I was already confident that Endfield would be a good game, but some of the stuff in thaf interview REALLY inspired confidence. The stuff about a smooth onboarding experience and a good learning curve is especially important to me because I'm actually not familiar with either of the primary styles of gameplay (that being gacha game action combat and factory building), so I will be really diving into the deep end by experiencing both for the first time
Yeah, not glazing but your enthusiasm and passion for Arknights is one of a kind in the content creator sphere of this community, which is probably what most people are looking for.
Because people come in, give feedback to fit their preference and even if the devs implement or not the feedback, they are quitting regardless. But (if they implement the feedback) they take the game into a different direction which others might not enjoy, and the person who gave feedback isn't even playing. Like let's say they dumb down the base when people see it, and devs dumb it down, but those that give feedback are not even playing the game. Now people who are playing are stuck with a dumbbed down version At least that's what I think tourist means.
At the end of the day though, feedback is feedback. The only way to not have this kinda of thing ruin the game is if there is equal feedback for both sides. (i.e. feedback what you like and dont like)
@@mqegg TBH one of the best things about Arknights was the higher barrier to entry. As a weird, probably unintended, consequence it kept kids out of the game (generally speaking) which made the entire community significantly less toxic than other gacha games. I mean I can see why having the game be more accessible to wider audiences is going to benefit HG monetarily but I would bet that it also makes the community worse as a consequence.
I was already confident that Endfield would be a good game, but some of the stuff in thaf interview REALLY inspired confidence. The stuff about a smooth onboarding experience and a good learning curve is especially important to me because I'm actually not familiar with either of the primary styles of gameplay (that being gacha game action combat and factory building), so I will be really diving into the deep end by experiencing both for the first time
Yeah, not glazing but your enthusiasm and passion for Arknights is one of a kind in the content creator sphere of this community, which is probably what most people are looking for.
That's what the hivemind feeds on my man. The utter reaction and excitement of others is our power source.
Because people come in, give feedback to fit their preference and even if the devs implement or not the feedback, they are quitting regardless. But (if they implement the feedback) they take the game into a different direction which others might not enjoy, and the person who gave feedback isn't even playing.
Like let's say they dumb down the base when people see it, and devs dumb it down, but those that give feedback are not even playing the game. Now people who are playing are stuck with a dumbbed down version
At least that's what I think tourist means.
At the end of the day though, feedback is feedback. The only way to not have this kinda of thing ruin the game is if there is equal feedback for both sides. (i.e. feedback what you like and dont like)
and from the interview at least, lowlight is not gonna dumb it down. He wants to keep the depth but wants to lower the barriers to entry.
@@mqegg I just tried to explain what I think tourist means, while giving examples. I know HG won't dumb it down
@@mqegg
TBH one of the best things about Arknights was the higher barrier to entry.
As a weird, probably unintended, consequence it kept kids out of the game (generally speaking) which made the entire community significantly less toxic than other gacha games.
I mean I can see why having the game be more accessible to wider audiences is going to benefit HG monetarily but I would bet that it also makes the community worse as a consequence.
@@jillstingray8828 there's just so many cc want to turn off their brain after seeing the base. they're exactly the ppl that hg talk about
pick the best time to join twitch stream to watch YII ARKNIGHT live commentary of trash cc culture
Timestamp?
@ilno of its in twitch. kukki react to box2 react vids then yii appear in chat then he joined the stream and trash talk him together
@@hermanwillem7057 so kukki was not multicast at that stream? Got it
@@ilno yep. i don't remember how twitch vod works but maybe it's still in his channel
@@ilno I just saw it, it's around 3 to 4 hours into his latest VOD, oml the content creation brainrot runs deep