Mesa CHIMPS Guide (Ft. Psi & Axis of Havoc Snipers) - Update 43.3 (Bloons TD 6)

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  • Опубліковано 3 лис 2024
  • My written guide can be found below. Mesa is a brute. You could technically die on any round if rng is not working in your favor. But, if you dare, give it a go! #bloonstd6 #btd6 #chimps #btd6chimps
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    Written Guide:
    r6 - Place a Dart as low as possible on the right side. When the tree moves, the branch covers its left eye. Second Dart placed as left as possible with right hand in line with middle point. Place third Dart on lower left side with right side of its range a little before the crack, set to Strong.
    r8 - Sniper on middle rock set to Strong ASAP.
    r9 - Micro the Sniper to First when there is a leaking red on the upper side of left track. Back to Strong for the next round.
    r10 - Place second Sniper in same location ASAP, set to Strong.
    r11 - Third Sniper set to Strong as well.
    r15 - Place Psi as high as possible under the middle Dart.
    r17 - Druid as left and central as possible next to the middle Dart.
    r20 - Druid to 0-2-0.
    r21 - Psychic Blast around 300 gold.
    r24 - Druid to 0-3-0.
    r25 - Druid to 1-3-0.
    r32 - Place a village with all towers in its range. Upgrade it to 0-0-2. Top most Sniper to 1-1-0.
    r34 - Sniper to 1-2-0. Second Sniper in the discount range also to 1-2-0.
    r38 - The second Sniper to 3-2-0.
    r39 - The first Sniper to 2-2-0.
    r40 - Psychic Blast when MOAB is next to Psi. Most of the time, Snipers just wreck the MOAB. But, in some tests, bloons leaked somehow.
    r41 - First Sniper to 2-3-0 and set to First targeting at the end of the round.
    r42-43 - Place Alchemist as close as posible to the 2-3-0 Sniper and upgrade it to 3-0-0 and then 3-2-0.
    r45 - Alchemist to 4-2-0.
    r46 - Village to 2-0-2.
    r49 - Sniper to 4-2-0 ASAP.
    r52 - Other Sniper to 2-4-0 ASAP. All Snipers to First for r53. You can use Psychic Blast if you want to when the MOAB is close to Psi.
    r53 - Switch only the 4-2-0 Sniper back to Strong at the end of the round.
    r61 - Sniper to 2-5-0 and switch targeting back to First.
    r65 - Druid to 2-4-0.
    r75 - 4-2-0 Sniper set to Elite targeting.
    r80 - Psi Scream when the ZOMG finally appears.
    r81 - Druid to 2-5-0 ASAP!
    r82 - 0-2-0 Village behind the Druid.
    r83 - 4-2-0 Alchemist behind the Druid.
    r93 - 0-1-3 Glue Gunner just past village. Village to 3-0-2.
    r94 - Other Sniper to 5-2-0.
    r95-99 - 5-2-0 Sniper back to Strong targeting. Both abilities on 95 when DDTs start moving past the middle, starting with Psyonic Scream first. Third Sniper upgraded to 0-2-5.
    r98 - Pysionic Scream when BFBs are heavy in the middle.
    r99 - 5-2-0 Sniper back to Strong.
    r100 - Both abilities when BAD pops. GG!

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