I feel like the these new talents are great, but there is still a core problem commanders have The grind is simply way, way, WAY too long, it needs to be cut in half at the very least. You shouldn’t get to tier 10 and only have a level 9 or 10 commander, it’s just stupid.
Pretty sure they're meant to eat up gold. Which I guess give gold a little more value again, but not even letting us get to 12 with free XP anymore was unnecessary.
Thanks Terry, I was waiting for your appreciation on the use of talents, if before it seemed like 300,000 was endless, more than 1 million....it will be long🥵🥵 , but not impossible, thanks WG😁😁. salu2
Hey there. I have already upgraded my Yamamoto to LVL 15 using commander free xp which had already been gained from previous lvl12 commanders. Obviously cost a lot but worked as expected. I also had a play and upgraded a brand new legendary commander from 0 to 12 using the commander free xp
I just now FINALLY got a lvl 12 commander no gold freemium time only. While i will build it to suit my Odin, these skills are way too costly and way too niche. These abilities are like putting on a shirt and finding a hundred dollar bill in the pocket (i wasn't expecting this, now watch me pop an extra Secondary Overload).
the grant +1 all skills talent is busted rn bc it'activates after your first kill not the first strike. I'm using it so I can take Jaujard's daredevil on kleber. kleber with 4 RR and 4 Jaujard Speed boosts is cracked tf out and if I throw him on Bayard well she prints witherers.
Terry here trying to say assists are uncommon. Meanwhile, I got a weekly for destroying 15 cruisers and all I can get are assists! 😂 I've come close to 7 assists in a battle, it's brutally frustrating. I wonder what my nameless hero count is.
Terry, my commander XP is literally gone. I spent 5 minutes collecting all my lv12 commanders. I've already sent messages to wargame and nothing has changed. Help me.
This is a money grab plain and simple. Trying to move comanders from ship to ship makes everything "Orange " solvable only by silver reduction and a great deal of gold. This needs fixing. How does cxp replace "Orange deficiency" cause by moving your captains?
I feel like the these new talents are great, but there is still a core problem commanders have
The grind is simply way, way, WAY too long, it needs to be cut in half at the very least. You shouldn’t get to tier 10 and only have a level 9 or 10 commander, it’s just stupid.
You used to be able to level up or retrain commanders with Free XP, which they removed. This is probably the worst part of this rework.
Nice vid Terry my go to source
That grind kills this entire system for me.
Pretty sure they're meant to eat up gold. Which I guess give gold a little more value again, but not even letting us get to 12 with free XP anymore was unnecessary.
@@DogansPCRiot absolutely
Resetting the commander skills is only avaiable with gold is a weird thing for me
@@GhatatnGames Its just wrong
Thanks Terry, I was waiting for your appreciation on the use of talents, if before it seemed like 300,000 was endless, more than 1 million....it will be long🥵🥵 , but not impossible, thanks WG😁😁. salu2
After that update all my max cap’s 300k-600k xp went bye bye-
Thanks devs…
I think the rework was executed well and I dont mind the grind so much it's going to ensure I keep playing for a while.
Talents more more power
Ok, sometime in 2025 I'll let ya know whether it is useful...
Thanks WG☹️
Hey there. I have already upgraded my Yamamoto to LVL 15 using commander free xp which had already been gained from previous lvl12 commanders. Obviously cost a lot but worked as expected. I also had a play and upgraded a brand new legendary commander from 0 to 12 using the commander free xp
I’d use the middle skill for level 14 blue tree for Franz von hipper because exploit weakness already barely does anything
I just now FINALLY got a lvl 12 commander no gold freemium time only.
While i will build it to suit my Odin, these skills are way too costly and way too niche. These abilities are like putting on a shirt and finding a hundred dollar bill in the pocket (i wasn't expecting this, now watch me pop an extra Secondary Overload).
the grant +1 all skills talent is busted rn bc it'activates after your first kill not the first strike. I'm using it so I can take Jaujard's daredevil on kleber. kleber with 4 RR and 4 Jaujard Speed boosts is cracked tf out and if I throw him on Bayard well she prints witherers.
Terry here trying to say assists are uncommon. Meanwhile, I got a weekly for destroying 15 cruisers and all I can get are assists! 😂
I've come close to 7 assists in a battle, it's brutally frustrating. I wonder what my nameless hero count is.
We need free captain skill reset NOW!!
Terry, my commander XP is literally gone. I spent 5 minutes collecting all my lv12 commanders. I've already sent messages to wargame and nothing has changed. Help me.
This is a money grab plain and simple. Trying to move comanders from ship to ship makes everything "Orange " solvable only by silver reduction and a great deal of gold.
This needs fixing. How does cxp replace "Orange deficiency" cause by moving your captains?