One word, Doomspider. No matter the stage of the game these guys are utterly annoying partially because of natural invisibility. Obviously, true sight and blind fight are better, but just being able to naturally detect invisible enemies is great as well.
i think you're totally wrong about the toxicant, although that's true, that you won't use the poison on yourself, because you have better bombs, BUT, toxicant can infuse your ALLY'S weapon with that poison, which is A HUGE buff if you do this right. So you get a good way of attacking an enemy (bombs), you have awesome spells (alchemist spellbook), AND you can buff your allies really well without using spells (poison).
@Slandered Gaming @Slandered Gaming at the first glance, it doesn't seem like much, but imagine that: you're 8th lv Toxicant you have 26 INT/modifier +8 (it's easy to achieve, just have 22 INT on the 8th lv, and the headband of +4 INT). You have every feat/discovery that upgrades your poison, it lasts twice as long, and its DC is increased by +2 (concentrate poison feat) you can attack 8 times before it wears off (sticky poison feat), and its DC is increased by +2 (ability focus toxic secretion feat). DC of the poison is 10+4+8+2+2=26 (on the 8th level it's pretty high, especially because you don't fight demons with 60 DC, like in WOTR), on a failed save (which should happen quite often) the creature will take your INT modifier (8) DMG, and the same during its next turn (so 16 DMG overall), and by the 8th lv you get access to 2 toxic secretion, which is an additional debuff like sickened, daze, shaken, fatigue, bleed etc. and later you get access to things like stunned, blindness, exhausted etc. AND ALL OF THEM STACK AND ARE APPLIED AUTOMATICALLY. So now, without the fluff: every attack deals max of 16 DMG, and often applies 2 debuffs of your choosing. It's already really good, but you can apply that poison to the weapon, of a character that attacks 4 times every turn, so they deal an additional max of 64 DMG and apply 2 debuffs EVERY TURN (on the 8th level, you can attack 8 times before the poison wears off, so this "buff" lasts 2 turns), AND THAT'S NOT ALL, because you can apply that to multiple party members (and it also works for ranged weapons), so, if you apply it to 5 of your party members (for the example i'll assume that they attack twice per turn), then in the span of 3 turns, (if my calculations are correct) they can deal ADDITIONAL max of 640 DMG plus debuffs. And it only gets stronger the higher LV you are and INT you have.
@@awesome27677 I guess we'll have to wait for Owlcat to stop releasing frequent updates, as they quite literally beak plenty of mods. Especially when big expansions/dlcs come out (Treasure of the Midnight Isles is infamous for this), modders have to adjust or sometimes re-do their code (or at least part of it). Even though I like Tome of the Firebird and Expanded Content, they do not even come close to Call of the Wild, in either depth or quantity. Regardless, I am hopeful that we will see more complex/robust mods once Owlcat slows down the development of big patches.
@@ethereal23 the eternal problem of keeping up. Its only a nightmare because there is so much to update/fix. I'm no stranger to mods. I was a big advocate of the mod workshop addition to the game which hasn't happened.
One word, Doomspider. No matter the stage of the game these guys are utterly annoying partially because of natural invisibility. Obviously, true sight and blind fight are better, but just being able to naturally detect invisible enemies is great as well.
Interesting so concealment is still an issue in this game. Looking forward to dealing with it. LOL
you know i didn't even think about modding kingmaker. very interesting.
I highly recommend it!
Nice !!
I just started to play Kingmaker but not modded
this serie will help me decide if I use call of the wild or not 😉
I'd like to know how you'd rank the Druid in this game because of how its way more viable in this game then in wrath. Keep it in mind at least.
Interesting okay I'll keep that in mind.
summoning is pretty good in kingmaker from what i've heard
Nice I definitely plan to check it out.
Keep going !
YES
i think you're totally wrong about the toxicant, although that's true, that you won't use the poison on yourself, because you have better bombs, BUT, toxicant can infuse your ALLY'S weapon with that poison, which is A HUGE buff if you do this right.
So you get a good way of attacking an enemy (bombs), you have awesome spells (alchemist spellbook), AND you can buff your allies really well without using spells (poison).
Hmmmmm I don't consider that to be a huge buff. What do you mean if you do it right?
@Slandered Gaming @Slandered Gaming at the first glance, it doesn't seem like much, but imagine that:
you're 8th lv Toxicant you have 26 INT/modifier +8 (it's easy to achieve, just have 22 INT on the 8th lv, and the headband of +4 INT).
You have every feat/discovery that upgrades your poison, it lasts twice as long, and its DC is increased by +2 (concentrate poison feat) you can attack 8 times before it wears off (sticky poison feat), and its DC is increased by +2 (ability focus toxic secretion feat).
DC of the poison is 10+4+8+2+2=26 (on the 8th level it's pretty high, especially because you don't fight demons with 60 DC, like in WOTR), on a failed save (which should happen quite often) the creature will take your INT modifier (8) DMG, and the same during its next turn (so 16 DMG overall), and by the 8th lv you get access to 2 toxic secretion, which is an additional debuff like sickened, daze, shaken, fatigue, bleed etc. and later you get access to things like stunned, blindness, exhausted etc. AND ALL OF THEM STACK AND ARE APPLIED AUTOMATICALLY.
So now, without the fluff: every attack deals max of 16 DMG, and often applies 2 debuffs of your choosing.
It's already really good, but you can apply that poison to the weapon, of a character that attacks 4 times every turn, so they deal an additional max of 64 DMG and apply 2 debuffs EVERY TURN (on the 8th level, you can attack 8 times before the poison wears off, so this "buff" lasts 2 turns), AND THAT'S NOT ALL, because you can apply that to multiple party members (and it also works for ranged weapons), so, if you apply it to 5 of your party members (for the example i'll assume that they attack twice per turn), then in the span of 3 turns, (if my calculations are correct) they can deal ADDITIONAL max of 640 DMG plus debuffs.
And it only gets stronger the higher LV you are and INT you have.
Can you also do a review of each oracle revelations and mysteries?
For Kingmaker or WotR?
@@SlanderedGaming Wrath of the rightous
Build a Dr. Jekyll/Mr. Hyde character with the Beastmorph subclass.
I enjoyed Kingmaker more overall, less of a theme park more of a RPG.
id love if there was a crazy mod like this. there isnt one that adds a ton of classes. only some.
You mean for WotR?
@@SlanderedGaming yes, there is one currently that adds some. not this many. and the mythics break it.
@@awesome27677 I guess we'll have to wait for Owlcat to stop releasing frequent updates, as they quite literally beak plenty of mods. Especially when big expansions/dlcs come out (Treasure of the Midnight Isles is infamous for this), modders have to adjust or sometimes re-do their code (or at least part of it).
Even though I like Tome of the Firebird and Expanded Content, they do not even come close to Call of the Wild, in either depth or quantity. Regardless, I am hopeful that we will see more complex/robust mods once Owlcat slows down the development of big patches.
@@ethereal23 the eternal problem of keeping up. Its only a nightmare because there is so much to update/fix. I'm no stranger to mods. I was a big advocate of the mod workshop addition to the game which hasn't happened.
I think leopards are very good early tank animal companions. I dont think polymorph leopard makes for a competent tank.
👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥
hmmm. where would you find this mod?
It's in the Nexus Mods website.
I love kingmaker but I will never finish it, it crashes my Xbox after 30 minutes of game play
Yeah I heard it's pretty bad on consoles.