Closed Captions rework that pretty much no one asks for: 1:46 in the previous patch, this weapon's animations didn't have any issues but the current patch breaks them so now they are unfinished/undercooked. 2:13 if the hands or magazine model is weird than the animations are otherwise unfinished.
The rest of the UIU squad watching as one of their agents grabs their entire arsenal, runs off to the corner of their camp and starts staring at the sky as he reloads all weapons for no reason:
The LMG at the end you wouldn't rack the charging handle first because it's an open bolt. You would just feed your belt, close the cover, then rack the charging handle so that way it holds your first round
@@zmike9831 their animations have always been best in class, cod 4 had amazing animations for its time and modern warfare 2019 influenced most fps games to release after it
I like the reload style it's like if modern warfare had a baby with insurgency sandstorm and the reloads were this weird insurgency sandstorm squad modern warfare battlefield hybrid the animations are really good though
This game is significantly more hand-holdy than Containment Breach was, but unlike other people, I personally don't see that as an issue. I like this game a whole lot better then CB. 🙂 I am waiting for it to come onto the PS5...I know it will one of these days. Most favorite weapons are the Mossberg 590 (I love Pump Shotguns ❤) and the MP5 ( I just love it too much to let it go. 😊) Least favorite weapons are the MP7 (PTSD flashbacks of Modern Warfare 3) and the P90 (Cliche SMG that I have 0% interest in)
It'd be cool if you could hit the reload button again to ghost-load the M1014, which would bring the capacity up to nine. Be really cool if they added the full-auto Gen-12, the SRM 1216, the Tavor TS12, or the AA12. Or maybe all three lengths of the Kel-Tec KSG. As for rifles, they should add upper receiver conversions for the MK18, .458 SOCOM, .50 Beowulf, these put fist-sized holes in whatever they hit. Maybe add weapon degredation too. After 800 rounds of non-stop full-auto, suppressors explode, bolts seize-up, barrels literally start to warp and droop, gas tubes explode, gas pistons seize-up. Rifles and SMG's only last so long when you're cornered. It's why belt-fed machine guns are still used today.
the peopkle who says yeag you czn't put such realistic details it'sd not important in a game with supernturalm monsters just pisss me off. with SCP 5K it's possible.
The Chaos Insurgency using Russian weapons make no sense, there are no pieces of lore that Indicates that they start from the Russia federation, and consider most of the lore we got is them fighting the SCP foundation IN MERICA, it's would be so ridiculously nonsensical for them to uses anything other than M4 carbine, since those are in an abundant supplies in Merica.
I hate how everyone is imitating the overly cartoony style of reloading that MW popularized. I get it, it’s sleek, and looks cool the first couple times. However I think it hinders the realism. No one pulls off super fast sleek reloads perfectly all the time. I miss the days of deliberate and methodical reloads. Also guns don’t clickity clack that much when reloading. It’s an over use of sound effects.
@@CALndStuff You sure? I reloaded pretty fucking steadily and methodically in Afghanistan. It’s about drilling precise movements until its second nature. The ultra sleek goofy cod reloads are cool if you’re in a John Wick movie. Otherwise they look ridiculous.
@@codygreene9067 This game's characters are not in the military, they don't get reload drills, if you watch body cam footage of cops, they never reload methodically
@@CALndStuff You are so misinformed it’s wild. You’re saying cops don’t know how to reload their fucking issued service weapons? The fuck are you talking about? You’re getting way too deep in the weeds on this. Isn’t the MTF of the SCP fiction a paramilitary task force? So it would stand to reason they have the same training as any other police or military agency. There’s only so many ways to skin a cat. Same goes with firearms. What I don’t like is when characters are flipping mags out of the gun, tossing new mags up in the air, catching them, slapping them in, working the charging handle underhanded. All while their limbs and gun bounce around the screen like a fucking Pixar animation. You can dive into the minutiae of it all you want. You have an interesting perspective. Apparently cops and super high speed government agencies don’t get firearms training in the world you live in. Who knew?
You don't play as an MTF unit in this game, and they aren't doing any of the things you mentioned. Also, cops don't get as much firearms training as you think.@@codygreene9067
@@Nsodnoajdjksl I see how it works now! So if I say 'good for nothing,' it becomes 'good good for nothing,' just like your attempts at humor - doubly pointless and stupid lol. How about if I say 'dumbass,' it magically becomes 'good dumbass.' No wonder you seem to have mastered the art of being 'good stupid' all on your own!
The animation quality is really fucking good but some reloads are basically almost a carbon copy of MW2019 animations, Scar for example, is just shameless.
MW19's reloads are realistic, and this game is clearly not only taking a lot of inspiration from model choices, but some of the reloads are outright ripped off from it, as well. The modeler(s) and animator(s) have done a superb job regardless, but as usual with a lot of these modern games, none match MW19 in my opinion because all the reloads are too slow. They're just right around x1.25 speed, here.
No mag tap on the M4A1's tactical reload, broken wrists, AUG and UMP reload bugs...This game's animations are a hot mess. It tries desperately to be satisfying like MW19 or MWII. It can't decide if it wants to be a game post 2018 or a game from 2002.
@elite-forcecinema3671 Quit being a melodramatic pansy. I didn't say that, did I? If you can't take criticism for someone else's project, how the fuck do you take criticism directed towards you? You scream immature narcissist, and to deny it is exactly what a narcissist would do. The characters in your metaphorical TV show make their own opinions or do their own thing, you get pissy. Grow up. Edit: Also, animations are important to a game, are they not? I'm implying that they should fix the damn thing, moron.
@@elite-forcecinema3671I could also bring up the clearly shit sound design, but I didn't. Notice that it sounds like the character is reloading in a school bathroom when he's outside?
the game's not even finished calm down the ump and aug anims breaking are because they updated the hands' rig or something, also why are you complaining about mag taps??
Sad how the best animations and the highest details are always on the less realistic games... here we go, another game with zombies, lets pretend we dont have enough already, just because programming a shootin AI is too complicated for most of the developers. Im still waiting for a hardcore battlefield3 like game with this kind of animations. And im not the only one waiting for that.. or a ground branch with decent ai? No no lets make it easy, nice weapons and animations, to shoot braindead ai that comes straight at u lol.
@@Nsodnoajdjksl the animations are actually realistic... its the game that is supposed to be different since we have a thousands of zombie games already... but just a few realistic shooters..
They already have shooting AI in this game as well, along with other creatures, and the zombies are going to be getting replaced with more unique enemies.
1:50 he is using the force to reload 😱
haha i get the joke
maybe the devs messed up the UMP reload
Bro's hand is sticky
top comment
0:48 that pump rack was crunchy
Unbelievable how these guns and graphics are looking great.. and IT'S IN SCP UNIVERSE?? WHAT?!
0:31 hand mesh goes yeet
the fact all variants of the mp5 got different animations each is a detail i havent seen in any game
1:47 bro himself is scp
how do they manage to break the ump reload lol other then that the animations are pretty good oh also the aug reload lol
We added new bones and made changed to the rig :) -Anders
@@andersdanielsenanimator aint no way another dev responded to me honestly BASED
@@CriminalityIsMidyeah they actually care about the players unlike other developers
@@sleepypixel420 im looking at you infinity ward
@@CriminalityIsMid and bethesda
2:57 The mag is super-glued. Like how I super-glued me and yo m-
Ur not funny
AYOOOO
juicy
Aah, did not expect to see one of the Reload channel creators here.
Tell Schrödinger I said “Güten tag” ja?
Seeing the player slap the MP5 mag to make sure it's seated properly is such an underappreciated detail.
While the character in BFBC2 doing the mag slap on every gun reload animations.
Closed Captions rework that pretty much no one asks for: 1:46 in the previous patch, this weapon's animations didn't have any issues but the current patch breaks them so now they are unfinished/undercooked. 2:13 if the hands or magazine model is weird than the animations are otherwise unfinished.
1:46 alien reload
These reloads be crisp
0:30
Treyarch : Wait That's Illegal.
🤡
Outdated tbh
Jokes pretty old my g
Oh my reddit gold
What Treyarch doesn't know WON'T hurt them. :-)
the way he grabs the AS VAL makes my cry 2:13 😭
bro look at the ump 45 animation😂😂
It's obvious bugged out...
@@v1td6also aug, as val and small 5 bullet capacity revolver. They will definitely fix tho. They probably did already.
1:37 Im suprised the gun didnt scream when he yanked the magazine out lmao
(SCP-127 reference)
The rest of the UIU squad watching as one of their agents grabs their entire arsenal, runs off to the corner of their camp and starts staring at the sky as he reloads all weapons for no reason:
Mw19 style + Insurgency style
Kinda true actually, though it's not as ridiculously slow as sandstorm reloads. Definitely leaning more towards MW19 with a bit of sandstorm.
@zedus4042 Sandstorm quality and speed closer to MW2019
UMP45 reload caught me offguard
this is the first accurate reload for an mp5 with a closed charging handle i've seen
2:14 *w r i s t*
They said is an unfinished animation in the CC
@@NoviKuroii it's still early access huh?
@@bangusangga2708 yeps
Bro the graphics the sound and animations look and sound realistic.
Well its still teething as getting reloads consistently gets harder to animate the more guns you get i can sense the codes getting more strained
The LMG at the end you wouldn't rack the charging handle first because it's an open bolt. You would just feed your belt, close the cover, then rack the charging handle so that way it holds your first round
These animations are actually so good. Professional and detailed without the soldier being on a constant cocaine overload
legit no ones got shit on these animations, they are in there own league!
Infinity ward:
The old infinity ward or the new ones that everyone be copying?
@@zmike9831 their animations have always been best in class, cod 4 had amazing animations for its time and modern warfare 2019 influenced most fps games to release after it
ngl the movement feels like its super heavy and underwater
1:50 - The force is wrong with this hand .
It seems to me that this is due to the too large value of the field of view (Sorry for my Eng)
Why does it sounds like the guy is zipping his pants whenever he takes out mags for the MP5?
The sounds really make these animations.
Omg that vss and val models 💀💀💀
They aren't obtainable though
Hey. Would it be ok if I use your video for a Bonelab video I plan to make in the future? I'll credit you in both the video and the description.
Sure
1:47 bruh not that glitch ☠️
I like the reload style it's like if modern warfare had a baby with insurgency sandstorm and the reloads were this weird insurgency sandstorm squad modern warfare battlefield hybrid the animations are really good though
lmfao i love the fucked up ump
1:46 1:50 GLITCH??
This game is significantly more hand-holdy than Containment Breach was, but unlike other people, I personally don't see that as an issue. I like this game a whole lot better then CB. 🙂
I am waiting for it to come onto the PS5...I know it will one of these days.
Most favorite weapons are the Mossberg 590 (I love Pump Shotguns ❤) and the MP5 ( I just love it too much to let it go. 😊)
Least favorite weapons are the MP7 (PTSD flashbacks of Modern Warfare 3) and the P90 (Cliche SMG that I have 0% interest in)
Where did I see these reload animations before?
2:57 is it a glitch?
The styer AUGs mag doesn’t come out for some reason
Whats up with those hands on The VSS Vintorez hahahahahaha
Bruh the ump reload
2:57 bugged ahh reload, also the mag isnt coming off. so goofy fr
999 likes? Fine, I'll do it myself. Here's your 1k likes!
It'd be cool if you could hit the reload button again to ghost-load the M1014, which would bring the capacity up to nine. Be really cool if they added the full-auto Gen-12, the SRM 1216, the Tavor TS12, or the AA12. Or maybe all three lengths of the Kel-Tec KSG.
As for rifles, they should add upper receiver conversions for the MK18, .458 SOCOM, .50 Beowulf, these put fist-sized holes in whatever they hit. Maybe add weapon degredation too. After 800 rounds of non-stop full-auto, suppressors explode, bolts seize-up, barrels literally start to warp and droop, gas tubes explode, gas pistons seize-up. Rifles and SMG's only last so long when you're cornered. It's why belt-fed machine guns are still used today.
2:37 🤨🤨🤨
is there any game without screenshake?
@@Nsodnoajdjksl for me its the other way around and its distracting too
@@Nsodnoajdjksl i guess just for me i like the games that give you an option to turn it off or lower it
1:46 what the fuck happened here
why cant we play the vss or asval in the game
why the aug like that
the peopkle who says yeag you czn't put such realistic details it'sd not important in a game with supernturalm monsters just pisss me off. with SCP 5K it's possible.
Why this looks like RON?
why the ump like tthat
The UMP got a new model, but the animations haven't been updated, as well you can't obtain the UMP in normal gameplay for now
The Chaos Insurgency using Russian weapons make no sense, there are no pieces of lore that Indicates that they start from the Russia federation, and consider most of the lore we got is them fighting the SCP foundation IN MERICA, it's would be so ridiculously nonsensical for them to uses anything other than M4 carbine, since those are in an abundant supplies in Merica.
You play as the UIU in the game, not the Chaos Insurgency
Aren't all of these made by one guy or am I tripping?
what mw is this
Some of these reload animations are broken
I hate how everyone is imitating the overly cartoony style of reloading that MW popularized. I get it, it’s sleek, and looks cool the first couple times. However I think it hinders the realism. No one pulls off super fast sleek reloads perfectly all the time. I miss the days of deliberate and methodical reloads. Also guns don’t clickity clack that much when reloading. It’s an over use of sound effects.
Nobody in real life would be reloading methodically in a firefight
@@CALndStuff You sure? I reloaded pretty fucking steadily and methodically in Afghanistan. It’s about drilling precise movements until its second nature. The ultra sleek goofy cod reloads are cool if you’re in a John Wick movie. Otherwise they look ridiculous.
@@codygreene9067 This game's characters are not in the military, they don't get reload drills, if you watch body cam footage of cops, they never reload methodically
@@CALndStuff You are so misinformed it’s wild. You’re saying cops don’t know how to reload their fucking issued service weapons? The fuck are you talking about? You’re getting way too deep in the weeds on this. Isn’t the MTF of the SCP fiction a paramilitary task force? So it would stand to reason they have the same training as any other police or military agency. There’s only so many ways to skin a cat. Same goes with firearms. What I don’t like is when characters are flipping mags out of the gun, tossing new mags up in the air, catching them, slapping them in, working the charging handle underhanded. All while their limbs and gun bounce around the screen like a fucking Pixar animation. You can dive into the minutiae of it all you want. You have an interesting perspective. Apparently cops and super high speed government agencies don’t get firearms training in the world you live in. Who knew?
You don't play as an MTF unit in this game, and they aren't doing any of the things you mentioned. Also, cops don't get as much firearms training as you think.@@codygreene9067
I think the game is kinda ass in terms of gameplay but the animations are somewhat good.
@@Nsodnoajdjksl Ass gameplay, good animations.
@@Nsodnoajdjksl I see how it works now! So if I say 'good for nothing,' it becomes 'good good for nothing,' just like your attempts at humor - doubly pointless and stupid lol. How about if I say 'dumbass,' it magically becomes 'good dumbass.' No wonder you seem to have mastered the art of being 'good stupid' all on your own!
The animation quality is really fucking good but some reloads are basically almost a carbon copy of MW2019 animations, Scar for example, is just shameless.
Call of duty Cloned
Very "original" animations ResidentSleeper
Hands R constantly bending at unnatural angles. Also who holds a handgun like that? U supposed to keep hands straight!
They are holding the gun in a rest position to stop tiredness
Finally, something that isn't lighting fast or sounds terrible like cod. Much better
MW19's reloads are realistic, and this game is clearly not only taking a lot of inspiration from model choices, but some of the reloads are outright ripped off from it, as well. The modeler(s) and animator(s) have done a superb job regardless, but as usual with a lot of these modern games, none match MW19 in my opinion because all the reloads are too slow. They're just right around x1.25 speed, here.
Yeah no, modern warfare 2019 and MWII are light years ahead of this garbage
@@Hysteria98mw2019 invented modern reload techniques apparently
@@Hysteria98You lost all credibility when you said this game ripped things off from mw19. Stop acting like mw19 invented reload techniques.
They have not ripped any of the animations, that would be illegal and would result in them immediately getting sued.@@Hysteria98
No mag tap on the M4A1's tactical reload, broken wrists, AUG and UMP reload bugs...This game's animations are a hot mess. It tries desperately to be satisfying like MW19 or MWII. It can't decide if it wants to be a game post 2018 or a game from 2002.
@elite-forcecinema3671 Quit being a melodramatic pansy. I didn't say that, did I? If you can't take criticism for someone else's project, how the fuck do you take criticism directed towards you? You scream immature narcissist, and to deny it is exactly what a narcissist would do. The characters in your metaphorical TV show make their own opinions or do their own thing, you get pissy. Grow up.
Edit: Also, animations are important to a game, are they not? I'm implying that they should fix the damn thing, moron.
@@elite-forcecinema3671I could also bring up the clearly shit sound design, but I didn't. Notice that it sounds like the character is reloading in a school bathroom when he's outside?
@@elite-forcecinema3671 At what point did I say the game shouldn't exist? Use your brain.
@@elite-forcecinema3671 What the fuck are you even talking about? Force it? I simply said the animations are in an inconsistent state.
the game's not even finished calm down
the ump and aug anims breaking are because they updated the hands' rig or something, also why are you complaining about mag taps??
Sad how the best animations and the highest details are always on the less realistic games... here we go, another game with zombies, lets pretend we dont have enough already, just because programming a shootin AI is too complicated for most of the developers. Im still waiting for a hardcore battlefield3 like game with this kind of animations. And im not the only one waiting for that.. or a ground branch with decent ai? No no lets make it easy, nice weapons and animations, to shoot braindead ai that comes straight at u lol.
@@Nsodnoajdjksl the animations are actually realistic... its the game that is supposed to be different since we have a thousands of zombie games already... but just a few realistic shooters..
They already have shooting AI in this game as well, along with other creatures, and the zombies are going to be getting replaced with more unique enemies.