All Unused and Cut Content in the FNAF Series (Five Nights at Freddy's)
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- Опубліковано 16 кві 2022
- The Cutting Room Floor: tcrf.net/Five_Nights_at_Fredd...)
Songs Used:
Leon Riskin - Last Breath
Leon Riskin - Sonata for The Fallen
Leon Riskin - Where Dreams Die
Leon Riskin - Sleep No More
Leon Riskin - Hibernating Evil
FNaF World OST - City
FNaF World OST - Travel 1 [Fazbear Hills]
FNaF World OST - Travel 2 [Pinwheel Circus]
FNaF: Sister Location Title Screen
Twitter: @PlainTrace
Inquiries: plaintracebusiness@gmail.com
#FNAF #FiveNightsAtFreddys #UnusedContent - Ігри
Actually when playing sister location on the switch I heard “MOTION TRIGGER: TECHNICIAN CONTROL” Just thought it was weird. They also play the power outage sound (the one that plays when you try to shock baby on night 2) alongside the light activation sound when you turn on the ballora gallery and Funtime auditorium lights
true, i played on switch too and it was a little weird
Guess im not the only one after all
Huh
It happens on mobile too
Yes
20:56 In-game, this is the only thing referred to as "glitchtrap". The one that fans commonly call "glitchtrap" was originally just called "sprinbonnieman" in the files.
24:18 Might have been used for Phantom BB, who does jumpscare the player and drops his jaw like that in the original FNaF 3.
I think the balloon boy one was for the Trick or Treat minigame where balloon boy is present but if you get jumpscared by him nightmare bb's jumpscare will play
*SPRIN* BONNIE
@@ItsYee64 sprin
I believe there is also a texture of glitchtrap that's just labeled "bunni"
@@sweatshirtsnuggle5479 LOL
Wait wait wait… They never stared at the camera in the first game?! I genuinely remember that. That’s freaky
its a mandela effect, happens in the trailer and people remember it's happened to them when it hasn't
@@nerosoul2506 it also appears in the mobile ports so it could be from that
@@naet3 I played the mobile ports so i guess thats what im remembering. I dont like the idea of false memories
@@naet3 Does it?
@@nerosoul2506 i def remember seeing it on Mobile not PC
and a while back i remember hearing it was on Mobile not PC on YT to support that further
8:31 There is a hidden Night 7 in FNaF 3. To enable it, you need to use a mechanic similar to starting Night 8 in FNaF 2: you need to drive fast and click on the keys in the main menu. The difficulty is similar to night 5, but you won't get anything for the game.
in fnaf 2 yes, but remember that this night is broken because it's some kind of bug that has not been deleted or fixed
@Unknown550 it depends on how you look at it in my opinion it's legit because it exists and you can play it's just broken and i don't know if scott added it on purpose or accidentally
@@keks5834 Nah that's definitely a bug
Drive fast??
For the entirety of the help wanted section you forgot to change the sign in the top right to say Help wanted. It still says Ultimate Custom Night
This is the reason I came to the comments lol
@@ChimpyWallah same. It knocked me differently.
• timestamps •
• 0:12 FNAF 1
• 3:19 FNAF 2
• 7:34 FNAF 3
• 9:28 FNAF 4
• 10:39 FNAF world
• 13:54 FNAF SL
• 15:56 FNAF pizzeria simulator
• 17:20 FNAF UCN
• 19:30 FNAF help wanted
(Great vid btw)
Thank you
Its a mistakes on Help WANTED Is text ucn
@@AM_Studios yea
Thanks for your work that no one would want to do
I just spoiled myself
The Balloon Boy jumpscare model was probably intended for the trick or treat level in the Curse of Dreadbear dlc. BB uses Nightmare BBs jumpscare instead of using his own, which is really weird.
Security breach probably has more cut content than all these games combined lmao
I love how this video doesn't take forever to start, just instantly "We're talking about cut content" then they just start talking.
Every FNAF unused graphic: Thanks for playing the demo my guy much appreciated
You forgot one.
It happens at the FNaF: Help Wanted section where it says Ultimate Custom Night instead of FNaF: Help Wanted
I see it to
The technician control motion trigger is played on the console version. It could have been a glitch, but I heard it while playing.
Golden Freddy from Fnaf 1 sounds like he stubbed his toe
13:14 I love how salty this reads, like it was a cut line for the Rainbow character.
This guy is so underrated, I'm so happy to a returning sub. Can't wait for big things :D
True
yes I completely agree!!!
I can’t wait for what’s next!
Right? Top tier channel.
@@theftking 12/10 channel
Great video although if I could give some constructive criticism I think you should make the background darker on some textures like the map shown at 0:31 for example as it was a bit hard to see. Other than that this was a good look into the unused content!
THIS. This is how you give criticism.
@@show3rge1sussy46 that is true
16:10 I think one possible explanation for this screen being left out is that it raises too many questions as to how a detailed blueprint-like picture can even exist: It was cobbled together by the AIs, of their own volition, and therefore never had an in-universe design stage.
02:16
You can see that one in the mobile version if you switch to the stage immediately
It's happened to me multiple times and is my favorite Easter egg
Yeah that explains it I also played on the mobile version
same cause i know for a fact that ive seen it while on mobile, so i guess it isnt totally unused!
@@maythekitwe're not completely insane let's go
@@theshoe1391 it also happens on pc, the eyes are different tho
Dude I was about to comment that I was on mobile and this happened to me
fun fact, the reflection on the monitors in fnaf 1 isnt completely unused! its actually visible when foxy jumpscares you, and you can even see his reflection too
5:30 there's no "set max" button but it's replaced with the "Golden Freddy" preset.
24:57 He seems like a Goodman.
We have allready passed on From that.
Moving on!
19:49 forwards is actually help wanted despite the text saying "ultimate custom night".
those demo screens were actually in the demos of their respective games, so technically not unused
They're still unused in the full game, which makes them unused
@@frumpo thats shitty,literally says its a demo.
6:40 perfect ad timing when he was about to play the jumpscare
It probably won’t work for yall because youtube keeps you from having to watch an ad twice if you rewind, but it’s there and it’s hilarious
8:45 These files for the puppet are likely included since the fullbody model for the puppet is used in game! When switching to cam 8, before the camera is pulled down by the puppet or before the player switches the camera, the puppet seen in the hallway isn't phantom puppet, for whatever reason, but just the regular puppet as seen in fnaf 2
Scott probably just added all existing images of the puppet into the game, before editing and including the phantom puppet, but either forgot or for some other reason left the pupet without the phantom editing
In fact, in fnaf 3, there exists no fullbody image of phantom puppet at all, even in the extras menu they are shown bust up, but not below the waist
I’m almost certain Freddy and his friends would look at the camera on the stage if you stayed on the camera too long. That’s trippy it was never in the game despite me and other people remembering this happening.
Same. I 100% swear I have seen UA-cam videos, and done playthroughs myself, where that has happened.
@@lactosebees7890 that’s so crazy man. Maybe it’s some sort of new Mandela effect lol.
i had it happene 2 times within 24 times playing the nights
Fake
@@lactosebees7890 I played the PS4 edition, and I saw it,
Killing it as always PT!
Love your videos
@@DoodlesSkaboodles not anymore
@@TragicJade lol
I mean I still will
I didn't know some of these unused sprites were actually unused/unseen. like the loading effects, the yellow night 2 in fnaf 3, the game over screen in fnaf world, etc. pretty cool that this is the first video where I see them
1:53 in the main game, those monitors will actually turn on during Foxy's jumpscare
yeah and you see foxy's arm appear, with a strange figure along with it too
That's cool, a fan-made game called "Ultra Custom Night" has "Lives guy" which gives you a timer to try to die to another hostile character to continue the run, there also is mike but I forgor his mechanic inside Ultra Custom Night. There is also the unused "End of demo" thing which would completly just stop and end your run if you didn't get enough faz-coins to buy the game inside prize counter.
23:12
for those who may not know, the FNaF 1 Foxy in the FNaF 2 location Icon's were once used in the game.
FNaF2 Night 2 Early Icon 1 was probably around back when the game was in a pre-release state and/or being given to some youtubers. (and for a random fact, it uses a fan model)
FNaF2 Night 2 Early Icon 2 was probably around when the full game was released or after an update, but before the update that added the withered animatronics.
The toxic meter wasn't replaced by foxy. In scott's interview with Dawko, he said it was replaced with the puppet instead.
3:41 Not sure If that was completely unused. Before the fnaf mobile remasters some of the games including 2 had demo versions (cant recall if that was the demo ending message that was in the demo thoug). There are also a bunch of other changes that those old versions had
As someone who played the demos I can confirm they did have that message. they’re were three demos. one for fnaf 2, one for fnaf 3 and one for fnaf 4.
@@rossraccoon1379 Yes I played them too. I Just wasnt sure if the messages were different
I used to play the FNAF 2 and 3 demos when I was younger cause I couldn’t buy the full game. I was able to get to night 4 on FNAF 3 demo, it was quite odd.
@@arsonalr Doesnt It end at night 3?
I’ve watched all your videos, I love them all!
Great video! It is really cool seeing some of the things that were either secrets, or dropped from this nostalgic series!
16:25 I think that they were the triggers for the buttons, but they are invisible and instead an animation plays when you click over them
Fun fact: the "Demo" Message is a simulare one seen in the Mobile Demo version of FnaF 2! I still remember seeing this!
I WAS SO MAD, CONFUSED AND ANGRY WHEN I CAN'T PLAY THE NIGHT 2 IN ALMOST EVERY FNAF GAMES IN MOBILE VER.
2:04 this isn’t true nor is it a Mandela effect. This Easter egg only appears in the mobile version of the game thats what it is. 💀
It appears in PC as well, it's just hella rare
@@Bookgurl656 no its not used ingame
Exactly, I knew I remembered this happening at some point playing it on my phone!
@@Random-Name136 No it does happen, just on mobile.
@@irish_deconstruction I remember playing on PC and it happening to me.
21:06 So THAT'S how the FNaF fandom got the name Norman for Crying Child
Yep. But I like the name Evan better
@@haleyhersh3850 Same. I also think it makes more sense
This is so good, you are so underrated. Great video and interesting!
Keep up the good work dude
2:09 but... i remember that happening to me... i remember how it happened actually.
i was with my friend hanging out at my place and we were playing fnaf 1 on my phone, taking turns, and during his turn, the main stage trio looked at the camera
exactly i remember it too
@@Foxy-rs3gp it happens, but the eyes are different
Quick thing about the Nightmare Fredbear figure, on quest 2 (or maybe others) that same brown and beige sprite was used when at the prize corner
I'm not certain where I heard this but I know I have, that regular BB jumpscare was originally for the trick or treat game mode in Curse of Dreadbear, but since it was deemed not scary enough they replaced the jumpscare with Nightmare BB's even though it's regular BB that's shown in the house.
When I say the FNAF 2 “Mike” graphic I immediately thought of Froggit from Undertale lol
Actually for the FNAF 1 #8, the characters on stage staring at you frame was literally used in the fnaf 1 mobile app.
So i was right i did saw it and pissed my pants
I don’t know if I have just watched too many sfms but I feel like I have heard all of those jump scares completely
2:04 This is an Easter egg, is it not? I had this happen to me before while playing the game, this exists.
I played it and saw it, idk why everyone says it was never in the game
It is in the game just only in the mobile port
@@luckyshtuff1198 Oh ok got it
@@luckyshtuff1198 no, it's Also in the pc version, i think in an early version. This is why you don't see it now (or it's really real, more rare than golden freddy Easter egg)
There's alot of things he's wrong about in this video.
Scott hates fnaf world. He has the opened box in the files, but says that "some things are best left forgotten".. huhh?
Lil man, when I saw how many subs you have I didn't believed. You should have 1 million subs
Love the work you put into these videos
3:30 Scott made fnaf 2 only three months after fnaf 1 so that's very likley
love unused and cut content in video games
5:25 that part is so hilarious
This guy is already one of my favourite FNAF youtubers despite him just starting out.
Keep making good content big man, hope you get 100k in the next few years!
Its a girl
@@LittleBearMoses What? They're trans?
@@Chiknnnnnn no they are clearly a girl
I seem to find these videos very interesting. Love it!
Nice video, There some pictures even I have'nt seen, also during the Help wanted section, you called it ultimate custom night in the top left. Prob a oversight.
4:38 that was in the game because when the music box is unwinded and the puppet is preparing to attack it raises out of the box with that sprite.
I don’t think that’s right, it has the office lighting, not the camera lighting. Maybe the puppet was gonna appear in your office to freak you out before jumpscaring you, kinda like Golden Freddy.
actually it's the same pose as the cam one, the lighting could be done with an overlay on the render to blend it in more
One of the puppet hallucination is this image (it only appears for a few frames but it's there)
Actually in FNaF 3, night 7 is in the game and it works like "aggressive nightmare mode"
2:04
Actually, the mobile version has this as an Easter egg
I had a feeling I remembered it. I used to play FNAF on my iPad
@@Boetacular100 you probably see that. The author of the video made a mistake, this frame is used in the game
The demo used to exist on mobile, I would play it alot and after finishing night 1 that message appears
Great video,the Help wanted part said ultimate custom night though. I’ll love to see a Security breech video on this
Fun fact: in the screenshot from the Puppet jumpscare, you can see the spirit face of Charlie Emily in the Puppet's right eye.
I'm glad someone else noticed that
9:18
it's not like scott has to model a new springtrap for every shot
he just doesn't animate the invisible stuff he won't randomly cut the model for no reason
I’m not doubting you but it’s so hard to believe that the screen in that one on stage looking at the cameras isn’t in the game, I swear I’ve seen others get it
15:46 this Easter egg changes the whole timeline omfg
how does it change the timeline
@@null_00 because the date says 1995
i don’t see what your seeing. where?
@@realbrobo the blue screen for number 11 in sister location. It’s says 1995
how are people this dense, it literally says 8/17/1995, and as you may know, dates in FNAF are literally everything.
Cool video, i hope you get so far
i dont even rememeber subbing too you but im glad i did
3:57 reminds me of a monster called 'Froggit' from Undertale to be honest.
yeah same it always reminds me of that
Same, but the strange thing is, fnaf 2 released a whole year before undertale.
i bet toby fox went through the files of fnaf 2 and was like “oo this is neat” and made froggit
I know I might be wrong but I think the multiple rooms in the tycoon part of pizza sim could have been an early version of the unlimited tycoon we were supposed to get before it was scrapped for UCN
24:15 if I'm not mistaken, the phantom animatronics just use the normal animatronics with a different skingroup, so they share animations
No one:
Literally no one:
The thumbnail: PUPPET EATING CHOCOLATE
It looks so happy to.
I'm not sure if this helps, but I think that Scott did not just copy and paste mfa's to start on a template. The reason why is because it can get messy sometimes when you start like that, because you have a lot to edit rather then recreating the systems and adding custom system from scratch, what I'm trying to say here is that, he would probably be spending more time trying to replace the assets and code from the previous game, then work on new systems for the current game. I do believe that the lives sprite could be used as a template, like how a unity developer uses a cube as a player, before modeling the real thing. However, this is all just a theory, and I have used Clickteam Fusion before, and I can tell you that big projects, and changing systems on big projects, is a lot more complex then just starting from scratch.
I feel like I've seen the "Get the full version!" Screen before on the FNaF 1 mobile demo before it was removed - Can anyone else confirm this?
Pretty sure there wasnt a fnaf 1 demo. I remember 2-4 had mobile demos but not 1 and Sister location
@@Chaotic_Overlord Fnaf 1 did have a demo, but it was removed some time after release
@@KothWasTaken What year?
@@Chaotic_Overlord I don't think it was public from my knowledge but Markiplier did play a demo version of fnfaf
@@bort3624 ok
This is so cool to see what they used and what they didn’t use
9:20 he models all his characters with a full body, if a character had only half a body it would be a design choice not him being lazy cuz it could avoid being in full view.
uh phantom mangle is not fully modeled
@@Random-Name136 phantom mangle is fully modeled, you can tell from one of the cam veiws and fnaf world and help wanted showing clearly scott just retextured the phantoms, something everyone knows
the real question is what part was missing from mangle since he looked pretty much the same
@@sanicthehedgehog6346 uh the i said that cause theres no phantom mangle in the extras menu meaning theres no model and being replaced by springtrap
@@Random-Name136 im pretty sure those are extra renders since most of them didn't give you a full body view like fnaf 4 games after it
didn't mean there was no model he just didn't render a phantom mangle
even freddy and puppet had weird renders hiding their bodies so idk if it was just to make sure modeling to accurately was possible or he didn't think it looked too good
since accurate modeling was becoming a problem for him and his games
18:01 "Springchap"
JJ sounds so disappointed that she can't swear
When you played the fnaf 2 jumpscare sound an ad played right after it started playing and its. Its so ironic. 'The jumpscare only plays for one second, let me play the whole thing for you now. *scare cuts off a second into it*'
5:44 there already a way to do it. Golden freddy mode exists
8:40 I could be completely wrong, but I'm going to assume that the reason that the text is green is to indicate that springtrap has arrived. Again I could be completely wrong, but I'm assuming that's what that is.
it actually does change on that night weirdly if compared to night 1, not sure why, but i think the unused is either wrong term or probably people not playing the game
Fun fact about the scraped showtime button in the hub the models for Freddy, Chica, and Bonnie are behind the curtains at all times in the hub but there just very low poly
This video is criminally underviewed
I think those "Thanks for playing demo" are from old mobile demo versions. I might be wrong, but that's what I think
they're just from the demo versions of the games, for some reason in the full game files.
13:02 I don't know why, but I'm getting quite a kick out of this, Lmao
I literally remember the animatronics looking at you on the screen,but it's extremely rare i remember.
that "Thanks for playing" screen was used but only in the demo, and the shot of them all looking at the camera is in the console ports
4:43 Theres an eye in the right socket of the puppet mask
That's really bothering me now.
Most likely because of the light
24:58 saul goodman
I love your vids!
i swear the the animatronics were staring at me and this happened recently. i even have a screenshot
Fnaf 4 is simple compared to the others, and the unused graphics and mechanics are cool.
I think that all the demo stuff were imported to the mobile demo
The reason why Scott changed the phone number in fnaf 1 is to avoid prank calls
I remember seeing the demo stuff when the demo was first released and fnaf was new.
You can't say it's all the cut content in the series because it wasn't every game in the series.
Yeah there’s no security breach
6:15 Textured*
Im 100% sure that the animatronics did turn on me a few time on the podium in fnaf 1. I remember that after they turn onto camera it disables for about 2 second and than 1 or 2 of the animateonics will not be there (it depends what night you are on). Maybe it was only in the early mobile version but im positive that this could occure in the game
The full FNAF 1 jumpscare is literally a rubber chicken held for two long
2:16 This Never happened?!? I Remember this when I was playing the game for the first time. Crazy
No,this frame is used in game. Author made a mistake
@@InquisitorDoska i feel like you’re right because i have memories of this too but now i’m uncertain
Cap absolute cap i saw it many times