How to Create Roads in 3ds Max Curve | Road Seamless Texture in

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  • Опубліковано 9 вер 2024
  • Hello everyone today we are going to learn how to create curved road and give proper texture. This is very fast technique for making Curved Road in 3ds max
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КОМЕНТАРІ • 52

  • @teran_desinger
    @teran_desinger 4 роки тому +2

    super super very nice❤️

  • @AzmiMohdAmin
    @AzmiMohdAmin 3 роки тому +4

    Best technique I've found online so far. Creates nicely distributed segments while maintaining tangency.

    • @FrameTalks
      @FrameTalks  3 роки тому

      I created a serious on road and footpath. Please watch.

    • @FrameTalks
      @FrameTalks  3 роки тому

      Thank you so much for lovely comment. Please support and subscribe.

  • @shahmeerlakho1451
    @shahmeerlakho1451 Рік тому +1

    😮

  • @msanandkumar9
    @msanandkumar9 2 місяці тому +1

    Thanks for the video, but you could have used normal speed of the video, because all will not be experts. I know this may be simple who knows it, but those who are learning, it will help if its slow.

  • @dominykaszakrys3373
    @dominykaszakrys3373 7 місяців тому +1

    Holy shit, this is so much better than stupid Unwrap UVW... very nice tut!

    • @FrameTalks
      @FrameTalks  7 місяців тому

      Thank you brother.

    • @FrameTalks
      @FrameTalks  7 місяців тому

      do subscribe and support

  • @SAHomeDesign
    @SAHomeDesign 4 роки тому +1

    Thank u sir.. you solved my problem

    • @FrameTalks
      @FrameTalks  4 роки тому

      Thank you for comment 😌 ☺️ watch more videos.
      please support 🤠 share and subscribe for more videos.

  • @navneetsingh4741
    @navneetsingh4741 4 роки тому +1

    Awesome Sir G...👌👌👌👌

    • @FrameTalks
      @FrameTalks  4 роки тому

      Thanks brother.. share and subscribe.

    • @navneetsingh4741
      @navneetsingh4741 4 роки тому

      @@FrameTalks okk sir i have done...but sir aap se request hai k aap instagram par reply kr diya kro plzzz...

  • @muhammedbirinci6944
    @muhammedbirinci6944 5 місяців тому +1

    thanks bro.

    • @FrameTalks
      @FrameTalks  5 місяців тому

      Please subscribe and support

  • @gmangman123
    @gmangman123 Рік тому

    Thank you master.

  • @iubitnunes
    @iubitnunes 3 роки тому +1

    What's that song/beat playing in the background. Link please. Good work by the way😉

  • @salmanayyoob5382
    @salmanayyoob5382 3 роки тому +1

    amazing sir

  • @cgimadesimple
    @cgimadesimple Рік тому

    great tutorial😊

  • @milangohel6505
    @milangohel6505 4 роки тому +1

    Excellent tutorial

    • @FrameTalks
      @FrameTalks  4 роки тому

      👌 Thank you for comment ... subscribe for More video 😉😁

  • @vishesh.jindal
    @vishesh.jindal 2 роки тому +1

    thanks a lot!

    • @FrameTalks
      @FrameTalks  2 роки тому

      Thank you for comment do share and subscribe.

  • @prakaz89
    @prakaz89 4 роки тому +1

    Support this channel and Watch more video. Keep it up 💪👍👌

  • @VIBESNLIKES
    @VIBESNLIKES 3 роки тому +1

    VERY GOOD JOB..THANKS..

    • @FrameTalks
      @FrameTalks  3 роки тому

      Thank you so much for watching.. please subscribe for more videos. And share.

    • @VIBESNLIKES
      @VIBESNLIKES 3 роки тому

      @@FrameTalks already sibcribex..

  • @HusniArsyah
    @HusniArsyah Рік тому

    Good tutorial.
    But the downside of this method is you will create so many polygons, especially when making curve in the corner. If you plan to used this method in large-scale city with more than 10 million polygons, it will lags...
    What comes with my ideas is, I create a planar road/street with very lesser polygons, or I just simply create line and enable the visibility in modifiertab, so this line will appear like rectangular plate, and I set the road texture using `Unwarp UVW` and then create line to adjust `Spline Mapping` along the spline, and then adjust the texture using `UVW Xform`. The result about the same, but very less polygons.

    • @TheTimeProphet
      @TheTimeProphet 8 місяців тому

      Most of the horizontal polys can be taken out afterwards. Also on the straight parts you could remove a ton of polys.

  • @mitanshianimation
    @mitanshianimation 3 роки тому +1

    Very nice 🙏😊🙏

  • @01714376144
    @01714376144 4 роки тому +1

    Excellent

    • @FrameTalks
      @FrameTalks  4 роки тому +1

      Thanks ☺️😍 for comment.. please subscribe and share..

    • @01714376144
      @01714376144 4 роки тому

      @@FrameTalks already subscribed bro

  • @ulfatata7354
    @ulfatata7354 5 місяців тому

    looks super easy ! i tried it for tyre tracks , but when i picked the path in deform path i got a massage : illegal patch , can u help plz ?

    • @ulfatata7354
      @ulfatata7354 5 місяців тому

      aaah i know now i picked patchdeform instead of pathdeform ! your method worked perfectly !

    • @FrameTalks
      @FrameTalks  2 місяці тому

      Thank you for your comment do subscribe

  • @chrvnixx
    @chrvnixx 5 місяців тому

    When I try to pick patch and select the line i get an error saying illegal patch, can you help with this?

  • @Joyboyshorts555
    @Joyboyshorts555 4 роки тому +3

    bro make a round about please

    • @FORCELIFEWITHMASTI
      @FORCELIFEWITHMASTI 4 роки тому +1

      I think this already uploaded

    • @Joyboyshorts555
      @Joyboyshorts555 4 роки тому +1

      @@FORCELIFEWITHMASTI nop

    • @FrameTalks
      @FrameTalks  4 роки тому +2

      Sure one more tutorial on the way on this topic so I will cover this also.

    • @Joyboyshorts555
      @Joyboyshorts555 4 роки тому +2

      @@FrameTalks ohk bro but please round about in revit

  • @TheMgl89
    @TheMgl89 18 днів тому

    May i have textures?

    • @FrameTalks
      @FrameTalks  16 днів тому

      Yes sure please click on join button

  • @skillconq2280
    @skillconq2280 3 роки тому +1

    Next time dont ff this as hell...

    • @FrameTalks
      @FrameTalks  3 роки тому

      I will 😌
      Please click on join button and get unpublished video and my tutorial files every month.