ah, i see you've discovered the technique that we in the bullet hell community call "streaming." slowly move just past the bullets, then as you near the edge quickly dash all the way to the side to create an opening, then slowly move the other way.
Oh, u should try octo oven with only splat bombs, I've done that before so it is possible, and I want to see how you'll do(i also used the specials though)
Fun fact: In the octo oven, if u get hit by the thing that inks the whole stage then it will automatically stop, which is a good way to keep your movement.
If anyone is interested, here are 2 more OE challenges (I've done both, so they are possible): Can't Touch This Station pacifist challenge (No using weapons to splat enemies) and Girl Power Station all Special Weapon Challenge (win having used all the canned specials)
With move it move it station, there is a specific set of moves that you can do. In squid form, swim to the top right corner of the back left tile, then the flower. (Look down for all of this) when the octosniper appears, do a 360 when you get to the middle each time. That's how I completed it the first time
Fun Fact: The default strat people have made for Move It Move It station IS to stay in Squid/Octo form the entire time You stand still until the snipers show up and you move right and left to dodge em and that's it
That strategy never worked for me, I think I did everything right? The second I spawned on the platform I dodge on I stay in octo form. I always get hit about 19 seconds in. (I already beat in anyway though)
@@kileyrushforth9233 I don't quite remember the full strat since I did it normally on my first time But don't move forward or back, immediately go into Octo form and ONLY move left or right. It's the sweet spot that the balls always bounce over, and moving to the sides means you dodge the snipes but stay in the sweet zone
Do the Octo Oven challenge again, but this time employ this ruleset: > You MAY use Ink Armor for ANY purpose > You MAY ONLY use the Sting Ray to ink the ground Here is some data: > Burst Bombs deal between 25 to 35 units of splash damage and 60 units of damage for direct hits. > The boss tentacle takes 600 units of damage to pop. > Octotroopers take 70 units of damage to splat. > Octocopters take 70 units of damage to splat. > Octobombers take 140 units of damage to splat. > Octosnipers take 140 units of damage to splat. Here are some tips: > To quickly take out an Octotrooper with maximum efficiency, throw a Burst Bomb at it and then the ground between it and the tentacle. > To quickly take out an Octosniper with maximum efficiency, throw two Burst Bombs at it and then the ground between it and the tentacle.
I got two more challenges I've done before: Don't Ralph Station with only splat bombs, you can just barely balance the bombs on top of the drums to activate them; it requires more patience than skill though. The second is Slow Ride station but without hitting the time stopping switches on the 1st, 2nd, and 4th checkpoints. The last part is easy, but the first two are very challenging.
I did the rainmaker with no main, sub or special (excluding piping the special), and the trick is to die in spots that help you advance farther. On manta Maria, I let the octo with the brella kill me so I could climb up the wall to get on the center grates. I kept on doing this until I got to the pedalstool and died so I could climb up it. You can make it there in time before it despawns, so it is doable. Still haven’t done tower
You should do time-limit challenges for some stages you like (while already being in a disadvantage e.g. only burst bombs) I just realised that's basically a speedrun. So, yep, speedruns it is.
This will be nearly impossible and super tedious, but I’d like to see attempts at inner agent 3 without main weapon…I’d like to see you give it 10-20 hours of attempts before giving up
ah, i see you've discovered the technique that we in the bullet hell community call "streaming." slowly move just past the bullets, then as you near the edge quickly dash all the way to the side to create an opening, then slowly move the other way.
Oh, u should try octo oven with only splat bombs, I've done that before so it is possible, and I want to see how you'll do(i also used the specials though)
Was it easier or harder
@@monkeman690 harder duh it’s called a challenge
I hope you had fun suffering for 20 minutes long lmao
-The guy that requested the only burst bomb challenge
Octo oven burst bombs only isn't as bad as shotless girl power
1:20 Grim range trying to do anything be like
Fun fact: In the octo oven, if u get hit by the thing that inks the whole stage then it will automatically stop, which is a good way to keep your movement.
Also u can kinda see that at 5:53
@@skunktears1206 and? I didnt
@@skunktears1206 so? Why did we not care bcause you said I knew which I didnt,
@@skunktears1206 I dunno
If anyone is interested, here are 2 more OE challenges (I've done both, so they are possible): Can't Touch This Station pacifist challenge (No using weapons to splat enemies) and Girl Power Station all Special Weapon Challenge (win having used all the canned specials)
Alternate title: Testing Chara's sanity limits to a toaster
Awesome video. I'm really looking forward to part 2.
Gamechamp3000 has a two part Octo expansion challenge where they do no main weapon (as much as possible)
With move it move it station, there is a specific set of moves that you can do. In squid form, swim to the top right corner of the back left tile, then the flower. (Look down for all of this) when the octosniper appears, do a 360 when you get to the middle each time. That's how I completed it the first time
Fun Fact: The default strat people have made for Move It Move It station IS to stay in Squid/Octo form the entire time
You stand still until the snipers show up and you move right and left to dodge em and that's it
That strategy never worked for me, I think I did everything right? The second I spawned on the platform I dodge on I stay in octo form. I always get hit about 19 seconds in. (I already beat in anyway though)
@@kileyrushforth9233 I don't quite remember the full strat since I did it normally on my first time
But don't move forward or back, immediately go into Octo form and ONLY move left or right. It's the sweet spot that the balls always bounce over, and moving to the sides means you dodge the snipes but stay in the sweet zone
Do the Octo Oven challenge again, but this time employ this ruleset:
> You MAY use Ink Armor for ANY purpose
> You MAY ONLY use the Sting Ray to ink the ground
Here is some data:
> Burst Bombs deal between 25 to 35 units of splash damage and 60 units of damage for direct hits.
> The boss tentacle takes 600 units of damage to pop.
> Octotroopers take 70 units of damage to splat.
> Octocopters take 70 units of damage to splat.
> Octobombers take 140 units of damage to splat.
> Octosnipers take 140 units of damage to splat.
Here are some tips:
> To quickly take out an Octotrooper with maximum efficiency, throw a Burst Bomb at it and then the ground between it and the tentacle.
> To quickly take out an Octosniper with maximum efficiency, throw two Burst Bombs at it and then the ground between it and the tentacle.
What I did for the avoid was stayed to the edge and followed a pattern until it was over. Worked like a charm!!
I always want to do stuff like this but I don’t have enough viewers to do it :/
That seemed so hard .
Excited for part 2 !
Hey! Asking for a Video about grizzco weapons in competitive again. Would really like it
I got two more challenges I've done before: Don't Ralph Station with only splat bombs, you can just barely balance the bombs on top of the drums to activate them; it requires more patience than skill though. The second is Slow Ride station but without hitting the time stopping switches on the 1st, 2nd, and 4th checkpoints. The last part is easy, but the first two are very challenging.
I should probably go play some octo expansion since I haven't played in a while
I did the rainmaker with no main, sub or special (excluding piping the special), and the trick is to die in spots that help you advance farther. On manta Maria, I let the octo with the brella kill me so I could climb up the wall to get on the center grates. I kept on doing this until I got to the pedalstool and died so I could climb up it. You can make it there in time before it despawns, so it is doable. Still haven’t done tower
i like it
I wish I had octo expansion (purely for the octolings)
That's the same reason i got octo expansion lol
on the oven the wall that it spins around itself instantly goes away if you get hit by it and it just takes down your shield
You should do time-limit challenges for some stages you like (while already being in a disadvantage e.g. only burst bombs)
I just realised that's basically a speedrun.
So, yep, speedruns it is.
Here's a recommended challenge that I found out that's possible:
Beat All Eyez Station without taking damage or stepping in any ENEMY INK!!
Octo oven but curling bomb GUARANTEED hard
It hirts watching you suffer xD nice video Chara
Playing against Kgal be like 4:05
Splatbomb only under 2 min vs the zone boss stage with switchs
Been there, done that.
Oh I have a simple challenge:
"Defeat inner agent 3 without taking damage"☺
So easy my dog can do it!
This is just… WOW to cure your suffering you get a sub 👏👏👏
first thought on the RM challenge: how tf are you going to get on the pedestal
:)
bread is pain in french
How about complete octo expansion without completing it
2030
Challenge
Beat Octo expansion with your eyes closed and get to inner agent 3 and beat them while taking no damage
You were toast
Pain
Oof these were tough
And you thought Octo Expansion wasn't hard enough.
No mane mach master that will be fan
Hi chara
This will be nearly impossible and super tedious, but I’d like to see attempts at inner agent 3 without main weapon…I’d like to see you give it 10-20 hours of attempts before giving up