I absolutely LOVE it when a villain is driven by a truly unassailable fact. Egil's methods are beyond barbaric, but he's right about Zanza. Peace will not exist as long as the god of the Bionis still lives. Egil was doing the right thing the wrong way.
i still dont like egil, he could have just told the people of Bionis about this, transferred everyone to Mechonis and bisected the Bionis when that was over. What he actually did was bring about Zanzas rebirth and hurt his own people, if shulk didnt have the 3rd monado.
@@coldramentpm1013 A lot of the guys in 2 are amazing as well, the only "baddish" one is Rex, and to some extend Pyra/Mythra. The girls sound great, but the delivery isn't there all the time. Rex's voice doesn't really fit and his screaming is atrocious. That being said Zeke, Malos, Jin, Gramps and so many others are pretty great. I love Adam Howdin's VA of Shulk as well.
@@biozelink6086 The majority of voice actors in Xenoblade Chronicles 2 do there job well, especially Zeke and Malos as you mentioned, however the voice direction is pretty horrible, there are a lot of moments where the delivery of a line doesn't match the tone or context of a scene.
@@jojonta2119 trying to say Xenoblade 2 is way more anime than Xenoblade 1, but that goes without saying considering all the anime cliches and tropes in 2.
Fun Fact: If this was an anime it would be about 28 episodes long. And man, people can't do anything without shitting on XC2 as if it's the worst thing to happen to mankind.
Here are the timestamps for every piece of music in the cutscenes. Note that this list uses the officially localised titles for the music tracks. No timestamp (e.g. for 49:16) means the music is the same as the previous track that played. The music in some of the cutscenes (e.g. the Bionis Leg shot at 1:18:45) is not as it plays in-game, due to some error unknown to me; in many cases, the music is missing from the cutscene entirely. I’ve timestamped the music as it appears in the video. 1:31 Prologue A 5:00 Prologue B 9:36 Time to Fight! 10:04 Main Theme 10:20 Everyday Life 11:46 Hometown 12:54 Riki the Legendary Heropon 16:25 Sorrow 18:32 A Friend On My Mind 20:44 Hometown 21:48 A Friend On My Mind 24:30 The Monado Awakens 28:15 Everyday Life 30:55 Tephra Cave 31:25 Ancient Mysteries 34:13 Time to Fight! 35:26 Crisis 38:32 An Obstacle in our Path 39:02 Crisis 41:55 Rage, Darkness of the Heart 44:11 An Obstacle in our Path 49:55 Engage the Enemy 52:50 Rage, Darkness of the Heart 55:06 Sorrow 56:42 Once We Part Ways 1:01:11 Apprehension 1:06:35 Memories 1:11:29 Disquiet 1:11:49 Tephra Cave 1:12:40 Urgency 1:13:37 An Obstacle in our Path 1:15:55 Majesty 1:17:00 Intrigue 1:20:53 An Obstacle in our Path 1:24:45 Regret 1:28:13 Tension 1:28:34 In the Refugee Camp 1:32:36 Shadows Creeping 1:34:29 Engage the Enemy 1:36:42 An Obstacle in our Path 1:37:54 Face 1:42:00 Regret 1:47:50 Disquiet 1:48:56 An Obstacle in our Path 1:50:00 Colony 6 - Ether Mine 1:50:19 Rage, Darkness of the Heart 1:50:31 Colony 6 - Ether Mine 1:52:13 Apprehension 1:53:07 Regret 1:56:24 Colony 6 - Ether Mine 1:57:13 Towering Shadow 1:57:22 Engage the Enemy 2:00:57 Crisis 2:04:46 Sorrow 2:05:56 Memories 2:07:58 An Obstacle in our Path 2:08:25 Rage, Darkness of the Heart 2:12:28 Unfinished Business 2:13:54 Sorrow 2:27:24 Satorl Marsh 2:32:57 A Friend On My Mind 2:35:00 Apprehension 2:36:53 Crisis 2:40:27 Forest of the Nopon 2:44:43 An Obstacle in our Path 2:50:24 Disquiet 2:54:55 Forest of the Nopon 2:55:39 Frontier Village 3:02:09 Riki the Legendary Heropon 3:03:41 Frontier Village 3:06:21 Everyday Life 3:07:16 Intrigue 3:08:53 An Obstacle in our Path 3:10:03 Engage the Enemy 3:22:00 Intrigue 3:22:26 Eryth Sea 3:29:39 Alcamoth, Imperial Capital 3:58:47 Where the Ancestors Sleep 4:05:13 An Obstacle in our Path 4:06:20 A Friend on my Mind 4:15:41 Egil’s Theme 4:18:02 Futures that Lie Ahead 4:27:06 Alcamoth, Imperial Capital 4:28:43 Egil’s Theme 4:30:42 Intrigue 4:31:53 Eryth Sea 4:32:53 An Obstacle in our Path 4:33:14 Egil’s Theme 4:34:27 Face 4:40:06 Egil’s Theme 4:43:02 Prison Island 4:50:35 Engage the Enemy 4:54:24 You Will Know Our Names 4:55:00 Main Theme 4:57:11 Thoughts Enshrined 5:00:22 Towering Shadow 5:00:35 Egil’s Theme 5:02:22 Sorrow 5:03:56 Alcamoth, Imperial Capital 5:05:30 Memories 5:10:06 A Friend on my Mind 5:12:08 Alcamoth, Imperial Capital 5:18:10 Sorrow 5:20:24 Valak Mountain 5:23:16 Ancient Mysteries 5:23:57 Valak Mountain 5:25:02 A Spiritual Place 5:28:01 Valak Mountain 5:29:11 Regret 5:30:01 Face 5:32:41 Engage the Enemy 5:36:13 Regret 5:37:17 Main Theme 5:37:30 Sword Valley 5:41:05 Towering Shadow 5:43:12 Sword Valley 5:45:40 Towering Shadow 5:47:22 Sword Valley 5:48:50 Engage the Enemy 5:52:50 Shadows Creeping 5:54:36 Egil’s Theme 5:55:16 Sword Valley 5:56:49 Galahad Fortress 5:59:50 An Obstacle in our Path 6:01:51 Rage, Darkness of the Heart 6:05:05 An Obstacle in our Path 6:05:31 A Tragic Decision 6:08:41 Egil’s Theme 6:10:03 A Spiritual Place 6:13:44 A Friend on my Mind 6:14:14 The Fallen Land 6:20:27 Shulk and Fiora 6:22:19 An Obstacle in our Path 6:23:44 Egil’s Theme 6:25:05 Memories 6:28:03 An Obstacle in our Path 6:29:45 A Friend on my Mind 6:29:14 The Fallen Land 6:32:26 Reminiscence 6:33:44 Riki’s Kindness 6:36:58 A Friend on my Mind 6:38:33 Hidden Machina Village 6:41:41 Tension 6:43:04 Alcamoth, Imperial Capital 6:46:58 Regret 6:50:08 Sorrow 6:56:51 Thoughts Enshrined 7:03:25 Egil’s Theme 7:07:14 Main Theme 7:08:08 Mechonis Field 7:09:34 Memories 7:14:42 Shadows Creeping 7:15:55 An Obstacle in our Path 7:17:00 Sorrow 7:18:45 Towering Shadow 7:20:07 A Spiritual Place 7:22:50 Regret 7:25:29 The Battle is Upon Us 7:28:12 Central Factory 7:28:58 The Battle is Upon Us 7:34:39 Ancient Mysteries 7:38:14 Sorrow 7:41:56 Agniratha, Mechonis Capital 7:45:23 An Obstacle in our Path 7:47:35 Rage, Darkness of the Heart 7:48:59 You Will Know Our Names 7:49:47 Thoughts Enshrined 7:52:34 Egil’s Theme 7:53:45 Regret 7:55:46 Towering Shadow 7:59:16 A Tragic Decision 8:00:56 Rage, Darkness of the Heart 8:03:57 Once We Part Ways 8:06:03 An Obstacle in our Path 8:11:10 Regret 8:15:32 Reminiscence 8:17:10 Mechanical Rhythm 8:19:45 Disquiet 8:21:58 The Monado Awakens 8:22:31 Intrigue 8:26:38 Egil’s Theme 8:27:21 Crisis 8:30:30 An Obstacle in our Path 8:32:01 Rage, Darkness of the Heart 8:35:26 Regret 8:40:06 Towering Shadow 8:46:09 Bionis’ Awakening 8:50:01 Engage the Enemy 8:51:48 Thoughts Enshrined 8:56:01 Sorrow 8:58:35 An Obstacle in our Path 8:59:48 Rage, Darkness of the Heart 9:02:55 Sorrow 9:05:31 A Spiritual Place 9:07:51 Memories 9:10:54 Regret 9:12:50 Shulk and Fiora 9:16:00 Crisis 9:17:58 A Spiritual Place 9:22:34 An Obstacle in our Path 9:24:15 Prologue B 9:28:15 Sorrow 9:29:05 An Obstacle in our Path 9:32:13 Reminiscence (Music Box) 9:34:51 The Battle is Upon Us 9:36:40 Bionis’ Interior (Pulse) 9:39:23 An Obstacle in our Path 9:40:47 Thoughts Enshrined 9:44:48 Bionis’ Interior (Pulse) 9:47:26 An Obstacle in our Path 9:50:47 Crisis 9:52:38 Shadows Creeping 9:54:25 Engage the Enemy 9:58:06 You Will Know Our Names 9:58:19 Rage, Darkness of the Heart 10:00:54 A Spiritual Place 10:07:13 Zanza the Divine 10:09:35 Memory’s End 10:10:32 The God-Slaying Sword 10:12:00 Majesty 10:17:52 Once We Part Ways 10:21:28 Futures that Lie Ahead 10:24:52 Beyond the Sky 10:29:17 Epilogue ---- 10:33:52 Disquiet 10:34:35 Intrigue 10:37:21 Sorrow 10:39:41 Towering Shadow 10:40:37 An Obstacle in our Path 10:41:01 Regret 10:43:15 Once We Part Ways
A few interesting things to note: In the very opening cutscene, the Mechonis is mainly using a defensive approach while the Bionis is using an offensive approach. Mumkhar's death at 5:52:08 mirrors the way he "killed" Fiora at 52:08, they are also almost exactly 5 hours apart. Huge foreshadowing at both 58:27, 2:31:35 and 4:12:08 - 4:13:12, and these events that they foreshadow both take place very late in the game. This is one I saw on Twitter and more likely than not is just a giant stretch, but Reyn pressing the button at 3:58:28 could potentially foreshadow Klaus recreating the universe at 10:14:40 due to a big button being pressed in front of Alvis, leading to something bad. That may just be a stretch though. One last thing to note is how at 10:01:20, Zanza can't see any further because he can't see past his own defeat. Does anyone else have anything interesting they'd like to share?
At 2:48:16 the camera focuses at Shulk when Alvis says “the material” and switches to Alvis when he says “the immaterial” which is some awesome foreshadowing
At 24:48 when you see Fiora not getting hurt by the Monado and Shulk explaining why, and then as you battle Metal Face you wonder why you are not doing any damage and then much later you learn the reason on why your attacks had no effects.
2:01:47 I love how this line from Reyn is shown, and right after, Shulk fails to save Otharon on his own, and Reyn was actually the one to save Otharon. I think this was like the only time someone else used Shulk’s vision to save someone.
Y'know, that's such a cool detail now that you mentioned it. Reyn never actually sees the vision or Otharon die, but his knowledge of the vision's existence was enough to make him stay on his toes when he saw the ether river.
It must be fucked up to hear that same voice ask you to kill his son. That's like Peppa's dad asking for her murder. Like: "Hey there stranger, please kill my daughter!"
Actually, in the Japanese version, the first sentence after Fiora's awaken in the beach is more interesting: "Why would you choose such a place for the first kiss?"
6:20:32 Literally broke me, he's treating her the same as ever while she's almost suicidal about being turned into something barely human anymore. The sad look on his face when she's forcing herself to be cheery "I never have to eat, I never get hungry" was like the most emotional thing in the game for me.
You know, I never initially saw her as suicidal but rewatching it, I can def see when you’re coming from. I saw it personally as a “I look like a monster” type deal but with everything she’s been through, her original death, being trapped as simply a voice in her own head while her body acts, the body dysmorphia added on definitely made her mental state that much worse I’m sure. Man, I really do love Fiora, she’s such a toughie 😭
the look of quiet horror on shulk’s face when she reveals she doesn’t have to eat anymore really cements that she’s been turned into something inhuman…. And then she immediately proceeds to ask shulk to think of his fiora as dead and to leave her behind on mechonis (presumably where she would die soon with no intervention)… I love these two so much
Well said everyone. I started playing XCDE this year, never touched a Xenoblade game before and went into this totally blind. This little moment (among many others) marked the point Fiora became my favorite character and I shipped Shulk x Fiora. I know the fandom loves to say "poor Melia" and yes, she's been through a lot and I give Melia massive respect to how she rises to the occasion with maturity and grace, but I think Fiora got put through a lot too. I mean her body and mind get hijacked and altered outside her control. That's horrifying and sad. DE adds nuances to facial expressions with the already great voice acting that do such a good job getting a player like me invested in the story and characters. Fiora trying to keep her spirits up + Shulk's horror/sympathy at the fact she's been changed beyond human has me in shambles. Her battle dialogue where she encourages herself and her teammates just made a cynic like me admire her even more. People don't give Fiora and her persevering spirit enough credit. Melia and Fiora are both great and amazing in their own ways. And they're good friends besides. No need to pit them against each other and say one's better than the other. (And that concludes my XC TED talk and thoughts on the Melia vs Fiora nonsense)
I just played this game for the first time and there were so many plot twists. I couldn’t even handle it. I really wonder how the writers were able to come up with such an amazing story.
I accidentally looked up the final ost cause I was looking for A Tragic Decision, and I saw Zanza, and I’m like “I guess it’s the giant,” holy crap I was sooo wrong (this was all right before I beat Yaldabaoth the first time)
You could very well construct a series out of the game, with 12 episodes that roughly have length of traditional series episodes to be watched more easily in bits (if you want to)! :D And because I have nothing to do, I did exactly that (plus episode titles w/o spoilers!) Episode 1 - 0:00 - The Attack (60 mins) Episode 2 - 59:55 - A New Power (44 mins) Episode 3 - 1:44:25 - Encouraged by Bitterness (53 mins) Episode 4 - 2:36:51 - The Girl from the Vision (46 min) Episode 5 - 3:22:19 - The Tomb (54 mins) Episode 6 - 4:16:34 - Shackles Released (45 mins) Episode 7 - 5:01:01 - A Reason to Fight For (67 mins) Episode 8 - 6:08:33 - The Fallen Arm (57 mins) Episode 9 - 7:05:11 - The Story of Mechonis (47 mins) Episode 10 - 7:52:28 - Egil (48 mins) Episode 11 - 8:39:54 - Awakening (56 mins) Episode 12 - 9:36:04 - Monado (53 mins) Credits - 10:29:12 Bonus - 10:33:41 - Tyrea (12 mins)
when I reached 8:22:03 , I dropped my controller, yelling at shulk "WOAH CALM DOWN HOLY SHIT" I was genuinely worried for him, my heart started to freak out, despite already having played the original and knowing what was going on lmaooo one of the main reason why I never played that game in japanese, the acting is so goood
@@estecake the mechonis cutscenes can shake someone any time they see it. it took 5 playthroughs to finally get over zanza, and then de made everything feel brand new
Meg I was worried about Shulk too about the Electric shock. My heart was beating really fast like crap and sometimes it will make me Feel that I'm in outer space.
One of the most Harrowing and mentally shocking things in the game is at 52:25, seeing Metal Faces' claws covered in fresh blood... it adds so much to the emotion of the scene
9:58:15 was the scene I wanted to see the entire time we were waiting for this game. I remember replaying this scene over and over when watching the cutscenes of the Original.
I was thinking that exact same thing. Hopefully when the inevitable smash movie is released, we will have a Mario (already in production), Zelda, Kirby, Metroid, Star Fox, Donkey Kong, Fire Emblem, and Xenoblade movie.
This game is an experience. This game is the only one where I have played it and cried at the end not because it was finished, but because I can never experience it entirely blind ever again. A masterpiece.
Same here, I played the game during the pandemic, with no guide no watching spoilers, it was all worth it, some of those scenes almost made me cry or heck surprised the hell out of me
@@jerryborjon its connected, the events of xenoblade 1 can only exist due to the things xenoblade 2 brought up, alvis is ontos, and Alrest used to be the world that was destroyed through Klaus, not due to simple curiosity as Alvis put it, but due to self righteousness and egotism and there is nothing you can do about it Ruined it for you yet?
5:49:52 I love the way the music picks up as Shulk says “They’re people, like us”. Along with the delivery, that makes this my favorite line in the whole game.
[Spoilers, and a lot of them, and also a long-ass comment] I've commented on this game a million times to my friends, but I really feel the need to say it: I think the scene at 5:48:49 with Mumkhar, Dunban, and Shulk is probably the best example of how the characters have developed from the initial take-off of the story. At the beginning, Shulk was entirely caught up in his anger towards the Mechon as a whole, he hadn't even considered they might be their own kind of people with their own reasons. All he wanted to do was kill them all, for what they did to his best friend. Dunban was filled with grief from having been so badly wounded that he couldn't wield the weapon that could've saved his sister's life. (We know why the Monado wouldn't work later down the line, but no one knew that for sure in the moment). And both of them supposedly had the tools to prevent such a tragedy. If only Dunban could've fought with the Monado. If only Shulk hadn't been so paralyzed and dazed to warn Fiora of his vision. We've had sparse encounters with Metal Face afterwards, almost every time he taunted Shulk for his failed efforts to save his friend. Sending Shulk further and further into rage, and Dunban into grief. Until it boils to a point of desperation where Shulk decides to see a vision through where it would guide him to Prison Island. To fulfill such a vision and unleash the Monado, that he might strike down the Faced Mechon. He did it all in desperation for revenge. And Dunban believed that a righteous path, going along with him after learning to fight with his left hand. Even though the entire tone of the scene paints it as wrong, the unshackled Monado feels right to Shulk and Dunban. It's their tool for revenge. But we as the audience can FEEL that something is off. This is bad. But that doesn't matter. This is out of our hands. It's now Shulk's ultimate weapon for revenge and carnage, against the beings who killed his people and are still hunting them down for reasons he cannot be bothered to think of. The silver-faced Mechon, however, stood between Shulk and the other Mechon, pleading for them all to stop fighting. You can actually see Dunban wince at the fact that the Mechon didn't immediately start fighting. Shulk, blinded by rage, continues his assault. Until he's cut apart the Mechon that wanted peace, and saw a friend's face inside. He stopped fighting immediately. He realized the reason he'd come this far, for vengeance, was in vain. Fiora was not dead. She was right there, "fighting" alongside the enemy. He didn't have to do this. He didn't have to fight. He's changed after this. He has a weapon capable of wiping out the Mechon. He's got the proper motivations if he chooses to believe it. But instead, Shulk remembers the face of a friend in that mech. And he starts asking the questions that the other side might have the answers to: why are we still fighting? Upon seeing "Fiora" again, they're caught up in the joy of seeing their friend. But despair takes over again when Fiora, like before, doesn't recognize them. It's especially painful for both ends. "Fiora" knows these people are important. You can actually see the camera shaking when Shulk points and says, "That's Dunban over there!" Like the girl's body is trying to remember, trying to say something to her brother. Before she begin to explain anything, she's attacked by Metal Face. And that anger towards the Mechon reignites. The same Mechon that ripped Fiora away in the first place, made everyone believe she was dead, and the catalyst for this whole adventure. They had found her, and now she was going to be ripped away again. What I like especially about this scene is when Metal Face says Shulk needs to relinquish the Monado to let Fiora live. And Shulk doesn't even hesitate to give it up. He agrees on the terms that his friend will be safe, and he drops it in the snow. Not a moment of thought, just utter care for his friend, the person he loves, even if she can't remember who he is. And of course, we see Mumkhar jump out of the Mechon, as Dunban suspected. Mumkhar reveals his jealousy towards Dunban, and now Shulk, for being wielders of the Monado. A weapon he's vied for, even been willing to deceive his friends and betray them, just to get a chance of snagging it for himself. The prideful act of stepping out of his Mechon is only met with punishment by the whole party, and Dunban is finally able to let out some pent up grief over failing to save his sister. Alas, justice is ripped away from the heroes when Egil arrives, and Fiora is swept away, too. Leaving everyone to stare after her departing visage and continue their pursuit. Leaving only more questions to ask: why would there be Homs inside of the Mechon that want to kill them? At last, at Gallahad Fortress, everyone is able to ask these questions. Only to recieve the most painful of answers: Mumkhar only wanted to kill other Homs just because he could. He loved the feeling of power over them, and drank plenty of it to grow arrogant in a body he didn't think could die. Of course, with the Monado unshackled and able to kill Homs, his Mechon is not impervious to its blade. And soon, he is at the mercy of the weapon he desperately wanted to wield. As it should be, Dunban is finally ready to deliver justice. Wielding his katana in the newfound fashion, after losing his right arm to the Monado, a catalyst of Mumkhar's betrayal. He goes to deal the killing blow. To kill the Homs inside the dreaded machine. But he is stopped by the boy who screamed for murder not so long ago, now with a mixed view of what could be right or wrong. No longer driven by revenge, but by love and desperation, Shulk puts himself between Dunban's deadly katana and the man who had killed his friend. I'm almost certain that if it wasn't the Monado that Shulk was wielding, he wouldn't have been able to deflect Dunban's blade. He would've been cut down with Mumkhar for even attempting to defy Dunban's vengeance. And Shulk must've known that. But instead of giving into that anger he felt towards Mumkhar, he actually defends him. Not because Mumkhar was innocent, or his actions just. But he's Homs. He's from Bionis, as they all are. And not so long ago, they all had the same goal. Despite the atrocities of his actions, he is still alive. He can still make a different decision, give them the answers they need to stop the war between Bionis and Mechonis. This is the point where Shulk has realized that maybe the people of Bionis are _not_ so innocent as he may have believed. Maybe the horrible act of the Mechon to be attacking his home and world was justified in someone else's eyes. There's more to this, and he'll be damned if he wastes another chance to save someone's life in this timeless battle. Dunban eventually gives in, despite the rage he feels, relenting that Shulk is right. Mumkhar is not innocent, nor does he need to be forgiven. But he is a Homs. And if they were to give Fiora the same doubt, they should at least give Mumkhar a mercy. Mumkhar, of course in his dickish behavior, gives up this chance at peace and attacks his people. In nothing but rage and hatred towards the Monado's Chosen and the War Hero of Colony 9. Dunban is swift to punish him for this choice, but does not continue to fight. He gives up on fighting Mumkhar, proudly claiming that he is not worth the effort. Pushed to an edge, Mumkhar gives on final push to make his point clear: he has no care left in him for the Homs, or for his friend. As he prepares to attack, Shulk is struck with a vision of Mumkhar's end: one of the pronged pillars higher up the fortress will plummet and strike him in the chest. At first he is dazed by this vision when he comes out of it. You can see it in the way he shifts his eyes. But unlike before, *unlike with Fiora,* Shulk acts immediately. He rips his head away from what he saw and screams at Mumkhar to stop. He can do nothing else to prevent the tragedy besides plead. But Mumkhar only screams for blood as he charges forward and shoots at Dunban and Shulk. Shulk shoves Dunban aside, saving them from the projectile. But it strikes the wall behind them, rattling the pronged pillar from its unsteady spot and sends it plummeting down to Mumkhar's uncaring demise. Not only would he have died from such a wound, but the platform then crumbles and plummets to the endless ocean far below the Mechonis. Shulk and Dunban can only stare down at the sight, both relenting how they could not save the fool's life. And to note, Mumkhar had betrayed Shulk and Dunban on many occasions. And this final betrayal was immediately after their display of peace and mercy. If this were the same Shulk and Dunban from the beginning, fueled by nothing but hatred and revenge on account of what was done to their friend and sister respectively, they might've just let him die his own pitiful death. Shulk saw the vision of him dying. He didn't know what would've caused it. He just knew Mumkhar was fated to die if nothing was done. He could've let it happened. But Shulk _didn't._ He _tried_ to warn Mumkhar to stop. It was purely Mumkhar's own bloodlust that caused such a tragedy.
An excellent analysis. Reading this made me wonder if Mumkhar in this scene represents a radical version of Shulk who could have become selfish, narrow-minded, ambitious and determined, and that Mumkhar's death symbolises Shulk's development as a selfless person who wants to know more about the conflict and is willing to offer peace to even those who have sinned.
I wonder what is going on with the titans here? I can see the fingers of one of them. So I guess their corposes have littered the ground, making new continents?
Just finished this game, it’s absolutely amazing, the story had so many plot twists and the gameplay was great along with the characters, it’s one of the best games I’ve ever played!
It’s crazy something about the plot twists. I’ve thought about this, but they just happen so organically, none of the plot twists seem forced or there to make the story more interesting. And when the whole story is pieced together it makes more sense than you had even pictured the story going.
A small foreshadowing that no one talks about is when Shulk is about to give Sharla Monado speed he hears a voice telling him “of course you can” that’s Alvis but it hints that he is the Monado
"One day, I want to meet them all. The people of this endless world." This hits different after seeing the trailer for xenoblade 3, where all kinds of beings from 1 and 2 will finally meet.
Its interesting that Alvis necklace has been replaced with an Aegis signature instead. It looks to me that he's the lost Aegis or one of the three cores of the Trinity Processor that Klaus developed during his time.
@@shadow10r43 Except it literally does because it proves a bunch of theories that people had from Xenoblade 2. SPOILERS: It confirms the monado is the third aegis which was created from the Zohar. That minor changes not only connects the game to Xenoblade 2 but, the Xenosaga trilogy. You are objectively wrong.
This is how I see it, Ontos/Alvis is the primary processor while Logos/Malos and Pnuema/Mythra and Pyra were the secondary processors. Hence he still had his connection to the Conduit regardless of being in a separate dimension. That could be the reason why he was sent to the X1 universe due to Zanza attempted to use the power of the Conduit when both he and Meyneth created their titan forms, life on both of them and the battle they had.
@@thebakalord I wonder if the Xenoblade Chronicles, the next one will be about the development from where it all began in the first place. Or if the next one will connect Xenoblade X to 1& 2?
@@-lord1754 it adds to the story of xenoblade 2, but not the first one. i have no idea what an aegis or zohar is and i dont see why it does much beyond offer an easter egg to fans of the second game
My compromise for people who don’t want to play the game but I want them to experience the story is to watch this video in 30 minute bursts, I think the story is amazing and deserves to be known
Ehhhhh not really if you don’t have the context. Most people would just think “oh, this must be some location I haven’t visited yet”. It’s not like they can glean any information on the plot from it.
@@HarrisBoe The fanbase seems extremely over-sensitive about spoilers. I'm in a Xenoblade facebook group where I cannot even mention the name of Dragon King Alcar, a filler boss with no role in the story who only exists to give you a key item for beating him, without posting a spoiler tag. Otherwise I'm breaking the rules.
@@lauralaura4362 No, you can't. Even then, they wouldn't know the context, or what happens. Sometimes it's better to be quiet and not mention the fact that something is a spoiler.
Lauralaura Generally in cases like this, people get spoiled from their eyes wandering. As a result they only get the briefest glimpse of what’s visible. They don’t see the tiny details, because as soon as they realize they’re seeing something they don’t want to, they look away. I remember after Breath I’d the Wild came out I accidentally caught a brief glimpse of a thumbnail showing the final boss. It happened so fast before I caught myself that until I thought that what I was was Ganon as some sort of stone golem. In this, Fiora is so small that someone would have to be TRYING to spoil themselves to see her.
There is so many subtly in the cutscenes once you rewatch it. Like at 50:22 with Fiora's badass entrance and 1:59:12 with Shala's reaction when she learned Xord the armor smith eaten all the villagers. So many smalls things you can catch.
3:48:48 "Excuse me. We ordered room service an hour ago."
Man, Dunban's awesome
That's why hes the most badass character
He's the type of man I could trust to tell a McDonald's employee that they messed up my order
@@DiegoCardenasjv3x3 I laughed way too hard at that, lol
He is not only awesome, but he is also over there
He is both funny and serious when required
1:58:24 When my brother ask me where the pizza rolls went.
😂
I love Otharon's reaction in this context
I feel awful for laughing at this.
You didn't get stuffed into a Face mechon. You just stuffed your face. 😊
I absolutely LOVE it when a villain is driven by a truly unassailable fact. Egil's methods are beyond barbaric, but he's right about Zanza. Peace will not exist as long as the god of the Bionis still lives. Egil was doing the right thing the wrong way.
SPOILER TO NEWCOMERS: I felt so shitty when egil died because he just bonded with Shulk and the gang.
He wanted to do something good, but he did it bad, so that's why he looks at first like the villian, but the right thing was to erase Zanza
@@dylanr.7760 you shouldnt put spoilers warning considering no one here than didnt completed the game should be here
That is why Egil is one of my favorite villains ever. His motives are perfectly understandable and in the end you feel really bad about his death
i still dont like egil, he could have just told the people of Bionis about this, transferred everyone to Mechonis and bisected the Bionis when that was over.
What he actually did was bring about Zanzas rebirth and hurt his own people, if shulk didnt have the 3rd monado.
8:00:17 2nd best line in the game,
3:48:48 is actual best
What about 8:28:36
Tarvaris the pinnacle of video game writing
"You should have gone for the head"
*NYAPAKAPOW*
Nahnahnah, it's DEFINITELY 3:48:48
22:27 It's nice to see that after all these years the food is still invincible and it has no bites
Maybe Shulk is pretending and bullshitting
Also the way Adam Howden says "wut" in this scene gets me everytime
"Really?"
There’s a small bite on the top
It's always delicious, but today it's definitive.
"I don't wanna be your vessel or your disciple! I just want to live my life as a Homs. In a world without Juju!"
Does anyone like Juju? Most people seem not to
Theaggyyu
That is mostly edible
I genuinely can’t hear the line in colony 9 without it sounding off. Mobile house into artillery sounds more human then mobile artillery into house
@You Wish frickin ice cabbages and black liver beans xD
Man shulk’s voice can give anyone chills like the raw emotion he gives is so freaking amazing
compare that to rex, or pretty much any performance in 2? lol
ColdRamen2 True Lol
@@coldramentpm1013 A lot of the guys in 2 are amazing as well, the only "baddish" one is Rex, and to some extend Pyra/Mythra. The girls sound great, but the delivery isn't there all the time. Rex's voice doesn't really fit and his screaming is atrocious.
That being said Zeke, Malos, Jin, Gramps and so many others are pretty great.
I love Adam Howdin's VA of Shulk as well.
@@biozelink6086
The majority of voice actors in Xenoblade Chronicles 2 do there job well, especially Zeke and Malos as you mentioned, however the voice direction is pretty horrible, there are a lot of moments where the delivery of a line doesn't match the tone or context of a scene.
@@biozelink6086 Yeah, the problem is Rex in the emotional scenes, and because he is the main protagonist it just drags out everyone else
This game’s cutscenes is pretty much a fully-fledged high tier anime in its own right.
Xenoblade 2 begs to differ.
@@magicdreemurr3771 ?
@@jojonta2119 trying to say Xenoblade 2 is way more anime than Xenoblade 1, but that goes without saying considering all the anime cliches and tropes in 2.
@@magicdreemurr3771 Oh for sure
Fun Fact: If this was an anime it would be about 28 episodes long.
And man, people can't do anything without shitting on XC2 as if it's the worst thing to happen to mankind.
8:22:02 That was legitimately terrifying. Shulk’s VA has no chill.
Youniqua Wanket I was playing in the night with my TVs volume up high and it almost gave me a heart attack. Jesus Christ that scared me
Adam Howden (I think that his name) is an absolute god at voice acting
I also love 8:09:29
You can really hear the desperation in his voice with the "Our friends are going to die! Stop!!!"
@@ashketchup7354 holy shit that is a good voice jesus christ
people when bill gates spills coffee on his computer
Here are the timestamps for every piece of music in the cutscenes. Note that this list uses the officially localised titles for the music tracks. No timestamp (e.g. for 49:16) means the music is the same as the previous track that played.
The music in some of the cutscenes (e.g. the Bionis Leg shot at 1:18:45) is not as it plays in-game, due to some error unknown to me; in many cases, the music is missing from the cutscene entirely. I’ve timestamped the music as it appears in the video.
1:31 Prologue A
5:00 Prologue B
9:36 Time to Fight!
10:04 Main Theme
10:20 Everyday Life
11:46 Hometown
12:54 Riki the Legendary Heropon
16:25 Sorrow
18:32 A Friend On My Mind
20:44 Hometown
21:48 A Friend On My Mind
24:30 The Monado Awakens
28:15 Everyday Life
30:55 Tephra Cave
31:25 Ancient Mysteries
34:13 Time to Fight!
35:26 Crisis
38:32 An Obstacle in our Path
39:02 Crisis
41:55 Rage, Darkness of the Heart
44:11 An Obstacle in our Path
49:55 Engage the Enemy
52:50 Rage, Darkness of the Heart
55:06 Sorrow
56:42 Once We Part Ways
1:01:11 Apprehension
1:06:35 Memories
1:11:29 Disquiet
1:11:49 Tephra Cave
1:12:40 Urgency
1:13:37 An Obstacle in our Path
1:15:55 Majesty
1:17:00 Intrigue
1:20:53 An Obstacle in our Path
1:24:45 Regret
1:28:13 Tension
1:28:34 In the Refugee Camp
1:32:36 Shadows Creeping
1:34:29 Engage the Enemy
1:36:42 An Obstacle in our Path
1:37:54 Face
1:42:00 Regret
1:47:50 Disquiet
1:48:56 An Obstacle in our Path
1:50:00 Colony 6 - Ether Mine
1:50:19 Rage, Darkness of the Heart
1:50:31 Colony 6 - Ether Mine
1:52:13 Apprehension
1:53:07 Regret
1:56:24 Colony 6 - Ether Mine
1:57:13 Towering Shadow
1:57:22 Engage the Enemy
2:00:57 Crisis
2:04:46 Sorrow
2:05:56 Memories
2:07:58 An Obstacle in our Path
2:08:25 Rage, Darkness of the Heart
2:12:28 Unfinished Business
2:13:54 Sorrow
2:27:24 Satorl Marsh
2:32:57 A Friend On My Mind
2:35:00 Apprehension
2:36:53 Crisis
2:40:27 Forest of the Nopon
2:44:43 An Obstacle in our Path
2:50:24 Disquiet
2:54:55 Forest of the Nopon
2:55:39 Frontier Village
3:02:09 Riki the Legendary Heropon
3:03:41 Frontier Village
3:06:21 Everyday Life
3:07:16 Intrigue
3:08:53 An Obstacle in our Path
3:10:03 Engage the Enemy
3:22:00 Intrigue
3:22:26 Eryth Sea
3:29:39 Alcamoth, Imperial Capital
3:58:47 Where the Ancestors Sleep
4:05:13 An Obstacle in our Path
4:06:20 A Friend on my Mind
4:15:41 Egil’s Theme
4:18:02 Futures that Lie Ahead
4:27:06 Alcamoth, Imperial Capital
4:28:43 Egil’s Theme
4:30:42 Intrigue
4:31:53 Eryth Sea
4:32:53 An Obstacle in our Path
4:33:14 Egil’s Theme
4:34:27 Face
4:40:06 Egil’s Theme
4:43:02 Prison Island
4:50:35 Engage the Enemy
4:54:24 You Will Know Our Names
4:55:00 Main Theme
4:57:11 Thoughts Enshrined
5:00:22 Towering Shadow
5:00:35 Egil’s Theme
5:02:22 Sorrow
5:03:56 Alcamoth, Imperial Capital
5:05:30 Memories
5:10:06 A Friend on my Mind
5:12:08 Alcamoth, Imperial Capital
5:18:10 Sorrow
5:20:24 Valak Mountain
5:23:16 Ancient Mysteries
5:23:57 Valak Mountain
5:25:02 A Spiritual Place
5:28:01 Valak Mountain
5:29:11 Regret
5:30:01 Face
5:32:41 Engage the Enemy
5:36:13 Regret
5:37:17 Main Theme
5:37:30 Sword Valley
5:41:05 Towering Shadow
5:43:12 Sword Valley
5:45:40 Towering Shadow
5:47:22 Sword Valley
5:48:50 Engage the Enemy
5:52:50 Shadows Creeping
5:54:36 Egil’s Theme
5:55:16 Sword Valley
5:56:49 Galahad Fortress
5:59:50 An Obstacle in our Path
6:01:51 Rage, Darkness of the Heart
6:05:05 An Obstacle in our Path
6:05:31 A Tragic Decision
6:08:41 Egil’s Theme
6:10:03 A Spiritual Place
6:13:44 A Friend on my Mind
6:14:14 The Fallen Land
6:20:27 Shulk and Fiora
6:22:19 An Obstacle in our Path
6:23:44 Egil’s Theme
6:25:05 Memories
6:28:03 An Obstacle in our Path
6:29:45 A Friend on my Mind
6:29:14 The Fallen Land
6:32:26 Reminiscence
6:33:44 Riki’s Kindness
6:36:58 A Friend on my Mind
6:38:33 Hidden Machina Village
6:41:41 Tension
6:43:04 Alcamoth, Imperial Capital
6:46:58 Regret
6:50:08 Sorrow
6:56:51 Thoughts Enshrined
7:03:25 Egil’s Theme
7:07:14 Main Theme
7:08:08 Mechonis Field
7:09:34 Memories
7:14:42 Shadows Creeping
7:15:55 An Obstacle in our Path
7:17:00 Sorrow
7:18:45 Towering Shadow
7:20:07 A Spiritual Place
7:22:50 Regret
7:25:29 The Battle is Upon Us
7:28:12 Central Factory
7:28:58 The Battle is Upon Us
7:34:39 Ancient Mysteries
7:38:14 Sorrow
7:41:56 Agniratha, Mechonis Capital
7:45:23 An Obstacle in our Path
7:47:35 Rage, Darkness of the Heart
7:48:59 You Will Know Our Names
7:49:47 Thoughts Enshrined
7:52:34 Egil’s Theme
7:53:45 Regret
7:55:46 Towering Shadow
7:59:16 A Tragic Decision
8:00:56 Rage, Darkness of the Heart
8:03:57 Once We Part Ways
8:06:03 An Obstacle in our Path
8:11:10 Regret
8:15:32 Reminiscence
8:17:10 Mechanical Rhythm
8:19:45 Disquiet
8:21:58 The Monado Awakens
8:22:31 Intrigue
8:26:38 Egil’s Theme
8:27:21 Crisis
8:30:30 An Obstacle in our Path
8:32:01 Rage, Darkness of the Heart
8:35:26 Regret
8:40:06 Towering Shadow
8:46:09 Bionis’ Awakening
8:50:01 Engage the Enemy
8:51:48 Thoughts Enshrined
8:56:01 Sorrow
8:58:35 An Obstacle in our Path
8:59:48 Rage, Darkness of the Heart
9:02:55 Sorrow
9:05:31 A Spiritual Place
9:07:51 Memories
9:10:54 Regret
9:12:50 Shulk and Fiora
9:16:00 Crisis
9:17:58 A Spiritual Place
9:22:34 An Obstacle in our Path
9:24:15 Prologue B
9:28:15 Sorrow
9:29:05 An Obstacle in our Path
9:32:13 Reminiscence (Music Box)
9:34:51 The Battle is Upon Us
9:36:40 Bionis’ Interior (Pulse)
9:39:23 An Obstacle in our Path
9:40:47 Thoughts Enshrined
9:44:48 Bionis’ Interior (Pulse)
9:47:26 An Obstacle in our Path
9:50:47 Crisis
9:52:38 Shadows Creeping
9:54:25 Engage the Enemy
9:58:06 You Will Know Our Names
9:58:19 Rage, Darkness of the Heart
10:00:54 A Spiritual Place
10:07:13 Zanza the Divine
10:09:35 Memory’s End
10:10:32 The God-Slaying Sword
10:12:00 Majesty
10:17:52 Once We Part Ways
10:21:28 Futures that Lie Ahead
10:24:52 Beyond the Sky
10:29:17 Epilogue
----
10:33:52 Disquiet
10:34:35 Intrigue
10:37:21 Sorrow
10:39:41 Towering Shadow
10:40:37 An Obstacle in our Path
10:41:01 Regret
10:43:15 Once We Part Ways
This must've taken ages! Fair play to you mate.
Thanks so much for this!
Props to you dude, awesome work!!
the dedication.
A few interesting things to note:
In the very opening cutscene, the Mechonis is mainly using a defensive approach while the Bionis is using an offensive approach.
Mumkhar's death at 5:52:08 mirrors the way he "killed" Fiora at 52:08, they are also almost exactly 5 hours apart.
Huge foreshadowing at both 58:27, 2:31:35 and 4:12:08 - 4:13:12, and these events that they foreshadow both take place very late in the game.
This is one I saw on Twitter and more likely than not is just a giant stretch, but Reyn pressing the button at 3:58:28 could potentially foreshadow Klaus recreating the universe at 10:14:40 due to a big button being pressed in front of Alvis, leading to something bad. That may just be a stretch though.
One last thing to note is how at 10:01:20, Zanza can't see any further because he can't see past his own defeat.
Does anyone else have anything interesting they'd like to share?
At 2:48:16 the camera focuses at Shulk when Alvis says “the material” and switches to Alvis when he says “the immaterial” which is some awesome foreshadowing
At 24:48 when you see Fiora not getting hurt by the Monado and Shulk explaining why, and then as you battle Metal Face you wonder why you are not doing any damage and then much later you learn the reason on why your attacks had no effects.
I just want to say the Mechon have been committing HOMicide
Woah !
@@derpyderp7444 That's actually really neat. Never noticed that!
5:29:39 That is without a single doubt in my mind, Dunban over there
IGN: Dunban? I only know Duncan.
@@xylmo1040IGN’s review on the game was so bad. It still makes me laugh.
@@xylmo1040 now dunbon
This shouldn’t be so funny
@@seanallen2731 DUNDUN! RIKI ASHAMED OF YOU!
2:01:47 I love how this line from Reyn is shown, and right after, Shulk fails to save Otharon on his own, and Reyn was actually the one to save Otharon. I think this was like the only time someone else used Shulk’s vision to save someone.
Y'know, that's such a cool detail now that you mentioned it. Reyn never actually sees the vision or Otharon die, but his knowledge of the vision's existence was enough to make him stay on his toes when he saw the ether river.
When you realise miqol's voice actor is daddy pig from Peppa pig
Connor Garrett.........Why..........Just...Why.
*Surprised snorking noises*
Who’s mummy pig
I found this out a while ago and it suprised me. miqol is thicc tho
It must be fucked up to hear that same voice ask you to kill his son. That's like Peppa's dad asking for her murder. Like: "Hey there stranger, please kill my daughter!"
7:59:06
Just leaving this as a reference for the many many times I'll come back to watch this scene.
Your blade... It did not cut deep enough.
Rileyblue3 *the golden mechon”*
itsAlex64 “Permit me to apologise for calling you bugs just now.”
I just got to this cutscene in game it’s so badass and the one liner is so impactful when you’ve finally got the full context
Actually, in the Japanese version, the first sentence after Fiora's awaken in the beach is more interesting: "Why would you choose such a place for the first kiss?"
Scenic beach, seems fine to me.
@@samreddig8819Personally I’d prefer a beach without a bunch of rubble
8:28:40 The ultimate punchline
Riki is god
@@IkanaMaskedMan Riki the divine
Heropon Riki bestest!
6:20:32
Literally broke me, he's treating her the same as ever while she's almost suicidal about being turned into something barely human anymore. The sad look on his face when she's forcing herself to be cheery "I never have to eat, I never get hungry" was like the most emotional thing in the game for me.
You know, I never initially saw her as suicidal but rewatching it, I can def see when you’re coming from. I saw it personally as a “I look like a monster” type deal but with everything she’s been through, her original death, being trapped as simply a voice in her own head while her body acts, the body dysmorphia added on definitely made her mental state that much worse I’m sure. Man, I really do love Fiora, she’s such a toughie 😭
the look of quiet horror on shulk’s face when she reveals she doesn’t have to eat anymore really cements that she’s been turned into something inhuman…. And then she immediately proceeds to ask shulk to think of his fiora as dead and to leave her behind on mechonis (presumably where she would die soon with no intervention)… I love these two so much
Well said everyone. I started playing XCDE this year, never touched a Xenoblade game before and went into this totally blind. This little moment (among many others) marked the point Fiora became my favorite character and I shipped Shulk x Fiora. I know the fandom loves to say "poor Melia" and yes, she's been through a lot and I give Melia massive respect to how she rises to the occasion with maturity and grace, but I think Fiora got put through a lot too. I mean her body and mind get hijacked and altered outside her control. That's horrifying and sad. DE adds nuances to facial expressions with the already great voice acting that do such a good job getting a player like me invested in the story and characters. Fiora trying to keep her spirits up + Shulk's horror/sympathy at the fact she's been changed beyond human has me in shambles. Her battle dialogue where she encourages herself and her teammates just made a cynic like me admire her even more. People don't give Fiora and her persevering spirit enough credit. Melia and Fiora are both great and amazing in their own ways. And they're good friends besides. No need to pit them against each other and say one's better than the other. (And that concludes my XC TED talk and thoughts on the Melia vs Fiora nonsense)
@@tohdohsibir it makes me so sad that people always put two lovely characters against each other. Fiora’s struggles make me so sad…
I just played this game for the first time and there were so many plot twists. I couldn’t even handle it. I really wonder how the writers were able to come up with such an amazing story.
the villain kept changing i could not have predicted the ending at all
I accidentally looked up the final ost cause I was looking for A Tragic Decision, and I saw Zanza, and I’m like “I guess it’s the giant,” holy crap I was sooo wrong (this was all right before I beat Yaldabaoth the first time)
Yes@
Final Fantasy Sev- just kidding
@@DAAB101 it’s the Giant though.
52:33 was the money shot for me. I'm still getting goosebumps watching this scene.
8:28:41 My favourite Heropon Riki moment, I'm sure you all can agree
nyapakapow
nyapakapow
nyapakapow
nyapakapow
nyapakapow
4:50:30 this whole thing ripped my heart out and made my jaw drop. Not gonna say anything. But it’s seven minutes that will shock u...
Mission complete...returning to base. OH MY GOD T_T
Haha! Seven. Dunno if that was intentional or not.
You could very well construct a series out of the game, with 12 episodes that roughly have length of traditional series episodes to be watched more easily in bits (if you want to)! :D
And because I have nothing to do, I did exactly that (plus episode titles w/o spoilers!)
Episode 1 - 0:00 - The Attack (60 mins)
Episode 2 - 59:55 - A New Power (44 mins)
Episode 3 - 1:44:25 - Encouraged by Bitterness (53 mins)
Episode 4 - 2:36:51 - The Girl from the Vision (46 min)
Episode 5 - 3:22:19 - The Tomb (54 mins)
Episode 6 - 4:16:34 - Shackles Released (45 mins)
Episode 7 - 5:01:01 - A Reason to Fight For (67 mins)
Episode 8 - 6:08:33 - The Fallen Arm (57 mins)
Episode 9 - 7:05:11 - The Story of Mechonis (47 mins)
Episode 10 - 7:52:28 - Egil (48 mins)
Episode 11 - 8:39:54 - Awakening (56 mins)
Episode 12 - 9:36:04 - Monado (53 mins)
Credits - 10:29:12
Bonus - 10:33:41 - Tyrea (12 mins)
Hey, that's pretty neat
this can be made into 32eps
add small bits of filler/canon mix
to increase to 36eps
and then we hav a 3 season series.
Is this pretty much the whole story of the game?
Nice!!!
Do not forget to get Killed by mechon!!
3:14:20 There he is.
B E S T E S T
9:44:02 dont mind me, just rewatching the most wholesome interaction
when I reached 8:22:03 , I dropped my controller, yelling at shulk "WOAH CALM DOWN HOLY SHIT" I was genuinely worried for him, my heart started to freak out, despite already having played the original and knowing what was going on lmaooo
one of the main reason why I never played that game in japanese, the acting is so goood
Wait you already knew it was gonna happen but you still freaked out? Top tier voice acting right there😂
@@estecake that scream.... That SCREAM
And tbf I played that game long time ago, so I didn't remember that intense scream
@@estecake the mechonis cutscenes can shake someone any time they see it. it took 5 playthroughs to finally get over zanza, and then de made everything feel brand new
Meg I was worried about Shulk too about the
Electric shock. My heart was beating really fast like crap and sometimes it will make me
Feel that I'm in outer space.
Imagine the VA screaming like that in the studio and everyone there is just like *holy shit*
Man, playing this game for the first completely blind was an experience I’ll never forget.
Take a shot every-time you hear the word
"Dickson!"
The word “Monado”
Anga C. With Dickson you might live. With “ Monado”, you will die 😂
brivnii especially if you aren’t shulk
@@angac.6974 It's called Xenoblade for a reason. The story is literally about the monado.
The word ‘future’
One of the most Harrowing and mentally shocking things in the game is at 52:25, seeing Metal Faces' claws covered in fresh blood... it adds so much to the emotion of the scene
9:58:15 was the scene I wanted to see the entire time we were waiting for this game. I remember replaying this scene over and over when watching the cutscenes of the Original.
I agree with you, actually I think I like the entire final fight with Dickson.
2:12:25 was my favorite moment when first playing the game, he didn't succeed ofc but I just loved the whole moment
Imagine this game as a movie trilogy with each film totaling out to 3 hours and 50 minutes. And one of the movies could be 4 hours or something.
Literally star wars mixed with lord of the rings.
I was thinking that exact same thing. Hopefully when the inevitable smash movie is released, we will have a Mario (already in production), Zelda, Kirby, Metroid, Star Fox, Donkey Kong, Fire Emblem, and Xenoblade movie.
This game would work so well as a three cour anime (36 eps.)
Honestly I would love that. I'm very new to the series, but it would be amazing to see.
Shulk 👏 of 👏 Arabia 👏
8:30:45 most underrated line in the game I get chills every time
Egil: "Hundreds? Maybe THOUSANDS?"
Rex: "A HUNDRED THOUSAND?"
Cause it’s kinda stupid, he literally struck Valak Mountain, one of the most uninhabitable places on Bionis
I'd say like 10 people probably
8:09:14 my imagination of people getting crushed by heavy machinery and falling to their demise made me feel for shulk when he pleaded Egil to stop.
10:00:30 We finally get Shulk's lil lip quiver
I thought it would have been really funny to actually not let the camera come back to Dickson.
6:24:51 Had to pause for a sec to look back at all the times Reyn came super clutch during my playthrough
This game is an experience. This game is the only one where I have played it and cried at the end not because it was finished, but because I can never experience it entirely blind ever again. A masterpiece.
Same here, I played the game during the pandemic, with no guide no watching spoilers, it was all worth it, some of those scenes almost made me cry or heck surprised the hell out of me
8:26:18 Literally the most painful scene in the game T.T
For a second, I thought you were going to show the scene where shulk was getting shocked but this is worse haha
No not really
Ricardo Guerreiro Cortes for Melia yes
Jusbale, you want Melia holding Shulk’s hand instead? Fiora is annoying so i’m with you on that one
probs why they made a dlc just for melia
49:36 The OG scene that made Xenoblade an instant classic
An ad?
9:21:55 Shulk resonates with core crystal.
Don’t ruin it by bringing up that trash
Alvis brought him back to life like how Pyra brought Rex back.
I really don't think the events are that are that paralled
@@jerryborjon How can a xenoblade 1 elitist be THIS blind when it's clearly confirmed that Alvis is Ontos.
@@jerryborjon its connected, the events of xenoblade 1 can only exist due to the things xenoblade 2 brought up, alvis is ontos, and Alrest used to be the world that was destroyed through Klaus, not due to simple curiosity as Alvis put it, but due to self righteousness and egotism and there is nothing you can do about it
Ruined it for you yet?
Honestly. The scene where a Telethia was protecting Teelan made me shed a tear. That no matter what, a mother will always try to protect their child.
I skipped a cutscene by mistake, so here I am.
You know you can just go to the events theatre in the title screen
I hate when I do that. I feel your pain.
Same
You can re-watch them from the main menu.
5:49:52 I love the way the music picks up as Shulk says “They’re people, like us”. Along with the delivery, that makes this my favorite line in the whole game.
[Spoilers, and a lot of them, and also a long-ass comment]
I've commented on this game a million times to my friends, but I really feel the need to say it: I think the scene at 5:48:49 with Mumkhar, Dunban, and Shulk is probably the best example of how the characters have developed from the initial take-off of the story.
At the beginning, Shulk was entirely caught up in his anger towards the Mechon as a whole, he hadn't even considered they might be their own kind of people with their own reasons. All he wanted to do was kill them all, for what they did to his best friend. Dunban was filled with grief from having been so badly wounded that he couldn't wield the weapon that could've saved his sister's life. (We know why the Monado wouldn't work later down the line, but no one knew that for sure in the moment). And both of them supposedly had the tools to prevent such a tragedy. If only Dunban could've fought with the Monado. If only Shulk hadn't been so paralyzed and dazed to warn Fiora of his vision.
We've had sparse encounters with Metal Face afterwards, almost every time he taunted Shulk for his failed efforts to save his friend. Sending Shulk further and further into rage, and Dunban into grief. Until it boils to a point of desperation where Shulk decides to see a vision through where it would guide him to Prison Island. To fulfill such a vision and unleash the Monado, that he might strike down the Faced Mechon. He did it all in desperation for revenge. And Dunban believed that a righteous path, going along with him after learning to fight with his left hand.
Even though the entire tone of the scene paints it as wrong, the unshackled Monado feels right to Shulk and Dunban. It's their tool for revenge. But we as the audience can FEEL that something is off. This is bad. But that doesn't matter. This is out of our hands. It's now Shulk's ultimate weapon for revenge and carnage, against the beings who killed his people and are still hunting them down for reasons he cannot be bothered to think of.
The silver-faced Mechon, however, stood between Shulk and the other Mechon, pleading for them all to stop fighting. You can actually see Dunban wince at the fact that the Mechon didn't immediately start fighting. Shulk, blinded by rage, continues his assault. Until he's cut apart the Mechon that wanted peace, and saw a friend's face inside. He stopped fighting immediately. He realized the reason he'd come this far, for vengeance, was in vain. Fiora was not dead. She was right there, "fighting" alongside the enemy. He didn't have to do this. He didn't have to fight.
He's changed after this. He has a weapon capable of wiping out the Mechon. He's got the proper motivations if he chooses to believe it. But instead, Shulk remembers the face of a friend in that mech. And he starts asking the questions that the other side might have the answers to: why are we still fighting?
Upon seeing "Fiora" again, they're caught up in the joy of seeing their friend. But despair takes over again when Fiora, like before, doesn't recognize them. It's especially painful for both ends. "Fiora" knows these people are important. You can actually see the camera shaking when Shulk points and says, "That's Dunban over there!" Like the girl's body is trying to remember, trying to say something to her brother.
Before she begin to explain anything, she's attacked by Metal Face. And that anger towards the Mechon reignites. The same Mechon that ripped Fiora away in the first place, made everyone believe she was dead, and the catalyst for this whole adventure. They had found her, and now she was going to be ripped away again.
What I like especially about this scene is when Metal Face says Shulk needs to relinquish the Monado to let Fiora live. And Shulk doesn't even hesitate to give it up. He agrees on the terms that his friend will be safe, and he drops it in the snow. Not a moment of thought, just utter care for his friend, the person he loves, even if she can't remember who he is. And of course, we see Mumkhar jump out of the Mechon, as Dunban suspected. Mumkhar reveals his jealousy towards Dunban, and now Shulk, for being wielders of the Monado. A weapon he's vied for, even been willing to deceive his friends and betray them, just to get a chance of snagging it for himself.
The prideful act of stepping out of his Mechon is only met with punishment by the whole party, and Dunban is finally able to let out some pent up grief over failing to save his sister. Alas, justice is ripped away from the heroes when Egil arrives, and Fiora is swept away, too. Leaving everyone to stare after her departing visage and continue their pursuit. Leaving only more questions to ask: why would there be Homs inside of the Mechon that want to kill them?
At last, at Gallahad Fortress, everyone is able to ask these questions. Only to recieve the most painful of answers: Mumkhar only wanted to kill other Homs just because he could. He loved the feeling of power over them, and drank plenty of it to grow arrogant in a body he didn't think could die. Of course, with the Monado unshackled and able to kill Homs, his Mechon is not impervious to its blade. And soon, he is at the mercy of the weapon he desperately wanted to wield.
As it should be, Dunban is finally ready to deliver justice. Wielding his katana in the newfound fashion, after losing his right arm to the Monado, a catalyst of Mumkhar's betrayal. He goes to deal the killing blow. To kill the Homs inside the dreaded machine. But he is stopped by the boy who screamed for murder not so long ago, now with a mixed view of what could be right or wrong. No longer driven by revenge, but by love and desperation, Shulk puts himself between Dunban's deadly katana and the man who had killed his friend. I'm almost certain that if it wasn't the Monado that Shulk was wielding, he wouldn't have been able to deflect Dunban's blade. He would've been cut down with Mumkhar for even attempting to defy Dunban's vengeance. And Shulk must've known that.
But instead of giving into that anger he felt towards Mumkhar, he actually defends him. Not because Mumkhar was innocent, or his actions just. But he's Homs. He's from Bionis, as they all are. And not so long ago, they all had the same goal. Despite the atrocities of his actions, he is still alive. He can still make a different decision, give them the answers they need to stop the war between Bionis and Mechonis. This is the point where Shulk has realized that maybe the people of Bionis are _not_ so innocent as he may have believed. Maybe the horrible act of the Mechon to be attacking his home and world was justified in someone else's eyes. There's more to this, and he'll be damned if he wastes another chance to save someone's life in this timeless battle.
Dunban eventually gives in, despite the rage he feels, relenting that Shulk is right. Mumkhar is not innocent, nor does he need to be forgiven. But he is a Homs. And if they were to give Fiora the same doubt, they should at least give Mumkhar a mercy. Mumkhar, of course in his dickish behavior, gives up this chance at peace and attacks his people. In nothing but rage and hatred towards the Monado's Chosen and the War Hero of Colony 9. Dunban is swift to punish him for this choice, but does not continue to fight. He gives up on fighting Mumkhar, proudly claiming that he is not worth the effort.
Pushed to an edge, Mumkhar gives on final push to make his point clear: he has no care left in him for the Homs, or for his friend. As he prepares to attack, Shulk is struck with a vision of Mumkhar's end: one of the pronged pillars higher up the fortress will plummet and strike him in the chest. At first he is dazed by this vision when he comes out of it. You can see it in the way he shifts his eyes. But unlike before, *unlike with Fiora,* Shulk acts immediately. He rips his head away from what he saw and screams at Mumkhar to stop. He can do nothing else to prevent the tragedy besides plead. But Mumkhar only screams for blood as he charges forward and shoots at Dunban and Shulk.
Shulk shoves Dunban aside, saving them from the projectile. But it strikes the wall behind them, rattling the pronged pillar from its unsteady spot and sends it plummeting down to Mumkhar's uncaring demise. Not only would he have died from such a wound, but the platform then crumbles and plummets to the endless ocean far below the Mechonis. Shulk and Dunban can only stare down at the sight, both relenting how they could not save the fool's life.
And to note, Mumkhar had betrayed Shulk and Dunban on many occasions. And this final betrayal was immediately after their display of peace and mercy. If this were the same Shulk and Dunban from the beginning, fueled by nothing but hatred and revenge on account of what was done to their friend and sister respectively, they might've just let him die his own pitiful death. Shulk saw the vision of him dying. He didn't know what would've caused it. He just knew Mumkhar was fated to die if nothing was done. He could've let it happened. But Shulk _didn't._ He _tried_ to warn Mumkhar to stop. It was purely Mumkhar's own bloodlust that caused such a tragedy.
An excellent analysis.
Reading this made me wonder if Mumkhar in this scene represents a radical version of Shulk who could have become selfish, narrow-minded, ambitious and determined, and that Mumkhar's death symbolises Shulk's development as a selfless person who wants to know more about the conflict and is willing to offer peace to even those who have sinned.
7:36:37 They added Radzam (From Future Connected) into this cutscene which I only noticed after playing it.
9:40:47 This scene BROKE ME
Same,also the music is...
Did you know that nopon can hear the voices of the deads?
@@untitlednobody9009 Wow,i tought Riki was a good friend haha
The cutscene and music are heartbreaking yes, also your profile picture is dope man haha
Especially because the boss before it, that was a pain in the ass
Great! Now I can cry in HD!!
-
Also: 8:21:57 . This scene kills me every time.
8:26:24
This scene kills me every time
10:29:05 This shot right here is even more beautiful in the remake. I always loved how Beyond The Sky’s final notes play as the camera pans out.
I wonder what is going on with the titans here? I can see the fingers of one of them. So I guess their corposes have littered the ground, making new continents?
Just finished this game, it’s absolutely amazing, the story had so many plot twists and the gameplay was great along with the characters, it’s one of the best games I’ve ever played!
I'm on chapter 11 and it's awesome!!!
It’s crazy something about the plot twists. I’ve thought about this, but they just happen so organically, none of the plot twists seem forced or there to make the story more interesting. And when the whole story is pieced together it makes more sense than you had even pictured the story going.
@@Numbers21589302 The ridiculous amount of foreshadowing is what makes it seem so natural. I don't mean to insult the foreshadowing, of course.
The gameplay is OK at best
@@NomfuI it's just very dated, the gameplay was mindblowing for its time but that was over a decade ago
Thank you Adam Howden for acting in the Xenoblade chronicles series and also final fantasy.
Xenoblade’s cutscenes make the game feel like a movie sometimes!
A small foreshadowing that no one talks about is when Shulk is about to give Sharla Monado speed he hears a voice telling him “of course you can” that’s Alvis but it hints that he is the Monado
1:35:00 for those who want to hear it
8:26:18 and this is where all Melia fans felt pain that it is beyond repair. R.I.P to all Melia fans
"One day, I want to meet them all. The people of this endless world." This hits different after seeing the trailer for xenoblade 3, where all kinds of beings from 1 and 2 will finally meet.
And they're at war...
46:39 To anyone who didn't play the Wii version, that's blood. Anyone figured that out without the Wii version? No? Anyone?
8:48:16 that moment where Zanza lifts his sword always gives me goosebumps even if i watch it 10 times in a row
Fiora: Breathes
Shulk: WHAT IS IT IS SOMETHING WRONG?
10:12:41 Don’t mind me just dropping Shulk’s best line in the game.
It’s the next line he says that takes that title for me.
2:44:44 is the first meeting with Alvis,one of the best parts
2:43:52
I noticed that Alvis's necklace looks different to match some lore reveals in Xenoblade Chronicles 2
Do you see it?
Hes almost confirmed to be ontos, the aegis that disappeared into another dimension
@@TorArtz6958 He's basically confirmed to be him, if he wasen't they wouldn't bother changing his necklace.
Its interesting that Alvis necklace has been replaced with an Aegis signature instead. It looks to me that he's the lost Aegis or one of the three cores of the Trinity Processor that Klaus developed during his time.
It's not that interesting. It adds nothing to the story.
@@shadow10r43 Except it literally does because it proves a bunch of theories that people had from Xenoblade 2. SPOILERS: It confirms the monado is the third aegis which was created from the Zohar. That minor changes not only connects the game to Xenoblade 2 but, the Xenosaga trilogy. You are objectively wrong.
This is how I see it, Ontos/Alvis is the primary processor while Logos/Malos and Pnuema/Mythra and Pyra were the secondary processors. Hence he still had his connection to the Conduit regardless of being in a separate dimension. That could be the reason why he was sent to the X1 universe due to Zanza attempted to use the power of the Conduit when both he and Meyneth created their titan forms, life on both of them and the battle they had.
@@thebakalord I wonder if the Xenoblade Chronicles, the next one will be about the development from where it all began in the first place. Or if the next one will connect Xenoblade X to 1& 2?
@@-lord1754 it adds to the story of xenoblade 2, but not the first one. i have no idea what an aegis or zohar is and i dont see why it does much beyond offer an easter egg to fans of the second game
2:08:40 did you want to hear an old man wallow and gasp in deadly pain? Well now you can. R.I.P. Xord
I've been waiting to see Meyneth. She's just as beautiful as ever.
I don't think I've watched any video game cutscenes as much as those Prison Island cutscenes, so much happens in so little time.
Geez I didn’t realize that 10 hours had just gone by 🤣
9:40:47 this scene rips my heart out, tears it in two, puts it back, and leaves me in shambles every single time. I cant not cry whenever I see it
This game has one of the best stories and characters I’ve seen in a game
dunban is such waifu material
Any cutscene with Metal Face is just amazing...
3:14:20 is what you came for
B E S T E S T
a random person that's here yee
B E S T E S T
46:23 ビジョン
49:15 黒のフェイス
1:13:32 モナドシールド
1:34:28 モナドスピード
1:57:15 ゾード
2:43:21 アルヴィース
4:41:03 ザンザ邂逅
4:47:57 モナドの枷解放
5:32:42 ダンバンvsムムカ
5:48:48 ムムカ決着
6:31:44 リキとダンバン
8:32:30 ザンザ復活
9:23:19 シュルク帰還
9:34:40 カリアンの最期
9:53:56 ディクソン決着
10:02:59 ザンザ
10:19:15, we advance a little further with each turn. That's how a drill works!
I’ve always said Gurren Lagann and Xenoblade Chronicles 1 have many similarities
Spoilers ahead
47:05 MACHINE
4:53:23 HUMAN
10:13:00 GOD
Oh, I get it
the symbols here represents what the Monado can hurt.
Right?
@@tahutheprotector6988 I remember reading that the character in the middle of the monado are those words
@@zetomax5249 I know that.
@@tahutheprotector6988 jeez I must've been tired and not read the comment above at all because I basically repeated the same idea. Sorry bout that
@@zetomax5249 You’re fine man.
When you thought that you almost finish the game and then realize You not even beat a half...
“What I wish for... No... what we wish for is. A world without juju!!!”
You’re looking for 3:14:22
bestest moment
@@godie25 B E S T E S T
Lomasmejor
4k bestest
3:14:21
8:21:58 this scene more than any other has been burned in my mind, this absolutely floored me, and solidified my respect for adam howden, the madlad
I'm so glad the VA wasn't done like Xenoblade Chronicles 2. Shulks screams will always give me the feels
2:13:11 one of the best parts :)
3:15:30 Idk why I found this so funny but I almost pissed myself
Every time Dickson pops up, [Dunban]: "Dickson?!" 😂Like why do you get so surprised when he shows up? Good grief.
9:57:30 gives me all kinds of emotions, every time.
Every interaction in the game:
Person A: clearly has something wrong
Person B: "what's wrong"
Person A: "nothing"
Person B: "ok"
My compromise for people who don’t want to play the game but I want them to experience the story is to watch this video in 30 minute bursts, I think the story is amazing and deserves to be known
8:50:50 This is my favourite scene. I love how giddy he is at his own power.
When you realise that Shulk's first weapon not only disappeares in your inventory, but also isn't in the cutscene where Shulk takes the Monado
Maybe he was like “hmm I don’t think I’ll be needing this anymore “
I thought dunban took it wheb they were on the bridge fighting agianst the mechon in colony 9
@@universaljoyconboyz4ever161 No if you go into his inventory it says he has a blade called a “Homs sabre” which is different to Shulk’s Junk Sword
3:03:18 Everyone else at the WWII documentary when I said that the villain was a good one and had a point
Something I'm finally realizing at 6:46:49 is that if you change "Shulk" to "Shlk" very few people would change their pronunciation of his name.
There will never be another game quite like this one.
Thank you so much for this, I accidentally skipped one of the first cutscenes and almost cried..
Use the Event Viewer smh
49:35
1:57:13
man, this song taught me to expect misery and tragedy just from these scenes alone
Happy XC3 day everyone
Please change the thumbnail
That’s a huge spoiler
Ehhhhh not really if you don’t have the context. Most people would just think “oh, this must be some location I haven’t visited yet”. It’s not like they can glean any information on the plot from it.
@@HarrisBoe The fanbase seems extremely over-sensitive about spoilers. I'm in a Xenoblade facebook group where I cannot even mention the name of Dragon King Alcar, a filler boss with no role in the story who only exists to give you a key item for beating him, without posting a spoiler tag. Otherwise I'm breaking the rules.
Harris : you can see fiora in the image
@@lauralaura4362 No, you can't. Even then, they wouldn't know the context, or what happens. Sometimes it's better to be quiet and not mention the fact that something is a spoiler.
Lauralaura Generally in cases like this, people get spoiled from their eyes wandering. As a result they only get the briefest glimpse of what’s visible. They don’t see the tiny details, because as soon as they realize they’re seeing something they don’t want to, they look away. I remember after Breath I’d the Wild came out I accidentally caught a brief glimpse of a thumbnail showing the final boss. It happened so fast before I caught myself that until I thought that what I was was Ganon as some sort of stone golem.
In this, Fiora is so small that someone would have to be TRYING to spoil themselves to see her.
49:36 probably the most emotionally charged cutscene in the game
Can we appreciate the fact that all the ads are at the beginning of the video
Bro if they made an anime out of this game and stayed firm to the plot we'd have an amazing anime
There is so many subtly in the cutscenes once you rewatch it. Like at 50:22 with Fiora's badass entrance and 1:59:12 with Shala's reaction when she learned Xord the armor smith eaten all the villagers. So many smalls things you can catch.
Yo that Fiora one was pretty cool! The way she just shoved a Mechon right off screen lol.
9:21:55 that motion should seem familiar... isn’t that the way drivers awaken blades in 2? It’s also what Pyra did before reviving Rex.
Yes indeed
Look at Alvis’ necklace and remember what Klaus said about the conduit and the aegis’ in XC2. Then things will make a lot more sense
The relationship between Shulk and Fiora is just the cutest thing ever.
Their relationship are cute that's why Shulk and Fiora are my favourite characters!
It reminds me of Sonic and Amy
@@anthonyshedd1284 more like sonic and sally. Amy worships sonic but acorn is a character instead of a fan
It's bullshit
@@anthonyshedd1284 stop.
You know what's more painful than Shulk dying?
You hear Shulk screaming... In your headphones. My ears are burning.
If people have electric shocks it would make them Scream. And seeing Shulk screaming is way painful than seeing him get shot by Dickson.