Can Assetto Corsa 2 beat Assetto Corsa?

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  • Опубліковано 5 лют 2024
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КОМЕНТАРІ • 329

  • @randomcallsign
    @randomcallsign  4 місяці тому +26

    What would you want in Assetto Corsa 2?

    • @jean-pierresarti7069
      @jean-pierresarti7069 4 місяці тому +15

      Flight-sim level documentation and innovative, possibly adaptive, AI. Rules reflecting real life race series. An automated setup engineer and in-race engineer. Physics and FFB in all top sims are good enough, lets have some innovation in other areas.

    • @andygunner8531
      @andygunner8531 4 місяці тому +10

      Consoles being able to join the lfm community but I doubt that will happen.

    • @Pillokun
      @Pillokun 4 місяці тому +9

      proper damage model and better tire model that is not as understeery as it is today. I can drive a car at 50-70km/h in the game and it understeers like crazy when it should not as it does not do it irl. Oh, yeah I want more street/trackday focused cars as well and not more pure race cars.

    • @MattOLC
      @MattOLC 4 місяці тому +10

      If AC2 can be AC with updated physics + graphics that can run optimally at max settings on current midrange hardware, I'd be very happy.

    • @zoranmatic8329
      @zoranmatic8329 4 місяці тому +5

      Version for PS5 with psvr2 support, I'd buy it 200%

  • @johnpetith5523
    @johnpetith5523 4 місяці тому +159

    If it beats AC1 I'll probably be single for the rest of my life

    • @mbf6160
      @mbf6160 4 місяці тому +1

      😆

    • @Feracitus
      @Feracitus 3 місяці тому +2

      and there's nothing wrong with that 😉

    • @gseric4721
      @gseric4721 3 місяці тому +1

      @@Feracitus there kinda is, but I guess it's manageable, lol. Just saying XD

  • @SURG3NT
    @SURG3NT 4 місяці тому +130

    AC2 needs to make sure their Multiplayer is game changing, as in, Leagues, ranking, safety rating, match making, net code, track rotation, class specific racing

    • @AnoshterHaar
      @AnoshterHaar 4 місяці тому +4

      This!!!!!

    • @dhj269
      @dhj269 3 місяці тому +2

      Exactly

    • @PieZello
      @PieZello 3 місяці тому +3

      And online AI!

    • @user-oc6of2cd5r
      @user-oc6of2cd5r 2 місяці тому

      And actual touge to race on, not a wreckfest.

  • @sagastim
    @sagastim 4 місяці тому +291

    In terms of content AC2 will never be better than AC1. That's why they must focus on physics, weather system, damage models... to bring us a unique experience

    • @isuckatthisgame
      @isuckatthisgame 4 місяці тому +36

      But other than collision physics (which translates to kerbs), AC2 can hardly beat AC1's physics and ffb.
      AC1 is the most intuitive driving sim on the market where car slides, tire skidding and slip angle is naturally correctable and not peaky like in iRacing or AMS2.
      We are talking about nearly perfect sim in most areas.

    • @WigSplitters
      @WigSplitters 4 місяці тому

      @@isuckatthisgame ac2 can easliy beat ac1 ffb, both in terms of feel and in terms on compatibility and ease of use as well, getting good ffb settings on ac1 is extremely tedious for me, for example in ACC it is much easier to setup better feeling ffb, kunos will learn from this.

    • @5tig_
      @5tig_ 4 місяці тому +49

      A big thing that Assetto Corsa 2 could do would be backwards compatibility with mods with only minor adjustments. This would bring in all of the content from AC with minor adjustment but with better handling, graphics, etc.

    • @WigSplitters
      @WigSplitters 4 місяці тому +4

      @@5tig_ it's called ac2 for a reason

    • @nickstarlingch
      @nickstarlingch 4 місяці тому +5

      ​@WigSplitters It's not a perfect comparison, but you can easily port Half-Life 2 Source engine mods to Source 2, or to HL2 Ep2's updated version of Source. Same could apply to AC2.

  • @blekenbleu
    @blekenbleu 4 місяці тому +58

    To be even considered:
    - VR support *much* better than ACC
    - many of the AC U.S. mod tracks
    - easy migration support for AC cars
    In other words, the main attraction would be the equivalent of AC with Content Manager and Customs Shaders Patch, but with less hassle and more stability.

    • @fan2hd277
      @fan2hd277 4 місяці тому +1

      VR is ACC is now great when you know how to set it up.

    • @OkieDokieSmokie
      @OkieDokieSmokie 3 місяці тому

      @@fan2hd277I found it cumbersome with the quest 2. I just stuck with iRacing. It doesn’t looking amazing but it runs much better.

    • @eliqirat1864
      @eliqirat1864 3 місяці тому

      ACC VR is great now

    • @FurryestX
      @FurryestX 3 місяці тому

      Better Career mode, more immersive, more cutscenes, oval racing, RAIN, better ai... thats all i ask

  • @AntoniusTyas
    @AntoniusTyas 4 місяці тому +81

    Road cars with close-to-realistic physics (and all the road car mods as well as free roam track mods) are what brought me to Assetto Corsa. I rarely go for competitive gaming in AC, and I ignored the career mode completely.
    So what do I do there? Fire up Assetto Corsa, pick my car of the day - be it SLS Black, 991.2 GT3, 458 Speciale or whatever, and go for a drive all by myself. AC and its extensive modding communities gave me a chance to live a dream that I will likely never manage to make true, letting me to escape the bitter reality of life as a poor little sod and just... drive. That's all I ever wanted from Assetto Corsa.

    • @nolinohesi3395
      @nolinohesi3395 4 місяці тому +8

      I feel you. I just do hotlaps all day and see how close I can get to world records

    • @Olabruh
      @Olabruh 4 місяці тому +8

      driving random road cars on the ring or public roads is how i decompress, i feel you on this one. assetto's variety in road cars and not feeling any urge to compromise the performance or driving dynamic for balancing sake is something you really cant get in other sims. the only thing that comes even remotely close to it is grand turismo.

    • @mbf6160
      @mbf6160 4 місяці тому

      🔥🤙🏾

    • @kump32
      @kump32 4 місяці тому

      im buying this game right after I send this message because of your review.

    • @kotarojujo2737
      @kotarojujo2737 3 місяці тому

      Yes, if I want just pure racing with GT cars, I would play another sim. But for street cars, there are no other sim racing titles that do it better than AC1.

  • @bigmixx
    @bigmixx 4 місяці тому +43

    AC2 really needs to be the PC competitor to Gran Turismo 7

    • @Rezamajedi
      @Rezamajedi 4 місяці тому +2

      Love GT7

    • @fan2hd277
      @fan2hd277 4 місяці тому +8

      thats a wrong approach Kunos has not the same ressources and won't be able to compete with GT7.
      AC2 just needs to be the true successor, keep AC1 FFB and physics and give it a state of the art game engine and online career mode that's it.

    • @kodaholly2722
      @kodaholly2722 4 місяці тому +6

      two different games. gt7 Is a simcade ac is a true sim so yea bud

    • @RogueBeatsARG
      @RogueBeatsARG 4 місяці тому

      That would be awesome but hard, bet AC1 with some career mode would be

    • @RogueBeatsARG
      @RogueBeatsARG 4 місяці тому

      ​@@kodaholly2722we start again...

  • @DanDiMaggio
    @DanDiMaggio 4 місяці тому +66

    No other game will ever be as successful as AC1. The situation there in my opinion is a once in a lifetime thing. It would be hard to get everyone to move from AC1 even if AC2 has full modding support. That being said, I hope I'm wrong!

    • @isuckatthisgame
      @isuckatthisgame 4 місяці тому +8

      To beat AC1 in terms of quality, AC2 (or any other sim) has to NAIL all these aspects:
      - force feedback
      - collision physics
      - tire model
      - graphics
      - comprehensive modding support (for cars, tracks and graphical enchantments)
      - rain physics
      - optimization
      - AI
      (we are talking about nearly impossible task)

    • @Leynad778
      @Leynad778 4 місяці тому +2

      BeamNG is already more successful or at least head to head. Kunos could also stop selling AC1.

    • @DanDiMaggio
      @DanDiMaggio 4 місяці тому +8

      @@Leynad778 successful in what metric? Playerbase? Also I should have clarified im speaking specifically on racing sims not all games. Beamng is great but I still wouldn't classify it as a full on racing sim. Most users still use a gamepad on Beam as well where AC is primarily wheel users.

    • @Leynad778
      @Leynad778 4 місяці тому +2

      @@DanDiMaggio Read the "Most Played Racing Games On Steam"-articles on RD. BeamNG was quite ahead of AC (13k vs 9.6k) last month, and I doubt most people using AC as a traditional racing sim. I guess the purpose is even similar, but I agree, that probably way more people using BeamNG with a gamepad. The physics are more advanced in BeamNG, not just the damage, so it's a sim no matter what input-device people are using. But to be fair: AC is also available on consoles unlike Beam...

    • @untrainedprofessionals2374
      @untrainedprofessionals2374 4 місяці тому +3

      @DanDiMaggio The kid in me would love the body damage from Beam used in any or all racing sims.
      I honestly don't know what Kunos can do to top what some of the modelers have done in AC already, let alone add. On the modding point I would doubt Kunos would open the doors to modding straight away. They do have to make money after all and cheap or free mods won't help that.
      Maybe some car customization. Livery editor, wheels possibly.

  • @mqt5
    @mqt5 4 місяці тому +21

    I probably wouldn't get it if it didn't hace VR support. VR is essential for some of us sim racers

    • @spongeborgtheford4971
      @spongeborgtheford4971 3 місяці тому +1

      I only race in VR. It's just not as fun without it.
      If I don't have VR I play old console racing games on controller

  • @jean-pierresarti7069
    @jean-pierresarti7069 4 місяці тому +31

    As much as I like AC, I really appreciate that AMS2 is under continuous development by the original team a d they seem to be guided by a unifying vision. There are great AC mods but the quality varies wildly and it’s a bit of a pain to set up and maintain.

    • @StancedInertia9
      @StancedInertia9 4 місяці тому +1

      I tried AMS2 and although the physics/graphics are top notch, the amount of content seems very limited. There werent really any cars I was super interested in. Are these things that need to be unlocked, purchased or is there mod support? I only spent 2 hours on it before deciding to return it on steam.

    • @twandepan
      @twandepan 4 місяці тому +1

      @@StancedInertia9there is mod support but there aren’t nearly as many mods made for AMS2 as for AC

    • @lewisbloom
      @lewisbloom 4 місяці тому +1

      @@StancedInertia9 2hours isn't enough time to try all the content in AMS2, like not even remotely enough time to give each car a race?

    • @PITAH1
      @PITAH1 2 місяці тому

      ​@@StancedInertia9if you buy season pass, there are many cars and tracks to drive.

    • @nikosfotidas8543
      @nikosfotidas8543 Місяць тому

      ​​@@StancedInertia9 I tried AMS2 and the physics were not nearly as good as you say... Car was floaty and slides way too much... ACC gives the best GT car experience by a mile in terms of tyre grip and feeling and that is confirmed by James Baldwin who has also driven the real thing at the highest level

  • @maxleitschuh7076
    @maxleitschuh7076 4 місяці тому +10

    Releasing a successor to a heavily-modded community favorite is tough. rFactor 2 has one of the best physics engines out there, but it flopped in the market for a while because the massive community from rF1 didn't migrate to it. Ultimately AC and AMS1 became the modding games of choice. We're seeing the same issues in another genre now with Cities Skylines 2.

    • @user-ll6fv8ig6h
      @user-ll6fv8ig6h 4 місяці тому

      KSP as well

    • @twandepan
      @twandepan 4 місяці тому

      AMS2 has had the same issue. people play AMS2 for very different reason than the original AMS

  • @lavachemist
    @lavachemist 4 місяці тому +10

    They basically need to look at Forza Motorsport and avoid all of it's mistakes. Native VR and Triple screen support would be nice. Good physics engine, good baseline setups, ranked online multiplayer with safety rating and Elo, and hourly fixed and open setup MX-5 races are basically must-haves for any title that wants to compete with iRacing. They really should release the PC and console ports on the same schedule and have cross compatibility with the option of disabling cross play on a per-user basis. If they make a game that has 500 cars, it will be a terrible mess.

    • @AnomieDomine
      @AnomieDomine 3 місяці тому

      Also, look at what's good. FM is the first step forward in the series in a long time despite the problems, a little more technical than before but similar mass market appeal for the core of the game. Initial performance and crashing should be considered unacceptable but there's basically no recourse besides waiting to buy or an initial refund but that window is too short

    • @nikosfotidas8543
      @nikosfotidas8543 Місяць тому

      ​@@AnomieDomine The only things to copy from FM are online multiplayer and the AMAZING penalty judge system cause penalties and crash judgement in ACC is retarded where both are at fault equally no matter what

  • @pabelmon
    @pabelmon 4 місяці тому +25

    No VR no buy ! Forever ! Definitely !

    • @ACFUN34
      @ACFUN34 3 місяці тому +1

      VR is a must ! In VR i feel like in real life !

    • @nikosfotidas8543
      @nikosfotidas8543 Місяць тому

      ​​@@ACFUN34 This new age bratty no VR no buy thing makes me so mad... I'm a gamer since the 90s and what we have now was childish dreams back then... Driving with DD force feedback was a wild dream even in the 2000s... Nowadays we are offered so much and yet people whine and whine and whine about details and never appreciate anything... It's sad really... New age gamers have become spoiled brats that throw away good food just cause the butler didn't add one tiny ingredient...
      I'm happy to play any great sim racing title.... VR or no VR... Cause unlike you I lived and driven at times where driving old Gran Turismo 1 & 2 on PS controllers was the top of sim racing experience... Nowadays I have a DD wheel and couldn't be more grateful and excited

    • @ACFUN34
      @ACFUN34 Місяць тому

      @nikosfotidas8543 Do you understand that i race only in VR? Why would i buy a game/sim that has no VR support if I can't play it?

  • @Olabruh
    @Olabruh 4 місяці тому +6

    5:40 i dont toally agree on this, i agree its weird that assetto would just plop the zonda r in the game, and nothing comes close to it so you can technically only race it among itself. But i feel like one of the biggest appeal of assetto is just taking a car in its purest form and seeing how hard you can push yourself, or driving against different cars fast or slow on a different track or road. A lot of people just want to hop on and drive a Ferrari f12 berlinetta on a UK back road with rain and light traffic, just vibing to the engine sound and the design of the car and the stunning cockpit. Assetto succeeded because it had everything anyone would want instead of just good racing.

    • @houseking9211
      @houseking9211 4 місяці тому +1

      completely agree, my favourite part about ac1 is that every car is actually the way it is in real life, not hyper boped to make the racing as close as possible

  • @_xndrzt
    @_xndrzt 4 місяці тому +12

    without Aris and Stefano it is not the same Kunos that made AC..so I guess it will just share the name with the original

    • @Kjenep
      @Kjenep 4 місяці тому +3

      What did these two do specifically with AC1?

    • @dhruvang5369
      @dhruvang5369 4 місяці тому +1

      People leave all the time in every company.

    • @felipetartas5434
      @felipetartas5434 4 місяці тому +4

      ​@@KjenepStefano was the key progammer and Aros did the physics for cars.

    • @VoltSh0ck
      @VoltSh0ck 4 місяці тому

      I believe they had stated (Or i read) somewhere that Stefano already did pretty much everything that would be required for AC2 so im not too worried about it and im pretty sure Kunos knows how important he was, not sure on Aris however.

  • @Derpynewb
    @Derpynewb 4 місяці тому +2

    I play ac in vr. I load up SRP (1:1 scale of japanese highways) online free roam dodging traffic. Casual but fun. Vr headset and a wheel setup, super duper immersive, over 500 hours in ac vr.
    Vr is a MUST for me. Ever since i tried it I cannot go back.

  • @perhapsjames_
    @perhapsjames_ 4 місяці тому +5

    Not initially but it will if ac2 has a good base like ac1 has. Also, if mods are directly transferrable it will definitely help.

  • @hughmanwho
    @hughmanwho 4 місяці тому +4

    Better Graphics plus better menu system in VR world be awesome 😎

  • @khawajadotd
    @khawajadotd 4 місяці тому +3

    I use AC to train for irl racing. If AC2 support VR and the roadracing physics are improved, I'll buy it immediately. If not, then I probably won't.

    • @houseking9211
      @houseking9211 4 місяці тому +1

      I think with that in mind, ac1 will become similar to ams1, we can just hope kunos does a much better job with ac2 than reiza did with ams2

  • @eversonalmeida9866
    @eversonalmeida9866 4 місяці тому +4

    Only if they make AC2 compatible with AC1 assets. Not impossible, given they will use an proprietary engine.

    • @houseking9211
      @houseking9211 4 місяці тому

      this,
      if they can add this on top of great physics, gameplay/singleplayer, endurance options similar to gtr2, rolling starts, weather, decent multiplayer, and a good selection of vanilla content the game can't fail

  • @Maned_X
    @Maned_X 4 місяці тому +2

    Fwiw AC2 needs to be more like a huge content patch for AC1. But the only way they will really get everyone to move over is is they fully embrace the modding community. Like they basically have to turn AC2 into the racing equivalent of Fortnite.

  • @MoonRBXL
    @MoonRBXL 4 місяці тому

    i was just thinking about this, pretty cool a video was JUST posted about it
    pretty crazy that its meant to release in half a year and we've seen NOTHING about it

  • @Pedster9
    @Pedster9 4 місяці тому +1

    Even on console, Assetto corsa feels so good. Its dated in terms of content but the physics are something I always come back to on my PS5.

  • @JSRacing61
    @JSRacing61 4 місяці тому +3

    the biggest thing Kunos needs to make sure is not repeat the original mistakes that ISI did with rF2 originally. The ease of modding is what made rF1 great and what has allowed AC to be so great as well. (and avoid Unreal Engine at all costs)

    • @ab8jeh
      @ab8jeh 3 місяці тому

      I read that it will run under their own engine, so no Unreal thankfully.

  • @thefruitsofzei924
    @thefruitsofzei924 4 місяці тому +1

    That the graphics will be good is a given. They should use Physics/FFB that were enhanced in ACC.
    What they needed to focus on is optimization/performance and mod support. If you could use or very easily adjust ac mod for ac2, that would be insane.

  • @quelxes
    @quelxes 4 місяці тому

    Really good points in relation to single player. I love simracing but do not have time for online racing. I like to start a game and finish it, do some achievements, and move to another one. So single player is ideal for me. Best single so far for me is in Project Cars 1 - a calendar with contract signing + invitational events. I think this is the closest to the real life (kinda) and fits the more mature simracing titles.

  • @Pandomar1
    @Pandomar1 4 місяці тому

    I think they have to apply a well designed ranked racing, with scheduled races. That migth have te edge over the old one

  • @hubert9111
    @hubert9111 3 місяці тому

    I think in needs some sort of legacy mod support so all ac1 mods works out of the box
    and also extended mod support to enable new and better mods

  • @Stix_Zidinia
    @Stix_Zidinia 3 місяці тому

    Really hope they add in game multiplayer that's easy to set up. I just want to invite 10 people into a race and setup the race parameters all in game.. Racing against friends in actual official legit style races is such a huge pain in the ass with AC.

  • @ice-p4392
    @ice-p4392 4 місяці тому

    I know the question is not for the topic, but which are the two tracks presented in the video - the one with the japanese landscape and the one with the miatas?

  • @tettorotto
    @tettorotto 4 місяці тому

    Question, has there been any confirmation that AC2 will be a complete game at release? Because AC and ACC were both early access, so I wonder if at launch AC2 will be another one car one track game like the original.

  • @sodaaccount
    @sodaaccount 4 місяці тому +1

    Occasional VR user here. I would definitely not buy the sim if it had no VR. I mean, even AC1 has it. I see no point at all for not even including a badly optimised VR experience.
    While it is (for me) too cumbersome for endurance races, there is no better and more immersive way to experience motorsport legends like the historic Porsches or the Lotus 49.

  • @AmauryChihuahua
    @AmauryChihuahua 3 місяці тому

    Its actually very easy, just add a good race system, cuztomisable rules, better weather, an actual career mode and a little bit of a better damage model.

  • @karei7375
    @karei7375 2 місяці тому

    A great Online Multiplayer would be good. Maybe an even better one than ACC and with ranking etc. And then an integrated ingame Mod Menu to buy or get cars/tracks for free. And also compatibility with some AC1 Mods would be nice. But racedep etc will stay so that optional mod menu ingame is just for accessibility on other platforms. This would also make life much easier because some people may not trust any link for some cars or tracks

  • @wiegraf9009
    @wiegraf9009 4 місяці тому

    A lot of modded content on AC is from mods for other games like rFactor. They will need to make it possible to bring over modded content from AC and other games in a similar way for AC2 to succeed.

  • @sirnato5218
    @sirnato5218 3 місяці тому

    If AC2 is basically an AC1 with a proper multiplayer system akin to something iRacing's multiplayer, it will be massive.

  • @billwiley7216
    @billwiley7216 3 місяці тому

    A lot of vintage and single car class racing, Vintage as I am sure the licenses would be much easier to obtain and single car series as the BOP would not be an issue and concentration could be focused on realistic performance behavior of a single model and for the racing all drivers would be on an even playing field as far as platform.
    The racing could even have different levels of setup as to none allowed base setup for all vehicles to the full monty in adjustments giving all racers what they prefer.
    But having really fun and entertaining sim quality racing series bot AI and on-line is important to keeping players coming back for more.
    Also the content and addition of new cars and racing series along with tracks in DLC will keep the game fresh as well

  • @VoltSh0ck
    @VoltSh0ck 4 місяці тому

    Considering there's rumors swirling around that x4fab is working closely with the developers of Kunos to make it mod friendly, IF that rumor turns out to be true then i can bet my money AC2 will absolutely beat AC1 at some point, this on top of what of Kunos already implemented by default on the base game could potentially skyrocket the franchise if executed right. I can imagine just the possibilities with mapping itself being expanded and amazing things being done with the updated engine, something like Shutoko but double or tiple the size of that.

  • @Paprikajlo
    @Paprikajlo 4 місяці тому

    I guess the point of that Celica was to be an example of such car, should someone want to make a rally car, they had a starting point. Or it's just an Italian thing :D

  • @01iverQueen
    @01iverQueen 3 місяці тому +1

    VR isn't even a main point of racing games. It's a side factor when deciding if you should buy a racing game

    • @ryz0o318
      @ryz0o318 3 місяці тому

      Whilst you're almost right, you're just as close to being wrong. I have to strongly disagree because different people rely on different things when it comes to playing a game, immersion, envy of physics and graphics, some just like being able to sit there and modify a car for 4 hours like most Forza fans. People look at different aspects to gain love for a video game, I used to play single monitor and then moved onto VR and I can tell you as an immersion lover, I couldn't care about the physics or modifying a car, I just want to feel like I'm in the car I'm racing/drifting. To me that will remain the main reason I buy something, to feel like I'm in the game not playing a game.

    • @01iverQueen
      @01iverQueen 3 місяці тому

      @@ryz0o318 that's the thing, in your situation it only matters, makes sense to YOU, while for others like me for eg some games it makes me nauseous fast or after long use.
      That's why you look at the majority of people, it's not there yet

  • @RyanHellyer
    @RyanHellyer 3 місяці тому

    IMO, they should provide backwards support for old mods (or a simple auto-upgrade path). That would ensure almost everyone would upgrade. They don't want to end up creating the new rFactor 2, which never reached the popularity of the original rFactor.
    I'm not only in the "no VR, no buy" camp. After ACC, I'm now in the "no GOOD VR, no buy" camp.

  • @Adam_Ferguson
    @Adam_Ferguson 3 місяці тому

    if they focus on improvement to physics, weather, online lobbies/servers/leagues/tracking drivers data and be sure to let people mod it

  • @StancedInertia9
    @StancedInertia9 4 місяці тому

    If they could make a really good career mode that rivals other sims. Thats what im really looking for and an easier way to host/join multiplayer races based on class and safety rating. An independent mode for drifting since assetto is literally every sim drifters go to simulator. Adding customization for kunos cars, to the likes of gran turismo NOT Forza. More in depth tuning. While maintaining the mod community.This will make the next transition easier if these additions were put in place.

  • @SimplyMavAgain
    @SimplyMavAgain 4 місяці тому

    seconding, thirding, etc. what many other have already said. There is no way for AC2 to deliver what AC1 has in terms of content.
    But the one mod that has been keeping Assetto Corsa alive all this time, more than any other, is Custom Shaders Patch and all the updates it has delivered to the original game despite its age and probably engine limitations. This is where Kunos could seriously deliver. With a newly ground up built game they have the chance to offer much of CSP's feature set and even go beyond that. They can set what will even be possible within AC2 and that brings a lot of potential for the fidelity of the simulation.
    Stuff like changing weather conditions are still a little rough in AC even with the newest CSP previews installed. Would be cool to see an expanded weather system in the sequel.

  • @HaydanJinnette
    @HaydanJinnette 4 місяці тому

    AC1 with weather and rolling starts. Not only does it need the inclusion of modding, the devs should make every effort to streamline the process...
    I'm sure teams such as Codies and Turn10 (whose hard work is the base of track/ car mods) would prefer if they didn't.

  • @uvuvwevwevweonyetenyevweug7849
    @uvuvwevwevweonyetenyevweug7849 3 місяці тому +1

    imagine if they add somehow crossplay between pc and consols

  • @tritekk
    @tritekk 3 місяці тому

    since theyre using their own engine for ac2 again they should make a mod converter from ac1 to ac2, for the tracks it shouldnt be too hard, cars on the other hand might be too much if theyre going to use a completely different tire model and such

  • @jackr.749
    @jackr.749 3 місяці тому

    For myself, to want this title, it HAS to have VR, also mods would be beneficial.

  • @jbregel3587
    @jbregel3587 3 місяці тому

    I will buy it, I own AC, ACC, and main iRacing. AC2 will be on my purchase list but if it lacks VR i will likely not play it often if at all post-launch. I will still buy it.

  • @katanamd
    @katanamd 3 місяці тому

    AC1 is my main sim. I race in a league that almost exclusively uses it. However the league also relies on mods. So mods will need to be available before I can completely migrate.
    AC1 is alao missing a LOT of features and has some areas where the physics aren't the best (abs feels weird). If AC2 can fill this gap while keeping the mod support then I think people will switch to it.

  • @X8X8X8X8X8X8X8X8X8X
    @X8X8X8X8X8X8X8X8X8X 3 місяці тому

    I hope it will be feature-complete simulator, rather than the hotlap-focussed AC. However, this reminds me of the hype for rfactor 2 during rf1's heyday.

  • @fan2hd277
    @fan2hd277 4 місяці тому +1

    No VR no more SIM.
    And I don't care if the mods are gone because I don't want to need a PhD to setup a game to work good in VR.

  • @Lee-xs4dj
    @Lee-xs4dj 4 місяці тому +1

    I only race with VR. So, the VR has to be as good as AMS2. In fact, the whole game needs to beat AMS2. Not sure how they're going to do that

  • @blazi2293
    @blazi2293 3 місяці тому

    I would like to be able to create custom rules for races. For example, having a mandatory pitstop (or just having the AI pit for tyres. They only pit for fuel 😭), having a safety car, having the choice between a standing or rolling start. Assetto Corsa is a fantastic driving sim, but the actual racing is kinda lacking
    Also my unrealistic dream for AC is being able to modify the street cars. Just let me put a wide body kit, a big wing and a roll cage on the RX-7 with a menu inside the game

  • @gaborbeszteri
    @gaborbeszteri 4 місяці тому +1

    If AC1 remains coupled with LFM and with adequate playerbase, then I'd say definitely no VR no buy for AC2 (as I don't even have a screen in front of my rig:D )

  • @hmlsmajdek
    @hmlsmajdek 3 місяці тому

    What's the trak in 5:10? I was racing on it few months ago but I can't remember name://

  • @enfantterrible4868
    @enfantterrible4868 3 місяці тому

    we really really need a new sim with modern performance road cars again. Basicially every Sim on PC has only GT3s and various race series available.

  • @kylemanning193
    @kylemanning193 4 місяці тому +1

    Problem is I’m looking forward to it so much, and i doubt it will be that good on ps5

  • @keeganfulton2156
    @keeganfulton2156 3 місяці тому

    Lol i just need it to be the final nail in the coffin for forza will be finalky making the move to this

  • @moStallion
    @moStallion 4 місяці тому

    What about the physics is the physics just as real as asseto Corsa competizione or is it like another Forza ?

  • @martymet
    @martymet 4 місяці тому

    been sim racing about a year now and have not bought any mods for assetto corsa other than content manager because im waiting for ac2.

  • @user-ww4xr9jo8q
    @user-ww4xr9jo8q 4 місяці тому

    AC 1 has set the level so high that ist a real danger to go the way of FH7.
    In AC2 they should keep the approach to AC1 and only improve weaknesses.
    VR compatibility, more freeroam giga maps, improved graphics, AI fixes etc

  • @ruwellsalatan7774
    @ruwellsalatan7774 3 місяці тому

    Competizione is for serious people
    Assetto corsa is a playground a sandbox for casual gamers, assetto corsa 2 should be a new playground where modders can play around stuff again and improve it because sometimes the modding scene can make a lot of stuff/crazy ideas for free or cheap where kunos can get that idea and use it to improve the game, the experience, and appearance of the game, i didn't imagine that assetto corsa will be in this state where it looks a lot more polished and realistic than the new racing simulator games released

  • @Vxbinn
    @Vxbinn 3 місяці тому

    Ac2 needs to have good steering wheel support and good graphics and cars also PSVR 2 support along with that Mabye a good car tuning section like Gt7 where you can add NOS and angle adapters

  • @jacobsteel1142
    @jacobsteel1142 3 місяці тому

    I feel like, other than the basic features of modern ac1 and acc, the one thing I would love to see is some sort of career mode that is realtively easy to mod/replace. Ive been looking at doing custom 'career modes' for a while but I havent had the time to put into creating it and getting all the details etc.
    Please note I have just got to the point where RC talks about career modes so uhhh yeah xD
    My point being. I myself would love to be able to mod in my own custom career mode and have it not be any more of a pain than regular coding

    • @o.faruksavaf
      @o.faruksavaf 2 місяці тому

      personally I dont think bringing a career mode to hardcore simulator is a good idea because they will try to make it player friendly so the main point will be ruined

  • @gseric4721
    @gseric4721 3 місяці тому

    If there was an AC2, it would take 4 or 5 years for it to catch up to AC. The modding community is just that deep.

  • @isamuu99
    @isamuu99 4 місяці тому

    Great video Random.
    I have something I want to say and this will probably be controversial since most people play and treat AC like a hardcore sim....
    In all honesty, the biggest thing I want to see in AC2 is the ability to mod not just the cars and tracks, but the fundamental physics of the game. Right now, we have tons of car mods that all drive a bit differently but the underlying physics remain grounded in reality and very "sim-like".As a big fan of arcade racers such as Initial D, Wangan Midnight, Ridge Racer, etc, for AC2 I want modders to be able to mod the physics and take them completely to the arcade extreme.
    For example, if we get Touge tracks based on Initial D in AC2, I want to be able to drive an AE86 that behaves exactly like the one in Sega's arcade game. Meaning exaggerated drifting with minimal loss of grip while retaining the same over the top arcade sense of speed found in Initial D. Same goes for other mods based on arcade games. For example, we have SRP in AC, but none of the cars drive and behave like the ones in Wangan Midnight.
    Imagine if we could get actual physics in AC2 where we can drive around a new SRP but with the same over the top WMMT arcade physics? THAT would be incredible and something I would be extremely happy to see in the new game.
    Anyone else feel this way?

  • @guillermoguillermo4368
    @guillermoguillermo4368 4 місяці тому

    I just want tires blowing up if you curb them too hard and maybe some gravel physics

  • @user-dq4mg1pl5x
    @user-dq4mg1pl5x 4 місяці тому

    In our League we have the consensus that if Assetto Corsa 2 is open source like Assetto Corsa, we will open a server and do series racing on it. We will however remain our current championship series going in Assetto Corsa.
    Should Assetto Corsa 2 not be open source (open for 3rd party car and track mods) we will not bother with it.

  • @JP-bu6td
    @JP-bu6td 4 місяці тому

    I wanna get into AC but, everything is happening in the PC verison with mods and all that or the console version is good enough to get it?

    • @Derpynewb
      @Derpynewb 4 місяці тому

      Depends what you want. if you just wanna drive on tracks sure its fine. But make sure you know the difference between pc modded experience and console. if youve seen ac pc modded and assumed thats the normal game, not gonna be fun when you find out through experience.
      if the console version is worth it for you is onky something you can find out. look around, see if theres any comparison vids.

  • @koolerzee8343
    @koolerzee8343 4 місяці тому

    Honestly hard to beat a game that has a decade or so worth of work by the AC community.
    It'll be interesting to see what they come up with.

  • @AZEOforreal
    @AZEOforreal 3 місяці тому

    I assume Kunos Simulator Editor will get a refresh, and mods will 1,000 be compatible, with minor crash model changes.

  • @adax0004
    @adax0004 4 місяці тому

    could ac2 have possibly backwards mods compatibility? atleast for cars and tracks

  • @ToniTechBoi
    @ToniTechBoi 3 місяці тому

    no vr no buy. triple monitor is fine and all, but i don't have space for a triple setup, or would want to spend money on an ultra wide. on top of that, vr gives an awesome sense of immersion which, while being able to make people nauseous, is 100% worth it to me.

  • @jJustPlayingNZ
    @jJustPlayingNZ 3 місяці тому

    Maybe, just maybe, the reason AC is so popular is that it is not a game with strict progressions. It is a free spirit racing sim with well thought out ways to mod its content. I don't even really like racing, especially online against ultra competitive humans. The AC AI isn't very good but the content is glorious if you like fantasizing about driving cars. I am assuming that AC2 will be more of a game because that is where the market and profit is perceived to be. So be it! AC1 will still be there for people like me.

  • @Maltinis
    @Maltinis 4 місяці тому

    I believe ac2 is going to be great i can't wait for trailer. What ac1 lacks on pc is ease of use, modding is great i love it, but i did have to teach some friends how to use content manager and stuff, not so easy to get started. My pc is loaded with mods and so what, most of them i dont use or ever will, so fresh start for ac2 "without mod content" is temporary and not a big deal. Ofcourse biggest issue is players hardware but with time most of ac1 players will definitely switch to ac2 if the game is going to be worthwhile.

  • @kondor99999
    @kondor99999 4 місяці тому

    All they need to do is fix the “kerbs are covered in oil” problem and they’re pretty much done. Everything else is perfect as-is. But being unable to use kerbs realistically is a big problem if you’re using this for driver training.

    • @mh7711
      @mh7711 4 місяці тому

      graphics look like shit, very old shit! they have to drastically improve graphics so it looks way better than actual (moded) graphics

  • @SiQuemaCuhh
    @SiQuemaCuhh 4 місяці тому

    We know Asseto Corsa is the go to sim for most of not all Professional Racing team simulators. Hopefully Kunos have asked for some data from all the teams running it so that we can get a more accurate to life game. We know those teams themselves go into the game code and tweak things to make it better closer to life. AC2 might be the next best thing in the market if they also get the multiplayer/completion mode in order.
    Also I don’t feel they would be taking anything from ACC because ACC is a dead game on Console. Cross platform will be a must with at least Xbox so that PC players could still play with mods. But what if they added a mod feature like Farm simulator to the console feature that gets updated mods with new updates ???

  • @jasoncarmichael4540
    @jasoncarmichael4540 3 місяці тому

    I’d love a real deep career mode

  • @milu18
    @milu18 3 місяці тому

    Which track mod is shown at 6:59?

  • @cyprusdaedalus
    @cyprusdaedalus 4 місяці тому

    I just want road cars with realistic physics. No one else in the "sim" space has really ever provided this.

  • @zunetrav4
    @zunetrav4 4 місяці тому

    What if they could port the mods from AC1 to AC2?

  • @GnarAspira
    @GnarAspira 4 місяці тому +1

    they need to put a good engine to play in VR

  • @drgerbil9625
    @drgerbil9625 2 місяці тому

    Imagine we just use one content manager for assetto corsa 1 + 2

  • @SloRush
    @SloRush 2 місяці тому

    It really depends how they monetize the game tbh

  • @aimarmolero
    @aimarmolero 4 місяці тому

    I think they should build AC2, around mods.
    I would like to have this integrated, with a direct clic-to-pay to them(i hate to have to pay in different patreons, and download .zips froms blogs like it is 2010.) Also never know if everything is running properly.
    This will made the migration really quicly, a good and deserved source of income for the modders and also for kunos, which should give total support to modders.
    This with a better sound + better online/ranked iracing style and AC2 will be forever.
    I would like AC2 running on Unreal5, I guess it would be easier for modders, but I have no idea.

  • @themememagician3998
    @themememagician3998 3 місяці тому

    They need to make old AC1 mods compatible with AC2

  • @Bladecutter
    @Bladecutter Місяць тому

    I own a PSVR2. If AC2 supports VR, it will become a must buy. After 1,200 hours in GT7 I'm ready to move on.

  • @everythinggaming7938
    @everythinggaming7938 3 місяці тому

    If all AC mods are transferable to AC2 and if it still allows modding then yes it will be better

  • @isuckatthisgame
    @isuckatthisgame 4 місяці тому

    1:55 which track is this?

  • @aaronspang3518
    @aaronspang3518 3 місяці тому

    For me I would only switch if it has 1.Good rain 2.Good crash Physik 3.Good Grafik

  • @ahicracing884
    @ahicracing884 4 місяці тому

    AC2 will thrive on console if it’s a decent sim with variety.
    As of now there is no current gen console racing sim with variety. Forza Motorsport and GT7 are the nearest.
    Last sim with decent variety on console was Project Cars 2.
    Whether AC2 will be a hit on PC is a bigger gamble. Needs LFM/iRacing matched racing to get AC/ACC/iRacing players to come across.
    Then modding for those seeking LOTS of variety.

  • @martinantelo7086
    @martinantelo7086 4 місяці тому

    Since it's impossible it beats the first game in terms of content and mods what they should focus on is building robust systems, like good damage modeñ, physics, graphics, online, and make it easy to mod.

  • @shredd5705
    @shredd5705 3 місяці тому

    Hot take.... I want AC2 to be a street car game like Test Drive Unlimited, but super realistic. No circuits. Just open roads with traffic that follows real traffic laws. Real or fantasy roads.
    Otherwise it's nothing new, just another Spa-Silverstone-Monza game. ACC has still legs as a serious racing sim, why make a competitor for that. Better to make something different than other sims, there's so many similar circuit sims already but none like this. Imagine street racing in realistic roads in TDU style. Realistic police chases (minus shooting you) and damage. Include some circuits as DLC but make road racing the center piece, and single player around that in TDU style. Acquire cars, by winning money from street races. (With no stupid arrow signs telling where to turn)
    Open roads and traddic mods are already popular in AC1 with CSP. Street cars were the strong point of AC1, we don't need another game with incomplete racing classes, or 1-2 cars per class again... rather have everything be street cars, and own it. Do something different for once, in the forever-stagnant sim racing world.
    People need to be more open minded.. lots of sim racers liked TDU2. But it has never been done with proper physics. Never. Now could be the time. Why do you people want another dry circuit racer, with the same circuits over and over again... I need a change of pace. I would love Forza Horizon too, if it wasn't designed for kids, and the handling was better.
    And hire Ilja and the CSP people... yes they hacked the AC code, but still, they did it for the better of community and better of AC. They have skill that needs to be hired.

  • @brad_owen
    @brad_owen 4 місяці тому

    As long as it is nothing like ACC it'll stand a chance

  • @PicassoMossana
    @PicassoMossana 3 місяці тому

    AC2 needs street race with very dense traffic that requires cutting to win. nothing else.

  • @Antillles
    @Antillles 4 місяці тому

    I think it will be a Skyrim and Skyrim: Special Edition situation. At first there was some resistance, but the 64 bit support was too much to ignore and modding has moved to Special Edition.
    Assetto Corsa is great, but the mod community had to brute force tons of features that are more common now, with big performane penalties. If the baseline of AC2 is better, with night racing and weather support from the start, the sim quality is equally good and has good mod support, players will make the jump.

  • @ibsr6524
    @ibsr6524 3 місяці тому

    AC2 could follow the smart path and not go against AC but complement it so implement new physic model, new graphic, new Ai, new damage model but support all AC1 existing mods, that will make a smooth transition and keep the best of both titles. The modding community side can be ported to AC2, what makes AC1 unbeatable is the Content Manager (not the CSP as a standard AC2 graphic will be better ) . CM has no gimmicks but lot of feature like open and race, drive presets that allow you to make yearly based seasons with all tracks and cars per race which is very useful for real life motorsport fans that want to try a specific combo during the real race week end , the most customizable championship editor, etc... no other sim racing title has this level of depth. It's among the reasons why AC players give more hours to it. All new sim devs should take inspiration from CM, imho it should be the standart for all sim titles. About the career mod, what is more and more clear is that bigger the title is better is the career mod. It's a kind of priviledge for bigger studios Forza, GT, F1 EA, etc. None of the actual sim has a decent career mode. As it's all or nothing ( cinematic production, creative progression, story telling...) I wouldn't even ask it from them, and encourage them to focus on other area like physics, AI etc.

  • @carlosangalang
    @carlosangalang 4 місяці тому +1

    Kunos can take my money if AC2 is a port of ACC that runs in VR as smoothly as AC ie, licensed latest GT3 cars and tracks running smoothly in PCVR. You know, like how perfectly smooth GT7 runs on PSVR2! Wait, will AC2 on PS5 have PSVR2 support?!?

  • @JohnDoeWasntTaken
    @JohnDoeWasntTaken 4 місяці тому

    I don't think Kunos will leave mod support out of AC2, not after they've seen AC1 blow up so much and last for so long because of the mod support. The only way I can see it not happening is if they use an engine that is difficult to mod, not sure if they'll be using Unreal again for AC2.