ER 301 Random Slice Selection Tutorial

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 11

  • @JorgeCano-c5p
    @JorgeCano-c5p Рік тому

    Hello from late 2023, still the best video I've found for Samples and Variable Speed Player! Many thanks

  • @F_letc.h
    @F_letc.h 2 роки тому

    Great tutorial. Thanks!

  • @endless_arps
    @endless_arps 3 роки тому +3

    Very informative and clear demo , very helpfull. Thank you!

  • @mrparksy
    @mrparksy 3 роки тому +2

    Very helpful! Thanks

  • @final_animal
    @final_animal 2 роки тому

    Is there a way to set up something like this on a chopped drum break so that you can trigger the bass drum in a predictable way? Just wondering if the ER301 can be used for breakbeats in a way similar to the Erica Synths Sample Drum, for example. I have an ER301, but I've never managed to achieve that breakbeat sound on a sliced drum break.

    • @crumbdinger4990
      @crumbdinger4990  2 роки тому +1

      Absolutely. In that case you would just use any source of predictable, stepped, arbitrary voltage and set your gain/bias as desired, give or take a 1ms delay in front of your trigger source to combat slice selection latency. This video is quite old now, but I was using white noise through a sample and hold, iirc, which will of course be random.

  • @dommino2449
    @dommino2449 3 роки тому +1

    Thank you for this video, I really loved this function a lot specially with one shot samples, I was wondering, what would I need to do if I wanted to use not one shot samples but longer samples and having different start points? I hope I made sense in what I’m trying to ask😅 thank you for making this very informative and useful video✌🏻

    • @crumbdinger4990
      @crumbdinger4990  3 роки тому

      Sorry for being so late! I'm not sure I understand you exactly but you can approach this in a variety of ways. You can use samples of any length in any of the 301's units that will accept them, as long as you have the RAM available to do it. The varispeed player has a playback mode (found in its config menu) called 'cue' which will play back the remainder of a sample after triggering at a given slice. There's also manual grains which doesn't use slicing at all, but will polyphonically trigger grains from a sample at a specified duration and cv-able start point. There are even more ways to manipulate sample playback like this but these are the first two that come to mind.

  • @overthecross
    @overthecross 3 роки тому +1

    Looks fun , my question is , if I clock the sync on the sine wave will it make it more “ in time “ ?

    • @crumbdinger4990
      @crumbdinger4990  3 роки тому

      Clocking the sync on the sine osc will reset its phase per tick, which will result in a sort of tempo sync but you would achieve the same result by putting your clock straight into the gate of the varispeed player. I usually work with a sequencer and pipe one of its gate outs straight to the varispeed player's gate in for a traditional sampled instrument.