a knife to harvest resin is a thing, a decent knife say...iron combat, will give one resin per normal strike, and about 2 per heavy attack. does almost no damage to the tree though, so one tree can give several hundred resin!
@@WaywardEko yeah, though chainsaw is best endgame, cause a respectable 30-50 resin per tree, and taking them down so fast, that it's no issue shoving like 200 logs into the carpenter bench and reducing it into like another 600 resin! but early game, yeah, stabby with knife gives resin.
I guess in a more realistic world so you can break it down to understand how it functions -- it's the same thing for motorcycle maintenance and having to have an engine.
In the beginning I use the cardboard boxes ... I'm not sure once you get into the wood, iron, and steel storage boxes. By that time you can typically deal with the pain of making noise :)
Would love a detailed tutorial video on how to make an overhaul mod. Where to get the items, like this different looking forge, etc... and once all the mods are created, how to make them into an overall mod pack...
I'm the wrong creator for that one!! You'd need to tap Subquake (Undead Legacy) or Khaine (Darkness Falls) for advise there! That is a massive endeavor!
I dont like that every vehicle research is locked behind the previous one. I can not by the anchient gods find a damn motorcycle engine...so I can not research the motorcycle and no the car...even if I have like 7 car engines... there are way too few motorcycles to take apart for their engines.
I currently dislike this video because it made me want to play undead legacy and while it works for me it doesn't for my friend so... Sad times ;( Seriously though, great video
@@WaywardEko Few things one I live in Arizona and actually don't need anymore scorpions in my life lol. Even more grindy for no reason other than to be grindy.
It kinda feels like vanilla 7 days wants to go the "more chores and enemies that are not zombies" route, while in the meanwhile you can update your Undead Legacy instead to add "more chores, and enemies that are not zombies".
@@WaywardEko All the way down to the unthrowable spears yeah. I personally don't like it when zombie stories steer away from zombies. We're already dangerously close to "dangerous mutants" instead of any kind of walking dead theme, before those scorpions.
Well done man! Definitely makes me want to play UL again, I want to do battle against those scorpions!
Thank much Tem! The scorpions are really next level!!
For chicken feed, the best seed is grass seed that can be created using only plant fiber that you can get in bulk by scraping hay/straw bales found in most farms.
Awesome! Did not know that one. Thanks!
yeah, I replant my trees, and it seems adult trees only have one seed most of the time, so it's not like i end up with a glut of them. besides, haybales with a shovel, punching corn stalks, and even knocking down trees yeilds tons of plant fiber. might as well turn that into eggs!
fantastic tip. I figured spending the data on cotton seeds was the most efficient way to deal with chicken feed since there was so much mostly useless cotton plants everywhere.
@@antihero414 Cotton is not useless as you will need lots of it to upgrade your armor
@@WaywardEko Alternatively, level Living Of the Land and use flower seeds. Going through a small flower field youll end up with hundreds of flowers within half a minute, which you can then turn into seeds.
You can actually "transfer" water between glass jars and plastic bottles in the backpack. You craft a jar of murky water from a bottle of murky water and an empty jar, and craft a bottle of murky water with a jar of murky water and an empty plastic bottle. You also get the emptied container back.
Nice! Thanks John!
This mod is incredible and I never play 7d2d anymore without it. Just subscribed to your channel. Thank you for the great video.
Very similar sentiment for most of my community! Undead Legacy fixes so much! Glad you enjoy!
Same here honestly
Time saver for the timed charges...if you have timed charges in your inventory and you right click on a locked container, timed charge will be an option (similar to lock pick) without having to place them and wait for them to explode.
Good call -- I felt dumb in the editing process reading the quote from subquake mentioning the radial ... the same quote that I clipped before making the vid clip. facepalm.
One tip for generators, you can put more than just the compact engine in them. If you use car engines, truck engines, aviation engines, etc. you will actually get more power from each engine to really boost that output level.
Great tip!! Yeah - it really makes those other engines really powerful for energy creation!
Love the fact that subquake made the HUD so much more customizable without having to mess with additional mods...
Subquake: include ALL the quality of life changes! :D
Amen. I love the hud for this sooo much.
@@WaywardEko When I play vanilla I always have to remind myself to check food and water, because I never see the tiny bars that vanilla has :P
@@foobar1735 You should try using AGF HUD for vanilla - very simple and clean - www.nexusmods.com/7daystodie/mods/870
For scorpions, I buy every antidote I can get before i can make them. There are increased debuffs at I believe 25, 50 and 75. Also of note all debuff stay in place after cure . So if you are at 76% and take the 8 antidotes to cure all, your still have debuffs until you reach 0 which would be about 1 real time hours or approximately 1 day in game. Debuffs are a lot worst then if zombie infects you and you die in about 1 day if no cure, may be 2. But for sure a lot quicker then the 7 day vanilla zombie infection. Scorpions can also infect you for double debuffs and running them over with even a Van can leave you stuck on top of them as they continue to sting/kill you. Jumping out the vehicle helps you but you are going to have to shot the scorpion and the vehicle until the scorpion gets free or you kill it. Blowing up your car probably only will free them to kill you, lol
Lolz ... I think you get 25 cure per antidote, so max you would ever need is 4. I hear you on the negative effects still in place ... overall lesson is that they are nasty until you are properly equipped. I'm with you, I just buy antidotes every time the are availabe.
You can hit E on locked chest and just chose the time charge, you don’t have to throw it.
I realized that in the editing process as I posted the quote from Subquake :)
For backpacks, belt, pocket they all add weight. None of them add space as they are stated in there descriptions which at least to me means slots. You start and end Undead Legacy with 300 slots available. You can carry 300 different things if light or 1 thing if heavy. It used to be you could still waddle if over loaded but I think Subquake change it so if you exceed a certain weight you will not move unless the majority of the weight you are carrying is a vehicle. If you create a vehicle or buy it, it also weights only about a 100lbs until you set it down once. Then for example I think the van goes from 100lbs to over 2000lbs. So if you buy a vehicle and you are not at your base don’t set it down to save weight.
Fair point -- I should have stated weight capacity specifically. That was the intent, but you are right, the description does imply slots.
ROFL I found that out the hard way!
One tip for easy nails, break down every couch/sofa its a quick way to get a ton of nails very quickly.
That is a really great one -- I do this all the time and didn't even think to call it out.
Doors are great
Having to actually have wire to wire something makes a lot of sense but always gets me at the most inopportune times.... like minutes before the horde night and a long way from anywhere I have or anything I could get wires from hahaha
I think it's really hard when you are used to vanilla because you just don't think about it until you are about to start wiring -- I do the same thing all the time!
Very useful run through of all the salient points, even for UL vets. Thank you.
Glad it was helpful!
yeah, the bench progression is about the same. but chem station comes before cement for me, because chem station makes glue and adhesive, which I need in spades for upgrading tools.
it's worth mentioning with the tailor's station and pocket mods, is that there is the DOUBLE pocket mod available from the magazine. so I don't upgrade the single pocket mods, since I see that as a waste of resources. it's too bad the armor pocket mods don't seem to have a researchable recipe.
Yeah - I usually hold out on upgrading any of the single pocket mods as well! Chem vs cement could be a toss up for me for sure.
yeah, I mean...bricks are pretty decent for the first 21 odd days, but getting enough glue, duct tape adhesive...making your own gunpowder, nah, man. chem station is way more valuable than cement mixer, besides those are sometimes working in traders, if you really did wanna make some.
Great video. I'm a huge Undead Legacy fan, pretty much don't play Vanilla any more. I would like to add the option to see the block health is in the UI Settings also. I was actually have a problem seeing the radial health on its own so couldn't tell when to switch to my knife for getting more resin from trees. Adding the block health number helped with that and let me know when to give up on trying to use my stone pick on a safe.. :)
I love having the block health active!!! Makes such a huge difference!
Thank you for the tips I played ALLOT and never knew about the ability to lock item in inv..and also in order the Mate nice Manuals.. I'm so addicted to this game !
UL really makes the game feel fresh again! Glad this helped out!
This is one of the best mods for a game i've ever played. So much stuff, but honed with detail and polish. So good!
Couldn't agree more ... also Subquake is an awesome gent!
Thank you!
Im new to 7DTD,I bought the game like 2 days before Alpha 21 and I played maybe 6-7 days.After dying a lot(insane diff) at the begening game become easier and easier and somehow progression was too fast for my liking and then....then I found out about this mod from GNS...oh boy,I just cant stop playing,its so good.
Evey day I find out something new,like today I found out I can get more resin by hitting a tree with a knife lol
Not many games I like as I like this one with this mod.Tnx for the tips
It's such a great overhaul mod!! Can't wait to see the next version that Subquake is working on for Alpha 21!
Thanks for the updated video Eko. Lots of things I didn't know here so thank you again mate.
Quite welcome Sir!!
Tires now give more rubber when scrapped in your backpack instead of by chopping it like it used to be.
BTW I highly recommend the Tactical HUD as it shows your stamina next to your crosshairs.
Ohhh nice. I didn't know that about the tires. For the HUD ... is that in the setting menu?
@@WaywardEko It is, just saw it in your video! 😊 Its in the options menu!
Im new to the game and im playing this mod and the BASE IN THE INTRO LOOKS AMAZING PLEASE MAKE A TUT. its the first building im living in currently
UL is incredible. The base there is mostly just crafting ... the real amazing one was what I built below ... sadly too big for a tutorial.
For workstation order, if you don't start the game with the starter quests, I'd just start with the maintenance and research stations (both are pretty achievable on day 1) as the traders have a basic carpenter's table.
That makes sense -- I normally jam out the quests for those precious early perk points.
@@WaywardEko If you select to not do the starter quests in the menu options, I think you get the points upon opening your starter bag.
Hiya, another great vid! I have noticed that I am going to need steel soon but I have not come across much of it, can you tell me where a good place is to get some, thanks 😁
Best way to get steel is processing it from iron ore -> steel. Other than that, wrenching everything that can drop steel plating - like vending machines.
@@WaywardEko Thanks for the reply :)
Thanks a lot for all the tips it helps a lot for someone returning to 7D2D and trying this mod ^^.
As those bases designs, makes me want to play even more ^^.
I had a blast putting that together! Enjoy your first few runs in UL! It's a whole new experience!!!
Well done! Very well explained. The big difference overall in Undead Legacy is the crafting.
You won't be able to craft shape/frame or any arrows on the fly, for exemple. You must use the tables. I like the thought process behind this because you can't carry a lot of wood plank on you anyways, thanks to the inventory weight system.
I love the Maintenance table to repair and upgrade my stuff with ressources. Repair Kits are still there and useful when on the run.
Thank so much Max -- you nailed it ... you have to think more in advance and plan.
This video is awesome. Great work brother! I learned things.
Thanks so much!!!
SUPERB... simply a superb tutorial on a complex mod 😎👍
Thanks kindly Sir!!!
For locking an inventory slot, you don’t have to click on it. You can just mouse over it and press L.
Thanks!
Should we also talk about how those stupid blood scorpions can jump too... and elevated positions does NOT guarantee your safety.
All the scorpions are hella nasty!
Thank you so much for this! It's a lot of help 🙂
Glad it helped!
I love the sci-fi base in the base building chapter, I wonder what kind of block you use for the building, I upgrade my wall to Titanium but it's white, not the dark color showed in your video.
Used a paintbrush for a lot of it -- black drop ceiling.
@@WaywardEko I see, thanks.
18:45 you did that wrong long press E and select time charge from the rotor and it sets the time charge internal. breaks the lock without hurting you. you can stand right on the box while it goes
Yup - I was having a dumb moment while recording and realized it in the edit but was too lazy to go back and record :)
I would switch the order of the tailors station and maintenance station.
I could honestly go either way ... it depends on if you get to iron items first .... or need more carrying weight.
I have question about trader, which items u usually sell them ? Cant decide what is good to sell them and what i should rather keep for myself
I like to break down vehicles -- a lot of the stuff you get from them sells well. Lights, batteries, etc. Also any gear outside of your intended build -- and keep an eye out for items that you can repair for cheap at the maintenance station. The wooden oars can sell for 200 dukes and are repairable with branches.
@@WaywardEko cool cool i will loojk into that thank you and btw love your series ;) GJ
@@Kulisekis Thank you sooooo much for that. This series feels like a labor of love and really appreciate hearing that people are enjoying it!
this is a massive help thank you for your hard work
Absolutely!
9:15 "these stack" when you say stack, i'm picturing stacking multiple Drone Cargo Storage expansion mods onto the drone, but most mods you can't stack multiples of the same copy. So pairing an enforcer vest with a backpack doesn't scream "stacked" to me, but if you had 3 enforcer vests on your chest at one time, that would be a nice "stack"
Fair -- I had assumed prior to testing that it would only allow a single item that increases weight capacity.
@@WaywardEko TBF i'm being pretty petty to argue about the jargon or choice of words, i probably should have just asked if it is possible to stack 3 identical mods (i am assuming no, but who knows with storage expansion mods?) try shift-clicking a bunch of backpacks and see if it works!
recycle barracks chairs for military fibre
That has been a mainstay in my community -- I should have added this one!
@@WaywardEko appreciate the notice fella, much love 👍🏻
Very good tips bro they helped me because I am an overwhelmed newbie, you could analyze the nexus mod (Undead legacy Anti-bullshit) it seems to me a more optimal way without insane grinding for a better experience, successes new sub
Thanks so much!
my tip: Mo's Electrical stuff has the most unnecessary schematics which you can scrap. find Mo's Electronics POI and you'll get plenty of research data
Very true! Same goes for an Mo trucks you see around the map!
Must test this mod
Highly recommend. It's a slower gameplay than vanilla, but a ton of fun!
Personally I just carry around cardboard boxes, both to drop on the street to store excess loot in and as cheap frames to get to higher things (like street lights) in the early game when making a bunch of frames is very expensive. I would be willing to bet that they're also lower weight than end of POI chests as well...
They are lower weight but have less capacity.
@@WaywardEko this is true, sometimes I have to drop 2 :D
Do the vending machines that you rent work? Because i rent once and i wanted to sell my vehicles but the traders never buy them
Rented vending machines are for multiplayer -- in a single player game they don't do anything.
glock9 needs to play this rather than whatever hes doing now
You don't need to have the wrench in your hand to repair vehicles, just in your inventory.
Good to know! Thanks!
Is there no Solar panel in Undead Legacy? Can't find it under Crafting...or is it like in vanilla only from trader?
Only at trader - same as vanilla.
@@WaywardEko Ah thanks :) No Luck at day 30 like it seems :( I Hope the cells are not so overly expensive like in vanilla?
Hi again, new problem, where to find military fiber?)😁
I know a lot of my community tosses the folding chairs into the recycler -- in general it is one of the huge end game gating materials.
newbie here, how to use flashlights ? I have small batteries, but couldn't figure it out how to use them yet :)
I don't think flashlights use batteries yet. You should be able to have it in your hotbar and press F to turn it on.
@@WaywardEko Thanks, it worked :)
hey i had a weird thing happen today where everything on my screen (the HUD? or ui???) disappeared for no apparent reason...when i pressed tab it wouldnt go into the inventory when i pressed escape it would go to the main menu to be able to quit etc.. what caused this? did i press a button by accident? or is it a common bug? the only way i could get rid of it was to allow myself to die and respawn and my quick slots etc came back..
You likely pressed F7 - it hides all screen elements.
Since the recycling station now requires power, does it keep working without you having it open now?
Yes
@@WaywardEko sweeeet, I almost never used it because I seem to recall you had to be standing there while it was going before... now I might get some use out of it :D
Research is going to be a lot harder to come by without the recycling output.
Correct. Subquake intends to add a new method to obtain data in 2.7.
Good job. Thanks!
Glad you enjoyed!
And changes in the date? now it is impossible to get the date in the recycler from the PC, the only way is the blueprint?
That is correct. I've talked to Subquake and he is looking to add another method of getting data in the form of hacking. That will be a future build though.
to lock a slot in your backpack do not click on the spot just hover over it.
Yeah - I always forget that -- I think I learned that after I filmed this.
Yeaaah, glue and duct tape are hard to get early game. leather is available in couches and animals, resin, is trees, and of course a good knife stabbing the tree yeils bonus. [you'll swim in resin once you get a chainsaw.] animal fat is best when cleaning up all the roadkill, some of the farm plots have lots of animal corpses, or pigs. but glue, duct tape and adhesive....all require the chem station which is kinda late game. so get those bee houses, chop up tires, don't throw away ALL your bones, but DEFINITELY hoard your murky water!
All good stuff. The knife on last hit for resin is gone.
@@WaywardEko maybe, but using a knife to harvest resin is a thing, a decent knife say...iron combat, will give one resin per normal strike, and about 2 per heavy attack. does almost no damage to the tree though, so one tree can give several hundred resin!
@@TizonaAmanthia Is that still active in 2.6? Will have to give it a try!
@@WaywardEko yeah, though chainsaw is best endgame, cause a respectable 30-50 resin per tree, and taking them down so fast, that it's no issue shoving like 200 logs into the carpenter bench and reducing it into like another 600 resin!
but early game, yeah, stabby with knife gives resin.
@@TizonaAmanthiaI use an axe, until the next hit would drop the tree, then I use my knife, and usually get 1-200 resin for a fully grow tree
This MOD caused my Malware Bytes to go crazy. Trojan and "compromised site"
That is bizarre. Never had an issue. Did you get it from subquake's site?
@@WaywardEko Yeppers. Happened twice.
Why does the research for a bellows schematic require a bellows?
I guess in a more realistic world so you can break it down to understand how it functions -- it's the same thing for motorcycle maintenance and having to have an engine.
The wrench can be in inventory not your hand
Solid point!
Which containers make the least noise?
In the beginning I use the cardboard boxes ... I'm not sure once you get into the wood, iron, and steel storage boxes. By that time you can typically deal with the pain of making noise :)
@@WaywardEko thank you!!! 🙂
Is this mod playable yet for alpha 21
Not yet! Subquake is still in the process of updating it.
Would love a detailed tutorial video on how to make an overhaul mod. Where to get the items, like this different looking forge, etc... and once all the mods are created, how to make them into an overall mod pack...
I'm the wrong creator for that one!! You'd need to tap Subquake (Undead Legacy) or Khaine (Darkness Falls) for advise there! That is a massive endeavor!
Anyone got tips for making money , seems to be even harder since 20.5
I still think breaking down vehicles is one of the best money makers. Selling the parts and recycling some of them and then selling.
Its the only mod you need
/agree
Bro undesd legacy is the best mod of them all
I completely agree!!
I dont like that every vehicle research is locked behind the previous one. I can not by the anchient gods find a damn motorcycle engine...so I can not research the motorcycle and no the car...even if I have like 7 car engines... there are way too few motorcycles to take apart for their engines.
I've raised this concern directly with Subquake and have been really struggling with this in my currently UL series playthrough.
I currently dislike this video because it made me want to play undead legacy and while it works for me it doesn't for my friend so... Sad times ;(
Seriously though, great video
Thanks so much!!
@@WaywardEko got a sub too btw, also other great videos. Keep it up
Undead Legacy 2.5 is amazing. 2.6 not a fan
What, you don't want to do things slower with more tedious faffing about?
@@Muazen sadly slower with more tedious is what Subquake wants (his mod, so his choice of course)
wuts the difference ? iv not played either but wanna try it out
Any particular reason?
@@WaywardEko Few things one I live in Arizona and actually don't need anymore scorpions in my life lol. Even more grindy for no reason other than to be grindy.
It kinda feels like vanilla 7 days wants to go the "more chores and enemies that are not zombies" route, while in the meanwhile you can update your Undead Legacy instead to add "more chores, and enemies that are not zombies".
mmmm ... aren't those the same?
@@WaywardEko All the way down to the unthrowable spears yeah.
I personally don't like it when zombie stories steer away from zombies. We're already dangerously close to "dangerous mutants" instead of any kind of walking dead theme, before those scorpions.
wow... this looks nothing at all like 7D2D, its an entirely dif game...
Subquake did amazing work with this overhaul mod.