Pretty cool although a couple of those airtime hills looked way too forceful like the ejector would be so intense people would legit get injured from their body being ripped up from the restraints.
When designing turn on the g-force comb so you can see the g forces each element pulls. This coaster has way too strong airtime and laterals so that should help
I like the trims at 0:48 that do nothing to stop the death trap that is to come
When adding roll points try to use the "No Lats" Feature, it makes the turns look 10x Better
Pretty cool although a couple of those airtime hills looked way too forceful like the ejector would be so intense people would legit get injured from their body being ripped up from the restraints.
Bro has a channel called NL2 fenatic and is designing coasters with -10 Gs 💀
Try to stay with -1.5 and 4.5, with 1.5 laterals
When designing turn on the g-force comb so you can see the g forces each element pulls. This coaster has way too strong airtime and laterals so that should help
That airtime is crazy diabolical
What the actual fuck. Those airtime hills are pulling -30 gs at minimum
Haha
So you get your ribs smashed by the lateral turns then you get your thighs/shoulders crushed by the airtime