Why do you keep CZ-maps if you use CS 1.6 player models and hostage models? The Campaign Mode is broken. The mp_autoteambalance is 1 by default. This causes the bots to switch teams. But this is not supposed to happen in the Campaign Mode. This can be fixed without recompiling the sources. The Radar in the Campaign Mode is broken. It shows HUD-sprites instead of the Radar. The hostages cannot crouch or use ladders but the bots don't know it. And so they go to vents or to sewers after taking hostages. The ladders can be fixed by AMXX-plugin Prometheus. If at least one hostage from four hostages is dead the hostages are not saved. Although in CS 1.6 you win if you save more than half of hostages.
Interesting, none of them happens except autoteambalance in the Singleplayer mode. I suspect this is a ReGameDLL bug, and I can't modify it anymore since I lost all of my sources due to HDD crash. May I learn what kind of system you are playing on? I tested this in both Windows 7 and 10 and it seemed okay for me.
It was meant to be a recreation of Condition Zero's retail version in modern Steam version. If you watch "Condition Zero 1.0" videos, you'll see what did I try to accomplish.
Condition Zero Project 1.0 in:
Telegram: t.me/eXPerimentc023 (No account required, click "Preview Channel")
Discord: discord.gg/FS7GPzf2ty
Dostum Counter Strike'ın beta sürümlerinde olan ama güncel versiyonda silinmiş haritaların bulundugu sürüm elinde var mı?
Why do you keep CZ-maps if you use CS 1.6 player models and hostage models?
The Campaign Mode is broken. The mp_autoteambalance is 1 by default. This causes the bots to switch teams. But this is not supposed to happen in the Campaign Mode. This can be fixed without recompiling the sources.
The Radar in the Campaign Mode is broken. It shows HUD-sprites instead of the Radar.
The hostages cannot crouch or use ladders but the bots don't know it. And so they go to vents or to sewers after taking hostages. The ladders can be fixed by AMXX-plugin Prometheus.
If at least one hostage from four hostages is dead the hostages are not saved. Although in CS 1.6 you win if you save more than half of hostages.
Interesting, none of them happens except autoteambalance in the Singleplayer mode. I suspect this is a ReGameDLL bug, and I can't modify it anymore since I lost all of my sources due to HDD crash. May I learn what kind of system you are playing on? I tested this in both Windows 7 and 10 and it seemed okay for me.
It was meant to be a recreation of Condition Zero's retail version in modern Steam version. If you watch "Condition Zero 1.0" videos, you'll see what did I try to accomplish.