The petroleum boiler is STILL uber useful since the dupes only use the refinery for 2 seconds before running off and it's absolutely obnoxious, it shouldn't be a manual machine, either get the mod for it, lock them in the room so they can't leave or use the boiler
Bloody, I just bought this game yesterday and at the risk of cliche, to put it simply I’m not entirely sure what the bloody hell I’ve gotten myself into.
A ton of fun and a bunch of facepalm moments as you realize you got your toilet overflow setup wrong and your dupes all pee everywhere because the bathrooms are offline, or that "oh god no" moment when you realize 98% of the map is CO2 because one piece of your oxygen production turned off because you left your desalinator sitting on dirt and weren't paying attention when you ran a pipe past it (buildings don't work when not supported and you can't run wires/pipes through "natural" tiles so it dug it up on me.)
My favorite megabulid that's still theoretical is a glass boiler. Just as regolith jumps in specific heat when it turns to magma, so does molten glass... when it phase-changes to rock gas (which then condenses to magma). So sand would be turned into molten glass, heated up to boil into rock gas, condensed into magma, solidified into igneous rock, and crushed back into sand to continue the cycle. If all of the transitions happen thermally (that is, sand is melted into glass instead of passed through a glass forge), the cycle closes and there is no loss of mass. The biggest problem (aside from the totally ludicrous nature of the build, of course) would seem to me to be how to preserve a ~2400C temperature reservoir to complete the glass boiling step. I think that requires steel refinement or an iron volcano.
If the insulation melter has taught me anything it's that with a metal refinery you can achieve just about any temp you want. You might want to make sure you have lots of iron and poke shells to provide the necessary steel heat.
Wohoo, the nr2 spot! Thanks :-) No need for other folk to credit me. I did not invent it. I went looking for examples on Klei forums when I noticed that heat capacity discrepancy. Though those examples were indeed only debug-builds. Though I proudly admit I did add the twist for reusing the waste-magma for petroleum boiler on my own.😅
One other players sent one in but it would not spin up correctly unfortunately, as far as I'm aware yours is the only functional survival one in existence. (That I'm aware of). Hell of a build.
@@FrancisJohnYT ua-cam.com/video/RPlgq0S1vDs/v-deo.html he also did a molten salt reactor ua-cam.com/video/hbH3uOtC98w/v-deo.html this is the most iteresting video
@@wolfy1398 Ah I remember that build it's a batch processor, you do chunks at a time. Koen's does 20kg/s, requires no player interaction and came out 3 months earlier :) Don't get me wrong Brothgars build is fun but Koen's is a practical build I have ever yintention of ripping of.
I always make a sour gas boiler in survival mode, and I only play on hardest settings on worst planets. My last sour gas boiler didn’t use any space stuff. I cooled ethanol to -90 and then had a hydrogen loop to get to -160, and I snaked the sour gas pipe through the methane channel just like the crude oil pipe snaking through the petroleum back flow.
I'm still trying to find the style of the channel, maybe a different style for each game. ONI is green text, Rimworld is orange. Different music as well. Give it a week or two and I should hopefully find the right balance.
This is what i was talking about in the other video... the sheer amount of knowledge of the mechanics is at the same time insane and awe inspiring... it just makes we want to add another (almost) 300 hours to ONI. I have to use an alarm clock so it does not absorb me for the entire day. I can hardly wait for the DLC Klei is planning...
I would normally agree that choosing your own design as your top pick is cheating, but no, that rocket chimney is just so amazingly ludicrous it would be false modesty not to give it top place! :D
Can't wait to see all the bases submitted during this self isolation time. People are bored more than ever. We're gonna see some insane stuff thanks to this. There are already people recreating the entire world 1:1 in Minecraft. ONI won't be an exception.
Very nice. I do use salt water in all my accessible steam rooms since I may as well. Much more efficient than just cycling the steam gen output back in. But it is more of an afterthought than a whole intent.
So for anyone isolating atm here's something to raise a small smile. My father is at risk here in England and so he went on his 1 daily walk through the village for his exercise and he happened to notice a sign in the local shop window run by a guy I know from school. "No toilet rolls kept on the premises overnight" Priceless.
for the last one, I think your water is actually equalized because it's MUCH wider on the left than on the right, so there's more mass per one verticle row on the left than on the right, resulting in your right side being higher vertically.
I think these Oni players would make Isaac Arthur proud. One of his favourite Moto is "if it doesn't work, build it bigger". And this guy imagines people deconstructing whole stars for a few hundred grams of new matter
Of all the contraptions that interest me the most, methinks the humble water-boiling steam-powered desalinator was what caught my eye the most, as it looked like it could be something that I could try to build for the mid-game as a more resource-free heat-destroying alternative towards bog-standard desalinators and water sieves. I could also probably feed the near-boiling water that's given off by the steam turbines to some electrolyzers to destroy even more heat. (In case anyone's wondering, I'd like to find ways to destroy heat, so that I could better colonize high-temperature maps like, say, a geoactive Oasisse map, without needing to run exosuits throughout the base, as, say, part of a no-exosuit challenge.)
@@FrancisJohnYT Given enough time of course. Anyways, as another goal, I've been thinking about wanting to try to give my dupes a wide variety of food options besides the usual Barbecued Hatches, such as Sweet Wheat and Bristle Berries to make Berry Sludge for example. Of course, I'd need dirt (and (polluted) water, though I doubt that it'd be a problem to get that sustainably) in order to be able to sustain crop farming, but boiling polluted water (either from dupes using the bathroom, or by carbon skimming to name a couple) to get a little bit of dirt (in addition to the steam), using a composter to turn polluted dirt (possibly sourced from Pacus) into regular dirt, or heating up slime collected from Pufts into dirt (or distilling the slime into polluted water and algae, then heating both up) should have me covered, right?
@@ShadowWolfTJC All of the sources you listed produce small amounts of dirt. The best way to produce dirt in bulk is ethanol production. The other option is wild planting with pips, I supported an army of dupes on wild sleet wheat.
Your "turn things up to 11" reminds me of my playthrough now. On the previous one I was careful to keep chlorine and hydrogen and other gases out of my base. Now I just blast through and have a giant gas pipe hooked up to a bunch of valve filters from the top of my base to the bottom.
This is why I watch ur channel. Cryobrick was awesome should have gotten a mention because ya. U ever get tired of liquids make em solid. U ever just hate gas n sheeet turn it into a solid. But yes that tocket chimney is a masterpiece very well done
Volcano in industrial zone is actually a genius design. But you need one step more and use metal volcano to produce both heat and materials, iron volcano is ideal.
I red a review comment on steam from a guy with more than 1000 houres of playtime... I thought " oh lord, this guy has to be a maniac without a life." Then i bought ONI and now i am a maniac without a life.
Back when I played (cant remember the ver) with some help I made a map wide solar powered meteor muncher, it used doors to munch and move tons of meteors all to drop off points, so much rock iron gold copper. and the reliability was excellent, put one over all my creative worlds, got it running and left it.
the rocketchimney at the end was your own design. i dont want to beat down upon you , cuz your work is kind of art and art is timless. i love your content. keep it up. cheers
The slow arduous work to build a music machine should also be mentioned but most likely none are completed yet as the amount of time and automation required is on level with the tungsten smelter in cycles needed
Give them a little time, the automation people are patient. Have you ever seen the Factorio video player in game that someone made? Look up Factorio Sandstorm
@@FrancisJohnYT Oh yeah I gave reverse engineering the old grey goo setup a wirl almost 2 years ago, took awhile to get the combinators to work when the devs kept updating nuclear power and breaking old saves. (it uses recursive blueprints to work and yep out of date every week back then for bug fixing) ua-cam.com/video/xF--1XdcOeM/v-deo.html heres the original that I reverse engineered from. Took around 400 hours to get it work properly last I checked that save.
In brothgars modded series there is a mod that cools the area down to 10° meaning you could possibly condense the crazy amour of steam in it. And R.I.P Santa's presents, they are all covered in water
Ive made a ridiculous build myself. Its kinda subobtimal cause its in survival, but what it does is this: I have a volcanoe which is used for pretty standart regolith smelting at the top. However, as the igneous rock returns it doesnt just counterflow with the regolith thats coming in. Its also melting sedimentary rock and heating sand the origin of which is the igneous rock created from melting the sedimentary rock being crushed to sand (thats igneous rock thats 926.85°C being crushed into sand) . This sand after that continues to flow to my hot area with metal volcanoes and magma cooled metal refinery to be molten into glass. Why am i making that much glass? Uhm... Becouse i can?
Sounds like a perfectly reasonable build to me, no need to explain to why something is necessary. I realized I stopped needing a reason somewhere around dropping an ocean on a magma biome just to see what would happen.
im kinda missing a saltgas boiler in this list, but man that regolith melter was impressive your rocket chimney, well, thats totally on another scale than anything else^^ i got some insane builds and ideas for my stay at home now :)
@@FrancisJohnYT I bet someone is going to send you one sooner or later :) Or you are going to take up that insane challenge yourself and make one of your fantastic guide videos out of it, which i have come to see and love :) I have once tried to build one myself but never really managed to work out all the problems to get it running well
Imagine doing an enormous sour gas boiler natural gas generator hyper-array just so you can get infinite ceramic via polluted water sieving and carbon skimming.
Cut out the middle man and build a carbon sink the depth of the map, then carbon skim to make polluted water to sieve. Pretty sure you could get to 10KG/s of CO2 without to much difficulty. Bonus the sink can double as a rocket chimney.
From this and other videos, my conclusion is that the heat-and-then-cool pattern is rather fundamental in Oxygen Not Included. Substances commonly involved include petroleum and sour gas, dirt, regolith, glass... but in this video you also show tungsten and salt water, and in principle you could use this approach to refine metal ores, turn clay into ceramic or coal into refined carbon, ... I'd love to see a demonstration of e.g. the staircase cooker being used as a one-size-fits-most solution. Some of these processes are heat-positive and others are heat-negative, could there be a way to combine them together into a process that's closer to heat-neutral? Lots of questions here.
Some of them are not viable, you can cook ceramic but it forms a tile you have to mine and you lose half the mass. You don't need much refined carbon, a simple way to get a lot is to accidentally leave some coal under a hydrogen or petroleum rocket when it's taking off. The most fun is the regolith melter in my opinion, it has a very bulky feel to it.
So I'm working on my own rocket chimney right now, and I had an idea, "Why not use the jet suits to supply the rockets so less gantries?". Then i thought, "Wait can the pilot get in the rocket without a gantry if he has a jet suit?" The answer is yes which cuts down on the wasted space for MORE ROCKETS! :D thought i should share with you in case you didn't know that tid bit, since i just found out about 5 min ago and i remember seeing all the work you were doing on your chimney with tons of ladders.
Dupes can enter rockets with Jet suits, however they cannot exit for some unknown reason. I avoided jet suits originally to not introduce CO2 into the chimney, but that turned out to be pointless with all the meteors that get in. If I had it all to do again I totally would have used them.
Francis John it started off a good idea then frame rate went from 40 to 5, so i tore that apart, it doesnt matter that dupes cant leave u just take apart the capsule when your done with the rocket and they fall out
Francis John also do you just open and close all your doors above the chimney for each rocket going in and out? I found that the new ribbon automation cable really helps me automate it so i only open the doors for each lane of rockets entering or leaving
I'm gonna give it to the regolith melter. The rocket chimney seems like it's repeating itself. It looks big but simple. While the regolith melter keeps switching it up linking up like six different high level designs.
Currently i built my first automated gas pump that stops whenever it overflows and im so proud of it. Then i forget how I built it I love this game sometimes im smart but not all the time.
I still have to go back and look at my old tutorials to remind myself how to build stuff. I have lost count of the amount of times I have went looking for the atmo sensor setting to the SPOM's.
I've made smaller petrol boilers in a "real" game... pretty much just a little chamber below a metal volcano connected to a debris cruncher then piped through a steam chamber to cool and run a steam turbine. sour gas boilers are kinda ridiculous though.
Great idea of a game. Cute design. Why it's no more popular is because it's was to hard to understand what's going on. Joe pubic is the one who makes you tons of money couldn't play is so... This one falls through the cracks. An amazing designed game. But way to hard to even survive for and length of time for most the player population.
Don't base it on the silly over the top builds, their is a lot to love about this game and surviving the first few hundred cycles is where the fun starts. I mean you can look at the crazy stuff they build in minecraft and know you are not going to be building anything that crazy but still enjoy the game.
You don't really need that much energy unless you want to run a massive base and make sure they all have access to every recreational building possible.
Don't worry. It will creep up on you slowly. First it will be how do I make steel easily, then next thing you know you have drained the entire magma core of heat to power your stupendously oversized industry. After that things will start getting serious :)
Hi Francis. your guides are very beautiful and instructive, I have a land problem, I have finished all of it and I cannot have enough for research, how could I do?
Run out of dirt? Options are sieve polluted water and compost the resulting polluted dirt. Cook slime/algae into dirt by heating it up. All the other options are very late game.
That water is probably equalized. You have to look at the volume on both sides of the thin tunnel. The volume should be the same. The shape can change which is why the water is climbing. Gravity doesn't change appreciably at low elevation differences so you have the volume on both side having the same mass.
Wow, that actually makes so much sense that never registered with me. My entire life (over 20 years at this point) I always wondered why water did that kind of thing and why it was never leveled out, and you just answered that for me wowza. Thank you kindly!
No it wouldn't. If you'd use conductive tiles, the temperature would avarage out too much. Resulting in crude oil exiting at the top too cold, and petroleum exiting at the bottom too hot. I don't know how to explain it better in text here. Though I can say that at some point I thought the same, tried it, and learned it's better to insulate the rows :-D
Imagine all the tiles were made of a perfectly conductive material. You would end up with 4 "stair legs" each with their own temp. Say 50C 150C 250C 350C. So crude enters at 50C and exits at 350c. But because the tiles are insulated you end up with each tile of the stair being it's only temp gradient. Meaning you end up with about 50 mini stairs starting at 50C and going up to about 400C.
Earlier today i was actually looking for the video with the rocket chimeney base, still wondering if it would be reasonable to make a chimeney for steams rockets just to get some extra energy and water xD
I'm not sure any of them outside of the boilers were ever really relevant. The boilers provide more power than you could ever need. The regolith melter does the same thing but it's just harder to setup. I mean it is a list of Ridiculous builds, for practical stuff you are looking at builds of a more reasonable size like SPOM's or Liquid O2 and H2 setups.
Are you sure that the pressure doesn't equalize in #1? Remember, the all of the pressure in the wide section and the narrow section are bearing on that small gap, and the wide section, having more area, will give off more pressure per unit of height than does the narrow one.
Okay so I see what I should build then: - Regolith Farm - oil reservoirs / pump jacks So at first I run a regolith boiler which at the end of the heat exchanger, runs a sour gas boiler and then after that heats up the oil in a petroleum boiler. And then I feed the rest of the heat into steam turbines?
watching this in 2024, i desperately needs a sequel, I'm sure people hve come out with even weird stuff in recent years
The petroleum boiler is STILL uber useful since the dupes only use the refinery for 2 seconds before running off and it's absolutely obnoxious, it shouldn't be a manual machine, either get the mod for it, lock them in the room so they can't leave or use the boiler
Bloody, I just bought this game yesterday and at the risk of cliche, to put it simply I’m not entirely sure what the bloody hell I’ve gotten myself into.
A ton of fun and a bunch of facepalm moments as you realize you got your toilet overflow setup wrong and your dupes all pee everywhere because the bathrooms are offline, or that "oh god no" moment when you realize 98% of the map is CO2 because one piece of your oxygen production turned off because you left your desalinator sitting on dirt and weren't paying attention when you ran a pipe past it (buildings don't work when not supported and you can't run wires/pipes through "natural" tiles so it dug it up on me.)
danmerillat ah yes, the fun of ONI. Gives you laughs and pain
I got it two weeks ago and I haven't slept. Send help.
You'll have an honorary engineering degree if you win
I read your comment. I felt the same hahahahhahahahhahahahahahhahaha!!!!!!!!!
This game really is the Kerbal Space Program of industrial engineering.
With rocketry it's just 2D Kerbal Space Program.
@Dale Reay SHUT THE EVERLOVING HECK UP
NOBODY CARES RIGHT NOW AND THEY NEVER WILL
NOBODY WANTS YOUR VIRUS
@Jeremiah Colby oh my _god_ you are an idiot
@@TinyDeskEngineer they're bots/multi-accounts
@@Elelicksa well that explains why I see so many comments saying they're trying it out
My favorite megabulid that's still theoretical is a glass boiler.
Just as regolith jumps in specific heat when it turns to magma, so does molten glass... when it phase-changes to rock gas (which then condenses to magma).
So sand would be turned into molten glass, heated up to boil into rock gas, condensed into magma, solidified into igneous rock, and crushed back into sand to continue the cycle. If all of the transitions happen thermally (that is, sand is melted into glass instead of passed through a glass forge), the cycle closes and there is no loss of mass.
The biggest problem (aside from the totally ludicrous nature of the build, of course) would seem to me to be how to preserve a ~2400C temperature reservoir to complete the glass boiling step. I think that requires steel refinement or an iron volcano.
If the insulation melter has taught me anything it's that with a metal refinery you can achieve just about any temp you want. You might want to make sure you have lots of iron and poke shells to provide the necessary steel heat.
What a great idea!
The return of Koen’s regolith melter. An absolute work of art.
Wohoo, the nr2 spot! Thanks :-)
No need for other folk to credit me. I did not invent it. I went looking for examples on Klei forums when I noticed that heat capacity discrepancy. Though those examples were indeed only debug-builds. Though I proudly admit I did add the twist for reusing the waste-magma for petroleum boiler on my own.😅
One other players sent one in but it would not spin up correctly unfortunately, as far as I'm aware yours is the only functional survival one in existence. (That I'm aware of). Hell of a build.
@@FrancisJohnYT Brothgar built one in survival one year ago
@@wolfy1398 Had no idea? You got the link? Would love to take a look.
@@FrancisJohnYT ua-cam.com/video/RPlgq0S1vDs/v-deo.html
he also did a molten salt reactor
ua-cam.com/video/hbH3uOtC98w/v-deo.html this is the most iteresting video
@@wolfy1398 Ah I remember that build it's a batch processor, you do chunks at a time. Koen's does 20kg/s, requires no player interaction and came out 3 months earlier :) Don't get me wrong Brothgars build is fun but Koen's is a practical build I have ever yintention of ripping of.
Aha! So this _was_ just a sneaky way to give a new rocket chimney update!
It was on my list of things to do and... yes it kind of was.
5 most ridiculous build, and sour gas boiler is only at the 4th place: should I be worried?
I think it was about accurate.
when your sanity starts dropping when building something like this but your not even playing the klei game with sanity
🤣🤣🤣
I'm declaring to everyone right now that I'll never be able to make any of this
I always make a sour gas boiler in survival mode, and I only play on hardest settings on worst planets. My last sour gas boiler didn’t use any space stuff. I cooled ethanol to -90 and then had a hydrogen loop to get to -160, and I snaked the sour gas pipe through the methane channel just like the crude oil pipe snaking through the petroleum back flow.
I can totally feel the struggles from the credit lists in recent videos. That's the reason we engineers can't live without designers.
I'm still trying to find the style of the channel, maybe a different style for each game. ONI is green text, Rimworld is orange. Different music as well. Give it a week or two and I should hopefully find the right balance.
Rocket Chimney is the is the hit song of Industrial Power Sauna's new album Cryobrick.
I like Rocket chimney but I though Regolith melter has a better rhythm.
Cryobrick, or 'ice cube' as we used to call him in the early days of his career
Thanos: all of that for a drop of tungsten.
This is Delightful to see on my feed again cuz you are currently playing with a Nuclear generator inside a rocket lol and i think that qualifies
This is what i was talking about in the other video... the sheer amount of knowledge of the mechanics is at the same time insane and awe inspiring... it just makes we want to add another (almost) 300 hours to ONI. I have to use an alarm clock so it does not absorb me for the entire day.
I can hardly wait for the DLC Klei is planning...
I would normally agree that choosing your own design as your top pick is cheating, but no, that rocket chimney is just so amazingly ludicrous it would be false modesty not to give it top place! :D
Annnndd we're back!
And where back, in Time Not Included where we see what people do when they are bored -_-.
Can't wait to see all the bases submitted during this self isolation time. People are bored more than ever. We're gonna see some insane stuff thanks to this. There are already people recreating the entire world 1:1 in Minecraft. ONI won't be an exception.
Brothgar mentioned you in one of his daily video! Congrats, youre climbing the ladder!!!
Brothgar is a good egg, glad to see him getting back on the horse since the hack.
I think it makes sense you would use 4000C liquid to keep your metal refineries nice and cool
Love the ending with the music and the chimney been build
Very nice. I do use salt water in all my accessible steam rooms since I may as well. Much more efficient than just cycling the steam gen output back in. But it is more of an afterthought than a whole intent.
So for anyone isolating atm here's something to raise a small smile. My father is at risk here in England and so he went on his 1 daily walk through the village for his exercise and he happened to notice a sign in the local shop window run by a guy I know from school.
"No toilet rolls kept on the premises overnight"
Priceless.
That is pretty good.
for the last one, I think your water is actually equalized because it's MUCH wider on the left than on the right, so there's more mass per one verticle row on the left than on the right, resulting in your right side being higher vertically.
As soon as I started watching this video i thought to myself... Is he gonna put his chimney in here?
Great video once again. Tons of inspiration!
I think these Oni players would make Isaac Arthur proud. One of his favourite Moto is "if it doesn't work, build it bigger".
And this guy imagines people deconstructing whole stars for a few hundred grams of new matter
Of all the contraptions that interest me the most, methinks the humble water-boiling steam-powered desalinator was what caught my eye the most, as it looked like it could be something that I could try to build for the mid-game as a more resource-free heat-destroying alternative towards bog-standard desalinators and water sieves. I could also probably feed the near-boiling water that's given off by the steam turbines to some electrolyzers to destroy even more heat. (In case anyone's wondering, I'd like to find ways to destroy heat, so that I could better colonize high-temperature maps like, say, a geoactive Oasisse map, without needing to run exosuits throughout the base, as, say, part of a no-exosuit challenge.)
Give someone a steam turbine, aquatuner and enough power and you can freeze any map to it's core.
@@FrancisJohnYT Given enough time of course.
Anyways, as another goal, I've been thinking about wanting to try to give my dupes a wide variety of food options besides the usual Barbecued Hatches, such as Sweet Wheat and Bristle Berries to make Berry Sludge for example. Of course, I'd need dirt (and (polluted) water, though I doubt that it'd be a problem to get that sustainably) in order to be able to sustain crop farming, but boiling polluted water (either from dupes using the bathroom, or by carbon skimming to name a couple) to get a little bit of dirt (in addition to the steam), using a composter to turn polluted dirt (possibly sourced from Pacus) into regular dirt, or heating up slime collected from Pufts into dirt (or distilling the slime into polluted water and algae, then heating both up) should have me covered, right?
@@ShadowWolfTJC All of the sources you listed produce small amounts of dirt. The best way to produce dirt in bulk is ethanol production. The other option is wild planting with pips, I supported an army of dupes on wild sleet wheat.
Your "turn things up to 11" reminds me of my playthrough now. On the previous one I was careful to keep chlorine and hydrogen and other gases out of my base. Now I just blast through and have a giant gas pipe hooked up to a bunch of valve filters from the top of my base to the bottom.
The rocket chimney is insane and perfectly beautiful
Flavio from base lovin’ 8 thank you as well lol that’s very organized. Edit: that regolith boiler man overkill
i think someone made a 3 conveyor line (all you can get out of a width of the map) regolith boiler
That second design for the sour gas boiler is similar to how reflux towers work in real life
And I'm here placing jumbo batteries on the wrong side of a transformer.
I still make that mistake all the time.
Love your vids Francis! You've literally taught me most of what I know about the game lol
Might give that last one a go. I'm kinda obsessed with infinite water since my early play was death by water shortage on repeat.
This is why I watch ur channel. Cryobrick was awesome should have gotten a mention because ya. U ever get tired of liquids make em solid. U ever just hate gas n sheeet turn it into a solid.
But yes that tocket chimney is a masterpiece very well done
So this is what engineer O'Brian does when he's not fixing the Enterprise
Love the content!!
That poor actor had no idea what he was saying half the time, still been is some cracking good films.
O'Brien was the Transporter Chief abord the Enterprise so likely fixed very little. It was the Deep Space 9 Spacestation he was Chief Engineer of
@@cookeymonster83 forgive my mix up
Volcano in industrial zone is actually a genius design. But you need one step more and use metal volcano to produce both heat and materials, iron volcano is ideal.
I red a review comment on steam from a guy with more than 1000 houres of playtime... I thought " oh lord, this guy has to be a maniac without a life."
Then i bought ONI and now i am a maniac without a life.
This game is a bit addictive alright, but in a good way. You get lost in building and designing things. Zero regrets.
Back when I played (cant remember the ver) with some help I made a map wide solar powered meteor muncher, it used doors to munch and move tons of meteors all to drop off points, so much rock iron gold copper. and the reliability was excellent, put one over all my creative worlds, got it running and left it.
Cleverness on this scale makes my head hurt
Ha! What a great video to show off some of the crazier things this game allows you to do. It really tells you what a flexible and fun game it is!
'you can do anything (in ONO) as long as you're willing to break laws of physics, time, space, and your sanity!'
I am new to the channel and to ONI, just want to say I really enjoy your videos and your commentary it has helped me greatly
Glad to help out, their is a lot of fun to be had with this game and if you can help someone get to all those fun bits it's feels good.
the rocketchimney at the end was your own design. i dont want to beat down upon you , cuz your work is kind of art and art is timless. i love your content. keep it up. cheers
I have never build 2 or 3. Even with thousands of hours in game there is always something let to do.
Where's my 200 radiant bug reactor farm? :P
I had to make some tough choices, this was meant to be a 15 min video. There are to many fun builds to choose from.
Just make another video with things you really like! It can do nice mini series of them nice things.
The slow arduous work to build a music machine should also be mentioned but most likely none are completed yet as the amount of time and automation required is on level with the tungsten smelter in cycles needed
Give them a little time, the automation people are patient. Have you ever seen the Factorio video player in game that someone made? Look up Factorio Sandstorm
@@FrancisJohnYT Oh yeah I gave reverse engineering the old grey goo setup a wirl almost 2 years ago, took awhile to get the combinators to work when the devs kept updating nuclear power and breaking old saves. (it uses recursive blueprints to work and yep out of date every week back then for bug fixing) ua-cam.com/video/xF--1XdcOeM/v-deo.html heres the original that I reverse engineered from. Took around 400 hours to get it work properly last I checked that save.
In brothgars modded series there is a mod that cools the area down to 10° meaning you could possibly condense the crazy amour of steam in it. And R.I.P Santa's presents, they are all covered in water
250 steam turbines can't keep up with that thing, this modded device better be able to eat a lot of heat.
This gave me an idea for a ridiculous build...
Challenge: build a regolith melter in your Badlands - max difficulty playthrough
I'v already committed to thermal power so why do I feel like this is about to become this entire map.
@@FrancisJohnYT whatever you do, I'm sure to enjoy watching you mess around anyway :-)
Looking forward to the next episode!
@@FrancisJohnYT I commented on my Badlands Clone game tour that you would do the geothermal better than me!
love the new credits! also I'm sensing you just hinted a regolith melter for the current playthrough!
No promised just yet, but I would really love to give one a shot and I think we have the right map to make it work.
Ive made a ridiculous build myself. Its kinda subobtimal cause its in survival, but what it does is this: I have a volcanoe which is used for pretty standart regolith smelting at the top. However, as the igneous rock returns it doesnt just counterflow with the regolith thats coming in. Its also melting sedimentary rock and heating sand the origin of which is the igneous rock created from melting the sedimentary rock being crushed to sand (thats igneous rock thats 926.85°C being crushed into sand) . This sand after that continues to flow to my hot area with metal volcanoes and magma cooled metal refinery to be molten into glass. Why am i making that much glass? Uhm... Becouse i can?
Sounds like a perfectly reasonable build to me, no need to explain to why something is necessary. I realized I stopped needing a reason somewhere around dropping an ocean on a magma biome just to see what would happen.
@@FrancisJohnYT lol those where my early experiments. Or, what happens if the vaccuum of space meets the lava core.
Francis you made me regret not going into chemical process engineering, which is a thing l thought l would never say to anyone.
6:22 holy cow I just realized that whole outside is solid tile
Rocket chimney on a DLC map might be fun Francis, since there's no falling regolith to mess with it.
The rocket chimney has to be number 1!
For now, who knows what someone will send me in next :)
im kinda missing a saltgas boiler in this list, but man that regolith melter was impressive
your rocket chimney, well, thats totally on another scale than anything else^^
i got some insane builds and ideas for my stay at home now :)
Unfortunately no one sent me in a salt gas boiler. I also had a second regolith melter but it had issues spinning up so I omitted it.
@@FrancisJohnYT I bet someone is going to send you one sooner or later :)
Or you are going to take up that insane challenge yourself and make one of your fantastic guide videos out of it, which i have come to see and love :)
I have once tried to build one myself but never really managed to work out all the problems to get it running well
Imagine doing an enormous sour gas boiler natural gas generator hyper-array just so you can get infinite ceramic via polluted water sieving and carbon skimming.
Cut out the middle man and build a carbon sink the depth of the map, then carbon skim to make polluted water to sieve. Pretty sure you could get to 10KG/s of CO2 without to much difficulty. Bonus the sink can double as a rocket chimney.
@@FrancisJohnYT Yep that's cutting out the work and middle man alright
Cool video^^ Could you make one with the most useful things to build in survival?
That would be really cool.
Hummm that is pretty much a tutorial. Most of the things you need for survival are essential.
From this and other videos, my conclusion is that the heat-and-then-cool pattern is rather fundamental in Oxygen Not Included. Substances commonly involved include petroleum and sour gas, dirt, regolith, glass... but in this video you also show tungsten and salt water, and in principle you could use this approach to refine metal ores, turn clay into ceramic or coal into refined carbon, ...
I'd love to see a demonstration of e.g. the staircase cooker being used as a one-size-fits-most solution. Some of these processes are heat-positive and others are heat-negative, could there be a way to combine them together into a process that's closer to heat-neutral? Lots of questions here.
Some of them are not viable, you can cook ceramic but it forms a tile you have to mine and you lose half the mass. You don't need much refined carbon, a simple way to get a lot is to accidentally leave some coal under a hydrogen or petroleum rocket when it's taking off. The most fun is the regolith melter in my opinion, it has a very bulky feel to it.
These contraptions remind me of optimal speed runs where the players basically break the game lol...
So I'm working on my own rocket chimney right now, and I had an idea, "Why not use the jet suits to supply the rockets so less gantries?". Then i thought, "Wait can the pilot get in the rocket without a gantry if he has a jet suit?" The answer is yes which cuts down on the wasted space for MORE ROCKETS! :D thought i should share with you in case you didn't know that tid bit, since i just found out about 5 min ago and i remember seeing all the work you were doing on your chimney with tons of ladders.
Dupes can enter rockets with Jet suits, however they cannot exit for some unknown reason. I avoided jet suits originally to not introduce CO2 into the chimney, but that turned out to be pointless with all the meteors that get in. If I had it all to do again I totally would have used them.
Francis John it started off a good idea then frame rate went from 40 to 5, so i tore that apart, it doesnt matter that dupes cant leave u just take apart the capsule when your done with the rocket and they fall out
Francis John also do you just open and close all your doors above the chimney for each rocket going in and out? I found that the new ribbon automation cable really helps me automate it so i only open the doors for each lane of rockets entering or leaving
@@ShirakuUkashi I have three separate door sections. Left, middle and right for the three rocket lanes.
Cohen is a god tier ONI player
I'm gonna give it to the regolith melter. The rocket chimney seems like it's repeating itself. It looks big but simple. While the regolith melter keeps switching it up linking up like six different high level designs.
In engineering, "simple" is the biggest boon you can have. A simple tube, full of tubes full of fuel. Easy to setup and maintain.
Currently i built my first automated gas pump that stops whenever it overflows and im so proud of it. Then i forget how I built it I love this game sometimes im smart but not all the time.
I still have to go back and look at my old tutorials to remind myself how to build stuff. I have lost count of the amount of times I have went looking for the atmo sensor setting to the SPOM's.
Very good video! Thanks!
Loved this.
I've made smaller petrol boilers in a "real" game...
pretty much just a little chamber below a metal volcano connected to a debris cruncher then piped through a steam chamber to cool and run a steam turbine.
sour gas boilers are kinda ridiculous though.
Distillery! Oh wait, that's the petrol boiler
Great idea of a game. Cute design. Why it's no more popular is because it's was to hard to understand what's going on. Joe pubic is the one who makes you tons of money couldn't play is so... This one falls through the cracks. An amazing designed game. But way to hard to even survive for and length of time for most the player population.
you sound so happy in this video :))
anyone else have a blip at 11:25?
You have to wonder, with all the rockets going in and out, is there even a point to the doors on the chimney?
It does keep the meteors out, which drag CO2 in with them. In short it makes life in the chimney a bit easier so I keep replacing the doors.
And now we wait that you start with factorio.
i just bought this game, but this game looks a bit overwhelming and very complicated
Don't base it on the silly over the top builds, their is a lot to love about this game and surviving the first few hundred cycles is where the fun starts.
I mean you can look at the crazy stuff they build in minecraft and know you are not going to be building anything that crazy but still enjoy the game.
I cannot understandwhy one would use so much energy and resources. Maybe have to see an endgame of yours
You don't really need that much energy unless you want to run a massive base and make sure they all have access to every recreational building possible.
Me who just successfully tamed my first natural gas geyser: what in the actual fuck
Don't worry. It will creep up on you slowly. First it will be how do I make steel easily, then next thing you know you have drained the entire magma core of heat to power your stupendously oversized industry. After that things will start getting serious :)
24:48 looking at old vidéos in a row and this is the 10.000 cycle base from base lovin ! D:
Hi Francis. your guides are very beautiful and instructive, I have a land problem, I have finished all of it and I cannot have enough for research, how could I do?
Run out of dirt? Options are sieve polluted water and compost the resulting polluted dirt. Cook slime/algae into dirt by heating it up. All the other options are very late game.
That water is probably equalized. You have to look at the volume on both sides of the thin tunnel. The volume should be the same. The shape can change which is why the water is climbing. Gravity doesn't change appreciably at low elevation differences so you have the volume on both side having the same mass.
Wow, that actually makes so much sense that never registered with me. My entire life (over 20 years at this point) I always wondered why water did that kind of thing and why it was never leveled out, and you just answered that for me wowza. Thank you kindly!
You're really making me hate the word "Ludicrous".
Sorry if this is a dumb question.
Why use the insulation in the petroleum boiler's rows, wouldn't a conductive material work better?
No it wouldn't. If you'd use conductive tiles, the temperature would avarage out too much. Resulting in crude oil exiting at the top too cold, and petroleum exiting at the bottom too hot.
I don't know how to explain it better in text here. Though I can say that at some point I thought the same, tried it, and learned it's better to insulate the rows :-D
Imagine all the tiles were made of a perfectly conductive material. You would end up with 4 "stair legs" each with their own temp. Say 50C 150C 250C 350C. So crude enters at 50C and exits at 350c.
But because the tiles are insulated you end up with each tile of the stair being it's only temp gradient. Meaning you end up with about 50 mini stairs starting at 50C and going up to about 400C.
I think that would be considered a heat exchanger (sour gas generator)
gues who's back
Earlier today i was actually looking for the video with the rocket chimeney base, still wondering if it would be reasonable to make a chimeney for steams rockets just to get some extra energy and water xD
It’s completely unreasonable, that’s why we make these!
@@epiccollision Even an small chimney? :'(
you can recuperate tons of power with a setup only positioned in Space biome and all water with 3x taller setup, try your best!
You could sync all the rockets so they leave and come back at the same time
Please do a megabase full of duplicants. 100 or 150.
My 80 dupes base slowed my computer to a crawl but it might be possible now with the updates.
How many of these (besides petroleum boilers, and sour gas boilers) are still relavent today in 2023 ONI?
I'm not sure any of them outside of the boilers were ever really relevant.
The boilers provide more power than you could ever need. The regolith melter does the same thing but it's just harder to setup.
I mean it is a list of Ridiculous builds, for practical stuff you are looking at builds of a more reasonable size like SPOM's or Liquid O2 and H2 setups.
What's the music at the end? I love it.
Pulled it out of youtube audio library. Dan Lebowitz - Surrender
Started my latest base game on oasisse, genuinely considering an insulation melter worth it 😆
as always thanks for the video :)
Are you sure that the pressure doesn't equalize in #1? Remember, the all of the pressure in the wide section and the narrow section are bearing on that small gap, and the wide section, having more area, will give off more pressure per unit of height than does the narrow one.
i made my first steam room with the help of a metal volcano.. i thought that's what everyone did! 😂
A Tungster Melter ! :O ! This will change Meta :O !
15:38 hey looks somes steam engines
3 minutes after OMG LOOK HOW MANY STEAM
Love the outro!
Thanks, now I just got to make a habit of it.
So the rocket thing turns steam into water into hydrogen, oxygen and heat, which turns water into steam
11:25 whats that sound
ONI makes me feel incredible dumb because I am not even getting the half of all of those physics ... x.x
The number 1 spot, the water level difference on either side. Is not that because there is no airflow between the sides above the water?
Okay so I see what I should build then:
- Regolith Farm
- oil reservoirs / pump jacks
So at first I run a regolith boiler which at the end of the heat exchanger, runs a sour gas boiler and then after that heats up the oil in a petroleum boiler.
And then I feed the rest of the heat into steam turbines?
With self cooling Steam turbines of course