At some points sound goes ahead of video a little bit that's why sometimes it's hard to sync what author says and shows. 02:07 Press S, shift+Z in order to scale only along the z axis 02:48 After Circle is added, Press R 9 0, R Z 9 0. 02:56 S and pull with mouse. 03:02 Press A being in Edit mode, Ctrl+R, Select vertex, G, G, pull with mouse. 03:21 Select all with A being in Edit mode, press E, S, pull with mouse. 03:55 Select in Object mode, press TAB to go to Edit mode, keep cursor over the upper edge, press Ctrl+R, click on newly appeared yellow edge and pull it with mouse. If additional update is needed press G, G and pull with mouse. 04:11 To split window move cursor at areas crossing (on left top or right top), press left mouse button and pull. 04:29 Select Frame 1, Press "record" button, Select sphere, Press R 3 0 04:37 Select Frame 120, Select sphere, Press R - 6 0 04:49 Set limit 240 frames 04:54 Select Frame 1, Shift+D (creates copy), move right at frame 240 05:36 Pay attention that it depends on you project, for example, in my case it is Y not X (Euler Rotation must be not only visible but also selected). 06:06 Make sure frame 120 is selected, Press A to select, G, Y, 9, 0 08:32 Shift+Ctrl+T 09:45 To add camera if it is absent - select Add(the one which is pressed when new object is added) -> Camera. View -> Cameras -> Active Camera (Numpad 0). Rotate Camera - R. Move Camera R, R. Move Camera - G. 10:43 In Blender 2.83.4, 2.83.5, 2.83.3 it does not work for second ball and the ring. I do exactly the same as for the first ball but texture is just not loaded. It only worked after I installed Blender 2.80. 11:40 F12 - at least one rendering is mandatory so image would appear in Compositing 240 frames (2560*1440) rendering took me around 2h (~35 seconds per frame, GeForce GTX 1650 SUPER + Core i5-9600KF 3.7GHz). ffmpeg was used to make 40 seconds video just within couple of seconds. ffmpeg -safe 0 -f concat -i list.txt -c copy output.mp4 list.txt: file '0001-0240-1.mp4' file '0001-0240-1.mp4' file '0001-0240-1.mp4' ... Whole project took me around 16-20 hours I guess (it's my second Blender project). P.S. It seems author has its own meaning of easy because in my world it is not easy at all ;) I am not a professional but just an amateur who wants to spend reasonable time and be able to draw some interesting things. Having this video 5-10 minutes longer would allow to save tons of hours for thousands of visitors ;) P.S. 2 Anyway I love this project and thank you very much for having it public even with such level of complexity!
First Step: Add torus Step #2: Increase Resolution 3. Use Procedural nodes to add sprinkles, and Icing Four: Use Boolean Modifier to remove top (Or use nodes. The more nodes the merrier.) Finally, Go to :05
0:37 Preview of final result 1:41 Tutorial start 1:50 UV Sphere addition (ball #1), cable addition and transformation 2:30 Ball and cable joining 2:46 Central ring creation 4:04 Ball swinging animation and its adjustments 5:51 Addition of the second swinging ball (duplicating from the first) 6:47 Floor addition 6:56 Central ring animation (keyframe additions) 7:34 Change of animation curve for constant rotation 7:51 Materials addition (floor) 9:21 HDR addition (for environmental lighting) 9:41 Some camera and HDR adjustments 10:04 Sphere material addition (Ctrl + Shift + T with the Node Wrangler enabled and the Principled BSDF box selected) 10:47 Camera adjustments (square aspect ratio) 10:54 Some render settings 11:33 Denoising settings 12:07 Gradient background addition behind the animation 13:38 Animation render settings 13:55 FINAL RESULT
3:15 "Ctrl+R then double-tap G", I figured it's "Ctrl+R" (Loop Cute), then 2 left clicks to confirm, then move the loop-cut vertex along the edge by double-tapping G (Vertex Slide)
Hey hey hey ! Help When i composited in the end, its looking good, but when im rendering animation then the blue background is not behind, is it supposed to be that way, or did i missed something ?
It's also super satisfying to see a good tutorial with a guy talking in a normal way and explaining the important steps in detail instead off all those new tutorial guys talking in a weird way, pressing their steps into a one minute "tutorial" or doing a timelapse video that has 40 steps in one second without screencast keys turned on. Thanks a lot.
Oh my, this is amazing. Seriously!! I actually managed to finally become one of your Patreons this month!! Is this going to be one of the files /.blends available there? You are amazing. So many tutorials. So much to learn (for us). Thank you!!
the best thing about blender tutorials is that I click on them to follow their tutorial and then instantly start playing around myself and get some cool things done and I just love messing around with blender
If someone having problem at ( 8:45 ) . Select the principal BSDF and press ctrl + shift + T. Make sure you have enabled node wrangler in addons. And don't Select the zip file only the jpg. Thank you If any further information ask me
it is only 14 Minutes.. this should be easy.. and at the end of the video I can only realize how good CG Geek to be able to finish this in 14 Minutes..Great Videos..
4 роки тому+127
Me: trying to follow all the tutorials. 2 minutes later: something that I can't do appear and end doing everything different and worse than it should be 😂.
@@samzou6255 0:46 I say James' post is stupid but that's probably because I'm not a CG Geek follower and have exactly 0 attachment to that intro sequence.
If anyone is struggling to keep up you should go watch blender gurus tutorial on the basics. It explains everything and is super satisfying to complete. It makes a project like this one more approachable.
2:36 when you will join them the origin will be in the middle and you won't be able to move the sphere with the cylinder Shift+right click on the top of the cylinder and then go to object in the top left corner and set origin then origin to 3d cursor hope it help you In 2.9 version when you solidify change it to complex in the mode if simple don't do it for you
For anyone using a later version of blender just long press the extrude option and click extrude along normals then a yellow thing will pop up click on the ball and pull it up :)
6:37 If your ball freezes its because the keyframe is stretched out. Zoom out of the timeline and look at the ending keyframe. You will see it is in fact connected to a fourth. Take the fourth keyframe and reposition to where the third keyframe is and it should work. I wish I knew more about what was exactly going on to go in more detail but I'm hoping this will suffice enough to help.
Omg! I found the best teacher for blender! The best UA-cam all round channel for learning blender 2.8.! From a noob to pro explaination..thanks a lot.. really appreciate ur patience!
I am really grateful for your great tutorial. The only thing I can't get is rendering the vignette background. Maybe I skipped something, as I just get the 3d objects. I guess I need to add a plane in the background to be rendered.
Question: Why use that blue background if you're using the living room HDR for lighting? You can see the reflection of the room in the ring, but it doesn't match the blue background.
Hi CG Geek! As always some of the best tuts out there. May I ask if you could please make a step by step from A-Z Tutorial on how to make a short animated movie? Thanks man
I've started learning in quarantine and have done a few full tutorials Andrew the guru has done which has been awesome for learning some foundations. I appreciated getting thrown to the wolves here in this video a little bit -- I learned some good tricks. It was fun trying to bridge the edge faces of my short comings so far in blender to get this done. That being said I wish I understood why I had to do some certain things to get the result I got-- unchecking the box on the viewer node being the biggest mystery to me. Thanks for making.
6:30 How does it work if there is one frame outside the start-end area? It's skipping frames in my editor and there's a point where the ball freezes because there aren't other frames in the ending part, then it snaps in the center (i have Blender v2.82a)
5:36 nothing happens when I scale it out, and the ball looks like it's bouncing off an invisible wall because it doesn't slow down at the peak of it's swing.
If anyone is having trouble with the "Subdivision Surface" modifier, change the mode from simple to complex and it will round the inside corners as well.
Does anyone know why when I apply the images to the models that the texture of it is not appearing? It's coming out as one smooth color instead of the texture shown in the video. When I use the exact yellow material that he had, I am getting a lot of black lines like the texture isn't properly loading.
Me: seens easy to do in just short duration 5 minutes: how can I extend this cylinder? 5:20 minutes: how the heck is my circle flat and empty? I decided to exit and just watch
5:43 I don't have this. I've checked my sidebar but mine only says "show cursor" and nothing else. I can't find the F-Curve modifiers and it's really frustrating
also, when you moved the keyframes for the second ball, mine didn't loop, instead, it would start at the center, go to one side, go back normally, and then just stop.
EDIT: both problems are now fixed, although i don't know what caused the first one where only the view tab popped up. the second one i had to loop all of it before i moved it over 60 frames or for some reason it broke blender :/
@@rishirawat4450 hi. So you need to render it without background, then add image group to composite and re render. You will have nee tab in render window - composite.
6:20 What's really satisfying that you paused on the exact frame, so that both spheres are perfectly lined up.
oh ma BABAE
I'm ur 100th like!
3:23 for me it was hit A to select all E then S took me for ever to figure that out
You are a life saver
thanks dude
thank you!!
Hezy Alvarado same
oh my god thanks!
At some points sound goes ahead of video a little bit that's why sometimes it's hard to sync what author says and shows.
02:07 Press S, shift+Z in order to scale only along the z axis
02:48 After Circle is added, Press R 9 0, R Z 9 0.
02:56 S and pull with mouse.
03:02 Press A being in Edit mode, Ctrl+R, Select vertex, G, G, pull with mouse.
03:21 Select all with A being in Edit mode, press E, S, pull with mouse.
03:55 Select in Object mode, press TAB to go to Edit mode, keep cursor over the upper edge, press Ctrl+R, click on newly appeared yellow edge and pull it with mouse. If additional update is needed press G, G and pull with mouse.
04:11 To split window move cursor at areas crossing (on left top or right top), press left mouse button and pull.
04:29 Select Frame 1, Press "record" button, Select sphere, Press R 3 0
04:37 Select Frame 120, Select sphere, Press R - 6 0
04:49 Set limit 240 frames
04:54 Select Frame 1, Shift+D (creates copy), move right at frame 240
05:36 Pay attention that it depends on you project, for example, in my case it is Y not X (Euler Rotation must be not only visible but also selected).
06:06 Make sure frame 120 is selected, Press A to select, G, Y, 9, 0
08:32 Shift+Ctrl+T
09:45 To add camera if it is absent - select Add(the one which is pressed when new object is added) -> Camera. View -> Cameras -> Active Camera (Numpad 0). Rotate Camera - R. Move Camera R, R. Move Camera - G.
10:43 In Blender 2.83.4, 2.83.5, 2.83.3 it does not work for second ball and the ring. I do exactly the same as for the first ball but texture is just not loaded. It only worked after I installed Blender 2.80.
11:40 F12 - at least one rendering is mandatory so image would appear in Compositing
240 frames (2560*1440) rendering took me around 2h (~35 seconds per frame, GeForce GTX 1650 SUPER + Core i5-9600KF 3.7GHz).
ffmpeg was used to make 40 seconds video just within couple of seconds.
ffmpeg -safe 0 -f concat -i list.txt -c copy output.mp4
list.txt:
file '0001-0240-1.mp4'
file '0001-0240-1.mp4'
file '0001-0240-1.mp4'
...
Whole project took me around 16-20 hours I guess (it's my second Blender project).
P.S.
It seems author has its own meaning of easy because in my world it is not easy at all ;)
I am not a professional but just an amateur who wants to spend reasonable time and be able to draw some interesting things.
Having this video 5-10 minutes longer would allow to save tons of hours for thousands of visitors ;)
P.S. 2
Anyway I love this project and thank you very much for having it public even with such level of complexity!
Finally, I've made it :)
/watch?v=nRdbaLBjCDk
THANK YOU SO MUCH
@@allanituriaga6701 I’m happy to help :)
God damn, i was like so puzzled on how he pulled all verticies together, thank U SO MUCH MAN, U REALLY HELPED ME😀
u a awesome!
You can use Shift+X/Y/Z to exclude an axis when scaling and such, too. So S, then Shift+Z, will scale on X and Y only.
Omg I went to manuals so couldn't figure it out
thx :)
dang thanks!
Thanks. Gonna add that one to my cheat sheet
I love you - ive been here for 5 hours
You could have included a 10 sec donut tutorial, and use that donut as the ring in this animation.
First Step: Add torus
Step #2: Increase Resolution
3. Use Procedural nodes to add sprinkles, and Icing
Four: Use Boolean Modifier to remove top (Or use nodes. The more nodes the merrier.)
Finally, Go to :05
Or croissant!
@@autonaut279 Are you unaware of the donut tutorial parodies that are there for trolling blenderguru?
@@ammyvl1 wow, using different ways to portray which step it is gives me an idea, thanks!
@@ZiRR0 I don't understand what you mean
It would be funny if you enabled physics and make them collide after a few swings.
How do I extrude it outwards??? 3:23
@@caecus_vita Thanks😁
Thats so evil 😂😂
@@yaseen5523 look at smexy things
Yaseen Brown ,
To extrude the circle like he did, while in Edit mode, press E and then S.
should be on top of all comments :D
THANK YOU
o my fukeing god i was fuking around with this for like a hour!! you are our savior my lord
thank you dude, life saver!
youre a life saver
3:38 for those who have a weird looking inner shape of the circle ... just change the solidify mode from "simple" to "complex" and here u go
fuck i love u
Haha thx
Ur my god xD
glad to help my friends
you're a life saver!!
I have no idea what's going on, but it was satisfying and I watched until the end.
0:37 Preview of final result
1:41 Tutorial start
1:50 UV Sphere addition (ball #1), cable addition and transformation
2:30 Ball and cable joining
2:46 Central ring creation
4:04 Ball swinging animation and its adjustments
5:51 Addition of the second swinging ball (duplicating from the first)
6:47 Floor addition
6:56 Central ring animation (keyframe additions)
7:34 Change of animation curve for constant rotation
7:51 Materials addition (floor)
9:21 HDR addition (for environmental lighting)
9:41 Some camera and HDR adjustments
10:04 Sphere material addition (Ctrl + Shift + T with the Node Wrangler enabled and the Principled BSDF box selected)
10:47 Camera adjustments (square aspect ratio)
10:54 Some render settings
11:33 Denoising settings
12:07 Gradient background addition behind the animation
13:38 Animation render settings
13:55 FINAL RESULT
Thx, I was wondering why the textures wasnt appearing in the shader view
The thing is I understood nothing in the vid expect the control k thing to make two shapes into one
0:25 yep please do a tutorial on this type of rendering
Its just the freestyle settings inside of the render settings.
It's called cell shading . Pretty sure there's a "toon" node. If you look up cell shading you should get the basics
You have subscribers
@@decodedbunny101 lol
U so lucky
3:15 "Ctrl+R then double-tap G", I figured it's "Ctrl+R" (Loop Cute), then 2 left clicks to confirm, then move the loop-cut vertex along the edge by double-tapping G (Vertex Slide)
thanks a lot mate, the guy in the video acts like we're blender experts lmao
Thank you
Seriously
He didnt even explain it properly.Thnx
Hey hey hey ! Help
When i composited in the end, its looking good, but when im rendering animation then the blue background is not behind, is it supposed to be that way, or did i missed something ?
Thank you good sir!
omg, thnx for that, i was soo confused in how he did it
It's also super satisfying to see a good tutorial with a guy talking in a normal way and explaining the important steps in detail instead off all those new tutorial guys talking in a weird way, pressing their steps into a one minute "tutorial" or doing a timelapse video that has 40 steps in one second without screencast keys turned on. Thanks a lot.
"Easy Blender Tutorial" *Laughs in Week 2 of one hour a day training*
so its basically 7 hours, not bad
@@riyadahmed7129 thanks! I do atleast one hour a day, sometimes more .. ive done this a few times now
@@LoreReloaded I read it one week sorry
been doing this blender tutorial for like a week now still can't get things right
wow bruh i did blender for 4 weeks around 2 hours a day and i still cant do this ;-;
Oh my, this is amazing. Seriously!! I actually managed to finally become one of your Patreons this month!! Is this going to be one of the files /.blends available there? You are amazing. So many tutorials. So much to learn (for us). Thank you!!
It sure is! Keep an eye out the finished file will be uploaded soon. :)
aannd the download is now up on: www.patreon.com/cggeek
@@CGGeek Nice!!
@CG Geek you info!
Email me to know the rest like bro you put your info on this shit
the best thing about blender tutorials is that I click on them to follow their tutorial and then instantly start playing around myself and get some cool things done and I just love messing around with blender
If you are struggling at around 6:40, make sure you have selected all of the points in the graph editor first, this took me ages to figure out
you saved my life 🙏
brooo thanks a lot
Thanks bro
Tip: 0.75 speed.
He sounds kinda drunk on that speed-
@@leascripps1175 yeah really
*. 25
Awesome! how to make colorful crackers with particles,eevee and emission easily
ua-cam.com/video/qP00tvTtris/v-deo.html
I have no idea what he is saying but it's fun to watch
9:45 for those who don't have a numpad, go to View > Align View > Align Active Camera to View. This would be the same as that
If someone having problem at ( 8:45 ) .
Select the principal BSDF and press ctrl + shift + T.
Make sure you have enabled node wrangler in addons.
And don't Select the zip file only the jpg.
Thank you
If any further information ask me
Thanks a lot brother
selecting principal bsdf node is very important
Hi! thanks for your videos! You say at 2:07 to press s-x and y to scale - But you have to press s and shift+z in order to scale only along the z axis!
THANK YOU
It's so easy to make perfect animations instead of realistic imperfections. CGI is really fascinating
Dear CG Geek, i think this is one of the best Blender tut on the whole internet. Thank you very much!
it is only 14 Minutes.. this should be easy.. and at the end of the video I can only realize how good CG Geek to be able to finish this in 14 Minutes..Great Videos..
Me: trying to follow all the tutorials.
2 minutes later: something that I can't do appear and end doing everything different and worse than it should be 😂.
@GameShark I feel the same way
My laptop would be on fire
every time I watch tutorials, even following what he says is a completely different result to mine and his.
"Let's delete the lamp, just to give the cube a bit of company in the trash can" 😂
this is a really good tutorial dude, but pls slow down, at the end i was feeling a little sick, lol
you can easily control the camera by pressing "shift" + "~"
bro this is a great tip thank you
Is that the same as shift f on the old control scheme?
@@snootbooper467 yes
@@tetraahsanulhakim1694 I'm not made for blender :/
Thanks Man!!!
This guy Seriously skips out on like half the stuff at least and just expects you to know
yea
What's the point of watching this if you don't even know such basics
@@thegamerwithin1676 I mean it says easy, not intermediate. There's way too much stuff to learn even for "basics"
TheGamer Within some of us want to learn
@@Rawbeats. Watch the donut tutorial if you wanna learn basics. This guy's channel is for more quirky and cool stuff.
satisfying is when you know blender like he does.
Wow this is so easy and yet I feel like a pro!
My very first week learnig Blender, this was super helpful, although I had some trouble to get some parts :) Thank bro!
Possibly the last time seeing this intro. It has been a long way...
what do you mean?
@@samzou6255 0:46
I say James' post is stupid but that's probably because I'm not a CG Geek follower and have exactly 0 attachment to that intro sequence.
@n/a n/a Ok Boomer
@@kiwi9402 2019 will go down as the year a bunch of hive-minded people suddenly learn that it's dope to be dismissive of elder generations.
@razeezar yeah it’s pretty awesome
Trying to follow CG Geek is like riding a wild stallion, especially for a newbie
If anyone is struggling to keep up you should go watch blender gurus tutorial on the basics. It explains everything and is super satisfying to complete. It makes a project like this one more approachable.
Yeah this guy should stop "teaching" because he couldn't explain for shit
I definitely don’t think creating that is as easy as you made it look mate. Really cool
This was incredible. I wish I had all your Blender knowledge available for download into my brain. Thank you.
Yes me too
You are the best at animations
2:36 when you will join them the origin will be in the middle and you won't be able to move the sphere with the cylinder Shift+right click on the top of the cylinder and then go to object in the top left corner and set origin then origin to 3d cursor hope it help you
In 2.9 version when you solidify change it to complex in the mode if simple don't do it for you
Thank you!!!!
Thank you so much just saved me from a mental breakdown lol
tysm i was so confused bc mine was rotating on the sphere
For anyone using a later version of blender just long press the extrude option and click extrude along normals then a yellow thing will pop up click on the ball and pull it up :)
nice would love to see more of this nice job #keepfilming
D-did you just hashtag?!
hi ..?
i'm sure Blender 3.0 is killin' it
In 3:35 in blender 2.8 change the mode of the solidifyer modifier, from simple to complex
thanks guy
THANK YOU!
6:37 If your ball freezes its because the keyframe is stretched out. Zoom out of the timeline and look at the ending keyframe. You will see it is in fact connected to a fourth. Take the fourth keyframe and reposition to where the third keyframe is and it should work. I wish I knew more about what was exactly going on to go in more detail but I'm hoping this will suffice enough to help.
For me it's the first key frame that has the extra, I can't seem to figure it out, any tips?
Could you explain this a bit further? I don't have a fourth keyframe I only have 3.
He:
*explains everything in his way of understanding
Me:
*who just started using blender
*chuckles* I'm in danger ಥ⌣ಥ
I mean this wasn’t meant for beginners so...
@@fahdabdullah4554 "Easy blender tutorial"
thats me rn, how did it go for you at the end?
@@jeanpiiiii i was watching a tutorial and I made it half way. And guess what, I'm using laptop 😁😬
@@vanterbaba4110 there is a difference between complete starter and easy
he makes it look so easy
Omg! I found the best teacher for blender! The best UA-cam all round channel for learning blender 2.8.! From a noob to pro explaination..thanks a lot.. really appreciate ur patience!
His setup is so cool
Really a great tutorial let me say!!! Have you considered to make a serie of that satisfying videos? (say yes :D)
1:48
Cube: Oh hey light. Thx for the company!
I am really grateful for your great tutorial. The only thing I can't get is rendering the vignette background. Maybe I skipped something, as I just get the 3d objects. I guess I need to add a plane in the background to be rendered.
Plug in the alpha over image to the composite image.
@@Depressedsoundingtechguy Thanks so much! Been repeating the step for an hour to get it right. Much appreciated!
@@Depressedsoundingtechguy God bless u
I was lost
Watching this at 1.5x speed is an information overload. On to the next!
Question: Why use that blue background if you're using the living room HDR for lighting? You can see the reflection of the room in the ring, but it doesn't match the blue background.
you can easily deselect an axis when moving/scaling/rotating etc. by hitting shift and that axis
3:26 When I try to extrude it is getting extruded in one direction, rather than extruding radially in all directions. Please Help!
Try extruding by scaling, what you do is press E to extrude and then press S to scale.
This should hopefully work
@@zaidmaniyar3956 I just commented asking the same question and your solution seemed to work for me, thanks!
@@soullessvoid7194 Happy to help :)
@@zaidmaniyar3956 thanks dude!
@@zaidmaniyar3956 OMG THANK YOU SO MUCH
Please make another video of this I loved it and cant find any other videos like this. @CG Geek
My mind is stuck on the twirly string mess that is happening above camera XD. Super cool animation! Nice!
Oh, good. It wasn't only me! Ha ha!
Me too, could be magic??
IT LOOKS SO REALISTIC
the fact you keyframed the floor plane is bugging me XD
amazing !!! And the realistic materials are amazing !!!!
When he said: "lets delete the default cube and the lamp so he gets a little company" made me laugh very hard!
whats so funny
Very young tutor. but excelent procedure of teaching. Well done
Hi CG Geek! As always some of the best tuts out there. May I ask if you could please make a step by step from A-Z Tutorial on how to make a short animated movie? Thanks man
300.000 Subs; Congrats
Just LOVE THAT!!!
Underrated Channel
At 3:28 You have to use E+S to extrude like that. He missed saying that.... @CG Geek Got you bro 😉
but when i do that i get a new circle that i can make bigger or smaller and not making the circle bigger.
@@matisseremy4704 I think it must be the same circle. Check it on the right panel.
Or you must have not edited the vertices from the edit menu
@@COLUMETRI Thank you so much now it works. You made my day
@Matisse Remy most welcome
@@matisseremy4704 most welcome 😊
Oh my God you're life saver, I can make my project now
2:50 for those who dont know. r+x+90°
thank you🙏
@@tessah2972 youre welcome
very hard indeed
@@gfehk2528 how do u do this? 2:19
@@gfehk2528 and 2:10
When you say material
It's so satisfying
0:35
That's what he said
Shut up unless you finished Deus Ex on Realistic in one sitting!
You are BRILLIANT!
is there a difference using the "image" or "noisy image" for the denoise input?
yeah noisy image has better data for the denoiser
I really like your videos. I am a game designer that just learning how to design in Blender and you really inspired me.
Ctrl+shift+ T i never knew!
I've started learning in quarantine and have done a few full tutorials Andrew the guru has done which has been awesome for learning some foundations. I appreciated getting thrown to the wolves here in this video a little bit -- I learned some good tricks. It was fun trying to bridge the edge faces of my short comings so far in blender to get this done. That being said I wish I understood why I had to do some certain things to get the result I got-- unchecking the box on the viewer node being the biggest mystery to me. Thanks for making.
6:30 How does it work if there is one frame outside the start-end area? It's skipping frames in my editor and there's a point where the ball freezes because there aren't other frames in the ending part, then it snaps in the center (i have Blender v2.82a)
I have this problem too
I had this problem too. Instead of clicking and moving the keyframes in the timeline, press "G" and move your mouse to move them 60 frames backwards
@@cirrus_synths you forgot to make the other keyframes visible so when u duplicate it only duplicates the x rotation
@@JamesSmith-rb9rw its still the same
help
@@benji4595 Copy the keyframe under the 60 and paste it under 300. hope that helps
It took me 36hours to render this 4 second animation for the love of GOOOOD... Nice tutorial, but you cant follow it if you're a complete beginner.
3:41 It doing some weird stuff in the inner part of my circle
I am too much jealous of your animations, I will try tp do it
stop drinking coffee. you talk too fast! lmao 😂
Put the speed at 0.75 I had to, (not to be insulting but its the first time in using the software)
What a flawless transition into an ad. Beautifully done. Also the tutorial was awesome!
TOOOOOOOOO fast. lol I have to watch it 5 more times to get things done. Thanks for the tutorial!
Well, you just made brilliance look childs play!
Simply clean and too awesome!
5:36 nothing happens when I scale it out, and the ball looks like it's bouncing off an invisible wall because it doesn't slow down at the peak of it's swing.
yes me too someone please help
Same here
Same
select all the frames, left click on the graphic editor and change your interpolation to bezier :)
@@miguelribeiro678 thx man
IT IS PRETTY INTERESTING
3:38 thicc
Is it just me or is this kind off T H I C C
MinaT hit like gamers
Ok
super awesome ....please make more
Bro, the Blue background is not showing in the final render.
did you find solution for it?
@@samarendra109 nope
If anyone is having trouble with the "Subdivision Surface" modifier, change the mode from simple to complex and it will round the inside corners as well.
Does anyone know why when I apply the images to the models that the texture of it is not appearing? It's coming out as one smooth color instead of the texture shown in the video.
When I use the exact yellow material that he had, I am getting a lot of black lines like the texture isn't properly loading.
You are the best 💪🏼
Me: seens easy to do in just short duration
5 minutes: how can I extend this cylinder?
5:20 minutes: how the heck is my circle flat and empty?
I decided to exit and just watch
Thanks for very straight and forward topic towards the point
5:43 I don't have this. I've checked my sidebar but mine only says "show cursor" and nothing else. I can't find the F-Curve modifiers and it's really frustrating
also, when you moved the keyframes for the second ball, mine didn't loop, instead, it would start at the center, go to one side, go back normally, and then just stop.
EDIT: both problems are now fixed, although i don't know what caused the first one where only the view tab popped up. the second one i had to loop all of it before i moved it over 60 frames or for some reason it broke blender :/
@@danielh2936 how did you find it!!!
@@Ahmed-eu4yb it turns out, i had to select one of the keyframes on the timeline before they would pop up. wild.
@@danielh2936 My hero
Hey, you know what else is super satis... SKIP SKIP SKIP
Hi. Guys, how did you render your all layers? For me, it's only rendering the main scene, without background I made in compositing
Let it render it appears when the frame is completely rendered
How long should you wait after it completely tenders cuz I can't get it to appear😭😭😭
Hey friend! i am having the same problem, if you resolved this, then please tell me how u did it pleaseeeee !!!
@@rishirawat4450 hi. So you need to render it without background, then add image group to composite and re render. You will have nee tab in render window - composite.
its the very last thing to render
looks so fun!
2:23 That's what she said.
You're hired!