"Imagine spending $900 to play this" (shows basic 80's gameplay) But this question back in the day was actually "Imagine spending $900 to transform your living room into an arcade" 100% worth
100% based opinion. The Neo Geo is the perfect example of this. Undeniably a luxury product in the video game market, but it did offer an unparalleled emulation of the arcade experience that arguably justified the price point. If you add up all the years of jamming quarters into that little slot, like any self-respecting arcade junkie was doing on the daily, it didn't actually take all that many hours of Metal Slug to add up to the cost of a Neo Geo. Fuck Metal Slug 3, ripoff ass incredibly fucking fun game, I hate you but I can't quit you, and you know I'm stuffing something in your dirty little slot if I see you or your sister Metal Slug X around town.
@@cattysplat some of them were not too bad in terms of playtime per quarter but I've found it's highly variable per game and of course depends on your skill level too. Some games have these clearly evil quarter-eating randomly occurring mechanics, or planned encounters like stage bosses with nearly inescapable screen wiping attacks that are very difficult to avoid without losing lives.
The entire reason Sega was so successful in the 90s but started to fall down is because they always focused on "bringing the arcade experience home". If you love fighting games and shmups and arcade ports, the Sega Saturn is one of the greatest consoles of all time. However, if you're looking for more narrative-heavy games or games that last hours and hours in one playthrough, your options were sparse.
Lets be honest,many generic newer AA games or even AAA games are too expensive for what they deliver...but in the same time games that were like 50-70 dollars 2 years ago,that are actually good are like 20-10 dollars now,not on sale
If i’m being honest, considering inflation and increased cost of development for triple a games, it seems like the 60 dollar price tag is really holding back companies from taking any risks. For how expensive development is, their only way to make good profit is by making something that is super watered down so that it appeals to as wide an audience as possible. I totally support games costing 100 dollars or more if it means developers can actually afford to appeal to a more specific audience
@@zarendar9732 eh, that cost reduction is often offset by most games now needing to keep up servers of some capacity (some a lot more than others ofcourse)
Dude I don't mind the length at all. I literally listen to your videos like a podcast. And then save other ones for the ones I want to actually visually see. Keep it going!
Asmon, you realize that $500 is a major purchase for most people, right? Many people don't even have that much saved up, and most of those that do have to keep it in case of emergencies.
One thing I think he missed was there really wasn’t any free games way back when Atari/Nintendo came out. When your mom dropped you off at the arcade you would drop 10-20 bucks in a few hours. At that point $60 for a game you owned wasn’t that bad.
From what I have seen in the last 5 years or so, most of the games marketing themselves as being $60 almost always are sub par and/or feel empty (not just in gameplay but in the feel of it). However, games marketting themselves at $40 or below tend to be a lot more valuable and replayable. You can go right now and buy a $5 game that has virtually unlimited hours of gameplay that you can play at any point and never get tired (Ex: Vampire Survivor). Or you can spend $60 on a game you will play for maybe 30 hour (if even) and then never touch it again because you are looking at the new game.
@Ayden Ketelsen 30 hours for a 60 dollar game? Why when I can spent 100+ hours on a 20 dollar rogue-lite/like? How about paying 100+ hours on a free to play game? Or how about 100+ hours in a 5 dollar game? YOU might be fine with spending 60 dollars for 30 hours, but a large amount of people will wait until that 60 dollar game gets a 50%+ discount.
Oh man! The PT Cruiser, I had a 2004 silver model just like the one in the video. I bought it in 2011, and it finally died of old age in 2022. I took very good care of it, and it served me well. I kinda miss that car tbh. It took me through college, my dating scene, marriage, teaching my wife to drive stickshift, the countless trip to and from work, visiting family, and its final trip, an interstate move. May it rest in peace.
Time Crisis 2 was the best arcade game ever because not only could it be completed with ONE CREDIT, the developers clearly designed it that way because a high score posted after a perfect run had a gold star next to it. Yes, it took a lot of practice to be able to do this but it was the cheapest AND most satisfying arcade experience. Analogous perhaps to being REALLY good at fighting games and playing at busy times.
On the NES, SNES and N64 a lot of the cost come from the game cartridge. Chip shortages and the cost of the memory(not ram). Games like Earth bound was so high because it needed more room on the cart to store the game.
Yeah, it's annoying when people make videos like this or comment on them and not understand fundamental costing. The cartridges were very expensive to make, then ship (and insure), stock, and sell. It costs devs these days only the Steam or Epic fee to release their games now. When Nintendo made a SNES, they also had to estimate how many cartridges they needed to have manufactured, this increading risk if ordering too many. There is no such risk now with online services.
I'd be fine with the standard $60-70 price tag on new games if half of them weren't also tacking on microtransactions and releasing barely playable unfinished messes. Maybe if publishers/devs would stop chasing the newest tech, trends and graphics and instead put their time an money into just making a complete product that is actually fun, less people would bitch about the price of games.
It's a bit more complicated than buying power. For me, the atari would have been more like 600$ going off of buying power. It's a good metric to start with but we need more in the algorithm like developing cost, dev salary, company investment. Etc.
that TMT brought back some memories lol "it took all my quarters" me too.. it was still better for a quarter than what i spent 100+ on BF2042 25 years later on release
that ad was definitely real, I member it as I was already old, Atari was beyond even the newest systems of today when it was new. people should understand the major reason was nothing like that ever existed before, it was beyond awesome back in my day. its kind of like going from a ford escort to a dyson sphere, actually it was more akin to going from walking and the very next day having a dyson sphere. like I said nothing like this will ever happened before or really after, well, unless they create an actual holodeck then people of today may catch a glimpse of what it was like playing a game on your very own television inside your own house. damn i member black and white television, people just don't know what these things were like to experience.
$60 now is like $28 back when the $60 tag was set. If those games were complete, to get equivalent level, you'd have to pay $120-140 per game before you can compare them.
@@Brown614 i still stand by what i say, even with inflation these company now are selling colors for weps or vehicles @ $5-20 ,stuff you used to unlock for free by beating the game on hard or finding stuff in game .will gladly take a game back then vs now. And most games back then had few bugs ,now they release it and you have to wait for these giant patches to fix stuff that should've been fixed on launch. If you grew up in the 90s you know what i mean. Even without internet games on n64 and playstation were great with tons of replay value
@@gusrodriguez7201 stuff you used to unlock by free? Bruh most games barely had textures back then lmao. I don't think people realize how much more work and shit that goes into a game now. Don't give me that "graphics don't matter" cause there's tons of indie games that don't care about graphics and give you cosmetics for free with great gameplay. No hate ofc cause I would love to have everything be earned in game. But I wouldn't expect that at the prices we pay for rn.
@@Brown614 games like mario 64 still hold up though ,also never mentioned graphics in my post. Like all games pre like 2010 were mostly all complete games at launch. Don't know what your point is. My point was games back then were better. Now they try to sell you season passes and loot boxes and the games are not complete.
Game pricing also depends on where you live i know Brazil has strange laws and the prices there are global as well, i remember when i bought ESO on sale, i commented on a youtube video about the game where a brasilian person wanted to buy it but explained he would have to save for months I live in an economically bad place in Europe, game prices are basically a week or 1,5 worth of groceries. so i only buy something if I know i will enjoy it (most of the time) or if they go on sale which are constant on all platforms, and keep claiming the games on epic for free. For a very long time in eastern europe and further to the east i know people just used to pirate everything including myself. What killed piracy for me was just convienience, sales, and most importantly online features that are interesting - the best example i could use for that is the souls series.
@@PatrickDaviswimiwamwamwazzle Yes of course, i think every EU country has that because we can refund anything for 2 weeks by law. Even if you order something else online etc
Depends on the game and system. 500$ is what we make in month. A 70,00$ is a lot. But yeah when you live in a country where 15$ is a coffee it is different.
Today I was watching an Asmongold stream. I walked away when he was 14 minutes into a video; I came back 40 minutes later and he was only 16 minutes into the video lol. This guy really knows how to get a ton of content out of one video
I've easily spent over 10k on warhammer over my lifetime. But I've also learned to sculpt and paint, and played at least 150 games, most of which involve a day of beers and friends; so it's been worth every cent. Games in general are an excellent investment, it's an investment in joy
@@bibsp3556 yeah people are delusional when hearing these prices like 10-20k on games. When they spend more on stuff like alcohol, cigarettes, expensive clothing, restaurants etc etc xd Gaming is the cheapest hobby out there. Imagine spending 7k on Mountainbike just to repair and maintain it every month for a 2h ride every week xd
I'm actually really curious about the future development cycles of games because they need to find a balance between price, quality, and development time. Overall I'd say that the consumer demands will keep rising in terms of quality. This means more time needs to be spent on the game, which means more money will be spent on the game, and finally the consumer paying more for the game. People are already complaining that games are expensive and often unfinished when released, and I feel like this trend is getting worse after releases like Cyber Punk, and the new Battlefield. Then there are investors who often threaten development if it takes too long and start creating a lot of time pressure (oh those sweet holiday release days). In that situation, a company could hire more people to make the development process quicker. That also means more money that needs to be invested in the game, and the game will be more expensive for the consumer again. The only game I've seen so far that may break this pattern is Star Citizen (I am still skeptical to some extent). It's the only game I know that has spent this much time and money on development, and the sheer attention to quality can definitely be seen. I know it's a meme that our generation might never get to play it, but even with the bugs it's looking quite promising. Keeping that in mind, I'm happy to wait since it's the most ambitious game I've ever seen and I'm curious to see where it goes. But what if Star Citizen becomes industry standard? Do we need to wait that long for all games? And how about the MMO industry? I feel like this might work in favor of MMO's because those games are long-term investments that can continue to generate revenue years after launch. That makes the initial time and money investment needed for higher quality MMO's more appealing and I wonder if that appeal will overtake the development of RPG's. On the other hand, I can see that 20 year development cycles might be jarring. I'd be in my forties by the time a game like that would release if they start working on it today. I'm also no expert on this matter by the way. This is just the way I currently see it, and this has been on my mind for a while!
16:33 I had cicics pizza as the one in my neighborhood! And my arcade of choice was the dinosaur king arcade game! When you beat an enemy for the first time in the default game. After you lost the machine would print out a randomized dinosaur card and you could scan that card into the machine to then forever have that dinosaur as your battler from the start and everytime you beat the first enemy you would get another card. This came out before injustice btw. I must’ve been like 10 to 12 around that time! I loved it! And I witnessed the downfall of that specific cabinet. Because I was the one who found it broken! 😢And reported it broken to to the staff. Came back the next and it wasn’t there! 😭😭😭
One thing dunkey should update is physical vs digital. I’ve saved so much money on digital game sales. $10 for the Harry Potter lego collection vs $20 bargain bin at Walmart. $5 for metal gear 2 vs $15-35 on eBay. I can keep going
I spent 130 on dark elves, changed my life as I took out (1500 point count maximum) Ultramarines squads at 1409 point- cost was over $300 due to several captains. 1513 chaos space marines- they just cost high but everyone let my brother go that far past the mark. $200- $300 Space wolves 1492 points- yea my friend had two squads and we needed a last guy to fill the tournament so three people had two different species. Cost $300-$500. He wouldn’t tell me the actual numbers but I took a glance at his reciept. Blood shot orcs(the guy had made his own orc clan and story) 1500 (nobs are op, don’t get surrounded without a psychic on hand or a suicidal trooper with a plasma grenade)cost $700 Needless to say my last opponent was freakin tyranides. With a hive tyrant that could take 20 wounds. But I got lucky since my leader had the agoniser which obliterated anything that it did 5+ wounds to. Edit: Btw mine was Dark eldar 676 count even with the leader and two basic squads with snipers in both, and frags in both but more for suicide than just for survival if I knew they could not win. Leader had dark shield agoniser, humonculous mask to become immune to fear but project fear in those in close combat. And a pistol. No frag. Minimum paint(dollar tree paint just to play.) For those who have never played a table Top game and every roll changed your characters life and chances of survival. Get some friends and try it out with just paper(literally balls of paper and color them and someone draw a map on paper and each square is like a mini story, do you go forward or split up and take out the enemy but leave yourself open for attacks from reinforcements that could be waiting)
"So you have to spend nine hundred dollars to plays this:" "NO, YOU DONT UNDERSTAND, THAT WAS SO LIT" Dude, too true. People don't have the angle of that being the biggest (or close to) technological thing at the time. You throw a fucking N64 in front of me and I can go on about it being the paramount of couch coop.
One issue is regarding just looking at inflation prices, is salary of the workers in that era were lower, the amount of people that could do that job as well as buying is lower. then the follow question is what is the ratio of those people compared to this era
If you think Gaming is an expensive hobby, you should try mountaineering, snowboarding, gardening, rock climbing, paragliding, dating or other hobbys people can have. Sure, you can do all of those without any gear, but you will sooner or later realize, jackets, proper boots, safety gear, the ride to the location, training to be fit etc. need a LOT of money.
modern pricing would be much more acceptable if the devs were building their shit from the ground up, but for the most part they're just using a pre-existing engine, i.e Unity / Unreal - which removes a LOT of work but they still wanna rape my wallet with DLC & Season passes and these AAA titles copy paste most of their shit from Game X, to Game Y and resell it for full markup which is less of a joke than the people who buy AAA titles for full price edit: also, the lack of quality assurance testing for modern titles is a joke
I started on Atari 2600 in beginning of 80s. I've lived through and taken full part in the entire evolution of gaming to current day. Atari 2600, NES, Sega Genesis, PS1, OG Xbox, 360/PS3/PS4/PS5. These were my main consoles, but I owned them all. SNES, PS2, N64, GameCube, etc. Been gaming since I was 6 right around 1980.
I started gaming since i was 3y.o. in '91, but my consoles were so different than yours, I went through commodore -> atari -> pegasus -> amiga -> PC. Since my first PC in 2001 i never looked back on a console. The games on amiga were also so different, my favourites in the 90' were the settlers and civilization 1 :D
@ShowFiend Funny enough, as a console guy for over 40 years, the 1 pc I had was the Commodore 64...and we played games either from floppy disc, or believe it or not, from a tape played that plugged in as an accessory with games on cassette. I still remember 1 cassette game we had, which played and looked similar to the game the super computer in "War Games" played against protagonist Mathew Broderick.
The problem with $ per hour of gameplay is that a lot of game companies know this mentality and add time wasting content to make it seem like there’s more value than there is.
I worked at Dave and Busters fixing arcade games...we had the Jurassic Park he talked about. Just added a ton of games to test after a fix and got to play through, lol. I spent my 80s at arcades or 7/11s with games. In 1990 the Genesis became the first console I personally bought myself, at 16 with money from my first job. I worked full time through high school.
I think another reason games can afford to be cheaper now is that more people buy them now comapred to old games when they first came out so they make up for the lower cost with way more sales
0:16 he has a point honestly what you pay 200 for a console when skateboarding cost alot plus if you mess up you leg you have to pay for the medical bill
went without food for 2 days to cover the cost of d2r release for a friend as he had just lost his job. just cause you're a millionaire my dude means your view of money is skewed, me and the wife would save all year (pre covid) to go on a cruise for 2k~ and not be able to do any of the swim with dolphins or anything. I have a comp sci degree and she has a teaching degree but neither of us were able to get a job in our fields so i end up at walmart while she works for the post office. 500$ in one night is insane in my world view as ordering 70$ delivery is a financial decision..........
@@jamestomlin5525 me to brother, as an adult I think it's impossible to get that excited. My 10 year old son wants to play wrath classic (which is when I started playing) so I'm buying him a computer I think it will be awesome!
Asmon: I think video games in general aren't that expensive hobby My brain: I think he probably heard about Warhammer Asmon: other hobbies, like what, Warhammer? also, Zack's grandma rocked! had a listen to dracula after a while again because of this
The shit problem about pricing now is that it never goes down. It used to be that the companies would lower the price of their games overtime but now mfers will just stick it at 60 for literal years.
Digital pricing tends to never go down it feels like, but many games that got a decent physical release tend to go down eventually. That’s why I’d never get the digital only versions of next generation consoles
Think a bit about how inflation and increased graphical standards have increased the cost of development. If anything, I’m shocked that triple a games don’t cost like 100 bucks, but it seems like because the gaming community is very against this, they go with the approach of making boring games that appeal to as wide an audience as possible. I would totally support games like elden ring, that actually take risks and appeal to a specific audience costing a good bit more, but it’s disappointing to see so many people are against this despite the fact that games have cost 60 dollars for so long has clearly led to the lack of innovation in the aaa market
@@arseniykorchevskiy1564 I understand what you mean, but 100 is too far, ESPECIALLY when you consider that nearly every game either has plenty of DLC or is made to be a service with plenty of microtransactions. I think 70 is fair for a game. 100 is only fair if it includes all DLC, which is what most games do, an ultimate edition with all DLC tends to be around that range.
@@TheAckeePlant I think you missed my point a little. I think that triple A games are in the state they are in BECAUSE of the 60 dollar price tag being the standard. Im not saying there should be no games that are still 60, but I believe that devs being more comfortable with a higher price tag will mean the games will be less of a boring slogfest thats just trying to appeal to the widest amount of people possible. I just used 100 as the number, but my point was simply that companies/devs should be more comfortable with a fluid price tag rather than always being 60
the being expensive thing is depending more on ur country economy situation like a 60 dollars game in my country is equal a 1 months salary for a part time job so ye that's expensive
12:30 Not really War Zone reuses assets and code of already sold AAA as in, all the models and animations were already made for some of the Call of Duty games those games were sold for full price and then this very assets and animations were put toughether to make a War Zone that's a huge, HUGE cost reduction for comparison, Valorant was made from scratch
I hate this thinking that you’re paying a certain amount of money per hour. This is what brought us the bloated boring open world games that we have today. I’m more than happy to pay 60 dollars for an incredible 8 hour game as long as it’s a good experience that I’ll enjoy and remember. Quit that bullshit
i used to be okay with that but then i effortlessly poured 300 hours into both enter the gungeon(free) and elden ring and i still have really fun things i can go do in them and i have all trophies for both i dont even hunt trophies, but these games just had me feeling like i found out ab games again
i remember my dad paid $500 for our ORIGINAL xbox with warranty; but the warranty was so good he could throw the thing out of a window in gamer rage and have it smash and it would be covered by warranty. Now if you even break a sticker they try to claim it voids warranty (Even though theyve recently been forced to remove those stickers in canada since that practice is illegal up here; we're allowed to preform repairs if we can without voiding a warranty)
My mum bought me my first Infected Mushroom album and she liked The Prodigy. My mum was an overly controlling parent (still is) who did me dirty more than enough to break me, but at least she never ever got in the way of my enjoying any music. She now loves Alice in Chains as well. I love my mum.
0:15 nah, when you look at it closely they're expensive, electricity, internet, gadgets and devices, some games are also not free or cheap. It is a luxury that we take for granted, like house, most of us own a decent size piece of land with a building on it that probably cost hundreds of thousands of dollars. But hey, different people different perspective.
It seems like any hobby, Jiu Jitsu, bowling, paintball, golfing, War Hammer, Dungeons & Dragon, whatever it is, is an expensive hobby. Even arts and crafts can be expensive nowadays.
I quite literally have that Stevie wonder add framed and set up above the toilet in my guest bath. Asmond reaction is the same as every single person that visits my place 😂
The Overwatch 2 thing backfired so hard... "you get it for free" but the fact that we lose the game that we paid for and Overwatch 2 will be free to play for everyone, gonna have one disaster of a launch with them phone numbers and shit, so many cheaters and toxic players just come back to the game and the fact that there is still no promised PVE content except them 30 minute playable movies that you have to pay 40 bucks for, sorry but paying 40 bucks for 30 minutes of gameplay, that aint worth it... Playing 5v5 without the option to search for group cuz it was removed from the game, sorry but nah... Ranked became a huge mess... So that is also why I quit the game... Warzone is not a AAA game and has almost nothing to do with Call of Duty... I play Call of Duty (or played) to play Team Deathmatch, gun game and so on... not Battle Royale crap against cheaters... Also you videogames are more expensive than they should be... Inflation, yes... But look at overwatch... they made 8.2 billion on that game and then they said "we make no money on the game"... What I think is that game developers should just stop, think, look what they did and start doing them 10 categories only... and not stuff like Warzone and so on... 1 single Call of Duty game and the rest of the stuff would be just an expansion to that existing game... you play multiplayer for 60 bucks and then you can buy that 8 hour campaign for 40 bucks, and then again and again while having 1 game installed... Same goes for all of them other games... Why do we have 10 separate games that do the same thing except one plays better, one looks better, one has better stuff, one has more players, one has better maps, one has actual balistics and so on... why cant we have 1 game that does it all... Leave Battle Royale to Fortnite and make your own thing... If game studios did exactly this, Battle Royale would be dead by now... It is not cuz people still play it and ping pong from one game to another...
good news. in like 10 days (after this reply) All new heros from now on are free! current ow 2 heros are also free pve is in the ditch, the devs working on it got laid off. so :( rank update happened
a big difference is: back then you payed for the physical copie of the game that you actually could share, resell or trade. And alot of those games where multiplayer on one device. Nowadays everyone has his own device and own copie of the game, which is not aloud to share or resell. (yes you can still play together on a wii or playstation, but who does that?)
I always compare gaming to going to the movies, cause those two I almost equally enjoy. So, with today's prices here in Germany, it makes about 10-14 bucks per 2hrs of joy. So, a full price game to me amortizes when I enjoyed it at least 6-7 hrs, which most games achieve. So, yeah, to me 60-70 bucks for a AAA-title sound reasonable. But we're already seeing titles beyond that.
Interesting, if I pay £22 to go see a movie in England with my girlfriend and it movie is good or bad I still think it’s worth it, but if I spent £50 on a game and complete it in like 8 hours I would be so pissed off 🤣
people saying $500 is ridiculous to spend on going out for a night but even if you tone it down its going to be like $40-60 on just uber if you decide to drink and thats how much a game costs. But you keep the game forever and dont get a dui on your way home.
>2022 >paying for digitized combinations of 0s and 1s (at least in the past you could physically own them on a physical piece of round plastic or chipped onto a hardware board), on finite subscription with them being "streamed" to you (you can't own them even digitally/offline, they're not even installed on your system) **puts an eye-patch back on**
...or you can just buy the game and burn it on a disc... boom, you have a game on a disc. In fact, you can burn it on 1 trillion disc's if you TRULY wanted to.
@@ryanthompson3737 Yeah, nah. It's not same, because it's not genuine and would just clog up the space with a lot of ingenuity. Why bother if you can just yarr absolute majority of it nowadays (and quite often even on day-1, or even day-0, and sometimes even BEFORE day-0)? I mean, come on.
@@Kawayolnyo I mean, I'd respond more if you didn't have a stroke mid way through writing that. All I got was that burning a game on a disc doesn't look and feel the same as one with a case and custom image on it....that's all I got from "it's not genuine".
@@Kawayolnyo I mean, if you can explain what "why bother if you can just YARR absolute majority of it nowadays (and quite often on day 1, or even day 0, and sometimes even BEFORE day0)" means, I'll gladly listen. As far as I know, "yarr" isn't a word that describes anything to do with computers, games, or disc's... are you talking about a white wild flower? And what does "it's not genuine and would just clog up the space with a lot of INGENUITY"? Ingenuity is a GOOD thing lmao. Are you telling me that burning a game onto a disc isn't the same because because it's filled with quality, clever, and inventive new things? I'd suspect that was a GOOD thing. Either take YOUR meds, or don't even bother talking.
@@Milinjos yeah it’s crazy when I see you Americans complain about $60 games I just think damn I wish I could get em that cheap lol cheapest you get is from target, Kmart, Big W and you’ll still look at paying $80 😂
I paid 8.5k for a dirtbike in 2019. 400 for a helmet 400 for boots and probably another 1k in stuff to go along with it. Video games are not a expensive hobby.
Depends. Buying console or two AND a top-quality gaming PC with an RTX 3080 graphics card (especially with the shortages right now,) along with several controllers and (at least) a handful of games? Yes, that would be pretty pricey.
Fun fact: all game prices are set by Wario, 60 is just his lucky number
Makes a lot of sense tbh lol
Yo I thought your picture was a piece of hair on my screen
@@christopher6133
So you're not using dark mode? You monster.
Ah yes, Wario. Nintendo's greatest hellspawn.
@@ozenthelewdable5427 Wrong Franchise *Hellspawn* kiddo
That shit had me dying cause I have friends like that “Jeff would go down and spend 500$ Jeff doesn’t have a fucking job”
so true lmao. Thanks to all the Jeff's moms out there, y'all are queens.
I was reading this comment as he said it, lol
"Imagine spending $900 to play this" (shows basic 80's gameplay)
But this question back in the day was actually
"Imagine spending $900 to transform your living room into an arcade"
100% worth
100% based opinion. The Neo Geo is the perfect example of this. Undeniably a luxury product in the video game market, but it did offer an unparalleled emulation of the arcade experience that arguably justified the price point. If you add up all the years of jamming quarters into that little slot, like any self-respecting arcade junkie was doing on the daily, it didn't actually take all that many hours of Metal Slug to add up to the cost of a Neo Geo. Fuck Metal Slug 3, ripoff ass incredibly fucking fun game, I hate you but I can't quit you, and you know I'm stuffing something in your dirty little slot if I see you or your sister Metal Slug X around town.
@@cattysplat some of them were not too bad in terms of playtime per quarter but I've found it's highly variable per game and of course depends on your skill level too. Some games have these clearly evil quarter-eating randomly occurring mechanics, or planned encounters like stage bosses with nearly inescapable screen wiping attacks that are very difficult to avoid without losing lives.
If I had the money and an empty room I'd arcade up that shit.
The entire reason Sega was so successful in the 90s but started to fall down is because they always focused on "bringing the arcade experience home". If you love fighting games and shmups and arcade ports, the Sega Saturn is one of the greatest consoles of all time. However, if you're looking for more narrative-heavy games or games that last hours and hours in one playthrough, your options were sparse.
So true, that's how I felt when I got my PS1, I was like "I can play arcade quality games for free!!!"😂
Lets be honest,many generic newer AA games or even AAA games are too expensive for what they deliver...but in the same time games that were like 50-70 dollars 2 years ago,that are actually good are like 20-10 dollars now,not on sale
If i’m being honest, considering inflation and increased cost of development for triple a games, it seems like the 60 dollar price tag is really holding back companies from taking any risks. For how expensive development is, their only way to make good profit is by making something that is super watered down so that it appeals to as wide an audience as possible. I totally support games costing 100 dollars or more if it means developers can actually afford to appeal to a more specific audience
@@arseniykorchevskiy1564 But nobody mentioned the cost of making a game cartridge compared to a CD, i think that should have some impact
@@zarendar9732 And at this point, they only need half the cds considering how much digital is growing
@@zarendar9732 eh, that cost reduction is often offset by most games now needing to keep up servers of some capacity (some a lot more than others ofcourse)
Especially for ”Next gen” consoles theyre like 10-20$ more expensive
Dude I don't mind the length at all. I literally listen to your videos like a podcast. And then save other ones for the ones I want to actually visually see. Keep it going!
lol yup listening content while at work or out. visuals when I have down time
Same! Perfect for delivery driving.
Samesies!
@@Lawrence9596 bro i do the same thing hahahahahaha
GO watch Joe rogan kid
I love Asmon but Asmon+Dunkey is just an insane combo
It really is
Asmon, you realize that $500 is a major purchase for most people, right? Many people don't even have that much saved up, and most of those that do have to keep it in case of emergencies.
A lot of people I know don't have $5.
@@noahstevens3060Same lol
One thing I think he missed was there really wasn’t any free games way back when Atari/Nintendo came out. When your mom dropped you off at the arcade you would drop 10-20 bucks in a few hours. At that point $60 for a game you owned wasn’t that bad.
What about the cost of manufacturing the cartridges? They were very expensive to make, compared to $0 for downloads.
12:55 aged well.
should we tell him...
From what I have seen in the last 5 years or so, most of the games marketing themselves as being $60 almost always are sub par and/or feel empty (not just in gameplay but in the feel of it).
However, games marketting themselves at $40 or below tend to be a lot more valuable and replayable. You can go right now and buy a $5 game that has virtually unlimited hours of gameplay that you can play at any point and never get tired (Ex: Vampire Survivor). Or you can spend $60 on a game you will play for maybe 30 hour (if even) and then never touch it again because you are looking at the new game.
no mans sky is extremely good for the price, i believe it's $40
elden ring
true. then there's the 60$ gems like rdr2
Hellblade Senuas Sacrafice was such a great game and it was only 30 dollars.
@Ayden Ketelsen 30 hours for a 60 dollar game? Why when I can spent 100+ hours on a 20 dollar rogue-lite/like? How about paying 100+ hours on a free to play game? Or how about 100+ hours in a 5 dollar game? YOU might be fine with spending 60 dollars for 30 hours, but a large amount of people will wait until that 60 dollar game gets a 50%+ discount.
Oh man! The PT Cruiser, I had a 2004 silver model just like the one in the video. I bought it in 2011, and it finally died of old age in 2022. I took very good care of it, and it served me well. I kinda miss that car tbh. It took me through college, my dating scene, marriage, teaching my wife to drive stickshift, the countless trip to and from work, visiting family, and its final trip, an interstate move. May it rest in peace.
F to a real one 🥀
Time Crisis 2 was the best arcade game ever because not only could it be completed with ONE CREDIT, the developers clearly designed it that way because a high score posted after a perfect run had a gold star next to it. Yes, it took a lot of practice to be able to do this but it was the cheapest AND most satisfying arcade experience. Analogous perhaps to being REALLY good at fighting games and playing at busy times.
This guy really makes you FEEL like just watching dunkey's original video instead
On the NES, SNES and N64 a lot of the cost come from the game cartridge. Chip shortages and the cost of the memory(not ram). Games like Earth bound was so high because it needed more room on the cart to store the game.
Yeah, it's annoying when people make videos like this or comment on them and not understand fundamental costing. The cartridges were very expensive to make, then ship (and insure), stock, and sell. It costs devs these days only the Steam or Epic fee to release their games now. When Nintendo made a SNES, they also had to estimate how many cartridges they needed to have manufactured, this increading risk if ordering too many. There is no such risk now with online services.
I'd be fine with the standard $60-70 price tag on new games if half of them weren't also tacking on microtransactions and releasing barely playable unfinished messes. Maybe if publishers/devs would stop chasing the newest tech, trends and graphics and instead put their time an money into just making a complete product that is actually fun, less people would bitch about the price of games.
12:55 That aged like milk
This guy knows how to react to Video game pricing
0:21
bajs are juicers FeelsBadMan
13:00 It aged like milk... OW2 is free to play now
and is now in any way better than ow1
Asmongold is a homie, putting me to sleep 7 seconds into the video. 💀
Take notes, this guy tucks his friend in.
The overwatch comments didnt age well lol
It's a bit more complicated than buying power. For me, the atari would have been more like 600$ going off of buying power. It's a good metric to start with but we need more in the algorithm like developing cost, dev salary, company investment. Etc.
that TMT brought back some memories lol "it took all my quarters" me too.. it was still better for a quarter than what i spent 100+ on BF2042 25 years later on release
"If me and the boys go to downtown, that's a minimum 500 dollars just for the night."
Asmon baby chill.
that ad was definitely real, I member it as I was already old, Atari was beyond even the newest systems of today when it was new.
people should understand the major reason was nothing like that ever existed before, it was beyond awesome back in my day.
its kind of like going from a ford escort to a dyson sphere, actually it was more akin to going from walking and the very next day
having a dyson sphere.
like I said nothing like this will ever happened before or really after, well, unless they create an actual holodeck then people of today may catch
a glimpse of what it was like playing a game on your very own television inside your own house.
damn i member black and white television, people just don't know what these things were like to experience.
$60 for a complete game back then VS $60 for an unfinished, buggy loot box infested game now.
If you ask me that's a good deal
$60 now is like $28 back when the $60 tag was set. If those games were complete, to get equivalent level, you'd have to pay $120-140 per game before you can compare them.
@@Brown614 i still stand by what i say, even with inflation these company now are selling colors for weps or vehicles @ $5-20 ,stuff you used to unlock for free by beating the game on hard or finding stuff in game .will gladly take a game back then vs now. And most games back then had few bugs ,now they release it and you have to wait for these giant patches to fix stuff that should've been fixed on launch. If you grew up in the 90s you know what i mean. Even without internet games on n64 and playstation were great with tons of replay value
@@gusrodriguez7201 stuff you used to unlock by free? Bruh most games barely had textures back then lmao. I don't think people realize how much more work and shit that goes into a game now. Don't give me that "graphics don't matter" cause there's tons of indie games that don't care about graphics and give you cosmetics for free with great gameplay. No hate ofc cause I would love to have everything be earned in game. But I wouldn't expect that at the prices we pay for rn.
@@Brown614 games like mario 64 still hold up though ,also never mentioned graphics in my post. Like all games pre like 2010 were mostly all complete games at launch. Don't know what your point is. My point was games back then were better. Now they try to sell you season passes and loot boxes and the games are not complete.
If games are free I don't mind though if they try to sell stuff. They got to make money
Game pricing also depends on where you live i know Brazil has strange laws and the prices there are global as well, i remember when i bought ESO on sale, i commented on a youtube video about the game where a brasilian person wanted to buy it but explained he would have to save for months
I live in an economically bad place in Europe, game prices are basically a week or 1,5 worth of groceries. so i only buy something if I know i will enjoy it (most of the time) or if they go on sale which are constant on all platforms, and keep claiming the games on epic for free.
For a very long time in eastern europe and further to the east i know people just used to pirate everything including myself. What killed piracy for me was just convienience, sales, and most importantly online features that are interesting - the best example i could use for that is the souls series.
Do you still have the same option with steam for a refund?
@@PatrickDaviswimiwamwamwazzle Yes of course, i think every EU country has that because we can refund anything for 2 weeks by law. Even if you order something else online etc
this is: "me stealing other people's content".
Depends on the game and system. 500$ is what we make in month. A 70,00$ is a lot. But yeah when you live in a country where 15$ is a coffee it is different.
I’m sorry, 500 a month? You literally get 3x that and more for being disabled lmao
Today I was watching an Asmongold stream. I walked away when he was 14 minutes into a video; I came back 40 minutes later and he was only 16 minutes into the video lol. This guy really knows how to get a ton of content out of one video
@Double Vision They could just go watch the original video then
That's the point of someone _reacting_ to a video
@Double Vision imagine complaining about someone reacting while reacting 🤡
@Double Vision Not really
You just made a dumb comment and it got pointed out
I've easily spent over 10k on warhammer over my lifetime. But I've also learned to sculpt and paint, and played at least 150 games, most of which involve a day of beers and friends; so it's been worth every cent. Games in general are an excellent investment, it's an investment in joy
10k? What in the actual fuk ...
@@joshawnard thats like less than 500 a year mate relax
@@bibsp3556 yeah people are delusional when hearing these prices like 10-20k on games. When they spend more on stuff like alcohol, cigarettes, expensive clothing, restaurants etc etc xd Gaming is the cheapest hobby out there. Imagine spending 7k on Mountainbike just to repair and maintain it every month for a 2h ride every week xd
@@TurboGroszek1 you're cracked out if you think you need to repair a mountain bike every month after a 2 hour ride
@@coffin7904 repair or "MAINTAIN" you have to be cracked out not to be able to understand my statement.
This channel really helps me to deal with the isolation of my depresion.
I'm actually really curious about the future development cycles of games because they need to find a balance between price, quality, and development time. Overall I'd say that the consumer demands will keep rising in terms of quality. This means more time needs to be spent on the game, which means more money will be spent on the game, and finally the consumer paying more for the game. People are already complaining that games are expensive and often unfinished when released, and I feel like this trend is getting worse after releases like Cyber Punk, and the new Battlefield.
Then there are investors who often threaten development if it takes too long and start creating a lot of time pressure (oh those sweet holiday release days). In that situation, a company could hire more people to make the development process quicker. That also means more money that needs to be invested in the game, and the game will be more expensive for the consumer again.
The only game I've seen so far that may break this pattern is Star Citizen (I am still skeptical to some extent). It's the only game I know that has spent this much time and money on development, and the sheer attention to quality can definitely be seen. I know it's a meme that our generation might never get to play it, but even with the bugs it's looking quite promising. Keeping that in mind, I'm happy to wait since it's the most ambitious game I've ever seen and I'm curious to see where it goes. But what if Star Citizen becomes industry standard? Do we need to wait that long for all games?
And how about the MMO industry? I feel like this might work in favor of MMO's because those games are long-term investments that can continue to generate revenue years after launch. That makes the initial time and money investment needed for higher quality MMO's more appealing and I wonder if that appeal will overtake the development of RPG's. On the other hand, I can see that 20 year development cycles might be jarring. I'd be in my forties by the time a game like that would release if they start working on it today.
I'm also no expert on this matter by the way. This is just the way I currently see it, and this has been on my mind for a while!
Dunky is amazing. His nioh 2 video makes me cry laugh.
The fact that Balan Wonderland costed 4times the price of Hollow Knight is a joke
How many tabs you gotta have open at one time holy mackerel
16:33 I had cicics pizza as the one in my neighborhood! And my arcade of choice was the dinosaur king arcade game! When you beat an enemy for the first time in the default game. After you lost the machine would print out a randomized dinosaur card and you could scan that card into the machine to then forever have that dinosaur as your battler from the start and everytime you beat the first enemy you would get another card. This came out before injustice btw. I must’ve been like 10 to 12 around that time! I loved it! And I witnessed the downfall of that specific cabinet. Because I was the one who found it broken! 😢And reported it broken to to the staff. Came back the next and it wasn’t there! 😭😭😭
One thing dunkey should update is physical vs digital. I’ve saved so much money on digital game sales.
$10 for the Harry Potter lego collection vs $20 bargain bin at Walmart. $5 for metal gear 2 vs $15-35 on eBay. I can keep going
I spent 130 on dark elves, changed my life as I took out
(1500 point count maximum)
Ultramarines squads at 1409 point- cost was over $300 due to several captains.
1513 chaos space marines- they just cost high but everyone let my brother go that far past the mark.
$200- $300
Space wolves 1492 points- yea my friend had two squads and we needed a last guy to fill the tournament so three people had two different species. Cost $300-$500. He wouldn’t tell me the actual numbers but I took a glance at his reciept.
Blood shot orcs(the guy had made his own orc clan and story) 1500 (nobs are op, don’t get surrounded without a psychic on hand or a suicidal trooper with a plasma grenade)cost $700
Needless to say my last opponent was freakin tyranides. With a hive tyrant that could take 20 wounds. But I got lucky since my leader had the agoniser which obliterated anything that it did 5+ wounds to.
Edit: Btw mine was Dark eldar 676 count even with the leader and two basic squads with snipers in both, and frags in both but more for suicide than just for survival if I knew they could not win. Leader had dark shield agoniser, humonculous mask to become immune to fear but project fear in those in close combat. And a pistol. No frag. Minimum paint(dollar tree paint just to play.)
For those who have never played a table
Top game and every roll changed your characters life and chances of survival.
Get some friends and try it out with just paper(literally balls of paper and color them and someone draw a map on paper and each square is like a mini story, do you go forward or split up and take out the enemy but leave yourself open for attacks from reinforcements that could be waiting)
sounds like a smart use of income
Always thought Dunkey sounded like a stereotypical low level batman villain
That overwatch comment aged like milk 🤣 “you get pop for free”
Honestly, I think video games should adjust for inflation.
Take a shot every time he pauses the video
Really makes you feel like a consumer. A little something for everyone 9/10
Appreciate the non-trial content
I thought I was alone. Shit is fucking annoying.
"So you have to spend nine hundred dollars to plays this:"
"NO, YOU DONT UNDERSTAND, THAT WAS SO LIT"
Dude, too true. People don't have the angle of that being the biggest (or close to) technological thing at the time. You throw a fucking N64 in front of me and I can go on about it being the paramount of couch coop.
One issue is regarding just looking at inflation prices, is salary of the workers in that era were lower, the amount of people that could do that job as well as buying is lower. then the follow question is what is the ratio of those people compared to this era
8:00 this early access game seams worth it
If you think Gaming is an expensive hobby, you should try mountaineering, snowboarding, gardening, rock climbing, paragliding, dating or other hobbys people can have. Sure, you can do all of those without any gear, but you will sooner or later realize, jackets, proper boots, safety gear, the ride to the location, training to be fit etc. need a LOT of money.
modern pricing would be much more acceptable if the devs were building their shit from the ground up, but for the most part they're just using a pre-existing engine, i.e Unity / Unreal - which removes a LOT of work
but they still wanna rape my wallet with DLC & Season passes
and these AAA titles copy paste most of their shit from Game X, to Game Y and resell it for full markup which is less of a joke than the people who buy AAA titles for full price
edit: also, the lack of quality assurance testing for modern titles is a joke
@@fiveam8626 did you choose to ignore my mention of "copy paste" ?
I started on Atari 2600 in beginning of 80s. I've lived through and taken full part in the entire evolution of gaming to current day. Atari 2600, NES, Sega Genesis, PS1, OG Xbox, 360/PS3/PS4/PS5. These were my main consoles, but I owned them all. SNES, PS2, N64, GameCube, etc. Been gaming since I was 6 right around 1980.
I started gaming since i was 3y.o. in '91, but my consoles were so different than yours, I went through commodore -> atari -> pegasus -> amiga -> PC. Since my first PC in 2001 i never looked back on a console. The games on amiga were also so different, my favourites in the 90' were the settlers and civilization 1 :D
@ShowFiend Funny enough, as a console guy for over 40 years, the 1 pc I had was the Commodore 64...and we played games either from floppy disc, or believe it or not, from a tape played that plugged in as an accessory with games on cassette. I still remember 1 cassette game we had, which played and looked similar to the game the super computer in "War Games" played against protagonist Mathew Broderick.
The problem with $ per hour of gameplay is that a lot of game companies know this mentality and add time wasting content to make it seem like there’s more value than there is.
word.
Back then in Switzerland, N64 games cost around 100 to 120$, N64 was like 600$.
That’s why i always think prices are not so bad today.
I worked at Dave and Busters fixing arcade games...we had the Jurassic Park he talked about. Just added a ton of games to test after a fix and got to play through, lol. I spent my 80s at arcades or 7/11s with games. In 1990 the Genesis became the first console I personally bought myself, at 16 with money from my first job. I worked full time through high school.
People then paying $900 back for an Atari: 😃👍🏻
People today when a gaming masterpiece costs more than $10: 🤬🤯😱🤢💀
Dawg, the people then and the people now are far from the same.
I think another reason games can afford to be cheaper now is that more people buy them now comapred to old games when they first came out so they make up for the lower cost with way more sales
0:16 he has a point honestly what you pay 200 for a console when skateboarding cost alot plus if you mess up you leg you have to pay for the medical bill
skateboarding has cost me maybe 300$ over the course of 15 years. stop coping.
like my last deck was 50$
went without food for 2 days to cover the cost of d2r release for a friend as he had just lost his job. just cause you're a millionaire my dude means your view of money is skewed, me and the wife would save all year (pre covid) to go on a cruise for 2k~ and not be able to do any of the swim with dolphins or anything. I have a comp sci degree and she has a teaching degree but neither of us were able to get a job in our fields so i end up at walmart while she works for the post office. 500$ in one night is insane in my world view as ordering 70$ delivery is a financial decision..........
I didnt know pausing simulator came out already
I paid $99.99 for a Super Nintendo it had the legend of Zelda A Link to the past with it I was on top of the world
Those were the days, man. Miss em tbh
@@jamestomlin5525 me to brother, as an adult I think it's impossible to get that excited. My 10 year old son wants to play wrath classic (which is when I started playing) so I'm buying him a computer I think it will be awesome!
@@TheMan-ud2wq nice. You're a good dad
@@jamestomlin5525 he can pay me back by honor farming roflmao!
That Stevie wonder ad makes me believe the "Stevie wonder isn't actually blind" theory even more
$500 dollars is the minimum wage for many people. You should do a reality check before telling the less fortunate what to be upset about.
Asmon: I think video games in general aren't that expensive hobby
My brain: I think he probably heard about Warhammer
Asmon: other hobbies, like what, Warhammer?
also, Zack's grandma rocked! had a listen to dracula after a while again because of this
I grow plants as a hobby.
I also play games as a hobby.
Growing plants is far more expensive.
overwatch 2 aged like warm milk 💀
The shit problem about pricing now is that it never goes down. It used to be that the companies would lower the price of their games overtime but now mfers will just stick it at 60 for literal years.
Digital pricing tends to never go down it feels like, but many games that got a decent physical release tend to go down eventually. That’s why I’d never get the digital only versions of next generation consoles
huh i always get games that were 90 at 20 cause they always get cut in prices wtf are you on about and i have over 8000 game digital and physical
Think a bit about how inflation and increased graphical standards have increased the cost of development. If anything, I’m shocked that triple a games don’t cost like 100 bucks, but it seems like because the gaming community is very against this, they go with the approach of making boring games that appeal to as wide an audience as possible. I would totally support games like elden ring, that actually take risks and appeal to a specific audience costing a good bit more, but it’s disappointing to see so many people are against this despite the fact that games have cost 60 dollars for so long has clearly led to the lack of innovation in the aaa market
@@arseniykorchevskiy1564 I understand what you mean, but 100 is too far, ESPECIALLY when you consider that nearly every game either has plenty of DLC or is made to be a service with plenty of microtransactions. I think 70 is fair for a game. 100 is only fair if it includes all DLC, which is what most games do, an ultimate edition with all DLC tends to be around that range.
@@TheAckeePlant I think you missed my point a little. I think that triple A games are in the state they are in BECAUSE of the 60 dollar price tag being the standard. Im not saying there should be no games that are still 60, but I believe that devs being more comfortable with a higher price tag will mean the games will be less of a boring slogfest thats just trying to appeal to the widest amount of people possible. I just used 100 as the number, but my point was simply that companies/devs should be more comfortable with a fluid price tag rather than always being 60
5:55 that's usually how I see it. An hour of enjoyment = 1-2 dollars
Rich guy : "It isn't expensive."
'Imagine paying 900 bucks to play this.." DOOD best times ever. Good memories.
the being expensive thing is depending more on ur country economy situation like a 60 dollars game in my country is equal a 1 months salary for a part time job so ye that's expensive
rip overwatch, i wish we didn't get anything from OW2 or just not get it at all
12:30 Not really
War Zone reuses assets and code of already sold AAA
as in, all the models and animations were already made for some of the Call of Duty games
those games were sold for full price
and then this very assets and animations were put toughether to make a War Zone
that's a huge, HUGE cost reduction
for comparison, Valorant was made from scratch
The issues right now are inflation, regional pricing and the quality of 99% of current videogames not being equal to how much they cost.
I hate this thinking that you’re paying a certain amount of money per hour. This is what brought us the bloated boring open world games that we have today. I’m more than happy to pay 60 dollars for an incredible 8 hour game as long as it’s a good experience that I’ll enjoy and remember. Quit that bullshit
i used to be okay with that but then i effortlessly poured 300 hours into both enter the gungeon(free) and elden ring and i still have really fun things i can go do in them and i have all trophies for both i dont even hunt trophies, but these games just had me feeling like i found out ab games again
i remember my dad paid $500 for our ORIGINAL xbox with warranty; but the warranty was so good he could throw the thing out of a window in gamer rage and have it smash and it would be covered by warranty. Now if you even break a sticker they try to claim it voids warranty (Even though theyve recently been forced to remove those stickers in canada since that practice is illegal up here; we're allowed to preform repairs if we can without voiding a warranty)
Ever play Battleclash on Super Nintendo with the Super Scope? It was awesome.
My mum bought me my first Infected Mushroom album and she liked The Prodigy. My mum was an overly controlling parent (still is) who did me dirty more than enough to break me, but at least she never ever got in the way of my enjoying any music. She now loves Alice in Chains as well. I love my mum.
0:15
nah, when you look at it closely they're expensive, electricity, internet, gadgets and devices, some games are also not free or cheap. It is a luxury that we take for granted, like house, most of us own a decent size piece of land with a building on it that probably cost hundreds of thousands of dollars. But hey, different people different perspective.
It is getting expensive as the price has increased to $70 and it just keeps increasing when a new console comes out
Remember when the worst thing about Overwatch was the loot boxes? Good times...
Please keep doing Dunkey reacts!!
It seems like any hobby, Jiu Jitsu, bowling, paintball, golfing, War Hammer, Dungeons & Dragon, whatever it is, is an expensive hobby. Even arts and crafts can be expensive nowadays.
That Stevie Wonder ad is wild. Lol.
"let's pack a lunch" got me good
Man that Overwatch segment aged terribly didn't it.
I quite literally have that Stevie wonder add framed and set up above the toilet in my guest bath. Asmond reaction is the same as every single person that visits my place 😂
Grandma that listens to Rob Zombie? Now that's badass.
Life hack : wait till the game you want is half off
The Overwatch 2 thing backfired so hard... "you get it for free" but the fact that we lose the game that we paid for and Overwatch 2 will be free to play for everyone, gonna have one disaster of a launch with them phone numbers and shit, so many cheaters and toxic players just come back to the game and the fact that there is still no promised PVE content except them 30 minute playable movies that you have to pay 40 bucks for, sorry but paying 40 bucks for 30 minutes of gameplay, that aint worth it... Playing 5v5 without the option to search for group cuz it was removed from the game, sorry but nah... Ranked became a huge mess... So that is also why I quit the game...
Warzone is not a AAA game and has almost nothing to do with Call of Duty... I play Call of Duty (or played) to play Team Deathmatch, gun game and so on... not Battle Royale crap against cheaters...
Also you videogames are more expensive than they should be... Inflation, yes... But look at overwatch... they made 8.2 billion on that game and then they said "we make no money on the game"... What I think is that game developers should just stop, think, look what they did and start doing them 10 categories only... and not stuff like Warzone and so on... 1 single Call of Duty game and the rest of the stuff would be just an expansion to that existing game... you play multiplayer for 60 bucks and then you can buy that 8 hour campaign for 40 bucks, and then again and again while having 1 game installed... Same goes for all of them other games... Why do we have 10 separate games that do the same thing except one plays better, one looks better, one has better stuff, one has more players, one has better maps, one has actual balistics and so on... why cant we have 1 game that does it all... Leave Battle Royale to Fortnite and make your own thing... If game studios did exactly this, Battle Royale would be dead by now... It is not cuz people still play it and ping pong from one game to another...
good news. in like 10 days (after this reply)
All new heros from now on are free! current ow 2 heros are also free
pve is in the ditch, the devs working on it got laid off. so :(
rank update happened
a big difference is: back then you payed for the physical copie of the game that you actually could share, resell or trade. And alot of those games where multiplayer on one device.
Nowadays everyone has his own device and own copie of the game, which is not aloud to share or resell.
(yes you can still play together on a wii or playstation, but who does that?)
Paid* auto correct exists
8:55. Bro. Yes you do need to play all of those asap.
I always compare gaming to going to the movies, cause those two I almost equally enjoy. So, with today's prices here in Germany, it makes about 10-14 bucks per 2hrs of joy. So, a full price game to me amortizes when I enjoyed it at least 6-7 hrs, which most games achieve. So, yeah, to me 60-70 bucks for a AAA-title sound reasonable. But we're already seeing titles beyond that.
Interesting, if I pay £22 to go see a movie in England with my girlfriend and it movie is good or bad I still think it’s worth it, but if I spent £50 on a game and complete it in like 8 hours I would be so pissed off 🤣
And people were making $30K a year even if they dropped out of highschool.
people saying $500 is ridiculous to spend on going out for a night but even if you tone it down its going to be like $40-60 on just uber if you decide to drink and thats how much a game costs. But you keep the game forever and dont get a dui on your way home.
>2022
>paying for digitized combinations of 0s and 1s (at least in the past you could physically own them on a physical piece of round plastic or chipped onto a hardware board), on finite subscription with them being "streamed" to you (you can't own them even digitally/offline, they're not even installed on your system)
**puts an eye-patch back on**
...or you can just buy the game and burn it on a disc... boom, you have a game on a disc. In fact, you can burn it on 1 trillion disc's if you TRULY wanted to.
@@ryanthompson3737
Yeah, nah. It's not same, because it's not genuine and would just clog up the space with a lot of ingenuity. Why bother if you can just yarr absolute majority of it nowadays (and quite often even on day-1, or even day-0, and sometimes even BEFORE day-0)? I mean, come on.
@@Kawayolnyo I mean, I'd respond more if you didn't have a stroke mid way through writing that. All I got was that burning a game on a disc doesn't look and feel the same as one with a case and custom image on it....that's all I got from "it's not genuine".
@@ryanthompson3737
Did you forget to take your usual medicine, or something?
@@Kawayolnyo I mean, if you can explain what "why bother if you can just YARR absolute majority of it nowadays (and quite often on day 1, or even day 0, and sometimes even BEFORE day0)" means, I'll gladly listen. As far as I know, "yarr" isn't a word that describes anything to do with computers, games, or disc's... are you talking about a white wild flower?
And what does "it's not genuine and would just clog up the space with a lot of INGENUITY"? Ingenuity is a GOOD thing lmao. Are you telling me that burning a game onto a disc isn't the same because because it's filled with quality, clever, and inventive new things? I'd suspect that was a GOOD thing.
Either take YOUR meds, or don't even bother talking.
Watching it now and listening to this 13:05 is, well, sad
Why the f does chat mock him for pausing the video and reacting to it? Do they want Forsen-style reactions with no added content whatsoever?
In Australia all AAA games come out at $110 standard edition
Wtf
@@Milinjos yeah it’s crazy when I see you Americans complain about $60 games I just think damn I wish I could get em that cheap lol cheapest you get is from target, Kmart, Big W and you’ll still look at paying $80 😂
I paid 8.5k for a dirtbike in 2019. 400 for a helmet 400 for boots and probably another 1k in stuff to go along with it.
Video games are not a expensive hobby.
Motorcycles are definitely a expensive hobby.
Depends. Buying console or two AND a top-quality gaming PC with an RTX 3080 graphics card (especially with the shortages right now,) along with several controllers and (at least) a handful of games? Yes, that would be pretty pricey.
@@alexs29 sounds more like collecting hardware than gaming.
Game prices are fine. Low wages are the issue
_40 years from now_ IMAGINE PAYING $600 TO PLAY THIS
*It’s full dive VR but there’s no smellovision*