yeah, seriously. the original fnaf has a basic premise to it, and undertale was simply made in gamemaker. poor examples of overrated games, but goes to show you can make any kind of revolutionizing game with minimal materials. and it's so friggin good when executed just right
less is more. limitations = more creativity = more fun and memorable experience. thats why all the new fancy graphic shitty games are forgettable and have no charm. they try to look good but offer the same boring thing thats been getting rehased for nearly 2 decades.
1:05 that's the pre-scripted picture that I have seen many players take. It's there as a subtle "woah that's that?" then they go to take a picture again and the face is gone.
No, that picture isn't pre-shot. You can test this yourself by going to the location of the monster fish and photographing it from a different angle. You can do it multiple times, actually. It only disappears when you complete the objective next to it.
@@SuperHornetX I’ve seen people get multiple pictures of it because their angle or position was slightly wrong..it only disappears once you complete the objective in the specific spot it requires you to take a photo at
So hear me out, what happens if you skip all other objects and take a picture of the last artifact? I know coding wise probably nothing special will happen, but it's intriguing.
ffffffffffffffffffffffffffuck i should have looked into it, well idk you might die on the way? i never actually checked what triggers the jumpscare event. I know that you CAN'T drown nor run out of Oxygen, i just didn't bother checking what's the condition for jumpscare to happen but i saw posts where people were able to photograph the final objective alive so it's doable
@@sapphirehesus isnt one of the oxygen triggers avoidable? skipping the other sites would mean conserving one quarter of the oxygen, tho that probably wouldnt rlly change anything
@@galivg3538 looking at the triggers rn, i don't see any spots where you can skip one. Unless there's some buggy spot then im unaware. Also yeah skipping Oxygen would do nothing, only good for cursed images :p
@@sapphirehesus If the last photo is actually obtainable, then what ends the game? I would love to believe there's an alternate ending, but I'm guessing the objective is never checked off until you get all the other ones, or until you trigger the eye or all the damage triggers. Something like that, I guess. Btw, awesome breakdown of this game! I've been following attentively
@@Rohtix if you take a pic of the last objective nothing happens and idk if you can survive taking all of the pictures aswell alternative ending? david said in steam posts that he was planning an alt ending where the player survives but he thinks it would have been anti-climactic so he scrapped it
maybe placercamera is some kind of unused cover art location, like they take a screenshot at the point and then edit it? I guess the skeleton was more subtle
What about that spot on the top right of the map marked on an early development map? Coords are ~ X:855 Y:890. I went there in-game and there was what seemed like some weird rock formation on the ground. Wonder what it looks like in engine.
I know this is super late but the fact that you changed the sub textures, lighting, and also exported the entire fucking game and changed it's code so that it works in unity just for a short follow up vid you madlad. Also i'm guessing the placer camera would have been used as a promotional shot for the game's Steam page, but Szymanski probably thought it would spoil the game too much. Or maybe it was just for a test idfk
@@sapphirehesusany gameplay vid with the credits works lol, 33:05 on manly's gameplay is where i noticed. its a bit distorted and has the pitch changed but its really similar ua-cam.com/video/88HFKqOH_ME/v-deo.html
@@yurimeatdemon I sure don't hear the robot sound, and the outro has a specifically seperate sound track that plays when u get killed. This is not the robot sound
@@sapphirehesus I think they might be talking about how it's setup rather than the camera itself, because Jack like everyone else took a picture of that POI with that face in the background, it's likely designed to always have the face in the background of that specific angle to make sure the face is captured for that hint of fear because Jack much like everyone else no doubt took another picture of that angle only this time the face was gone.
@@cursedhawkins1305 The fish thing is set to disappear when you take a photo completing the objective..it’s not being held there with an unused camera! It’s like the monster eye in the fact it appears and disappears on triggers..
This channel is dayum underrated, i loved horror's submarine game thingy and my guy got the perfect taste for me, take my subs. (And i just realised that you're pfp is Mysterious Heroine X (Artoria Pendragon's Assassin class) by any chance, are you an FGO player?) Anyway good job on this vid my guy
beautiful channel progression, just as a tip from viewing, try to make the text sequences a TINY bit slower. other than that, keep living my dream that i'm too stupid to figure out.
I was thinking why does camera when taking picture doesn't has those effects. I think it because shaders of the camera effects are broken. Because when ripping assets, shaders is always broken.
no shaders were fine, the post FX however were not, it's just impossible to extract info from unity packages so I had to rework the ui n GUI and remove a few other things to make it work
Hey, what happen if you take the last picture by walking backwards, it could work, @Seth Randleman ask this question first in reply section of the comment with most reply
Can someone recommend a sci-fi novel in style similar to (or causing similar emotions, having similar atmosphere, having a similar topic as) Iron Lung videogame?
I've in some gameplay that the "cut" content of the monster fish beside the marked spots appears in the pics but almost nobody notices it or ignores it.
Wondering if I can have the game files to the new version? It would be interesting to go through the assets in the game myself. Sorry if I asked way to many times, my youtube does not show if I sent a message or not for some reason.
Does anything happen if you like, directly hit the MonsterFish using freecam so you can navigate directly into it without despawning it with the camera?
@@sapphirehesus The fish that kills you in the end; you can see it at one of the points of interest. If you take a photo of it it disappears. I'm wondering what happens if you just navigate the sub and hit it before it vanishes.
@@sapphirehesus It's not cap, maybe it is not linked in this fixed version you made but I saw it in ManlyBadAssHeros play through too. ( It is at 12:25 )
random snake eater snippet at the end so imma sing the entire thing What a thrill... With darkness and silence through the night What a thrill... I'm searching and I'll melt into you.. What a fear in my heart But you're so supreme! I'd give my life... Not for honor But for you In my time... There'll be no one else Criiime It's the way I fly to you I'm still in a dream SNAKE EATER Someday you go through the rain Someday you feed on a tree frog It's ordeal, the trial to survive FOR THE DAY WE SEE NEW LIGHT! I'd give my life! Not for honor But for you In my time... There'll be no one else Criiime It's the way I fly to you I'm still in a dream Iiii'm still in a dreeeeeeam SNAKE EATER!
did you notice the monster eye image has the _google images options button_ in the top left
oh shit it does, wtf? how did i not notice this
I don't see it, can you timestamp?
@@eyjay1508 2:37
@@hardpointidentified Thanks.
Yeah, I need to higher the Quality from 360p to 1080p to see it clearly 😅😅
Why is it always the most bare bone games that fascinate me so much. Neat stuff you've been doing
Mind recommending me some of these barebones games?
yeah, seriously. the original fnaf has a basic premise to it, and undertale was simply made in gamemaker.
poor examples of overrated games, but goes to show you can make any kind of revolutionizing game with minimal materials. and it's so friggin good when executed just right
less is more. limitations = more creativity = more fun and memorable experience. thats why all the new fancy graphic shitty games are forgettable and have no charm. they try to look good but offer the same boring thing thats been getting rehased for nearly 2 decades.
I love the camera chasing down the eye. Leave the poor sea monster alone
well the eye is chasing the poor camera
1:05 that's the pre-scripted picture that I have seen many players take. It's there as a subtle "woah that's that?" then they go to take a picture again and the face is gone.
No, that picture isn't pre-shot. You can test this yourself by going to the location of the monster fish and photographing it from a different angle. You can do it multiple times, actually. It only disappears when you complete the objective next to it.
@@andrasfogarasi5014 it is pre-shot. Watch literally anyone play it. They all end up with the same image at the same angle.
@@SuperHornetX perhaps because the game requires you to be in a specific position at a specific angle
@@SuperHornetX I’ve seen people get multiple pictures of it because their angle or position was slightly wrong..it only disappears once you complete the objective in the specific spot it requires you to take a photo at
this game is sort of a master class in "less is more"
I love the use of the Bad Piggies soundtrack, one of my favorites and quite nostalgic.
:)
So hear me out, what happens if you skip all other objects and take a picture of the last artifact? I know coding wise probably nothing special will happen, but it's intriguing.
ffffffffffffffffffffffffffuck i should have looked into it, well idk you might die on the way? i never actually checked what triggers the jumpscare event. I know that you CAN'T drown nor run out of Oxygen, i just didn't bother checking what's the condition for jumpscare to happen but i saw posts where people were able to photograph the final objective alive so it's doable
@@sapphirehesus isnt one of the oxygen triggers avoidable? skipping the other sites would mean conserving one quarter of the oxygen, tho that probably wouldnt rlly change anything
@@galivg3538 looking at the triggers rn, i don't see any spots where you can skip one. Unless there's some buggy spot then im unaware. Also yeah skipping Oxygen would do nothing, only good for cursed images :p
@@sapphirehesus If the last photo is actually obtainable, then what ends the game?
I would love to believe there's an alternate ending, but I'm guessing the objective is never checked off until you get all the other ones, or until you trigger the eye or all the damage triggers.
Something like that, I guess. Btw, awesome breakdown of this game! I've been following attentively
@@Rohtix if you take a pic of the last objective nothing happens and idk if you can survive taking all of the pictures aswell
alternative ending? david said in steam posts that he was planning an alt ending where the player survives but he thinks it would have been anti-climactic so he scrapped it
I think it's the lore with the game that intrigued me so much, like the quiet rapture is so, novel and terrifying
It's not quite the same, but check out Crying Suns
Im not sending the files anymore due to summer job, check out the update on my channel for more info
@@sragveesatluri4961 you have blocked add friend request
@@sapphirehesus mb I did lemme fix that
JellySnek#7851 Would you add me?
Luigio#7498
Marcus Komnenos #9122
Really good stuff dude. I was really hoping someone would do this!
Been loving your Iron Lung vids, the way you edit and go into detail about stuff made me want to sub 🤠
maybe placercamera is some kind of unused cover art location, like they take a screenshot at the point and then edit it? I guess the skeleton was more subtle
I was thinking the same
What about that spot on the top right of the map marked on an early development map? Coords are ~ X:855 Y:890. I went there in-game and there was what seemed like some weird rock formation on the ground. Wonder what it looks like in engine.
I dont remember, but its a SM-8 submarine
I know this is super late but the fact that you changed the sub textures, lighting, and also exported the entire fucking game and changed it's code so that it works in unity just for a short follow up vid you madlad.
Also i'm guessing the placer camera would have been used as a promotional shot for the game's Steam page, but Szymanski probably thought it would spoil the game too much.
Or maybe it was just for a test idfk
the creepyrobosound seems to be used in the credits but pitched in different ways
any video to show that?
@@sapphirehesusany gameplay vid with the credits works lol, 33:05 on manly's gameplay is where i noticed. its a bit distorted and has the pitch changed but its really similar
ua-cam.com/video/88HFKqOH_ME/v-deo.html
@@yurimeatdemon I sure don't hear the robot sound, and the outro has a specifically seperate sound track that plays when u get killed. This is not the robot sound
1:11 this is camera used to generate the face of the monster which appears in one of the points and then vanishes.
no, the camera is unused as said in the video
@@sapphirehesus I think they might be talking about how it's setup rather than the camera itself, because Jack like everyone else took a picture of that POI with that face in the background, it's likely designed to always have the face in the background of that specific angle to make sure the face is captured for that hint of fear because Jack much like everyone else no doubt took another picture of that angle only this time the face was gone.
@@cursedhawkins1305 no that's not how it works, time to add this to the follow up video
@@cursedhawkins1305 exacly. it would make sense considering the position of the camera and the monster
@@cursedhawkins1305 The fish thing is set to disappear when you take a photo completing the objective..it’s not being held there with an unused camera! It’s like the monster eye in the fact it appears and disappears on triggers..
This channel is dayum underrated, i loved horror's submarine game thingy and my guy got the perfect taste for me, take my subs. (And i just realised that you're pfp is Mysterious Heroine X (Artoria Pendragon's Assassin class) by any chance, are you an FGO player?) Anyway good job on this vid my guy
thank you. also I tried playing fgo a while ago n idk why i stopped ig I could try again
@@sapphirehesus pleasure's all mine, keep up the good content G
beautiful channel progression, just as a tip from viewing, try to make the text sequences a TINY bit slower. other than that, keep living my dream that i'm too stupid to figure out.
this video was kinda rushed at 10pm and when exporting I've realised that the text was too fast
@@sapphirehesus understandable
I was thinking why does camera when taking picture doesn't has those effects.
I think it because shaders of the camera effects are broken. Because when ripping assets, shaders is always broken.
no shaders were fine, the post FX however were not, it's just impossible to extract info from unity packages so I had to rework the ui n GUI and remove a few other things to make it work
@@sapphirehesus Man, even I wouldn't be able to make something like this. You made good work even tho you wasted a lot times on it.
@@kooko21 this 2nd project was reworked in like 5hrs? so I didn't rly waste that much time but ty
@@sapphirehesus Oh, for me it's quite a lot. Anyways you really did good work on reworking everything.
You know, I was scared of the eye, but now that I've seen this video, I'm not scared of it at all, so thanks ^_^
Hey, what happen if you take the last picture by walking backwards, it could work, @Seth Randleman ask this question first in reply section of the comment with most reply
Can someone recommend a sci-fi novel in style similar to (or causing similar emotions, having similar atmosphere, having a similar topic as) Iron Lung videogame?
I've in some gameplay that the "cut" content of the monster fish beside the marked spots appears in the pics but almost nobody notices it or ignores it.
No idea what you've said
thank u so much for these videos!
"Creeoyrobotsound" is one of the scariest things I've heard
Any chance of an updated video we're the Sm8 is shown out of bounds?
u mean the camera on the map that's being controlled by the sub? or you just wanna see inside of the ship but from out of bounds view?
@@sapphirehesus no in the recent update you can find the crashed Sm8 submarine as an Easter egg
@@crashandcynder bruh, already made a vid on it check it on the channel
@@sapphirehesus oops
Monolith sounds like hl1 ambience on the tram
yea but, where is last gen richtofen
still being modded in
1:45 lawn sprinkler
Wondering if I can have the game files to the new version? It would be interesting to go through the assets in the game myself. Sorry if I asked way to many times, my youtube does not show if I sent a message or not for some reason.
this is your 1st comment idk whatchu mean, also drop ur discord tag n i'll send it
guy#0299
Does anything happen if you like, directly hit the MonsterFish using freecam so you can navigate directly into it without despawning it with the camera?
what
@@sapphirehesus The fish that kills you in the end; you can see it at one of the points of interest. If you take a photo of it it disappears. I'm wondering what happens if you just navigate the sub and hit it before it vanishes.
@@Walrus-yq6uh I haven't opened the project in a while but im more then sure the fish has no colissions, meaning you can't swim into it and die
would there be a way to change the eye image to a different image
yes, very easily
so what happens if you pilot directly into the Void?
nothing
Best thumbnail ever
ty
1:12 Apparently this is used, as seen in JackSepticEye’s video of the game he spots this
dude please.............
Can confirm. Markiplier just did his video today and he took a picture as well...then he took it again at a slightly different angle and it was gone.
@@Heather_no_numbers duude stop, the placer camera is not connected to the fish event as i've said in the video "it's not linked to any objects"
@@sapphirehesus It's not cap, maybe it is not linked in this fixed version you made but I saw it in ManlyBadAssHeros play through too. ( It is at 12:25 )
@@GiantJanus omfgggggggg we live in fucking susciety
no idea why richtofen is in the thumbnail or ending but it made me laugh
richtofen is in the game, wym :)
question, how were you able to access the sound files?
Nice work!
If anyones wandering the amazing music is from Bad Piggies.
What programs did you use to decompile the game?
Is...is it the freaking bad piggies building theme?!?!?
hell ye
No way in hell bruh I'm dying rn 😭😂
@@foxtrotzero3184 :trol:
Cool man, just terror being disterrorized
is that snowy treasure theme, AMAZING, or is it bad piggies
bad piggies
@@sapphirehesus thanks, it sounded familiar
What song are you playing in the background? Sounds strangely familiar.
bad piggies constructing theme
Pretty disappointed there aren't any cool secrets in this game. I really was expecting something more than an hour long buildup to a jumpscare.
edward richtofen my beloved
soon you'll see him in our beloved game
This is canon due to multiverse chaos caused by Richtofen
Dr. Richthofen?
It's really him
Cool
FUCK I CAN'T REMEMBER WHAT THE SONG IS WHAT IS IT
it's bad piggies theme
MHX
I thought the thumbnail said Edward Robinson 😂
random snake eater snippet at the end so imma sing the entire thing
What a thrill...
With darkness and silence through the night
What a thrill...
I'm searching and I'll melt into you..
What a fear in my heart
But you're so supreme!
I'd give my life...
Not for honor
But for you
In my time...
There'll be no one else
Criiime
It's the way I fly to you
I'm still in a dream
SNAKE EATER
Someday you go through the rain
Someday you feed on a tree frog
It's ordeal, the trial to survive
FOR THE DAY
WE SEE NEW LIGHT!
I'd give my life!
Not for honor
But for you
In my time...
There'll be no one else
Criiime
It's the way I fly to you
I'm still in a dream
Iiii'm still in a dreeeeeeam
SNAKE EATER!
Fun fact : Scaly (ăka the big eyed creature) îs actualy herbivore
since when it's called "scaly"
@@sapphirehesus since the begging of the game till the end of it
@@dobremarian1234 i haven't seen any official names for the monsters but sure
I want to know how you got all the files into unity tbh lol
grape video
huh
115 reference
ja
Pov: can we just appreciate bot comment
the what comment
@@sapphirehesus no
@@sapphirehesus i did the bot comment thing
do you have a discord?
I do
@@sapphirehesus Can I add you? I have something that I wanna ask you
@@bigballertrolled sapphireサファイア|HESUS#0952