Atari 8bit - Project M - demo version 1.5 - (Wolfenstein 3D clone)
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- Опубліковано 16 вер 2024
- NRV did some progress on his interesting project. Now there is some advanced work about the perspective and finally the rotations are really good. Background music added. Incredible how a little Atari 8bit computer can execute a software like this. Just a machine designed exactly 30 years ago.
Atari 800XL 130XE 800XE
For what this is, I AM AMAZED! I boggles my mind to think what people this talented could really do with some time, money, and the latest PC hardware!
Amazing! Sad not enough people never knew about it too much…
Very nice! Hope to see some updates on this!
good luck, dude, it is impressive already!
That's quite impressive. I think it's a faster and better looking engine than all the good attempts I have seen in C64 or Spectrum and the frame rate is definitelly smoother too.
@Jawattdenn
GTIA was generally avalable in 400/800 Machines since 1981... And it was supposed to be in the Atari from the beginning. The CTIA was used because the GTIA Chips got finished too late. So they had to buy the CTIA Chips and build them in ..... Actually you find stock GTIA Ataris right from 1979 .
This is simply incredible. I really hope that this project is still alive.
@GentleBen02 majority of the hardware that can be found in the xl series had been created a few years before the xl line of computers came out....
This is amazing! Great work!
@MediaFilter with lookup tables for nearly everything, and fixed-point arithmetics? Also on a modern computer you need to use hardware blitting for fast video access, in case you don't for some reason.
@SYN7HOR This is not a SID tune, just pure POKEY power! :-)
Atari takes a visit to "fortress Wolfenstein".
You'll have more luck getting an 800XL. 800s are rare and expensive and heavy. You could get a 65XE for very little money, but they're almost completely charm free, and the keyboards are shocking!
@mcappp How do you guys do this? On a 2.4Ghz machine, writing a vscan heightmap raycaster in C++, I struggle to get more than 150FPS -- which is a complete joke considering you can do Wolfenstein3D on an 1.7(?) MHz machine without floating point units or any of the other amenities I have in my situation. How? How?! Where do I learn to do this?
With just a few eneimis would be vastly superior to Grey and Grey 2 on the C64.
how about just walking forward =3
Not 2600 .... Atari 8 bits ;)
I hope people do realize what this is...
256 colour raycaster on pre C64 hardware...
And, I still hope we will see a playable level in a not too far time :)
The Atari XL line of computers came out in 1983 . . . that's not 30 years ago, especially not at the time this video was uploaded, lol. You're referring to the Atari 400/800 line of computers which came out in 1979.
The underlying hardware was more or less the same. So the tech is from 1979.
I dont think this is really atari 8 bit. It seems to be fraudulent
It is