Nice video and nice tips! However, in the "hold your sparks" strategy, remember a spell MUST be casted if it was prepped in a focused breach last turn. Only if it was a open breach, you may decide not to cast it. It's an important rule that affects this strategy you have proposed.
Wow, I didn't realize how precise these tips were... This is a very different play style for what I was doing (I'm very slow to attack, which is my downfall in AE: Legacy of Gravehold, my first-ever purchase of the series) and I realize how important it is to hit hard and fast, rather than turtle up. Thank you for this. It'll be easier for me to conceptualize my process and it'll be easier to teach.
Yoooo I just noticed you were credited as a game designer on The Descent, that was you right? Congratulations, going from a big fan to a designer, that's awesome
I really enjoyed this video! The tips for different levels is an excellent idea. I learned a lot. The detailed examples were very easy to understand, and they really helped to demonstrate the strategies clearly. Please keep up the excellent work, and thanks so much for sharing this helpful and well-made video!
I enjoyed this video a lot, nice job. I’ve played quite a bit of aeons end, and I have all but the wave 6 expansions. I’ve beaten all the bosses we have on increased difficulty in both 2 and 4 player, and even a fistful in extinction mode. I’ve personally found that running a full beat down strategy for all my mages just generally doesn’t work. I may be doing it wrong, but I’ve generally found that having one or two mages beat down to deal with early threats is great, but along with that having at least one pick up economy is almost always valuable. I never dedicate them fully to economy and always have a few spells prepped for emergency damage, but so many of the nemesis’s require a ether to deal with or slow down key parts of their fight, and buying off powers always helps a ton. Later as the economy mage has a turn here and a turn there, picking up big spells to blow up the boss completely tends to work great. I definitely agree with what you said about not shoving mages into neat little boxes though. I often run Claudia as the early beat down character exactly for the reasons you mentioned, and I can slowly pick up charges with her aetherscope to pick up a big spell off the economy mages turn when her ability is up.
In Extinction mode, it becomes more important to mitigate damage as the health pools are just smaller, so in a sense you're forced to play "riskier" and to try and win by a wider margin compared to Expert or standard difficulties. By riskier, I mean that it becomes more likely to see tier 3 cards, which opens up a ton of variance. If you can consistently close out the game before tier 3, you can almost deterministically know whether or not losing is on the table as the card pool is much smaller. But once any tier 3 cards are played, it puts a huge amount of randomness into the game. So, it's often correct to tank a lot of damage in an attempt to win before any tier 3 cards are played. However, in extinction, it does become more important to find chunks of damage to mitigate whenever possible. It's still plenty possible to win on heavy beatdown in extinction, keep in mind that the main benefit is killing minions before they trigger, but it requires more luck to avoid enough player damage to lose. Going some economy also requires luck to avoid minion persistents as well.
This is really very well thought out. Truly helpful. This will definitely give me extra boost of confidence on handling the game. My initial few plays I'm always tense for some reason, because even though I win, I feel like I'm always barely surviving. Then I realize my playstyle is very slow and inefficient. Going with spells on the get go and investing early on breaches do the blitz trick. Now maybe I'm more confident to take on Gate Witch, Magus of Cloaks and Wayward One 😅. Thanks!
Great video Derrick. The structure was very clear and I liked having the tips divided by level of experience. The examples also really help to understand the concepts.
Nice vid, hard to get good info on how to improve. I really like the game but sadly I don't have much time to play. Tips like that really haste up the learning curve and are kinda hard to find tbh.
I suggest not playing support! Support is not the way I suggest approaching the game; boxing in particular mages into particular roles I think is just sorta… limiting your options. If it seems more efficient to take a spell, take it, and if it seems more efficient to take a support card, do it. Note that one mage getting all the spells is typically worse than two mages splitting that spell count, because of how breaches work. The game encourages everyone to play internally diverse decks!
For Crooked Mask on increased difficulty the biggest tip is that you don't draw bane sire turn 1, pray for good RNG in the nemesis deck, and spam sifters pearl's lol
Hey Derrick Dice, I've been trying to beat Arachnos on extinction mode using only New Age material and its been literally impossible. I'm not randomizing it to at least attempt to have a chance at beating it. Would you happen to have any tips for me? I really want to do it using only New Age material because that's the only box I own. My current problems are either I have enough healing to sustain his transformation, but not enough damage, or I have enough damage but end up dying because I lack healing. I tried to manage its ritual board, but that makes it very hard to buy good cards to deal dmg. I also tried to let him transform with only 3 tokens and out-sustain dmg it, but so far no success, even though that strat seems to be the best so far. I'd be super grateful if you had any tips for it as I haven't found anything on the internet about beating Arachnos on Extreme or Extinction mode with any version of Aeon's End.
I'd really suggest not playing extinction because the mode isn't really well tested. The game isn't balanced around having less life per mage. I think that it's a fight you don't really want to be grabbing gems on too much, just paying with crystals tends to be sufficient. I do prefer to constantly push back the nemesis token killing Arachnos "normally", as well as trying to set up for a transform that takes out a nemesis card or two with it, since the transformation takes out all cards in play. Other than that, high fundamental damage goes a really long way. I also always take the nemesis token over the unleash+damage in the tier 1 card. It's just better value tbh.
@@derrickvo9292 Thanks a lot for the answer! Yeah I'm getting the sense that extinction mode is not balanced on some bosses for sure haha. Not grabbing gems is interesting, I guess you can use Lost instead to pay off powers and the ritual board. I also use Claudia and I feel like the turn 1 Energized Rubidium is too good to skip because of the turn 3 full charge but that is the only gem I would buy. Also I almost always took dmg over the nemesis token, it might be a good thing to change indeed. Do you have any recommendation to start doing some big damage somewhat quickly using the New Age content? I feel like New Age lacks good dmg mages (Lost doesn't really want to buy cards and Sahala and Gygar are so expensive to start working). The 5-cost dmg spells are pretty good though, especially with pain conduit, but I wouldn't call that early damage as it is kind of hard to buy these early while paying for the nemesis' powers and ritual board. Would you have any tips about that??
@@canouchou1340 Spamming fatal harmony tends to work, but really all of the spells in New Age function. Don't get too distracted by getting as much value as is theoretically possible, just getting some damage is plenty good.
Nice video and nice tips! However, in the "hold your sparks" strategy, remember a spell MUST be casted if it was prepped in a focused breach last turn. Only if it was a open breach, you may decide not to cast it. It's an important rule that affects this strategy you have proposed.
Nice vidéo!
Would like more content like this.
For example:
- Good pairing for two players
- 10 easy combos
Wow, I didn't realize how precise these tips were... This is a very different play style for what I was doing (I'm very slow to attack, which is my downfall in AE: Legacy of Gravehold, my first-ever purchase of the series) and I realize how important it is to hit hard and fast, rather than turtle up. Thank you for this. It'll be easier for me to conceptualize my process and it'll be easier to teach.
Yoooo I just noticed you were credited as a game designer on The Descent, that was you right? Congratulations, going from a big fan to a designer, that's awesome
I really like these more in-depth videos on aeon's end! I would love to see a tier list video of the market cards, that would be so cool!
I really enjoyed this video! The tips for different levels is an excellent idea. I learned a lot. The detailed examples were very easy to understand, and they really helped to demonstrate the strategies clearly. Please keep up the excellent work, and thanks so much for sharing this helpful and well-made video!
Big thanks for the video - the tips are very good and make me want to play aeons end again :).
I enjoyed this video a lot, nice job. I’ve played quite a bit of aeons end, and I have all but the wave 6 expansions. I’ve beaten all the bosses we have on increased difficulty in both 2 and 4 player, and even a fistful in extinction mode. I’ve personally found that running a full beat down strategy for all my mages just generally doesn’t work. I may be doing it wrong, but I’ve generally found that having one or two mages beat down to deal with early threats is great, but along with that having at least one pick up economy is almost always valuable. I never dedicate them fully to economy and always have a few spells prepped for emergency damage, but so many of the nemesis’s require a ether to deal with or slow down key parts of their fight, and buying off powers always helps a ton. Later as the economy mage has a turn here and a turn there, picking up big spells to blow up the boss completely tends to work great. I definitely agree with what you said about not shoving mages into neat little boxes though. I often run Claudia as the early beat down character exactly for the reasons you mentioned, and I can slowly pick up charges with her aetherscope to pick up a big spell off the economy mages turn when her ability is up.
In Extinction mode, it becomes more important to mitigate damage as the health pools are just smaller, so in a sense you're forced to play "riskier" and to try and win by a wider margin compared to Expert or standard difficulties.
By riskier, I mean that it becomes more likely to see tier 3 cards, which opens up a ton of variance. If you can consistently close out the game before tier 3, you can almost deterministically know whether or not losing is on the table as the card pool is much smaller. But once any tier 3 cards are played, it puts a huge amount of randomness into the game. So, it's often correct to tank a lot of damage in an attempt to win before any tier 3 cards are played.
However, in extinction, it does become more important to find chunks of damage to mitigate whenever possible. It's still plenty possible to win on heavy beatdown in extinction, keep in mind that the main benefit is killing minions before they trigger, but it requires more luck to avoid enough player damage to lose. Going some economy also requires luck to avoid minion persistents as well.
This is really very well thought out. Truly helpful. This will definitely give me extra boost of confidence on handling the game. My initial few plays I'm always tense for some reason, because even though I win, I feel like I'm always barely surviving. Then I realize my playstyle is very slow and inefficient. Going with spells on the get go and investing early on breaches do the blitz trick. Now maybe I'm more confident to take on Gate Witch, Magus of Cloaks and Wayward One 😅. Thanks!
Thank you, I watched this video and tried to think about implementing a lot of this. Managed to finally beat Maggoth though it was still close lol.
Hey, some good analysis here. Thanks for sharing!
Great video Derrick. The structure was very clear and I liked having the tips divided by level of experience. The examples also really help to understand the concepts.
Great video. I think the biggest tip I would need is to not play Extinction mode with a random supply, though.
Really helpful, gonna apply these tips against Hollow Crown
Thanks for the video mate.
Nice vid, hard to get good info on how to improve. I really like the game but sadly I don't have much time to play. Tips like that really haste up the learning curve and are kinda hard to find tbh.
So as someone playing as a support how do you advise weaving spells in while trying to build economy
I suggest not playing support!
Support is not the way I suggest approaching the game; boxing in particular mages into particular roles I think is just sorta… limiting your options.
If it seems more efficient to take a spell, take it, and if it seems more efficient to take a support card, do it.
Note that one mage getting all the spells is typically worse than two mages splitting that spell count, because of how breaches work. The game encourages everyone to play internally diverse decks!
For Crooked Mask on increased difficulty the biggest tip is that you don't draw bane sire turn 1, pray for good RNG in the nemesis deck, and spam sifters pearl's lol
Hey Derrick Dice, I've been trying to beat Arachnos on extinction mode using only New Age material and its been literally impossible. I'm not randomizing it to at least attempt to have a chance at beating it. Would you happen to have any tips for me? I really want to do it using only New Age material because that's the only box I own.
My current problems are either I have enough healing to sustain his transformation, but not enough damage, or I have enough damage but end up dying because I lack healing.
I tried to manage its ritual board, but that makes it very hard to buy good cards to deal dmg. I also tried to let him transform with only 3 tokens and out-sustain dmg it, but so far no success, even though that strat seems to be the best so far.
I'd be super grateful if you had any tips for it as I haven't found anything on the internet about beating Arachnos on Extreme or Extinction mode with any version of Aeon's End.
I'd really suggest not playing extinction because the mode isn't really well tested. The game isn't balanced around having less life per mage.
I think that it's a fight you don't really want to be grabbing gems on too much, just paying with crystals tends to be sufficient.
I do prefer to constantly push back the nemesis token killing Arachnos "normally", as well as trying to set up for a transform that takes out a nemesis card or two with it, since the transformation takes out all cards in play. Other than that, high fundamental damage goes a really long way.
I also always take the nemesis token over the unleash+damage in the tier 1 card. It's just better value tbh.
@@derrickvo9292 Thanks a lot for the answer!
Yeah I'm getting the sense that extinction mode is not balanced on some bosses for sure haha.
Not grabbing gems is interesting, I guess you can use Lost instead to pay off powers and the ritual board. I also use Claudia and I feel like the turn 1 Energized Rubidium is too good to skip because of the turn 3 full charge but that is the only gem I would buy.
Also I almost always took dmg over the nemesis token, it might be a good thing to change indeed.
Do you have any recommendation to start doing some big damage somewhat quickly using the New Age content? I feel like New Age lacks good dmg mages (Lost doesn't really want to buy cards and Sahala and Gygar are so expensive to start working). The 5-cost dmg spells are pretty good though, especially with pain conduit, but I wouldn't call that early damage as it is kind of hard to buy these early while paying for the nemesis' powers and ritual board. Would you have any tips about that??
@@canouchou1340 Spamming fatal harmony tends to work, but really all of the spells in New Age function. Don't get too distracted by getting as much value as is theoretically possible, just getting some damage is plenty good.
@@derrickvo9292 Alright thank you so much for your help!
Great thanks, i will play better now :)