*Various Info & Links* Lap Time Playlist: ua-cam.com/play/PLx_tHjuVuROCv7VtfMkQs7TvJaMdGITxB.html Top Speed Playlist: ua-cam.com/play/PLx_tHjuVuROBJQHhnhvA2UdqBhbLIV2DG.html More GTA 5 Videos: broughy.com/gta5 Ways To Support Me: broughy.com/support If you have any questions about this testing, such as its validity, how it's done, why I test in this way, and more, first watch this video which covers most things: ua-cam.com/video/uUeWqdQBk7s/v-deo.html If that doesn't satisfy you, check out the full video description and testing methodology at gtacars.net/gta5/laptime (with the basics explained in this video's description) If you have any questions or want more information in general read the description before commenting. There's a lot of info in there! Thank you for all the support as always
This update got me back into GTA for a little bit but the dripfeed was so long I lost interest again. R* has always been good at getting attention but fail to keep people interested long term.
I stopped playing during this update. Im only in it for the racing and after 7000+ races i got bored hard. They havent updated the playlists or servers once since the release.
They have 18 million people actively playing a game they released more than 9 years ago. They’re more than capable of keeping people interesting long term.
This dripfeed concluded last Tuesday, 22 Nov. This DLC was released 26 July. New content was dripfed across 119 days, or 3 months, 3 weeks, 6 days _Damn just a few days away from making it last _*_4 months,_*_ kinda wild_ EDIT: lmao just reached the point where brough mentions it in the video :D
There were more HSW cars in this drip feed? Didn't notice as a PC player. I did, however, notice that R* gave the "lost everything" npc in the casino more sitting locations. Thanks for expanding and enhancing my experience. Btw, the slowest CE car (Brioso WB) should be mentioned as possibly most fun of the lot.
I knew all of these cars came from this DLC but I forgot how good some of them were like the Draugar being the fastest offroad car, the Conada being the fastest helicopter and other cars being great for top speed like the HSW Stirling GT being the fastest for a while, then getting dethroned by the HSW Vigero ZX and the Pariah finally getting dethroned by the Weevil Custom as the fastest normal car. I hope this next DLC will finally give PC players the HSW cars and hopefully other cars that are competitive with the top of their class.
I'm praying that R* returns the Tuners vehicles to how they were when they first launched. Pursuit races just haven't been fun since they were nerfed; even after the reduced-nerf adjustment.
It's back to fine for me when they fixed the curb-boosting & "double clutching" of the vehicles. The top speed cap is never a point of contention for me if it's the vehicles' original regular top speeds from the beginning.
And Pursuit Races aren't even fun for anyone not in first place 'cause of all the heavy latency with the AI traffic & cops. Street Races is where Tuners shine imo, where the top speed caps is negligible.
Hopefully in GTA 6 there will be a more comprehensive and involved upgrade / tuning system for cars. You can’t just have every new car released be the fastest in class which then leads to people being disappointed. If you could actually tune a car rather than just buying the most expensive upgrade you could see some incredibly varied lobbies.
@@skipsteroo8065 and it largely doesn't matter for 99% of the casual races out there because the META is far too dominant anyway. It's really just a matter of spending more money on the fastest cars and then knowing the optimal racing lines if catch up is turned off. Or just ram everyone off the road.
If you think having a class topper is a consequence of a simplified upgrade system then check out Forza and Gran Turismo, which have more involved upgrade and tuning systems and also automatic performance calculations to ensure balance and STILL have class toppers Also allowing players to modify things beyond the simplistic upgrade system we have is a quick way to expose the cracks in the game's inner workings. I'm not saying this as a dig at the game, its physics have far more depth and effort put into them than the genre demands, but at the end of the day it's not a racing game, and there are shortcuts taken with the physics that show themselves when you start fiddling with handling files and such. If they were to implement some sort of tuning system with a more varied approach than "highest upgrade is best" then I guarantee people would figure out which options were objectively best and then you'd have the same meta issues but more convoluted
We should appreciate more the dedication Broughy has to GTA Online, he always comes back to the game to inform us about the performance of the new vehicles in each category.
Thanks for the testing you made and all the work you put in it. While some cars aren’t so great in a race, but what stuck out the most is the Omnis E GT being a hell of a Imani vehicle to take a lot of punishment before going kapoot. It wasn’t meant to race, but ironically gets you out of sticky situations with broomsticks chasing you.
@@Johnny362000 one little problem with your claim: The Buffalo STX can only take 4 RPGs whereas the E-GT triples its explosive resistance. But that has a trade off of no bulletproof windows. Additionally, the Omnis E-GT doesn’t have its own special blip, making it look like a normal car so no one realizes you’re well protected.
@@Johnny362000 I got it. Omnis for oppressors and other aircraft. Buffalo for players on foot with that ridiculous autoaim that shoots you out of most cars instantly driving 130mph down the road past them.
So glad to see the LM87 contending at the top of its class. It has it all, design, modeling, details, performance - a true full package, in terms of GTA cars.
As a land-races' enjoyer, Benefactor LM87 stole my heart. Visually and performance-wise STUNNING! Barely need to brake at corners. The only disadvantage this car has, is its extreme low weight. Decent rammers would sent you sky high if u don't predict them. Solid 9/10
Of all these cars, I bought the Drauger, which I personally prefer over the vagrant, the LM87, which is a nice car to have another car at the top of supers (old gen), and the Weevil Custom..... because. It's a completely ridiculous, fun car, that's not worth the price. But I got it anyway.
@@NFS4LFE Well how do you define easily run? My older PC can run GTA V with high-ish settings at a consistent 1080p60. That PC has an 8 year old mid-range CPU and a GTX 1060. The Gen9 consoles run rings around that PC. You do not need a particularly fantastic PC to run this game
@@Johnny362000 The next gen upgrade barely does anything to the visuals that aren't already available on the PC version. The only reason it isn't on PC is because Rockstar is a scummy company managed by greedy morons. Their games do incredibly well on PC, so i really have a hard time understanding what goes through the heads of the people in charge over there.
You forgot the LM87 is broken on PC, the higher the FPS the faster it is. I tested it on my channel, but only with 144 fps (165 fps), if you have more fps, it goes faster
6:15 you could edit the video with writing something to the time you were talking about Draugur for solving your mistake. your info was wrong at the first time as you know
I remember back then it was fun because you loaded in with friends and were like "hey look at my new ride, it's nice." Now it is. "Does it have explosive armor, is it Imani tech, does it have weapons or ia bullet proof. What's its lap time?" Like damn shut up, bring us less cars that are fun instead of pushing more that are crap.
What a mistake from Rockstar not to allow HSW upgrades on old-gen and pc. It's literally free money for them to implement, as it drains our wallets while the content already exists, and meanwhile we get more content, so it's win-win.
I thought the business play was pretty obvious, it's a token piece of content that costs almost nothing to implement but has the possibility of enticing players to buy the game yet again on yet another platform rather than just continue to play the Xbox One PS4 or PC versions. I'm hoping it eventually gets added to old gen, because I'm not buying the series X version, it's a waste of money for the same game I already have in an arguably worse state and it would force everyone I play with to need to purchase the new version just to continue playing together, which would actually more likely just prevent all of us from playing the game altogether, but that's mostly wishful thinking.
Old gen literally can't handle the speed of the regular cars without the map despawning. HSW cars would just brick the consoles entirely. I do agree about PC though, that's just bullshit.
@@VeraTheTabbynx you hit the nail on the head. HSW cars are not exclusive to Gen9 because of hardware limitations, it's all just marketing. People are deluding themselves if they think 20mph faster cars (when it's already possible to go even faster, hell look at the tuners before the Contract DLC) are too much for an Xbox One to handle. Most of the Gen9 changes are just sidegrades - the smoke effects are a downgrade if you ask me - for the sake of difference to lure gullible people into thinking it's worth paying actual money for.
@@pedinhuh16 you can already go as fast as, if not faster than HSW cars by various means. There is no reason the cars aren't on the old game version other than manipulating people's FOMO
it's no mistake. Think of all the people that bought the Gen9 version just for the HSW upgrades and other trinkets. That's far more money there than _potential_ microtransaction sales (which they'll also get on _top_ of the Gen9 sales) to line shareholder and CEO pockets
The LM87 seems the fastest car for getting around to where I need to be in game. Top speed doesn't matter with traffic the way it is in the game and a lap time is only as good as the one driving the vehicle. As you must know a skilled driver can pull a better lap time in a lesser car than a novice in a top car. The LM87 is a beast and my go to time trial car. Thank you for another informative video.
Here is my take on all the Cars Brioso 300: This is a fun little boy, probably the most interesting to drive in it's tier Postlude: This thing is fun, it has some issues cuz of the toe values but it doesn't feel too harsh on the bumps and is quite interesting to drive Kanjo SJ: Awful, it drives like a Blista Kanjo and I can't stand it, I hated the Blista Kanjo then and I hate the new Kanjo now Greenwood: The Greenwood is pretty good, it feels like a generic Sedan but in Muscles and is quite enjoyable but I wouldn't wanna race it too often Ruiner ZZ8: Fun but only because of the cars it competes with, in reality, it's just a slower Dominator ASP Vigero ZX: Probably one of my new favourite Muscle Cars, it doesn't have alot of grip but that's what makes it enjoyable, crazy fun car (sadly can't comment on the HSW) Weevil Custom: Where do I start... This is probably one of the best cars from the update, it's straight line speed is insane, it's cornering isn't amazing but it shouldn't be, it's the perfect drag car and alot of fun again the top cars (minus the STX), I love this thing, if you don't own one, pick one up Rhinehart: Again this thing is amazing to drive, everything about this car is great, a little understeery but nothing uncontrollable, another car I would definitely recommend picking up SM722: I can see why Broughy doesn't like this but to me... It's like a better Surano, it's quite hard to drive as it's VERY tail happy but that makes it enjoyable because you have to have more throttle control, quite a nice car to me Omnis e-GT: This is a nothing of a car for me, it's got the looks but the way it drives... Yeah, you kinda just want more from it Sentinel Classic Widebody: This car... So to me this things feels a little grippier than the original but still quite tail happy and I like this, it's a great car especially if you already liked the Sentinel Classic, pick this one up Drauger: This thing is quite fun, it's turning circle is like a Sports Car, it's fun to drive and pretty good on dirt, pick this up for off-road races if you want an enjoyable experience cuz this is it, especially since the Vagrant is as bad as it is 10F: This is a fun car, again, it requires alot of throttle control but it's very enjoyable and if it wasn't for the widebody, this would be the best Obey in a long time 10F Widebody: Now THIS is a nice car, great handling, pretty good top speed and although it's just a slightly faster 10F, something about this makes it better, it's a fun experience and I recommend grabbing this, even if you don't like it being a widebody Corsita: Another car that's probably one of the best of the update, this thing is really good to drive, it does struggle on bumps (I believe it does have a version of the Advanced Handling Flags) but it's basically a better Coquette D10 and I enjoy how it drives alot, pick this up if you want a challenge Torero XO: This thing is awful, I honestly don't see what people like about this car, it's understeer galore... It has no front end grip and feels terrible around a track, if you're like broughy and enjoy this car then good on ya, you enjoy a car that I can't but personally... I won't ever be driving this LM87: Ok... Hear me out... This is a great car, it does have alot of grip but also quite a bit of power, infact I'd say this is literally just an S80RR with more power, so it's more prone to spinouts and that makes it fun, having a higher top speed than the Emerus and Krieger also makes it quite interesting and quite fun to race with, pick this one up if you haven't
Unexpectedly the Sentinel Classic Widebody for me, the Rhinehart as well in close second. Both cars exceeded my expectations for how they should feel imo.
it's about on par with the best Dominators for lap time (ASP and Pisswasser) and beats all but the Pisswasser for top speed, which it is only slightly behind
GTA is not a simulator. Adding downforce to certain cars, is the game trying to be something that it just isn't. I'm happy for slight, incremental traction bonuses for suspension, but not the crazy camber. Maybe give the lowest 2 or 3 options the same traction, if they add camber. It's nice to be able to choose not to run a spoiler, if you don't like the look of any of them.
@@Shifty_Malone yes, grip did increase with speed. Not by much, but it did. The Cunning Stunts update added downforce _modifiers_ which alowed cars to have very high downforce. It didn't add the mechanic of downforce
@@Johnny362000 em.. Grip increases upon downforce multiplier (0.035 * fDownforceModifier at 90% of its top speed (if car has 100 km/h top speed according to maxflatvel - It will have much shorter window to get its grip from that DownforceMult, while if car has 400 top speed - If will be much harder get benefits from downforce, larger window - grip maximal grip increase u get at 360 km/h), and spoilers gives static grip increase Then there is "new" or "second" version of downforce, when number is 100 and more, works in different way than first one, first one with low speeds gives almost zero impact while new version gived grip increase from start but there was lack of it in top speeds (grip increase was less), this one doesn't work in singleplayer at all, so there is no way to check how much larger numbers will increase grip, broughy mentioned them in his "broken cars?" video. And suspension upgrades with flag, which gives traction - It just makes car more stable and if car was slightly oversteery, car became understeery, if car had a lot of oversteer, then there will be less oversteer, but much more precise handling which forgives u a much worse mistakes than without suspension upgrade
Way too many cars in the game now. Used to be fun and a mission to own them all, but I'm thinking about selling off most of my collection. If only R* invested its time in balancing and adjusting classes instead of pumping out uncompetitive and broken vehicles.. but that's been the story for years.
You can still own all of them with plenty of extra space left, if you use both characters in your account. I'm currently at 423/490 storable vehicles, missing some of the new ones and the arena wars ones which I'll never unlock, and the impossible Lost Slamvan.
previous cars has the "Tyres Can Clip" flag meaning they benefit from offroads--for consistency and comparability, offroads are applied to all cars when possible
No, only the S80RR and the LM87 can keep up with them on land races, forget about stunt races as they go too fast on tubes. Deveste Eight is a runner up on top speed and can ram them all out of the way as it's the heaviest race able supercar Ignus follows the top tiers on handling, but lacks speed and acceleration to keep the pace.
*Various Info & Links*
Lap Time Playlist: ua-cam.com/play/PLx_tHjuVuROCv7VtfMkQs7TvJaMdGITxB.html
Top Speed Playlist: ua-cam.com/play/PLx_tHjuVuROBJQHhnhvA2UdqBhbLIV2DG.html
More GTA 5 Videos: broughy.com/gta5
Ways To Support Me: broughy.com/support
If you have any questions about this testing, such as its validity, how it's done, why I test in this way, and more, first watch this video which covers most things: ua-cam.com/video/uUeWqdQBk7s/v-deo.html
If that doesn't satisfy you, check out the full video description and testing methodology at gtacars.net/gta5/laptime (with the basics explained in this video's description)
If you have any questions or want more information in general read the description before commenting. There's a lot of info in there!
Thank you for all the support as always
This update got me back into GTA for a little bit but the dripfeed was so long I lost interest again. R* has always been good at getting attention but fail to keep people interested long term.
Same here. Two and sometimes three weeks between cars? Way too much waiting.
I stopped playing during this update. Im only in it for the racing and after 7000+ races i got bored hard. They havent updated the playlists or servers once since the release.
Retention rate
Nah, Gta is addictive. There’s new circuits everyday. It keeps the game feeling fresh and is what keeps me coming back.
They have 18 million people actively playing a game they released more than 9 years ago. They’re more than capable of keeping people interesting long term.
This dripfeed concluded last Tuesday, 22 Nov.
This DLC was released 26 July.
New content was dripfed across 119 days, or 3 months, 3 weeks, 6 days
_Damn just a few days away from making it last _*_4 months,_*_ kinda wild_
EDIT: lmao just reached the point where brough mentions it in the video :D
get binned for that blunder
I forgot the Draugur and SM722 was from this DLC. It felt so long ago.
I even thought that the torero xo was from the dlc of the contract
@@Fake_Moises_12 tbf, the Torero XO is very similar (especially in handling data) to the Ignus, which did come from The Contract
@@Johnny362000 the ignus handles better but unfortunaly have a worse top speed
@@Fake_Moises_12 I know, but I'm telling you in the backend they're very similar. The Torero XO is quite obviously a slightly modified Ignus
@@Johnny362000 As in real life that the countach LPI uses the Lamborghini sian as a base
There were more HSW cars in this drip feed? Didn't notice as a PC player. I did, however, notice that R* gave the "lost everything" npc in the casino more sitting locations. Thanks for expanding and enhancing my experience.
Btw, the slowest CE car (Brioso WB) should be mentioned as possibly most fun of the lot.
I knew all of these cars came from this DLC but I forgot how good some of them were like the Draugar being the fastest offroad car, the Conada being the fastest helicopter and other cars being great for top speed like the HSW Stirling GT being the fastest for a while, then getting dethroned by the HSW Vigero ZX and the Pariah finally getting dethroned by the Weevil Custom as the fastest normal car. I hope this next DLC will finally give PC players the HSW cars and hopefully other cars that are competitive with the top of their class.
I'm praying that R* returns the Tuners vehicles to how they were when they first launched. Pursuit races just haven't been fun since they were nerfed; even after the reduced-nerf adjustment.
unlikely to happen unless the entire community makes a petition that goes viral like how they did with the Biker content
It's back to fine for me when they fixed the curb-boosting & "double clutching" of the vehicles. The top speed cap is never a point of contention for me if it's the vehicles' original regular top speeds from the beginning.
And Pursuit Races aren't even fun for anyone not in first place 'cause of all the heavy latency with the AI traffic & cops. Street Races is where Tuners shine imo, where the top speed caps is negligible.
you save us so much money and time with your great videos , thanks man 👍
Nice. Keep calm and continue testing👍
Hopefully in GTA 6 there will be a more comprehensive and involved upgrade / tuning system for cars. You can’t just have every new car released be the fastest in class which then leads to people being disappointed. If you could actually tune a car rather than just buying the most expensive upgrade you could see some incredibly varied lobbies.
You can. There’s are varying differences with vehicle mods.
@@skipsteroo8065 and it largely doesn't matter for 99% of the casual races out there because the META is far too dominant anyway.
It's really just a matter of spending more money on the fastest cars and then knowing the optimal racing lines if catch up is turned off.
Or just ram everyone off the road.
If you think having a class topper is a consequence of a simplified upgrade system then check out Forza and Gran Turismo, which have more involved upgrade and tuning systems and also automatic performance calculations to ensure balance and STILL have class toppers
Also allowing players to modify things beyond the simplistic upgrade system we have is a quick way to expose the cracks in the game's inner workings. I'm not saying this as a dig at the game, its physics have far more depth and effort put into them than the genre demands, but at the end of the day it's not a racing game, and there are shortcuts taken with the physics that show themselves when you start fiddling with handling files and such.
If they were to implement some sort of tuning system with a more varied approach than "highest upgrade is best" then I guarantee people would figure out which options were objectively best and then you'd have the same meta issues but more convoluted
yes! i would love to race with people and their favourite car, not the same 2/3 from each class for everyone
As always thanks Broughy for your hard work so we don't have to waste GTA$ on useless vechicles
It's finally over. I honestly can't remember update day, it's been that long...
i've been waiting for that thanks alot
We should appreciate more the dedication Broughy has to GTA Online, he always comes back to the game to inform us about the performance of the new vehicles in each category.
Thanks for the testing you made and all the work you put in it. While some cars aren’t so great in a race, but what stuck out the most is the Omnis E GT being a hell of a Imani vehicle to take a lot of punishment before going kapoot. It wasn’t meant to race, but ironically gets you out of sticky situations with broomsticks chasing you.
the only problem is that the Buffalo STX can do just about everything the E-GT can but better
@@Johnny362000 one little problem with your claim: The Buffalo STX can only take 4 RPGs whereas the E-GT triples its explosive resistance. But that has a trade off of no bulletproof windows. Additionally, the Omnis E-GT doesn’t have its own special blip, making it look like a normal car so no one realizes you’re well protected.
@@Aquas1998 hence why I said _almost_
@@Johnny362000 I got it. Omnis for oppressors and other aircraft. Buffalo for players on foot with that ridiculous autoaim that shoots you out of most cars instantly driving 130mph down the road past them.
So glad to see the LM87 contending at the top of its class. It has it all, design, modeling, details, performance - a true full package, in terms of GTA cars.
I think the drip feed is pretty much to get people to stay on GTA online for a little bit as well as stalling for the next DLC update.
Thanks for all your hard work broughy
As a land-races' enjoyer, Benefactor LM87 stole my heart. Visually and performance-wise STUNNING! Barely need to brake at corners. The only disadvantage this car has, is its extreme low weight. Decent rammers would sent you sky high if u don't predict them. Solid 9/10
Expected TBH. She's a prototype racer.
Hard choice between the LM87 and the S80RR for me, both are great at land races.
Incredible handling, although its a bit too easy to drive them.
Of all these cars, I bought the Drauger, which I personally prefer over the vagrant, the LM87, which is a nice car to have another car at the top of supers (old gen), and the Weevil Custom..... because. It's a completely ridiculous, fun car, that's not worth the price. But I got it anyway.
It’s insanely stupid that the HSW cars aren’t available on PC, despite the fact that “next gen” is basically a slightly weaker spec’d out PC.
you say "a slightly weaker spec'd out PC" as if there's only 1 PC spec in the world
@@Johnny362000 me saying spec’d out should lead to the assumption that it’s of a spec that can easily handle GTA V.
@@NFS4LFE Well how do you define easily run? My older PC can run GTA V with high-ish settings at a consistent 1080p60. That PC has an 8 year old mid-range CPU and a GTX 1060. The Gen9 consoles run rings around that PC. You do not need a particularly fantastic PC to run this game
@@Johnny362000 The next gen upgrade barely does anything to the visuals that aren't already available on the PC version. The only reason it isn't on PC is because Rockstar is a scummy company managed by greedy morons. Their games do incredibly well on PC, so i really have a hard time understanding what goes through the heads of the people in charge over there.
@@Johnny362000 Congratulations, you just answered your own question.
Thanks for all the lovely videos, does anyone know if there is a website or video/channel that goes over bang-for-buck per class car?
I don’t even remember what GTA CE was about 😂😂
I was doing really well the the LM87 until I went from PS4 to PS5. Can't really use that car now unless HSW is disabled.
You forgot the LM87 is broken on PC, the higher the FPS the faster it is.
I tested it on my channel, but only with 144 fps (165 fps), if you have more fps, it goes faster
it'll get "fixed" if/when PC updates to the Gen9 version anyway
@@Johnny362000 aaaaaany day now...
@@Johnny362000 We hope it gets fixed, it's annoying, not much as a modder but it's annoying.
6:15 you could edit the video with writing something to the time you were talking about Draugur for solving your mistake. your info was wrong at the first time as you know
Eventually I started to feel frustrated because of those weeks caps without a new vehicle and I really hated it
did you change the laptime of Cinquemila to 1:04.965 in your website? its now 2nd and Rhinehart is now 1st in lap time
yes he retested it
Good catch, will fix
at least we know gta 6 is in the making right
Hey Broughy1322 can you make a video the best top 5 cars for each class for next gen/old gen?
Just watch his playlist lol
I remember back then it was fun because you loaded in with friends and were like "hey look at my new ride, it's nice."
Now it is. "Does it have explosive armor, is it Imani tech, does it have weapons or ia bullet proof. What's its lap time?"
Like damn shut up, bring us less cars that are fun instead of pushing more that are crap.
Could you put position in class for with and without hsw cars? For both platforms
What a mistake from Rockstar not to allow HSW upgrades on old-gen and pc. It's literally free money for them to implement, as it drains our wallets while the content already exists, and meanwhile we get more content, so it's win-win.
I thought the business play was pretty obvious, it's a token piece of content that costs almost nothing to implement but has the possibility of enticing players to buy the game yet again on yet another platform rather than just continue to play the Xbox One PS4 or PC versions. I'm hoping it eventually gets added to old gen, because I'm not buying the series X version, it's a waste of money for the same game I already have in an arguably worse state and it would force everyone I play with to need to purchase the new version just to continue playing together, which would actually more likely just prevent all of us from playing the game altogether, but that's mostly wishful thinking.
Old gen literally can't handle the speed of the regular cars without the map despawning.
HSW cars would just brick the consoles entirely.
I do agree about PC though, that's just bullshit.
@@VeraTheTabbynx you hit the nail on the head. HSW cars are not exclusive to Gen9 because of hardware limitations, it's all just marketing. People are deluding themselves if they think 20mph faster cars (when it's already possible to go even faster, hell look at the tuners before the Contract DLC) are too much for an Xbox One to handle. Most of the Gen9 changes are just sidegrades - the smoke effects are a downgrade if you ask me - for the sake of difference to lure gullible people into thinking it's worth paying actual money for.
@@pedinhuh16 you can already go as fast as, if not faster than HSW cars by various means. There is no reason the cars aren't on the old game version other than manipulating people's FOMO
it's no mistake. Think of all the people that bought the Gen9 version just for the HSW upgrades and other trinkets. That's far more money there than _potential_ microtransaction sales (which they'll also get on _top_ of the Gen9 sales) to line shareholder and CEO pockets
Nice
The LM87 seems the fastest car for getting around to where I need to be in game. Top speed doesn't matter with traffic the way it is in the game and a lap time is only as good as the one driving the vehicle. As you must know a skilled driver can pull a better lap time in a lesser car than a novice in a top car. The LM87 is a beast and my go to time trial car. Thank you for another informative video.
Here is my take on all the Cars
Brioso 300: This is a fun little boy, probably the most interesting to drive in it's tier
Postlude: This thing is fun, it has some issues cuz of the toe values but it doesn't feel too harsh on the bumps and is quite interesting to drive
Kanjo SJ: Awful, it drives like a Blista Kanjo and I can't stand it, I hated the Blista Kanjo then and I hate the new Kanjo now
Greenwood: The Greenwood is pretty good, it feels like a generic Sedan but in Muscles and is quite enjoyable but I wouldn't wanna race it too often
Ruiner ZZ8: Fun but only because of the cars it competes with, in reality, it's just a slower Dominator ASP
Vigero ZX: Probably one of my new favourite Muscle Cars, it doesn't have alot of grip but that's what makes it enjoyable, crazy fun car (sadly can't comment on the HSW)
Weevil Custom: Where do I start... This is probably one of the best cars from the update, it's straight line speed is insane, it's cornering isn't amazing but it shouldn't be, it's the perfect drag car and alot of fun again the top cars (minus the STX), I love this thing, if you don't own one, pick one up
Rhinehart: Again this thing is amazing to drive, everything about this car is great, a little understeery but nothing uncontrollable, another car I would definitely recommend picking up
SM722: I can see why Broughy doesn't like this but to me... It's like a better Surano, it's quite hard to drive as it's VERY tail happy but that makes it enjoyable because you have to have more throttle control, quite a nice car to me
Omnis e-GT: This is a nothing of a car for me, it's got the looks but the way it drives... Yeah, you kinda just want more from it
Sentinel Classic Widebody: This car... So to me this things feels a little grippier than the original but still quite tail happy and I like this, it's a great car especially if you already liked the Sentinel Classic, pick this one up
Drauger: This thing is quite fun, it's turning circle is like a Sports Car, it's fun to drive and pretty good on dirt, pick this up for off-road races if you want an enjoyable experience cuz this is it, especially since the Vagrant is as bad as it is
10F: This is a fun car, again, it requires alot of throttle control but it's very enjoyable and if it wasn't for the widebody, this would be the best Obey in a long time
10F Widebody: Now THIS is a nice car, great handling, pretty good top speed and although it's just a slightly faster 10F, something about this makes it better, it's a fun experience and I recommend grabbing this, even if you don't like it being a widebody
Corsita: Another car that's probably one of the best of the update, this thing is really good to drive, it does struggle on bumps (I believe it does have a version of the Advanced Handling Flags) but it's basically a better Coquette D10 and I enjoy how it drives alot, pick this up if you want a challenge
Torero XO: This thing is awful, I honestly don't see what people like about this car, it's understeer galore... It has no front end grip and feels terrible around a track, if you're like broughy and enjoy this car then good on ya, you enjoy a car that I can't but personally... I won't ever be driving this
LM87: Ok... Hear me out... This is a great car, it does have alot of grip but also quite a bit of power, infact I'd say this is literally just an S80RR with more power, so it's more prone to spinouts and that makes it fun, having a higher top speed than the Emerus and Krieger also makes it quite interesting and quite fun to race with, pick this one up if you haven't
are the postlude and brioso 300 positions in there classes supposed to be swapped
nope
4:04 already completely forgot this exists 😅😅😅
You shouldn't, it's the fastest off-road vehicle around a track and for off-roading, a must have for races.
It's so ugly that I want to forget about it.
Are these with HSW upgrades?
the list includes normal cars fully upgraded, and cars with HSW upgrades, so both Vigero ZX and Vigero ZX HSW are in this list for example
@@DiNmiTe Alr. Thx
What's your favorite vehicle from the drip feed?
10F for the look and LM87 for its performance
I actually stated my favourite vehicle from the DLC in the video. If you only care about the drip feed specifically, probably the Brioso
Vigero ZX and 10F
Unexpectedly the Sentinel Classic Widebody for me, the Rhinehart as well in close second. Both cars exceeded my expectations for how they should feel imo.
There were a lot of good cars added in this update but some of the others weren't needed at all.
Lm87 cost about $4 million gta dollars. It better be the fastest, or do the race itself. You know how much drugs you have to sell to make that?
So the VIGERO ZX won't beat the Dominator without HSW ? Fuck i just bought it on PS4
it's about on par with the best Dominators for lap time (ASP and Pisswasser) and beats all but the Pisswasser for top speed, which it is only slightly behind
Dripfeed lasted 4 months, dont you think thats too long R*?
the sentinel widebody doesn't seem to be available in old gen/PC, which is a shame
It is. It’s a Bennys upgrade for the Sentinel Classic
Sm722 i bought before you or anyone else had reviewed it. Last time ever i do something like that. What a boring car. Really slow and pretty slippery.
GTA is not a simulator. Adding downforce to certain cars, is the game trying to be something that it just isn't. I'm happy for slight, incremental traction bonuses for suspension, but not the crazy camber. Maybe give the lowest 2 or 3 options the same traction, if they add camber. It's nice to be able to choose not to run a spoiler, if you don't like the look of any of them.
every car in the game has had "downforce" since day 1, you just didn't know about it
@@Johnny362000 so grip increased with speed? I mean when the RE-7B came out and the Progen Itali GTB...
@@Shifty_Malone yes, grip did increase with speed. Not by much, but it did. The Cunning Stunts update added downforce _modifiers_ which alowed cars to have very high downforce. It didn't add the mechanic of downforce
@@Johnny362000 em.. Grip increases upon downforce multiplier (0.035 * fDownforceModifier at 90% of its top speed (if car has 100 km/h top speed according to maxflatvel - It will have much shorter window to get its grip from that DownforceMult, while if car has 400 top speed - If will be much harder get benefits from downforce, larger window - grip maximal grip increase u get at 360 km/h), and spoilers gives static grip increase
Then there is "new" or "second" version of downforce, when number is 100 and more, works in different way than first one, first one with low speeds gives almost zero impact while new version gived grip increase from start but there was lack of it in top speeds (grip increase was less), this one doesn't work in singleplayer at all, so there is no way to check how much larger numbers will increase grip, broughy mentioned them in his "broken cars?" video.
And suspension upgrades with flag, which gives traction - It just makes car more stable and if car was slightly oversteery, car became understeery, if car had a lot of oversteer, then there will be less oversteer, but much more precise handling which forgives u a much worse mistakes than without suspension upgrade
@@Shifty_Malone check broughy Broken Cars?! How GTA Spoilers & Downforce Works - GTA 5 Fact-Finding №37, he explained everything in there.
👍
Why has your account been stuck at 276K for a year now? Are you shadow banned?
Over the last year he's gained about 10k subs. This is so easy to look up idk why you'd just say something so easily proven false
@@Johnny362000 how do you see those stats?
@@Thatguy55595 socialblade
Way too many cars in the game now. Used to be fun and a mission to own them all, but I'm thinking about selling off most of my collection.
If only R* invested its time in balancing and adjusting classes instead of pumping out uncompetitive and broken vehicles.. but that's been the story for years.
You can still own all of them with plenty of extra space left, if you use both characters in your account. I'm currently at 423/490 storable vehicles, missing some of the new ones and the arena wars ones which I'll never unlock, and the impossible Lost Slamvan.
Forgot about the Lost Slamvan lol, only seen someone driving about in one once in all these years.
Bro really painted rearview mirrors in ligh green just like Michael Schumacher's C9
I don't like the fact that the weevil custom beats the pariah.
It shouldn't be that fast
neither should the Pariah, and yet here we are
If your vigero isn’t yellow you gotta problem
sorry for making a ZL1 1le camaro as close as possible
I'm tired of Bumblebee clones.
If you have to gatekeep what color folks choose on their own cars, you got a problem.
@@pedinhuh16 yellow Camaros >
my problem is having too much taste and being too sexy and cool and being the envy of every man in a 200 miles radius
You forgot the turismo hsw
That didn't come with the Criminal Enterprises DLC. It was earlier this year: ua-cam.com/video/Ou51Tay00T4/v-deo.html
Why do u put off-road tires on every car in this video?
previous cars has the "Tyres Can Clip" flag meaning they benefit from offroads--for consistency and comparability, offroads are applied to all cars when possible
Is tor xo one best to race with krieger and emrs
no
The LM87 is the closest without including HSW vehicles. He mentions it in the video.
@@sunlessheaven yes
@@Fake_Moises_12 nope did you even watch the video? It's the LM 87
No, only the S80RR and the LM87 can keep up with them on land races, forget about stunt races as they go too fast on tubes.
Deveste Eight is a runner up on top speed and can ram them all out of the way as it's the heaviest race able supercar
Ignus follows the top tiers on handling, but lacks speed and acceleration to keep the pace.
49th!
Entity XF for the win!
Better than the zentorno
This drip feed actually finally made me quit this game after being a day one
Second
what is hsw
Hao's Special Works