Random Objects - Rigid Body Dynamics

Поділитися
Вставка
  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 9

  • @AizerDesignStudio
    @AizerDesignStudio Рік тому +1

    Nice, thanks

  • @Nursultan-r2d2
    @Nursultan-r2d2 Рік тому +1

    way more thx for the tutorial

  • @ArgoBeats
    @ArgoBeats Рік тому +1

    Hey Lukas, thank you for that, do you know how to achieve a Rigid Body look with the new Simulation system (no Bullet)?

    • @lukasthorup
      @lukasthorup  Рік тому

      The bullet is the new sim tools, they are updated but have the same name

    • @ArgoBeats
      @ArgoBeats Рік тому

      @@lukasthorup I don't think so, Bullet tags do not interact with Simulation tags

    • @lukasthorup
      @lukasthorup  Рік тому

      Yeah that's true, I don't know if you can pull up the stiffness on a softbody ? Maybe try that

    • @ArgoBeats
      @ArgoBeats Рік тому

      @@lukasthorup thanks, Lukas, I've tried to pull up the stiffness, it never gets quite rigid though.

  • @autobotica
    @autobotica Рік тому +1

    Awesome stuff. High production value and explained in a simple way. I just can’t wait for more tips and tricks from your side!

    • @lukasthorup
      @lukasthorup  Рік тому

      Thanks Anders that's much appreciated 🙌